Metal Slug 7 (DS)
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Zebra Airforce
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I don't know what's up with that vid, but that's NOT the same game shown in the IGN screens and in this video. However, Metal Slug 3 on the DS does sound sweet. The Metal Slug 3 "DS" video doesn't look like DS resolution, though.JJG wrote:Um so apparently Metal Slug 7 DS is what everyone already calls Metal Slug 3....
Watch the vid here.
Here we were complaining about them recycling sprites, they're recycling a whole damn game!
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I'd be fine with Metal Slug 3 on DS as well, just don't try and give it a new name and pretend it's something new.
This is really weird though, 'cause if you listen you can hear crowds in the background. The Metal Slug 3 level 1 vid is definitely from some show, it says it's from TGS.
...Looking at it again the bottom of the screen on MS3 is displaying "credits", on the other video it's displaying something else.
This is really weird though, 'cause if you listen you can hear crowds in the background. The Metal Slug 3 level 1 vid is definitely from some show, it says it's from TGS.
...Looking at it again the bottom of the screen on MS3 is displaying "credits", on the other video it's displaying something else.
Last edited by JJG on Wed Sep 26, 2007 4:10 am, edited 1 time in total.
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theevilfunkster
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Did you read my last post? I didn't outright say that the video of MS3 was not on DS, but I did say that the resolution didn't look like it was on DS. I also pointed out the REAL MS7 video, which can be found here. As was said, the other video is the Xbox 360 version of MS3. Gametrailers messed up by labeling the game wrong. It's clear that MS7 is not MS3.JJG wrote:I'd be fine with Metal Slug 3 on DS as well, just don't try and give it a new name and pretend it's something new.
new video available; this looks pretty sweet:
http://www.youtube.com/watch?v=4bpCBXJT ... ?id_news=1
http://www.youtube.com/watch?v=4bpCBXJT ... ?id_news=1
Yeah, it looks pretty good. Much better than 6 anyway. I've never been a fan of Metal Slug (too much style over substance), but this looks like the series has found its perfect home. It's much easier to forgive a game's flaws when you're having a shit.yojo! wrote:new video available; this looks pretty sweet:
http://www.youtube.com/watch?v=4bpCBXJT ... ?id_news=1
MX7 wrote:yojo! wrote:It's much easier to forgive a game's flaws when you're having a shit.

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UnscathedFlyingObject
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Well it's not like the other six Metal Slugs had totally original sprites :]
This one looks like Metal Slug 1.7, as usual. You can add small true shmup sequences à-là 6 or some other small variants but the core looks always the same.
It's been like that for years, why is it so unacceptable now
This one looks like Metal Slug 1.7, as usual. You can add small true shmup sequences à-là 6 or some other small variants but the core looks always the same.
It's been like that for years, why is it so unacceptable now

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Undesired, unwanted them...
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Undesired, unwanted them...
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UnscathedFlyingObject
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You generalize because it's not been acceptable to me since I got tired of the same sprites with MS3. MS5 had those swat enemies, those tribemen at the beginning and other new enemies.
"Sooo, what was it that you consider a 'good salary' for a man to make?"
"They should at least make 100K to have a good life"
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"They should at least make 100K to have a good life"
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I thought I completely lost interest in this series after realizing how cheap and tiring those games are; but that trailer looks pretty sweet anyways.
I just wish they would bring back the "one life + healthbar" system from MS GBA - that game was a lot easier but forced you to restart the level you´re in after you run of health. It was a game meant to be a console game and very well balanced, unlike the ridiculous quartermunchers that translated not that well on home consoles. Waaay to hard for 1cc play, practically forcing you to creditfeed, which made them games drab and pointless to me.
I just wish they would bring back the "one life + healthbar" system from MS GBA - that game was a lot easier but forced you to restart the level you´re in after you run of health. It was a game meant to be a console game and very well balanced, unlike the ridiculous quartermunchers that translated not that well on home consoles. Waaay to hard for 1cc play, practically forcing you to creditfeed, which made them games drab and pointless to me.
Looks great. New vehicles and bosses, I don't care if foot soldiers and stuff are recycled and I still don't know what the big deal is if they are. How different can you make a green-uniformed troop anyway? They have a ton of personality as they are and I would not want to change them one bit.
But hey, if you can't enjoy a game because you can't stand old graphics, then that's not my problem.
Agreed that the gameplay looks like Slug 6, which I rather enjoyed. Though I don't think I would be too keen on those mini-games.
July 17 is the date! I had better check yesasia.
But hey, if you can't enjoy a game because you can't stand old graphics, then that's not my problem.
Agreed that the gameplay looks like Slug 6, which I rather enjoyed. Though I don't think I would be too keen on those mini-games.
July 17 is the date! I had better check yesasia.
Wow this does look sweet. I love the artwork for Tarma in the trailer, and the mecha slug looks badass. Train/minecart section looks cool as well, though hopefully it won't be a jump-a-thon. I'm still angry about it being on DS (with that title - kind of implies there won't be any more arcade games), but damn, definitely looks loads better than 6.
Granted, I never put too much time into it because I thought it sucked, but I don't think I'd ever be able to 1cc that game, unlike 1-6, which are all doable (if damn difficult at times). TBH though, MS2/MSX are probably still the most balanced games of the series. 1 still has the most entertaining gameplay to me but it is probably a bit too easy overall.
What!?! You're kidding, right? MSA had by far the worst-balanced gameplay in the entire series. I personally hated the lifebar thing, but aside from that the screen resolution meant lots of cheap deaths and the way respawning was set up was just plain annoying.... especially in conjunction with the stupid CARDS. I move 1/2 a screen away to collect a card, come back, and I have to fight the same 30 soldiers that I just killed again? That's just silly.I just wish they would bring back the "one life + healthbar" system from MS GBA - that game was a lot easier but forced you to restart the level you´re in after you run of health. It was a game meant to be a console game and very well balanced, unlike the ridiculous quartermunchers that translated not that well on home consoles. Waaay to hard for 1cc play, practically forcing you to creditfeed, which made them games drab and pointless to me.
Granted, I never put too much time into it because I thought it sucked, but I don't think I'd ever be able to 1cc that game, unlike 1-6, which are all doable (if damn difficult at times). TBH though, MS2/MSX are probably still the most balanced games of the series. 1 still has the most entertaining gameplay to me but it is probably a bit too easy overall.

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Zebra Airforce
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Shatterhand
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better that than the PSP. I woud perfer it on the DS even over the PS3 or 360 as a download. I think the ds is a great platform for it. I would be great on a big screen but they would have to do something white the sprites since eveyones HD ready now. Would it not loose its charm if it was HD ready dynamic flare super 5.1 sound?Shatterhand wrote:It's looking pretty good IMO. Shame about being on DS instead of a console though.
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Shatterhand
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FIXED! ha ha just kiddingShatterhand wrote:I would prefer it on the PS2 becuase i like shit pads saving to tiny memory cards and slow loading times
I would not. Xbox would be nice, but we both know its not going to happen.
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Shatterhand
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I don't even have a Dualshock2, so this isn't a problem to me. I agree it sucks, so I just play with a better 3rd party controller (Or an arcade stick when I want to 
I also have 3 PS2 memory cards and I can transfer the saves to my Pen Drive, so I don't see the fuss about the Memory card size .
And about slow loading times... I grown up using cassete tapes to load games. When you have to wait 6 minutes to load a 32 kb game, loading a game from a PS2 doesn't seem that bad
.

I also have 3 PS2 memory cards and I can transfer the saves to my Pen Drive, so I don't see the fuss about the Memory card size .
And about slow loading times... I grown up using cassete tapes to load games. When you have to wait 6 minutes to load a 32 kb game, loading a game from a PS2 doesn't seem that bad


when you could go away make a cup of tea and a sandwich and come back just to catch the last min of loading.Shatterhand wrote: And about slow loading times... I grown up using cassete tapes to load games. When you have to wait 6 minutes to load a 32 kb game, loading a game from a PS2 doesn't seem that bad.

takes me back.
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Shatterhand
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The most fun stuff was when those games actually had some pretty loading screen.... and the loading screen itself took like a minute to load, and while the thing was loading from the tape, the loading screen would reveal itself slowly, as each part of it was slowly loaded from the tape. Fricking stupid 


I had games which would let you load the whole thing only to crash at the first screen. thing is it would be 50/50 if it crashed or not. could take a few times to load. I thank fuck i dont have to deal with them now. we really are blessed with the internet and DVDs and such.
but at what price? We have to deal with sonys gay pad
still better than 80s gay joysticks. one session on daily thompson and your stick would be fucked.
but at what price? We have to deal with sonys gay pad

still better than 80s gay joysticks. one session on daily thompson and your stick would be fucked.
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Shatterhand
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