Operation Quickening - Second Wave

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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

ACSeraph - Darius Burst (PSP) - Next - Stage E (Final) - 29,337,900 - 41C

Ugh I actually game over-ed on the easiest course. I played like shit honestly, embarrassing showing :(
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Magma Dragoon
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Re: Operation Quickening, join now!

Post by Magma Dragoon »

Sure, why not?

Magma Dragoon - Darius II - Zone G - 1221580
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Volteccer_Jack
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Re: Operation Quickening, join now!

Post by Volteccer_Jack »

VBG - Cyvern - Schwarz - stage 2 - 623,300 - 10C
"Don't worry about quality. I've got quantity!"
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LordHypnos
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Re: Operation Quickening, join now!

Post by LordHypnos »

Lord Hypnos - Hatenkou - Stage 2 boss - 639,300 - 7C
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Yeah, I think this boss is actually pretty cheap, there are some bullets that spawn in the middle of the screen that are very large and hard to avoid, otherwise, I think the main issue is that I'm getting a lot of lag for some reason (probably the emulator). I only made it to stage 3 once, and it was when I was using a CRT monitor. Other issues: your ship is too close to the background color scheme, it's horizontal, so it's way harder to dodge the tight patterns, and I'm not totally sure where the hitbox is, though I'm pretty sure.
All in all though it's a fun game, and very original for 1998.

EDIT: seems to have less lag in winx68k, so I'm gonna use that from now on.
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

ACSeraph - Gradius IV - Type 1 - Stage 3 - 74,800 - 42C

This game is total shit.
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Magma Dragoon
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Re: Operation Quickening, join now!

Post by Magma Dragoon »

Magma Dragoon - Metal Black - Stage 2 boss - 106720 - 2C
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LordHypnos
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Re: Operation Quickening, join now!

Post by LordHypnos »

Wow, this randomizer really likes making me play XOP Black Ultra. I predict that I will clear it during the quickening sometime. lol. Just got one more stage after this one. Deaths were upsetting due to dying without using up bombs except once :x Really need to work on that

Lord Hypnos - XOP Black Ultra - Stage 4 - 38,001,284 - 8C
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
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LordHypnos
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Re: Operation Quickening, join now!

Post by LordHypnos »

Kind of a funny run. Got one too many speed up power ups, and kept getting more because I wanted to get a slow down one, then I missed the slow down one, then I died trying to get search back. :lol:
Also only remembered to bomb once, because I don't usually play in bomber mode.
Lord Hypnos - V . V - Bomber Mode - Stage 2 boss - 187,690 -9C
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
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LordHypnos
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Re: Operation Quickening, join now!

Post by LordHypnos »

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Lord Hypnos - Batsugun Special - Jeeno - Stage 4 - 1,545,550 - 10C
Bomb spamming is the coolest!

EDIT: Post # 666 :twisted:
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
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Captain
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Re: Operation Quickening, join now!

Post by Captain »

Seraph,you seem to be the overall most active pilot..


I will be away for a week..please make a mini-list of all the scores I will and have missed.

Thankings are advancing in.
In search of great justice, sailing on a sea of stars.
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

Captain wrote:Seraph,you seem to be the overall most active pilot..


I will be away for a week..please make a mini-list of all the scores I will and have missed.

Thankings are advancing in.
Been really busy myself recently hence the lack of participation and doesn't look like I'm the only one. I doubt you will even need a list, but if participation spikes up I'll get it done.

But anyhow it's about time to jump back in, with this depressingly bad run of Triggerheart Exelica:

ACSeraph - Triggerheart Exelica - Exelica - Stage 3 Extra Boss - ? - 43C

NMNB all the way up to Faintear but I forgot how to fight her and died really quickly. I ran out of fucks to giv and chain died shortly after, while fucking around trying new things on her last pattern.

The problem with games you have cleared before is you can't get any satisfaction out of runs you don't clear, no matter how far in you make it.
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LordHypnos
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Re: Operation Quickening, join now!

Post by LordHypnos »

Back in action, Captain! Also, you owe me a credit of Mars Matrix including your experience count :twisted:
When you get back, anyway
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Lord Hypnos - Blue Wish Resurrection Plus - Blue Hope - Stage 4 - 9,581,350 - 11C
Some of the sloppiest BWR+ play of all time >_< Not actually too far from the clear, though :P
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

ACSeraph - 1942 (PS1) - Stage 5 - 173,820 - 44C
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Volteccer_Jack
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Re: Operation Quickening, join now!

Post by Volteccer_Jack »

VBG - Dodonpachi - Type B-S - stage 4 - 10,675,100 - 11C

Could probably clear the first loop if I wanted, but it is hard to care. I don't really even enjoy the game until stage 4.
"Don't worry about quality. I've got quantity!"
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LordHypnos
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Re: Operation Quickening, join now!

Post by LordHypnos »

Hypnos - Don Pachi - Green ship - Stage 2 - 939,550 - 12C
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Gotta love cheesy announcer
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
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LordHypnos
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Re: Operation Quickening, join now!

Post by LordHypnos »

Hypnos - XYX demo (by Gryzor) - Stage 1 boss - 901,340 - 13C
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YouTube | Restart Syndrome | 1cclist | Go Play Mars Matrix
Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

ACSeraph - Darius R (GBA) - ACFI - Stage 4 - 2,483,600 - 45C

Tried a new path since I've beaten this before. Unsurprisingly I got wasted really quickly on a boss I had never seen before. This is an absolutely horrible game btw, very sad too, because the only thing it would need to be decent is a farther zoomed out camera. The scrolling that prevents you from seeing enemies ruins the whole thing, especially the boss fights where there is so little screen space available to you that even King Fossil is significantly harder than he was intended to be. Bastard child of the series for sure.
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Captain
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Re: Operation Quickening, join now!

Post by Captain »

Expected way more scores. meh.

Updating list soon. meanwhile enjoy this halfbump for no reason.
In search of great justice, sailing on a sea of stars.
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LordHypnos
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Re: Operation Quickening, join now!

Post by LordHypnos »

Hypnos - Fire Shark (GEN / Kega Fusion) - auto on - Stage 3 - 170,670

bleh. dying early on makes this game less fun. lol. Still pretty fun though.
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
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Magma Dragoon
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Re: Operation Quickening, join now!

Post by Magma Dragoon »

Here, have a score:

Magma Dragoon - Dimahoo - Miyamoto the Samurai Dragon - Stage 3 - 1235750
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

ACSeraph - Mushihimesama Futari 1.01 - Original - Reco Normal - Stage 2 Boss - 7,719,693 - 46C

Whoa that went horribly. I've never really played 1.01 but I still expected to get to at least the stage 3 boss. Is it just me or is 1.01 harder than the other versions?
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CStarFlare
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Post by CStarFlare »

Yes, 1.0/1.01 is considered significantly tougher than 1.5.
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

ACSeraph - Dogosoken - Stage 1 Boss - 26280 - 47C

That was... different.

You know these Ikari games might actually be pretty fun if the controls were really sharp on the PSP version (Arcade Classics Zero), but the problem is if you just tap the L/R buttons your character won't turn at all. You have to hold them just a second, and if you hold too long you turn too far. These games are hard enough as is, so the badly programmed controls more or less kill it for me. Also why is Ralf in hell exactly?
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

ACSeraph - Viewpoint (NGCD) - Stage 2 - 44,760 - 48C

I hate this game. Isometric shmup is just a shitty idea. I don't think any game could make me feel differently.
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

ACSeraph - Mamoru-kun wa Norowarete Shimatta! - Fururu - A/MA/B/MB/C/S - World 4 - 2,218,370 - 49C

This game is fun but I wish it had a more linear stage progression.
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

ACSeraph - Gradius V - Stage 2 - Boss - 338,710 - 50C

This game is hard as fuck. For stage 2 to be this difficult it makes me feel like I could never clear this, so I may as well not even try. I think this game is awesome, but it pushes me into despair.
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Nwodatek
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Re: Operation Quickening, join now!

Post by Nwodatek »

Hey! This seems fun. Mind if I join? (I'm new to the forum by the way, as you may have already noticed).

Nwodatek - R-Type II - Stage 2 - ?

Forgot what the score was.
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LordHypnos
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Re: Operation Quickening, join now!

Post by LordHypnos »

I'm back! Haven't had much time for shmups recently, including my precious Mars Matrix, unfortunately T_T Probably set me back a bit.

Also this score is awful, and I didn't get a chance to snap it before it went back to title and strangely failed to save it.
Lord Hypnos - Parsec 47 - Roll - Parsec 10 (?) - ≈400,000 - 15C
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Solunas wrote:How to Takumi your scoring system
1) Create Scoring System
2) Make it a multiplier for your actual score
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Nwodatek
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Re: Operation Quickening, join now!

Post by Nwodatek »

Nwodatek - Dragon Blaze - Quaid & Fire Dragon - 1-3 Boss - 192600

First time ever playing it. A lot of shameless bombspam in this run :P.
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ACSeraph
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Re: Operation Quickening, join now!

Post by ACSeraph »

Nwodatek wrote:Hey! This seems fun. Mind if I join? (I'm new to the forum by the way, as you may have already noticed).
Welcome to the forum, always good to have more participants in our little game. You get a credit after every game you play, so you need to add it after your score. You see how next to my most recent score it says 50C? That's my credit count. Yours would be 2C, and will be 3C after your next game, so just tac that onto the end of your submission to help keep the Captain from going mad.
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