The Shin Megami Everything Thread
Re: The Shin Megami Everything Thread
just finished nocturne, which is now one of my favorite rpgs of all time. good thing i've played smt IV first, otherwise i would have been terribly disappointed with it.
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Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
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cj iwakura
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Re: The Shin Megami Everything Thread
Sadly no, but it's bound to happen. I expect it'll be at least two discs, maybe even three or four.drunkninja24 wrote:Just curious....has there been any word at all of an official OST release for SMT4 anytime soon?

heli wrote:Why is milestone director in prison ?, are his game to difficult ?
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drunkninja24
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Re: The Shin Megami Everything Thread
Looking forward to it, seems odd there's not even been an announcement, but I'm sure in due time.cj iwakura wrote:Sadly no, but it's bound to happen. I expect it'll be at least two discs, maybe even three or four.drunkninja24 wrote:Just curious....has there been any word at all of an official OST release for SMT4 anytime soon?
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BulletMagnet
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Re: The Shin Megami Everything Thread
If you're after the eShop version of SMT4 it'll be ten bucks off 'til mid-October.
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cj iwakura
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Re: The Shin Megami Everything Thread
Can't really fathom why someone would go digital for SMTIV, on the 3DS' crappy digital system no less, but that's just me. I only go digital if it's digital only, like Crimson Shroud.

heli wrote:Why is milestone director in prison ?, are his game to difficult ?
Re: The Shin Megami Everything Thread
I usually stick to retail, but I made the exception with Nano Assault EX (updated version) and Kokuga (retail version is region locked and won't play on my system). I also found the prices to for some digital versions of retail games to be frustrating. Some like Tetris Axis are fairly priced, but others like Pilotwings are way too much.cj iwakura wrote:Can't really fathom why someone would go digital for SMTIV, on the 3DS' crappy digital system no less, but that's just me. I only go digital if it's digital only, like Crimson Shroud.
Isn't SMTIV one of the larger games size wise too? I went with the retail version for it and I'm enjoying it so far. I aslo have Strange Journey now too.
Re: The Shin Megami Everything Thread
Finished SMTIV after far too long. Moving house and starting a new job slowed me right down.
Overall I thought it was pretty excellent. Pacing was largely superb, and the way the world blossomed out after that first dungeon was really satisfying. For a modern game, it's huge. It just keeps going, and very rarely does it feel like a slog at all.
It did the whole 'am I really doing the right thing' shtick very well. I made choices honestly and got the chaos ending, which was abrupt and disquieting (as ever!)
American voice actors delivering faux medieval dialogue is always a mistake. The voice acting wasn't quite as soul destroying as Digital Devil Saga, but it got close at times. At least it could be turned off. I do wish Atlus USA would give us the option of what language to listen to. It sullies an otherwise excellent localisation.
The demon voices/sfx were nowhere near as creepy/evocative/otherworldly as SMTIII.
It needed some real dungeons. There was nothing brain frying here.
It was far too easy. I beat the final boss first time. That's not good.
Some of the music was excellent. Some really wasn't.
Ultimately, it's a brave game, that straddles mass market appeal with some pretty uncompromising ideological musings. In many ways it's fundamentally very similar to SMT1, but it's still refreshing. Not quite as balls-to-the-wall amazing as 3 or Strange Journey, but definitely close.
Overall I thought it was pretty excellent. Pacing was largely superb, and the way the world blossomed out after that first dungeon was really satisfying. For a modern game, it's huge. It just keeps going, and very rarely does it feel like a slog at all.
It did the whole 'am I really doing the right thing' shtick very well. I made choices honestly and got the chaos ending, which was abrupt and disquieting (as ever!)
American voice actors delivering faux medieval dialogue is always a mistake. The voice acting wasn't quite as soul destroying as Digital Devil Saga, but it got close at times. At least it could be turned off. I do wish Atlus USA would give us the option of what language to listen to. It sullies an otherwise excellent localisation.
The demon voices/sfx were nowhere near as creepy/evocative/otherworldly as SMTIII.
It needed some real dungeons. There was nothing brain frying here.
It was far too easy. I beat the final boss first time. That's not good.
Some of the music was excellent. Some really wasn't.
Ultimately, it's a brave game, that straddles mass market appeal with some pretty uncompromising ideological musings. In many ways it's fundamentally very similar to SMT1, but it's still refreshing. Not quite as balls-to-the-wall amazing as 3 or Strange Journey, but definitely close.
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cj iwakura
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Re: The Shin Megami Everything Thread
I'm surprised you think SJ is better. It's not a bad game by any stretch, but it was almost too minimal in its storytelling. SMTIV has so much more going on in terms of locations and NPCs.
I loved that it had so many characters having a role in things, from the Yakuza guys to the Messian(esque) guys to the Gaians to the Casualry and Nobility in Mikado.
The demon voices were a nice touch, and I think Soul Hackers' dub was something of a warm up for it.
I loved that it had so many characters having a role in things, from the Yakuza guys to the Messian(esque) guys to the Gaians to the Casualry and Nobility in Mikado.
The demon voices were a nice touch, and I think Soul Hackers' dub was something of a warm up for it.

heli wrote:Why is milestone director in prison ?, are his game to difficult ?
Re: The Shin Megami Everything Thread
Arggghhhh! I'm 50+ hours in and still haven't finished it. All you guys are so fast.
Right now I'd argue that gameplay and story wise it is the best SMT I've played, though I expect minimal story with a huge emphasis on gameplay. Atmosphere wise, Nocturne feels like the winner here, but I think in the gameplay and story department, 4 might have the edge. Still, this is splitting hairs. These are mighty games. Agree on the lack of dungeons--no clue why they are absent.
Strange Journey? Yeah, I gotta go back to that game. Minimal really sums it up. The whole demon co-op thing felt like a poor substitution for the press turn system. Regardless, the game deserves finishing. I'm so guilty of never finishing these games.
Right now I'd argue that gameplay and story wise it is the best SMT I've played, though I expect minimal story with a huge emphasis on gameplay. Atmosphere wise, Nocturne feels like the winner here, but I think in the gameplay and story department, 4 might have the edge. Still, this is splitting hairs. These are mighty games. Agree on the lack of dungeons--no clue why they are absent.
Strange Journey? Yeah, I gotta go back to that game. Minimal really sums it up. The whole demon co-op thing felt like a poor substitution for the press turn system. Regardless, the game deserves finishing. I'm so guilty of never finishing these games.
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
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cj iwakura
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Re: The Shin Megami Everything Thread
If there's one thing every core SMT has in common, including SJ, it's crappy endings.

heli wrote:Why is milestone director in prison ?, are his game to difficult ?
Re: The Shin Megami Everything Thread
The first one had one of the best, most elaborate endings in a game of all time. .... you just had to buy the sequel to see it.
It is some massive build up. "Change the world into whatever YOU want", you changed it, good job, here's a cinematic splash jpg and one line of text if you're lucky. See you next time.
To be fair, it is so much build up that the payoff could never possibly match it unless the world-altering stuff was built in as the core game itself. Instead of the jRPG hack n' slash..
It is some massive build up. "Change the world into whatever YOU want", you changed it, good job, here's a cinematic splash jpg and one line of text if you're lucky. See you next time.
To be fair, it is so much build up that the payoff could never possibly match it unless the world-altering stuff was built in as the core game itself. Instead of the jRPG hack n' slash..
PSX Vita: Slightly more popular than Color TV-Game system. Almost as successful as the Wii U.
Re: The Shin Megami Everything Thread
OK, saw the nothing ending, went back to my save and am working on the law ending which I'm locked into. Would be nice to be on to new game plus by the end of this weekend. 57 hours.
I do really like this game and while I can sit here and wish it was on a console, the counter argument is that handhelds should get great games. This is one of them. Definitely happy I bought a 3DS.
I do really like this game and while I can sit here and wish it was on a console, the counter argument is that handhelds should get great games. This is one of them. Definitely happy I bought a 3DS.
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
Re: The Shin Megami Everything Thread
Beat it after 67 hours. Spent a shitton of time fusing. If you like the fusing mechanic, this is a great game. Where other RPGs might make you grind, smart fusing was a lot more important. If anything, I was sometimes grinding for money.
I'd really like to see the neutral route ending and started playing a second round.
My final take: Not a perfect game, and there are a few points it definitely stretched my patience, but still a damn fine game anyway.
I'd really like to see the neutral route ending and started playing a second round.
My final take: Not a perfect game, and there are a few points it definitely stretched my patience, but still a damn fine game anyway.
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
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cj iwakura
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Re: The Shin Megami Everything Thread
As Law endings go, this one has the biggest middle finger imaginable.

heli wrote:Why is milestone director in prison ?, are his game to difficult ?
Re: The Shin Megami Everything Thread
Yup, seems pretty much designed to make you feel like a giant douchebag. Is chaos as bad?cj iwakura wrote:As Law endings go, this one has the biggest middle finger imaginable.
SHMUP sale page.Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
Re: The Shin Megami Everything Thread
I haven't seen the law ending, but the chaos endgame/ending got me down quite a lot. Refreshng to have such a relentlessly dismal game!
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drunkninja24
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Re: The Shin Megami Everything Thread
Chaos definitely made me feel like a doucebag, but probably for an entirely different reason than law does.CMoon wrote:Yup, seems pretty much designed to make you feel like a giant douchebag. Is chaos as bad?cj iwakura wrote:As Law endings go, this one has the biggest middle finger imaginable.
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cj iwakura
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Re: The Shin Megami Everything Thread
Well, Law makes you feel like a douche, then a moron.
My fight against Satan in DDS2.
Claiming a world record, I've never seen anyone kill him with a sub-L99 team. Mine was 84/82/82. Very fun once you know how it works and already did it before, so you're not stressing.
My fight against Satan in DDS2.
Claiming a world record, I've never seen anyone kill him with a sub-L99 team. Mine was 84/82/82. Very fun once you know how it works and already did it before, so you're not stressing.

heli wrote:Why is milestone director in prison ?, are his game to difficult ?
Re: The Shin Megami Everything Thread
looks like persona 5 is being directed by urobuchi gen
http://persona5.jp
vita owners get what they deserve
http://p-atlus.jp/p4d/
and i'm glad to have bought a japanese 3ds
http://p-atlus.jp/pq/
http://persona5.jp
vita owners get what they deserve
http://p-atlus.jp/p4d/
and i'm glad to have bought a japanese 3ds
http://p-atlus.jp/pq/
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Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
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Formless God
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Re: The Shin Megami Everything Thread
Man look at all that GAMEPLAY time to get a ps3
They told me I could be anything, so I became Project Diva. Into the trash.
This one looks ok. Hoping for less social nonsense and more dungeon designs.

hnnngg
RegalSin wrote:Then again sex is no diffrent then sticking a stick down some hole to make a female womenly or girl scream or make noise.
Re: The Shin Megami Everything Thread
Winter 2014 on PS3 in Japan, so maybe summer 2015 in the US ?
Really Atlus ?
Really Atlus ?
Strikers1945guy wrote:"Do we....eat chicken balls?!"
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BulletMagnet
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Re: The Shin Megami Everything Thread
If nothing else it appears that Sony is willing to keep the PS3 going for awhile after its successor hit shelves, as it was with the PS2 - IMO a good thing, as lots of off-the-beaten-path releases tend to sneak onto a system once it's out of the limelight. Moreover, some of the high-profile JP releases of late have been getting western releases pretty close to their Japanese counterparts, so I wouldn't be surprised if they're planning to start translating before the game is finished.Xyga wrote:Winter 2014 on PS3 in Japan, so maybe summer 2015 in the US ?
Really Atlus ?
As shameless a cash-in as it is, I am more amused by the concept of Disco Teddy than I should be.They told me I could be anything, so I became Project Diva. Into the trash.
Not surprising that the 3DS remains dungeon crawler central, but I'm a bit surprised that the Vita didn't get this one too...my prediction is an "enhanced" Vita release somewhere down the line.This one looks ok. Hoping for less social nonsense and more dungeon designs.
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evil_ash_xero
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Re: The Shin Megami Everything Thread
Persona 5? NeoGAF ejaculates in unison.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: The Shin Megami Everything Thread
I really like the idea of a Persona rhythm game, but that one looks terrible. Is it just me that thinks it looks extremely low budget? I see comparisons to Project Diva, but Project Diva had way better production values.
Re: The Shin Megami Everything Thread
does anyone know that company they're affiliating with for the vita game- dingo? i've never heard of them and apparently they haven't even got a wikipedia page.ZellSF wrote:I really like the idea of a Persona rhythm game, but that one looks terrible. Is it just me that thinks it looks extremely low budget? I see comparisons to Project Diva, but Project Diva had way better production values.
edit: it's actually from the same company that developed project diva. i agree that this looks really low-budgety
blog - scores - collection
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
Don't worry about it. You can travel from the Milky Way to Andromeda and back 1500 times before the sun explodes.
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BulletMagnet
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Re: The Shin Megami Everything Thread
A few words from Hashino.
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Formless God
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Re: The Shin Megami Everything Thread
Localized SMT comes out on iOS
I was on the verge of getting an iDevice for the rhythm games, and with this the deal is pretty much sealed. All dem tears tho.
I was on the verge of getting an iDevice for the rhythm games, and with this the deal is pretty much sealed. All dem tears tho.
RegalSin wrote:Then again sex is no diffrent then sticking a stick down some hole to make a female womenly or girl scream or make noise.
Re: The Shin Megami Everything Thread
damn, this makes me want to stop procrastinating and finish DDS1 and 2cj iwakura wrote:Well, Law makes you feel like a douche, then a moron.
My fight against Satan in DDS2.
Claiming a world record, I've never seen anyone kill him with a sub-L99 team. Mine was 84/82/82. Very fun once you know how it works and already did it before, so you're not stressing.
(it's funny because that will mean procrastinating on my bio and chem courses but who cares when you have video games)
also isn't persona q coming out on american 3ds? i mean all my 3ds money will be gone for the foreseeable future due to bravely devault and conception and about a million other things but, y'know, it'd be cool to have another thing to waste time on
Re: The Shin Megami Everything Thread
First official translation of SMT1. Did they use the fan script, or is it new?Formless God wrote:Localized SMT comes out on iOS

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cj iwakura
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Re: The Shin Megami Everything Thread
Mind blowing.Pretas wrote:First official translation of SMT1. Did they use the fan script, or is it new?Formless God wrote:Localized SMT comes out on iOS
People at GAF are saying new, but I have no idea of the source. That title screen reminds me a lot of a mock-up I swear I saw someone post once...
Still, it's wonderful to see Atlus USA acknowledge the old games. Never thought I'd see the day.

heli wrote:Why is milestone director in prison ?, are his game to difficult ?