DUX for Dreamcast
Of course the ultimate goal of any company should be to seek funding to continue its line of products. It isn't about loaning money or acting as a charity. This is the way indie companies have to work, whether they be record labels, DVD publishers or indeed game devs. If the way to make enough money to fund the product and all future products is to make a limited edition to sell alongside a separate edition, then so be it. You don't have to buy it.
This is the real world, and people need to stop being so naive.
This is the real world, and people need to stop being so naive.
I like how people feel exploited by a couple of guys working on a game for a dead console in their spare time...
Cave on the other hand...I'll buy anything they throw at me. What with them speaking Japanese and all. Fuck Pillows? OST's? Black Labels? Figurines! Posters! Stickers! Where do we form a que? Hey guys! Can I buy your game a second time? What about a third? I bought a 360 because of you guys... I'll support you and keep you alive!
Of course, now people will defend themselves with the notion that it's about quality when all it is about is people jumping at the opportunity to gang up on someone.
Cave on the other hand...I'll buy anything they throw at me. What with them speaking Japanese and all. Fuck Pillows? OST's? Black Labels? Figurines! Posters! Stickers! Where do we form a que? Hey guys! Can I buy your game a second time? What about a third? I bought a 360 because of you guys... I'll support you and keep you alive!
Of course, now people will defend themselves with the notion that it's about quality when all it is about is people jumping at the opportunity to gang up on someone.
It's not the LE I have a problem with, in fact, more power to them for making it. (I got my R-Type model along R-Type Tactics/Command, and other LE goodies, so I'm all up for that kind of tchotchkies.)
The problem, (and I love to use your RL world approach here) is this:
Specineff works at a cable provider fixing issues related to technical and billing problems the customers may have. Some customers scream at Spec, some others are nice, some are just plain impossible to deal with. Spec tries to work hard for his money.
Come the weekend, Spec wants to buy a new game since he's bored of the old ones. Since it costs him a bit of sweat to make his paycheck, Spec wants to make sure he gets his money's worth.
And here's the crux: Spec could buy just about ANY other game for a system he owns. RHE and the HuCast team are competing with just about any other freaking developer out there. It's unrealistic to expect that the sympathy and love out of the (Dedicated) DC fanbase will be enough to grant sales alone, given a developer's previous credentials include a game that mostly everybody has qualified as broken due to its many apparent flaws, an attitude who accuses anyone who dares to state so of not understanding how it works, and a case of developer tunnel-vision.
EDIT: Being an independent developer is not going to grant you some sort of special status or magical aura. It's the quality of your product, for which you are asking customers give you some of their hard-earned money in exchange, what will do it. You're dealing with real-life customers, who pay real-life money, and who will react to the product they receive the exact same way they do it with other real-life developers.
Even if I try to convince myself about all the good I am doing a developer by buying their games, it won't do me any good when I am not getting my money's worth in such game. There is a reason why developers like Treasure, Rare, Psygnosis and Factor 5 achieved such fame, and I doubt it was just loyalty or because their customers "understood" their games. And I seriously doubt that me buying a DVD of the Postal movie is going to help Uwe Boll make a decent sequel in the BloodRayne series in the future.
The problem, (and I love to use your RL world approach here) is this:
Specineff works at a cable provider fixing issues related to technical and billing problems the customers may have. Some customers scream at Spec, some others are nice, some are just plain impossible to deal with. Spec tries to work hard for his money.
Come the weekend, Spec wants to buy a new game since he's bored of the old ones. Since it costs him a bit of sweat to make his paycheck, Spec wants to make sure he gets his money's worth.
And here's the crux: Spec could buy just about ANY other game for a system he owns. RHE and the HuCast team are competing with just about any other freaking developer out there. It's unrealistic to expect that the sympathy and love out of the (Dedicated) DC fanbase will be enough to grant sales alone, given a developer's previous credentials include a game that mostly everybody has qualified as broken due to its many apparent flaws, an attitude who accuses anyone who dares to state so of not understanding how it works, and a case of developer tunnel-vision.
EDIT: Being an independent developer is not going to grant you some sort of special status or magical aura. It's the quality of your product, for which you are asking customers give you some of their hard-earned money in exchange, what will do it. You're dealing with real-life customers, who pay real-life money, and who will react to the product they receive the exact same way they do it with other real-life developers.
Even if I try to convince myself about all the good I am doing a developer by buying their games, it won't do me any good when I am not getting my money's worth in such game. There is a reason why developers like Treasure, Rare, Psygnosis and Factor 5 achieved such fame, and I doubt it was just loyalty or because their customers "understood" their games. And I seriously doubt that me buying a DVD of the Postal movie is going to help Uwe Boll make a decent sequel in the BloodRayne series in the future.
Don't hold grudges. GET EVEN.
I think some people got me wrong about the HUCAST.net support. I'm not asking for special support of any kind, I just think it's very short minded to only look at one game then passing it dispites it's quality or just for being average. I'm not asking for supporting 'bad games' or just because it's a shmup. Maybe you didn't hear it already but shmups is a dying genre. And there dying not beacuse someone doesn't buy the same shmup thrice, they're dying because the standard for an shmup today is incredible high so poeple even pass on good ones if they're not as great as the greatest kind of all shmups.
So if you buy the DUX LE for your personal enjoyment, beause you believe in the products itself, you get all you what want and additionally w/o paying for it you're supporting a dev as well. I didn't ask anyone to do this. It's just a simple rule, which goes for every shmup and dev etc. Nobody here is talking about getting the same game thrice just to show support.
Again, if you buy DUX then you're supporting further games. And when I say 'if' I mean 'if', an not someting like: you shall buy DUX to show support.
So if you buy the DUX LE for your personal enjoyment, beause you believe in the products itself, you get all you what want and additionally w/o paying for it you're supporting a dev as well. I didn't ask anyone to do this. It's just a simple rule, which goes for every shmup and dev etc. Nobody here is talking about getting the same game thrice just to show support.
Again, if you buy DUX then you're supporting further games. And when I say 'if' I mean 'if', an not someting like: you shall buy DUX to show support.
Last edited by RHE on Thu Dec 25, 2008 12:05 am, edited 4 times in total.
Fair enough.RHE wrote:I think some people got me wrong about the HUCAST.net support. I'm not asking for special support of any kind, I just think it's very short minded to only look at one game then passing it dispites it's quality or for just being average. I'm not asking for supporting 'bad games' or verything just becasue it's a shmup. Maybe you didn't hear it already but shmups is a dying genre. And there dying not beacuse someone doesn't buy the same shmup thrice, they're dying because the standard for an smup today is incredible high so poeple even pass of good games if thery'e not as great as the greates of all shmups.

Don't hold grudges. GET EVEN.
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ChurchOfSolipsism
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ROBOTRON
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Yeah, the ones that were on YouTube. Is something wrong with it?ChurchOfSolipsism wrote:Haha have we even seen the same videos?ROBOTRON wrote:I've been checking out the vids of DUX and it looks impressive...I can't wait to play it.
*preorders*
http://www.youtube.com/watch?v=zMNhBu6QUN0

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Hires videos hereROBOTRON wrote:Yeah, the ones that were on YouTube. Is something wrong with it?
http://www.youtube.com/watch?v=zMNhBu6QUN0

http://www.blog.hucast.net/
rtw
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The future of ST-V rests upon our work and your work
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ChurchOfSolipsism
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Depends on how you define "wrong". I just watched the newest high-def trailer; in parts it's butt-ugly, in some other parts I was surprised to see it's actually ok. Can't really say anything about playability yet, of course, but all I could see in the trailer was rererecycled ideas.ROBOTRON wrote:Yeah, the ones that were on YouTube. Is something wrong with it?ChurchOfSolipsism wrote:Haha have we even seen the same videos?ROBOTRON wrote:I've been checking out the vids of DUX and it looks impressive...I can't wait to play it.
*preorders*
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ROBOTRON
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Ah, well I hope its decent because I'm buying it.ChurchOfSolipsism wrote:Depends on how you define "wrong". I just watched the newest high-def trailer; in parts it's butt-ugly, in some other parts I was surprised to see it's actually ok. Can't really say anything about playability yet, of course, but all I could see in the trailer was rererecycled ideas.ROBOTRON wrote:Yeah, the ones that were on YouTube. Is something wrong with it?ChurchOfSolipsism wrote: Haha have we even seen the same videos?

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henry dark
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ROBOTRON
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R-Type clones aren't a bad thing...as long as its fun to play. It'd be nice to see someone break new ground...until then, games like this can keep us busy and the genre alive.henry dark wrote:Are there any new ideas left in this genre?
Bashing a game before it comes out is not cool.
The "bullet hell" type shmups get made over and over again and no one here really complains. The latest batch of Cave games I've tried were not very innovative, but I'll try em' first before I knock em'.
Why are people giving this particular developer a hard time? There are proper ways to "critique" a game so maybe it can be better next time around. Why drive a shmup developer (who's cool enough to post here) away from our boards?

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henry dark
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I think some find them writing here is the less cool part about Ng:dev. Pretty much everyone is happy that they're doing shmups and keeping alive much loved systems. But when they are around these parts, they are usually impervious to reasonable criticism, and prone to defend any flaw recurring to ideology ("you don't like Last Hope but you don't get it, because it's exactly as I intended it to be", a bit like Kutaragi and the square button on the fat PSP if you want).ROBOTRON wrote:Why drive a shmup developer (who's cool enough to post here) away from our boards?
So yeah... I rarely see Ng:dev developers discussing on non-NG-related threads. So if it just comes down to a single thread, a bulletin about their progresses, It eventually leads one to wonder when it stops to be a shmups discussion and when it becomes a form of viral marketing, since it's pretty obvious that word of mouth from these communities (like ours) is absolutely key in their marketing strategy.
Of course, all of the above is written in a purely critical fashion, no hard feelings whatsoever. I think they are pretty cool guys and if the game turns out decent I wouldn't mind to spend a couple of quarters on it. I just would do without the pre-release drama.
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