XRGB-mini Framemeister

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J3SteR82
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Re: XRGB-mini Framemeister (now available !)

Post by J3SteR82 »

Also i guess if you have a emulator set to say the native resolution of your tv but have stretching enabled it will mess up the lines too. I like to keep proper aspect ratio but stretch to fill so i don't have black bars on the top and bottom.
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

If you enable overscan on your TV to remove the black bars at the top and bottom of the screen that's most likely what's causing the uneven scaling. What does it look like if you disable overscan?
J3SteR82
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Re: XRGB-mini Framemeister (now available !)

Post by J3SteR82 »

Konsolkongen wrote:If you enable overscan on your TV to remove the black bars at the top and bottom of the screen that's most likely what's causing the uneven scaling. What does it look like if you disable overscan?
I never enabled overscan on my tv. Use stretching in the emulators. Also still can't solve problems of emulators that don't have option to go 1080p
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SGGG2
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Re: XRGB-mini Framemeister (now available !)

Post by SGGG2 »

ZellSF wrote: You're thinking of PtBi for Blackmagic capture cards. It's post-processing AA, obviously.
Thanks! I couldn't remember the name of that program for the life of me. I thought it was obvious that you'd need a capture device...
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Xyga
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Re: XRGB-mini Framemeister (now available !)

Post by Xyga »

J3SteR82 wrote:
Konsolkongen wrote:If you enable overscan on your TV to remove the black bars at the top and bottom of the screen that's most likely what's causing the uneven scaling. What does it look like if you disable overscan?
I never enabled overscan on my tv. Use stretching in the emulators. Also still can't solve problems of emulators that don't have option to go 1080p
About overscan on TVs... most don't have anything labeled as 'overscan', at best there's just some useless zoom option that will make the image 2x or 3x bigger.
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ZellSF
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Re: XRGB-mini Framemeister (now available !)

Post by ZellSF »

J3SteR82 wrote:
Konsolkongen wrote:If you enable overscan on your TV to remove the black bars at the top and bottom of the screen that's most likely what's causing the uneven scaling. What does it look like if you disable overscan?
I never enabled overscan on my tv. Use stretching in the emulators. Also still can't solve problems of emulators that don't have option to go 1080p
Overscan is usually enabled by default, even if you never enabled it then it still might be distorting the image, look through your TV's menus and aspect ratio options to make sure you're getting a 1:1 image.

And the solution to your second problem is getting better emulators, every modern emulator I've tried supports 1080p.
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

J3SteR82 wrote: I never enabled overscan on my tv. Use stretching in the emulators. Also still can't solve problems of emulators that don't have option to go 1080p
If you are stretching the games to full height, a 224 vertical resolution game to 720p then you are never gonna get perfectly aligned scanlines. Not on the XRGB-mini anyway. I have no idea what's possible nowadays using shaders and whatnot on PC's, but I don't really care for emulators personally.
EmperorZelos
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Re: XRGB-mini Framemeister (now available !)

Post by EmperorZelos »

Konsolkongen wrote:
J3SteR82 wrote: I never enabled overscan on my tv. Use stretching in the emulators. Also still can't solve problems of emulators that don't have option to go 1080p
If you are stretching the games to full height, a 224 vertical resolution game to 720p then you are never gonna get perfectly aligned scanlines. Not on the XRGB-mini anyway. I have no idea what's possible nowadays using shaders and whatnot on PC's, but I don't really care for emulators personally.
Emulators are unmanly and blasphemous!
kamiboy
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Re: XRGB-mini Framemeister (now available !)

Post by kamiboy »

Emulators are for the gaming plebeians.
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kerframil
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Re: XRGB-mini Framemeister (now available !)

Post by kerframil »

kerframil wrote:
marqs wrote:I recall that setting Auto Scaler to "VIDEO" seemed to result to scaling with bilinear filtering.
It doesn't look anything like bilinear filtering to me. Would any video processor really use bilinear filtering for film/video processing? That said, there is a marked loss of detail for 30kHz sources as compared to other modes such as NATURAL. As far as I know, this is due to the application of a low-pass filter. I updated the wiki a while back to indicate which display modes are affected. Also, the QDEO processor can perform noise reduction and such but I don't know which of these features - if any - are employed in the VIDEO mode.

EDIT: Sorry, I misinterpreted your comment. I was thinking of the "MOVIE" display mode. I'll try out the auto scaler option mentioned and see what happens.
I tried the "VIDEO" auto scaler mode with a 240p source but it didn't apply bilinear filtering. It does cause a small degree of unsightly vertical blurring as a result of V_SCALER being fixed to 5 instead of 6. The unevenness of the scaling particularly harms the appearance of scanlines.
J3SteR82
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Re: XRGB-mini Framemeister (now available !)

Post by J3SteR82 »

So i double checked my tv to see if it was scaling the image. If it is, it looks like i have no way to change it. There is no aspect ratio, zoom, overscan options in the menu. Im going to try a emulator that has 1080p option on a 32" 1080p tv after work and see if the scanlines look correct. If they do then it's my tv causing the problem
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kerframil
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Re: XRGB-mini Framemeister (now available !)

Post by kerframil »

J3SteR82 wrote:So i double checked my tv to see if it was scaling the image. If it is, it looks like i have no way to change it. There is no aspect ratio, zoom, overscan options in the menu. Im going to try a emulator that has 1080p option on a 32" 1080p tv after work and see if the scanlines look correct. If they do then it's my tv causing the problem
If your TV forcefully applies overscan for 1080p inputs, that's bad. Unfortunately, there is something else to take into consideration. The Mini doesn't actually render scanlines properly when set to output 1080p. Though it is counter-intuitive, the best option for scanline users is to set the Mini to output 720p instead. Here's the problem: doing so only yields good results if the TV upscales 720p so that the vertical dimension of the resulting image is 960 pixels. I've just added a whole section to the wiki explaining these caveats in detail. As I mention there, it's not a problem with Bravia televisions because they can be easily adjusted. That's one of the reasons I always stick to Sony. EDIT: If I recall correctly, there is some discussion earlier in the thread as to how to work around the problem by using the new zooming functionality in the v1.10 firmware release. In other words, you might be able to compensate for any excessive scaling by the TV. I'm skeptical as to how well it would work in practice.
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

Newer Samsung, Panasonic and LGs can disable overscan too. Thank god! I can't stand that crap :)
EmperorZelos
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Re: XRGB-mini Framemeister (now available !)

Post by EmperorZelos »

Excuse my ignorance but what is overscan?
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Xyga
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Re: XRGB-mini Framemeister (now available !)

Post by Xyga »

All flat panel displays should have configurable overscan settings, with many % steps, and on all inputs.
Too bad almost all of them indeed only do shit/useless overscanning.
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J3SteR82
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Re: XRGB-mini Framemeister (now available !)

Post by J3SteR82 »

Unplugged my comp pluged it back to the tv and now it gives me zoom options wtf! Set it to dot for dot and used my gpu to scale to full screen. 1080p looks perfect now! Problem solved!
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

EmperorZelos wrote:Excuse my ignorance but what is overscan?
You can read about it here:
http://en.wikipedia.org/wiki/Overscan

;)
EmperorZelos
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Re: XRGB-mini Framemeister (now available !)

Post by EmperorZelos »

Konsolkongen wrote:
EmperorZelos wrote:Excuse my ignorance but what is overscan?
You can read about it here:
http://en.wikipedia.org/wiki/Overscan

;)
I did but I do not understand what it is exacly other than pixels not seen, but what causes it?
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broken harbour
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Re: XRGB-mini Framemeister (now available !)

Post by broken harbour »

I was wondering... should I be connecting my PS2 via Scart or Component going to the Framemeister? I currently connect to it using Scart, but it's just not as sharp as say, the PS1 (Which uses Scart) or The Gamecube (which uses component). Of course this could be a 480i/480p thing I guess. For 480i stuff I have the H and V Scaler Settings set to 6/5, which seems to be the sharpest I can get it.
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kerframil
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Re: XRGB-mini Framemeister (now available !)

Post by kerframil »

EmperorZelos wrote:
Konsolkongen wrote:
EmperorZelos wrote:Excuse my ignorance but what is overscan?
You can read about it here:
http://en.wikipedia.org/wiki/Overscan

;)
I did but I do not understand what it is exacly other than pixels not seen, but what causes it?
Upscaling the picture to the point where it extends beyond the boundary of the visible display area. Think of it as zooming beyond 100%. Here's an article that depicts it in simple terms: http://support.apple.com/kb/HT5841.
EmperorZelos
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Re: XRGB-mini Framemeister (now available !)

Post by EmperorZelos »

kerframil wrote:Upscaling the picture to the point where it extends beyond the boundary of the visible display area. Think of it as zooming beyond 100%. Here's an article that depicts it in simple terms: http://support.apple.com/kb/HT5841.
aahh alright, I get it. Thank you!
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

@broken harbour: RGB from the PS2 carries less noise than the component signal, but other than that, the signal quality is about the same, especially the sharpness should be 100% identical to the PS1, no matter if you use Scart or component. For 480p signals you should move the H_SCALER setting up to 10 or so. With 5 or 6 you get this ghosting effect around vertical edges. V_SCALER 5 is best for real hi-res material. 6 or 7 is best for fake hi-res material (240p games running in 480i or 480p).
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K-2
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Re: XRGB-mini Framemeister (now available !)

Post by K-2 »

I'm trying to use the Mini to upscale old 8mm home movies and at certain moments the Meister loses picture and goes black for about 5 seconds then comes back on. Any idea of a setting that would prevent that? It seems to be independent of takes in the homevideo so I'm kind of stumped.

The source is Svideo

I've got about 10 hrs of home videos that I'm trying to transpose to digital with an HDPVR as a Xmas present for my father, not sure if this is possible or not.
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Oliversum
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Re: XRGB-mini Framemeister (now available !)

Post by Oliversum »

Ok, so I had a chip/hdmi problem in march this year with my newly acquired mini.
Got it replaced (unfortunately took some months).

The now working device arrived with the FW 1.08. Worked all the time I used it
(had some very very occassional colored stripe(s) in the picture (like the original problem I had), but that was the syncs fault, was ok when I changed the sync)


Now the device gave up on me again.
Got no lectures for two weeks now and tried to play some Wii (Skyward Sword over D-Terminal cable)
as the xrgb restarted two times (after the first time it showed the picture again) and then NOTHING!
The device does not respond to the remote nor the actual buttons, it shows no picture, I tried two different PSUs
to make sure this wasn't at fault etc. The only thing it shows me is the Power and Input LED being green (only the PSU and HDMI out are connected now).
This doesn't change with other things connected. When I put in the SD card (trying to update the FW) and power the device Standby is red and Power is green,
all other LEDs are off. no reaction. It also instantly lits these two LEDs, there's no "red standy" that waits for me to press the power button.

I read that there's an emergency mode for the XRGB-3 (hold PCinP and press Power). Is there something like that for the XRGB-mini? I tried a lot of button combinations.
getafixx
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Re: XRGB-mini Framemeister (now available !)

Post by getafixx »

I've searched through this thread and I can't seem to find anyone having the issue I'm having with my Framemeister. So here goes...

I have a "flickering" effect on all systems, and using both composite and S-Video. The effect is noticeable on any bright solid color (e.g. The backgrounds on Super Mario World or the blue sky on Zelda 2 for the NES). I have also tested my PS1, Saturn and even my 3DO. Anytime there is a solid color I get a flicker that looks like bars scrolling vertically up the screen. :cry:

Now, I have tried every setting on this thing to try and fix this, but nothing helps. I even updated from firmware 1.08 to 1.10, but that didn't help either. Anything I've looked up so far seems to indicate I need to adjust the A/D level, but that option doesn't show up on the Mini on any input other than RGB. Problem with that is I don't have an RGB cable to test my SNES with, and all my other systems use either S-video or Composite anyways so that isn't even an option for me.

I've tried using 2 LCD TVs (one 1080p and one 720p) and a Benq 1080p HD projector, all with the same result.

I'm at my wits end with this thing! Has anyone else come across this or know of some way to fix it?
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CT Chibo
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Re: XRGB-mini Framemeister (now available !)

Post by CT Chibo »

Just upgraded my firmware finally lol, and messing with HDMI Direct mode. It seems that this doesn't passthrough component (d terminal) sources though? There are other devices on the market like the Avermedia LGP that can take in component 480p and output HDMI 480p (which I need for a lagless playthrough on a monitor), but my monitor isn't taking in anything. I guess this isn't possible?
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zakruowrath
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Re: XRGB-mini Framemeister (now available !)

Post by zakruowrath »

I have a question about the XRGB Mini. I plan on using the D-Terminal input on the back for all my component video devices like the original Xbox, GameCube, Wii and PS2. The PS2 part is what has me thinking since it can send RGB down the component cables. Would the D-Terminal pick up the RGB signal and upscale it or is the connector component video only? If not component is great, just thought I would try RGB for maybe the older PS1 games and see if there is a difference :3 Thanks in advance for any information!
eightbitminiboss
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Re: XRGB-mini Framemeister (now available !)

Post by eightbitminiboss »

CT Chibo wrote:Just upgraded my firmware finally lol, and messing with HDMI Direct mode. It seems that this doesn't passthrough component (d terminal) sources though? There are other devices on the market like the Avermedia LGP that can take in component 480p and output HDMI 480p (which I need for a lagless playthrough on a monitor), but my monitor isn't taking in anything. I guess this isn't possible?
HDMI Direct is just for the HDMI ports.
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CT Chibo
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Re: XRGB-mini Framemeister (now available !)

Post by CT Chibo »

That's a shame, does anyone know of any inexpensive component to hdmi passthrough devices?
EmperorZelos
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Re: XRGB-mini Framemeister (now available !)

Post by EmperorZelos »

CT Chibo wrote:That's a shame, does anyone know of any inexpensive component to hdmi passthrough devices?
Component is analogue and HDMI is digital, so there is never "passthrough" persay
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