Why shmups are such a niche genre
-
- Posts: 18
- Joined: Mon Mar 29, 2010 12:23 pm
Re: Why shmups are such a niche genre
Davey wrote:If that's the case, it was never the actual gameplay that attracted you in the first place, it was the atmosphere and immersion. That's fine, but why not play games from other genres that are better suited for that sort of thing instead of complaining about how shmups haven't catered to your tastes over time?
Except this isn't the case, the problem as that the gameplay was the problem with shooters in the first place because the game design itself was the result of hardware limitations, I'm saying that shooters (originally) were flawed designs from the outset because they didn't have the hardware power in those days to do more complicated gameplay (like Descent and Freespace 2). Japanese game developers probably could have done some interesting things with shooters if they played games like Freespace 1+2 or Descent 2 and remixed genre's into something that could rekindle interest in shooters in general.
Japanese developers have always had issues with innovation or remixing elements from other games. I think games like Ace combat 5/6 and HAWX are where most former shooter fans are today. I really enjoyed ace combat 5 a lot.
Re: Why shmups are such a niche genre
Are most former shooter fans recovering from serious cranial injuries, as well? It would explain a lot, actually!

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
-
AraraSPAMWitch
- Posts: 233
- Joined: Sun Dec 21, 2008 5:58 am
- Location: Philly
- Contact:
Re: Why shmups are such a niche genre
You do know that there are always hardware limitations, right? And that games will always have to be crafted around the limitations of that hardware?shmupsorrow77 wrote:Except this isn't the case, the problem as that the gameplay was the problem with shooters in the first place because the game design itself was the result of hardware limitations, I'm saying that shooters (originally) were flawed designs from the outset because they didn't have the hardware power in those days to do more complicated gameplay (like Descent and Freespace 2).
Anyway, you have herpes, and Descent has nothing to do with the 2D shooting genre, it's a great game but has far more relation to FPS like Doom or Quake than any Gradius or what-have-you. Ace Combat as well -- a cool game, but plays nothing like a shoot-em-up.



-
- Posts: 18
- Joined: Mon Mar 29, 2010 12:23 pm
Re: Why shmups are such a niche genre
No the problem with shmups today is they are not entertaining enough for people to pay for them. The community needs to stop insulting those who got bored with flawed designs and moved on to other games. You guys would like to see the genre reinvigorated or appreciated by a sizable enough audience to get more higher quality games would you not?BIL wrote:Are most former shooter fans recovering from serious cranial injuries, as well? It would explain a lot, actually!
Because from what I can tell at this forum the haters are so content with shooters as they are they mind as well just stop discussing why the genre is so niche, either you want more people having fun or you don't, which is it?
-
Obiwanshinobi
- Posts: 7470
- Joined: Sun Jul 26, 2009 1:14 am
Re: Why shmups are such a niche genre
That's Zoradius for ya.shmupsorrow77 wrote:A game like Starfox 64 was is in my opinion where they should have pushed shmups to, if I were Konami I would have hired the starfox 64 team to see if I could reboot gradius in 3D.
The rear gate is closed down
The way out is cut off

The way out is cut off

-
- Posts: 18
- Joined: Mon Mar 29, 2010 12:23 pm
Re: Why shmups are such a niche genre
And this is exactly the problem with shooter fans here - they have no clue about game design, they are merely fans who have no flexibility beyond their expectation of what is a "shooter".AraraSPAMWitch wrote:You do know that there are always hardware limitations, right? And that games will always have to be crafted around the limitations of that hardware?shmupsorrow77 wrote:Except this isn't the case, the problem as that the gameplay was the problem with shooters in the first place because the game design itself was the result of hardware limitations, I'm saying that shooters (originally) were flawed designs from the outset because they didn't have the hardware power in those days to do more complicated gameplay (like Descent and Freespace 2).
Anyway, you have herpes, and Descent has nothing to do with the 2D shooting genre, it's a great game but has far more relation to FPS like Doom or Quake than any Gradius or what-have-you. Ace Combat as well -- a cool game, but plays nothing like a shoot-em-up.
Descent is a 3D shooter in the third dimension, saying "descent" is NOT a shooter is about the most moronic thing you could ever say shooting tonnes of robot enemeis in mines in the third dimension is not a shooter???? it's about as close as you can get to a shooter in 3D, it wasn't the best by far but it was one of the few shooters that was fully 3D for the time and we also have to take into account hardware that was available at release for these games.
Re: Why shmups are such a niche genre
Why don't you explain why you don't like 2D shooters? Or was this:
supposed to cover it?as a gamer I want to experience flying planes/spaceships in 3D with better graphics
Re: Why shmups are such a niche genre
WTF is Descent?
I thought it was that horror flick with all those hotties fighting aliens in a cave.
I thought it was that horror flick with all those hotties fighting aliens in a cave.
-
AraraSPAMWitch
- Posts: 233
- Joined: Sun Dec 21, 2008 5:58 am
- Location: Philly
- Contact:
Re: Why shmups are such a niche genre
Bullets do not a shmup make -- this genre is a specific type of game with forced scrolling on a 2D plane and Descent has neither. You might say that this type of design is limiting, and it is, but no more so than Descent's. Such design allows developers to create intricate scoring systems (something FPS like Descent and most 3D games in general lack) and forces players to create strategies entirely different from what you'd see in Descent, Ace Combat, or Starfox. Additionally, you fail to take into account the arcade origins of the genre, which make individual play-throughs relatively short and scoring important.shmupsorrow77 wrote:Descent is a 3D shooter in the third dimension, saying "descent" is NOT a shooter is about the most moronic thing you could ever say shooting tonnes of robot enemeis in mines in the third dimension is not a shooter???? it's about as close as you can get to a shooter in 3D, it wasn't the best by far but it was one of the few shooters that was fully 3D for the time and we also have to take into account hardware that was available at release for these games.
But you're not gonna like or understand these games, neither will my mom or the rest of the world, and I think most of us are okay with that as long as they have something fun to play.



-
Pirate1019
- Posts: 1752
- Joined: Fri Sep 15, 2006 11:35 pm
Re: Why shmups are such a niche genre
I don't like eating pickles. Therefore, pickles are broken, and anybody who likes eating pickles is also broken.
"You are the Hero of Tomorrow!"
Re: Why shmups are such a niche genre
If you take what can be summed up as "most people don't want short, hard, old-fashioned games requiring careful practice" as an insult, well, you shouldn't. That's normal. Doesn't make it any less true.shmupsorrow77 wrote:No the problem with shmups today is they are not entertaining enough for people to pay for them. The community needs to stop insulting those who got bored with flawed designs and moved on to other games.
I don't. I'd rather they remain fringe and undiluted for mainstream appeal. Read the thread, it's a common sentiment here. And something tells me your definition of a "quality" shooter wouldn't be up to my standards. It'd probably be something with all the scoring depth of Descent.You guys would like to see the genre reinvigorated or appreciated by a sizable enough audience to get more higher quality games would you not?
The "discussion" was done some pages back. Shooters are niche because they're old-fashioned and demanding. Mainstream appeal ("more people having fun") would probably require watering down the very things we enjoy about them. Novice modes are a good compromise. Ultimately, who gives a shit, let's enjoy shooters. End of story.Because from what I can tell at this forum the haters are so content with shooters as they are they mind as well just stop discussing why the genre is so niche, either you want more people having fun or you don't, which is it?

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
-
- Posts: 18
- Joined: Mon Mar 29, 2010 12:23 pm
Re: Why shmups are such a niche genre
Minor mechanics do not define a genre and genre's, if this were true starfox assault's Arwing levels do not qualify as shooters neither is starfox 64 either. Since it moved to 3D and you have some degree of 3D movement.AraraSPAMWitch wrote:Bullets do not a shmup make -- this genre is a specific type of game with forced scrolling on a 2D plane and Descent has neither. You might say that this type of design is limiting, and it is, but no more so than Descent's. Such design allows developers to create intricate scoring systems (something FPS like Descent and most 3D games in general lack) and forces players to create strategies entirely different from what you'd see in Descent, Ace Combat, or Starfox. Additionally, you fail to take into account the arcade origins of the genre, which make individual play-throughs relatively short and scoring important.shmupsorrow77 wrote:Descent is a 3D shooter in the third dimension, saying "descent" is NOT a shooter is about the most moronic thing you could ever say shooting tonnes of robot enemeis in mines in the third dimension is not a shooter???? it's about as close as you can get to a shooter in 3D, it wasn't the best by far but it was one of the few shooters that was fully 3D for the time and we also have to take into account hardware that was available at release for these games.
But you're not gonna like or understand these games, neither will my mom or the rest of the world, and I think most of us are okay with that as long as they have something fun to play.
Last edited by shmupsorrow77 on Mon Mar 29, 2010 3:31 pm, edited 1 time in total.
-
- Posts: 18
- Joined: Mon Mar 29, 2010 12:23 pm
Re: Why shmups are such a niche genre
This is the most moronic thing a person like you can say to a person like me who who played the fuck out of early shmups in the arcades. If I didn't find shmups enjoyable then why did I play them and why did I eventually lose interest? I can't believe how hostile people on this forum are to people who are _not like them_. I feel like I'm a black man amongst racists.AraraSPAMWitch wrote:But you're not gonna like or understand these games, neither will my mom or the rest of the world, and I think most of us are okay with that as long as they have something fun to play.
Re: Why shmups are such a niche genre
An unbelievably obnoxious black man who presents his facile opinions as fact.
-
Mortificator
- Posts: 2854
- Joined: Tue Jun 19, 2007 1:13 am
- Location: A star occupied by the Bydo Empire
Re: Why shmups are such a niche genre
Chess is an abstract game for autistics, move on to Battle for Middle-Earth II.
RegalSin wrote:You can't even drive across the country Naked anymore
-
Obiwanshinobi
- Posts: 7470
- Joined: Sun Jul 26, 2009 1:14 am
Re: Why shmups are such a niche genre
For many people their memories of having fun with games in the past are the best things about these games today. Such people indeed would be better off not touching said games anymore and cherishing their memories.
There are also people who keep playing, "rediscovering" etc. the old games, because:
- either these games do things differently from the majority of games today (variety is a spice of life, thus there will always be demand for quirky, eccentirc games),
- or some people enjoy some old games more then the majority of today's games, because they don't feel like faffing about with the "cinematic" values of a game; rather they want an instant, real challenge and instant reward (be it a feeling of improving their skills in given game, if anything else).
There are also people who keep playing, "rediscovering" etc. the old games, because:
- either these games do things differently from the majority of games today (variety is a spice of life, thus there will always be demand for quirky, eccentirc games),
- or some people enjoy some old games more then the majority of today's games, because they don't feel like faffing about with the "cinematic" values of a game; rather they want an instant, real challenge and instant reward (be it a feeling of improving their skills in given game, if anything else).
The rear gate is closed down
The way out is cut off

The way out is cut off

-
- Posts: 18
- Joined: Mon Mar 29, 2010 12:23 pm
Re: Why shmups are such a niche genre
Games sell on players opinions of them, therefore when a game becomes niche it is because of the facts.Ravid wrote:An unbelievably obnoxious black man who presents his facile opinions as fact.
-
- Posts: 18
- Joined: Mon Mar 29, 2010 12:23 pm
Re: Why shmups are such a niche genre
You mind as well just say "we will remain niche forever", the whole problem with genre was that the fun was lost somewhere along the way and that's why they do not sell well outside of japan. This is why the shmup community is in such denial. I thought they want to bring fun to the genre again and joy to more players. The only way to understand this is to talk with people that formerly enjoyed the genre. The solution is not going to come from the insular shmup community, it's going to come from someone who doesn't hate gamers on the whole.Obiwanshinobi wrote:For many people their memories of having fun with games in the past are the best things about these games today. Such people indeed would be better off not touching said games anymore and cherishing their memories.
The community seems to think what they think is fun is the only thing that counts, rather then trying to bridge the gap. But the lack of money is proof that the insular community is the problem to begin with.
-
Obiwanshinobi
- Posts: 7470
- Joined: Sun Jul 26, 2009 1:14 am
Re: Why shmups are such a niche genre
Since when niche can't be fun? If for your money shmups don't provide fun these days, you can't expect people who still genuinely enjoy them to share your idea of the genre improvement. No game does everything right for everobody's money. If you want more stuff like Freelancer (Diablo meets GTA in space), that's alright, but as much as I enjoyed it (thanks to the immersion factor too), it doesn't do what I want from a 2D shooting game.
The rear gate is closed down
The way out is cut off

The way out is cut off

Re: Why shmups are such a niche genre
But your claim appears not to be so much that shmups don't sell well (the facts), but rather that they are not fun (your opinion, and indeed the opinion of many others). You have not attempted to explain why you do not find them fun; instead you simply assert that they are rendered obsolete by newer games.shmupsorrow77 wrote:Games sell on players opinions of them, therefore when a game becomes niche it is because of the facts.Ravid wrote:An unbelievably obnoxious black man who presents his facile opinions as fact.
Re: Why shmups are such a niche genre
hey guys i don't like the 3rd dimension, does that make me autistic?
Re: Why shmups are such a niche genre
They're not fun, and that's why only straight faced uptight japanese businessman are still buying them. And autistic cripples.shmupsorrow77 wrote:the whole problem with genre was that the fun was lost somewhere along the way and that's why they do not sell well outside of japan.
That is Galactic Dancing
-
charlie chong
- Posts: 1522
- Joined: Fri Dec 08, 2006 12:19 pm
- Location: borders
Re: Why shmups are such a niche genre
YO MANG 3D IS SO OLD SKOOL YOO SHOULD TRY VIRTUAL RAELITY ITS A REAL "IMMERSIVE EGGSPERIENCE"
B/W

B/W

SLAG OFF KETSUI I SLAG OFF YOR MUM
https://soundcloud.com/vapor-teh-apparition
https://soundcloud.com/don-pachi-aka-bling-laden
https://soundcloud.com/vapor-teh-apparition
https://soundcloud.com/don-pachi-aka-bling-laden
Re: Why shmups are such a niche genre
Well that's kinda bound to happen when you come to a forum dedicated to games you're no longer interested in, and try to say everyone here is wrong because we still enjoy them. Some people might call that "trolling".shmupsorrow77 wrote:This is the most moronic thing a person like you can say to a person like me who who played the fuck out of early shmups in the arcades. If I didn't find shmups enjoyable then why did I play them and why did I eventually lose interest? I can't believe how hostile people on this forum are to people who are _not like them_. I feel like I'm a black man amongst racists.AraraSPAMWitch wrote:But you're not gonna like or understand these games, neither will my mom or the rest of the world, and I think most of us are okay with that as long as they have something fun to play.
Now that you've pulled the racist card, you need to gay bash and mention Hitler for the trifecta. Some pseudo psychological bs would work as well.
XBL - CountryGolden


Re: Why shmups are such a niche genre
Your tastes changed over the years.shmupsorrow77 wrote:If I didn't find shmups enjoyable then why did I play them and why did I eventually lose interest?
- OR -
You have always preferred flight sims and rail shooters to shmups. Those were the genres you wished you could be playing instead of shmups...but you didn't know they existed. Or perhaps they didn't exist yet.
And dude, it's okay that you enjoy flight sims and rail shooters more than scrolling shooters. But your idea that shmups should be obsoleted by flight sims/rail shooters because "3D games and first-person perspective are so much cooler and anyone who doesn't like that more than boring old 2D in third-person is brain damaged" is ludicrously moronic. To put it nicely.

video games suck
Re: Why shmups are such a niche genre
If games like starfox and descent are so great, why aren't there hundreds, if not thousands of doujin/indie and derivative games based off them?
If anything I'd say your tastes are even more niche than shmups are, 3D air/space flying are pretty few and far between these days.
And if you find those more fun than shmups that's fine. However you tell us with (bullshit) reasons why shmups cannot possibly be fun anymore and anyone who still likes them today has brain damage, well now you just went full retard on us, son.
Well I do hope you're trolling, because then you're either a: a regular forum member who does enjoy shmups and just made another account for inciting some shit in a thread for kicks, or b: casually found this forum and presenting your opinions as fact like a true moron. I do hope its the former, because successful troll is successful.
If anything I'd say your tastes are even more niche than shmups are, 3D air/space flying are pretty few and far between these days.
And if you find those more fun than shmups that's fine. However you tell us with (bullshit) reasons why shmups cannot possibly be fun anymore and anyone who still likes them today has brain damage, well now you just went full retard on us, son.
Well I do hope you're trolling, because then you're either a: a regular forum member who does enjoy shmups and just made another account for inciting some shit in a thread for kicks, or b: casually found this forum and presenting your opinions as fact like a true moron. I do hope its the former, because successful troll is successful.
-
charlie chong
- Posts: 1522
- Joined: Fri Dec 08, 2006 12:19 pm
- Location: borders
Re: Why shmups are such a niche genre
AUTISM IS BEAUTIFUL
THIS THRAED IS RACISHT
THIS THRAED IS RACISHT
SLAG OFF KETSUI I SLAG OFF YOR MUM
https://soundcloud.com/vapor-teh-apparition
https://soundcloud.com/don-pachi-aka-bling-laden
https://soundcloud.com/vapor-teh-apparition
https://soundcloud.com/don-pachi-aka-bling-laden
-
Obiwanshinobi
- Posts: 7470
- Joined: Sun Jul 26, 2009 1:14 am
Re: Why shmups are such a niche genre
Or you could go to some space combat sims forum and tell people on there that their beloved genre went niche because it became too anal (to the point of utilizing every single key on a keyboard and demanding an expensive, analogue joystick and hours of learning and practice, no less, to be any fun at all) for its own good, and that space combat theme (which has been neglected in recent years indeed) needs more masses friendly fun blasters, because nobody in their right mind wants "realistic" physics and whatnot in this kind of game.
Personally I wouldn't say no to another, more polished and varied Freelancer, and I'd like another Zone of the Enders, and I could use more games like Sky Odyssey, but it doesen't mean shmups or flying sims must become these games, or move on in this direction. I don't think you'll find allies on such forums by disdaining the games these forums are dedicated to.
Personally I wouldn't say no to another, more polished and varied Freelancer, and I'd like another Zone of the Enders, and I could use more games like Sky Odyssey, but it doesen't mean shmups or flying sims must become these games, or move on in this direction. I don't think you'll find allies on such forums by disdaining the games these forums are dedicated to.
The rear gate is closed down
The way out is cut off

The way out is cut off

Re: Why shmups are such a niche genre
Seriously, dude. Just shut the fuck up and go play something you like instead of wading in here and spraying the boards with verbal diarrhea. Your whole argument has basically boiled down to this "I don't like it, therefore it sucks. It sucks, therefore I am right. I am right, therefore everyone else is a retard for disagreeing with me." With that sort of brilliant logic I am sure you will have a lucrative career washing dishes at Red Lobster.
serious internet is seriousJockel wrote:I could never play on a screen that's smaller than my dick.