DUX for Dreamcast
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henry dark
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Subgenre as in horizontal scrolling shmup, or more specific? If we're talking strictly horzi, it'd be interesting to see one w/ more bullets than ProgearRHE wrote:If DoDonPachi is Raiden with more bullets then yes. Other than that I can tell you that DUX is more then just being R-Type as it's has a more advanced scoring system and more bullets on screen then any other game of this subgenre I know.Zweihander wrote:So it's basically R-Type with the ship from Samidare?

Is this still available? I had every intention of pre-ordering it, then I was broke for a while, so I didn't ever get my order in. My DC still works (miracle of miracles) so I'd like to get this if there are still copies out there...
I'm speaking of the strategical checkpoint based shmup subgenre simply called R-Type. 
Of course there are a few horis with many bullets but all of them rather play like verts and don't have checkpoints etc. I mean you have too look at DUX from a old-school R-Type point of view to see how close it gets to modern shooting games - instead of counting how less bullets it has in comparison to Progear, count how many bullets DUX has in comparison to R-Type. But doesn't death smiles has more bullets then pro gear? They both have many for sure.
And sure the game is still pre-orderable at HUCAST.net, NCSX and Play-Asia etc.

Of course there are a few horis with many bullets but all of them rather play like verts and don't have checkpoints etc. I mean you have too look at DUX from a old-school R-Type point of view to see how close it gets to modern shooting games - instead of counting how less bullets it has in comparison to Progear, count how many bullets DUX has in comparison to R-Type. But doesn't death smiles has more bullets then pro gear? They both have many for sure.
And sure the game is still pre-orderable at HUCAST.net, NCSX and Play-Asia etc.
That'd be awesome if the limited edition wasn't limited because of smaller production quantities but it was limited in content like no user manual, slipcase instead of jewelcase, etc. It could even have a hand written note that says "POWNED!!1" or something.Blinx123 wrote:Hopefully the DUX LE will at least be as limited as the one of Last Hope. At least this LE was really worth the 55€ I paid.
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BulletMagnet
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Not an official DC game on GD-Rom = No need to get it as part of your DC collection.
So we have a "regular edition", a "limited edition" and a seprate soundtrack. This is a homebrew game, for crying out loud.
Thank God Japanese doujin programmers don't pull crap like that. (And when they do, that's usually a bad sign- cough, Broken Thunder)
Seriously, this should not be encouraged.
PS.
Remember how there was no "limited edition" of DoDonPachi Daioujou for PS2 and how the regular release includes a superplay DVD (same for Ketsui Death Label)? OMG, bonus items in regular releases?!! How stupid.
So we have a "regular edition", a "limited edition" and a seprate soundtrack. This is a homebrew game, for crying out loud.
Thank God Japanese doujin programmers don't pull crap like that. (And when they do, that's usually a bad sign- cough, Broken Thunder)
Seriously, this should not be encouraged.
PS.
Remember how there was no "limited edition" of DoDonPachi Daioujou for PS2 and how the regular release includes a superplay DVD (same for Ketsui Death Label)? OMG, bonus items in regular releases?!! How stupid.
Last edited by Ceph on Fri Dec 19, 2008 8:14 pm, edited 1 time in total.
how do you know that this game isn't on a gd-rom? and also to note that on the info pages for the seperate soundtrack and the LE version of the game the soundtrack tracklists are posted to avoid further confusion.Ceph wrote:Not an official DC game on GD-Rom = No need to get it as part of your DC collection.
So we have a "regular edition", a "limited edition" and a seprate soundtrack. This is a homebrew game, for crying out loud.
Thank God Japanese doujin programmers don't pull crap like that.
Seriously, this should not be encouraged.
PS.
Remember how there was no "limited edition" of DoDonPachi Daioujou for PS2 and how the regular release includes a superplay DVD (same for Ketsui Death Label)? OMG, bonus items in regular releases?!! How stupid.
However, Progear is not a R-Type like game. So don't be picky, all I'm saying is that DUX is going to be a different experience then just being R-Type.Plasmo wrote:Progear actually has checkpoints during the loop stages.

You have to explain this. How does it matter if a game uses GDs or CDs? How does it matter if game has a sega license or don't if you buy the game to play it want it to look good next to your other DC games? The LE with orange spine has rather something to do wih astethics, which worth a lot for many people - don't blame my game for other peoples habits.Ceph wrote:Not an official DC game on GD-Rom = No need to get it as part of your DC collection.
What's your problem anyway? Under Defeat has an LE, Border Down has an LE, Trigger Heart Exilca has an LE and many other games and I never heard that's a problem. Where are yor issues with that? Is it because they have a official sega license? Does this license gives them the right to make LEs? Doesn't inpedendent game developers have the right to make LEs?
If you ask me then I'd to say that especially independent developers should make LEs/SEs etc. since they may don't have a publisher with budget supporting them, so there needs to be a secure way for them to minimize the risk/losses of a project. LEs is one way, maybe you know more.
Sometimes they do. And nobody here has to encourage anything, it's just that people buying a product, because they're getting what they want to a fair price. All you're saying is: 'You are Homebrew, you have less rights then Companies with official licenses' and I strongly disagree with that.Thank God Japanese doujin programmers don't pull crap like that.
Seriously, this should not be encouraged.
Have to agree with Ceph here, the LE is a sad attempt at trying to cash in on the (admittedly, money laden) Dreamcast fanbase.
Also, I do wonder about why the packaging has to conform to the layout made by Sega. It's a homebrew game, why whouldn't you go all out with the packaging? The orange borders, the info box at the back, it's a restriction imposed by Sega, nothing else. I'm sure if regular licenced developers could have had their own way, we would have more games look like Cosmic Smash (and more). Instead, extraordinary games like JSR, Rez and Ikaruga come in generic packaging (like dating sim #6).
If you have an exceptional game, make it stand out.
Also, I do wonder about why the packaging has to conform to the layout made by Sega. It's a homebrew game, why whouldn't you go all out with the packaging? The orange borders, the info box at the back, it's a restriction imposed by Sega, nothing else. I'm sure if regular licenced developers could have had their own way, we would have more games look like Cosmic Smash (and more). Instead, extraordinary games like JSR, Rez and Ikaruga come in generic packaging (like dating sim #6).
If you have an exceptional game, make it stand out.
Well, I don't buy other LE releases for that matter, either.
It's one thing making a limited edition for fans of a million selling game, this is just pandering to the demand of second hand resellers market. Then again, what else could you expect from people that release their first game for $700 a pop.
Still, at least the developer isn't being coy about it:
It's one thing making a limited edition for fans of a million selling game, this is just pandering to the demand of second hand resellers market. Then again, what else could you expect from people that release their first game for $700 a pop.
Still, at least the developer isn't being coy about it:
RHE wrote:From a personal point of view I'm ill standing to my word as I'm not a fan of LEs but for the future of HUCAST.net it's important to do such LEs as they quarant sales.
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henry dark
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I don't understand why it's on a console like the Dreamcast to begin with. It's not an official product, and not many people own it. Why not put it on PC and try to get even more sales? Are there really that many Dreamcast "collectors" dying to own something new for the console, even if it's not even official?
Maybe they can bug a Sega exec to say they "Uh, kinda, sorta support it, go away I am trying to eat lunch here" .. :O
Also having a Limited Edition really only makes sense if you have a huge fanbase. Otherwise it's just a marketing ploy .. >_>
Maybe they can bug a Sega exec to say they "Uh, kinda, sorta support it, go away I am trying to eat lunch here" .. :O
Also having a Limited Edition really only makes sense if you have a huge fanbase. Otherwise it's just a marketing ploy .. >_>
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You mean something like: My game is just an unworthy homebrew game which can't compete to god like games made by G.Rev? So it should give it a way for free on the personal computer to don't profane the holy Dreamcast?320x240 wrote:God forbid someone outside the canon try to cash in on their games.

Unfortualty, that's what the current discussion is about - It's about argument free believing.
However, personally I'm fine with the current DUX setup.
Regular - low pricing and independent layout for pure players and individualist.
LE - premium pricing for both players and collectors who like to keep their collection in tact any maybe like to hear the OST.
Seperate OST - either for people who only want to hear the music and don'T care about the game and for people who like to geht the game and OST without caring about colletors stuff.
And best of all, the game does only cost half of a offically licensed game, which means you're getting an LE with soundtrack for paying like a regular DC release w/o OST. However, I would prefer to have an SE instead of an LE but that's too risky so the LE is fine.
I also don't care where Treasure is getting their budget from, as long it assures them to make games. If they need to do LEs for contuining making games, then I'm fine with that. If I would get such an LEs is depending on the content. In my terms, without the LE, I coudn't continuing making games with HUCAST.net for Dreamcast by know.
Last edited by RHE on Sat Dec 20, 2008 2:04 pm, edited 1 time in total.
I don't make any distinction between homebrew and official software, but it still makes no sense to release it on the Dreamcast. Does having it on a console give you the warm fuzzies or something?RHE wrote:320x240 wrote:God forbid someone outside the canon try to cash in on their games.

Whatever, you've proven yourself to be completely unreasonable on more than one occasion, so I'm probabally wasting my time here.
Why does DUX runs on a Dreamcast? Because of the same reason why countless other dev choose to make game for consoles and not for the personal computer. So if someone is asking why DUX is a console game, the same person has to ask why there'e console games at all. Dux is a video game that makes use of the console benefits, like default controls, a stable system to quarant the game works for every player etc.Udderdude wrote:I don't make any distinction between homebrew and official software, but it still makes no sense to release it on the Dreamcast. Does having it on a console give you the warm fuzzies or something?
So why aren't you asking all console devs why they're making games for consoles? And isn't your XOP going to be a Dreamcast under the name Dalforce?
Why does is makes sense to release Ikaruga on Dreacmast but not DUX? Because DUX is 'homebrew'? How's that an argument?
At least I have arguments, even if you personally don't find them reasonable.Whatever, you've proven yourself to be completely unreasonable on more than one occasion, so I'm probabally wasting my time here.
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I think what Udderdude is implying is that if you released this on PC, you'd be introducing your product to a much larger population and potentially increase your profits by quite a bit, without resorting to LE stuff to make some money off it.
I don't think that whether your game is homebrew or not makes much of a difference. I find limiting yourself to a release on a dead console to be pigeon holding yourself. I do wish you success though.
I don't think that whether your game is homebrew or not makes much of a difference. I find limiting yourself to a release on a dead console to be pigeon holding yourself. I do wish you success though.
No_not_like_Quake pretty much said what I meant. Didn't really want to use the term dead console, but let's face it ..
Besides, XOP and XOP Black are both available right now, for the PC, for free. Anyone with a PC made in the last 10 years can run it. Maybe I could make a Limited Edition download that has a gold star you can put on your Windows desktop that says "I AM A SPECIAL AND UNIQUE SNOWFLAKE". :3
I had given a team the go-ahead to port it over 2 years ago, and they still have yet to finish. They are just doing it in their spare time, I've offered to help them out though. I'd like to incorporate the changes I made in the 2008 version.RHE wrote:And isn't your XOP going to be a Dreamcast under the name Dalforce?
Besides, XOP and XOP Black are both available right now, for the PC, for free. Anyone with a PC made in the last 10 years can run it. Maybe I could make a Limited Edition download that has a gold star you can put on your Windows desktop that says "I AM A SPECIAL AND UNIQUE SNOWFLAKE". :3