whats my problem just saying its a shit score nothing morejeremycarrier wrote:Thats your problemDBH87 wrote:DBH- 14,124,600 Stage 4 (chopper)
only got it today but still pretty crap score
DoDonPachi (New Thread)
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PROMETHEUS
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powerfuran
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GaijinPunch
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The bees are one possibility to reach the 2nd loop. iirc, you have to get all of them in at least 3 stages.
But its also well possible to chain through stage 2 which gives you a 480hit-combo, 280 or so is required for the 2nd loop.
I think the C-Type is complete bullshit, sorry for being so rude but I seriously can't find anything positive about it. Weak, slow, less cool-looking than the other ships... well
But its also well possible to chain through stage 2 which gives you a 480hit-combo, 280 or so is required for the 2nd loop.
I think the C-Type is complete bullshit, sorry for being so rude but I seriously can't find anything positive about it. Weak, slow, less cool-looking than the other ships... well

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GaijinPunch
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Slow = better for dodging through bullets. It'd be one thing if Ikeda had discovered the "hold A to go slower" concept, but he hadn't. Spread shot -- easier to chan (less memorization). Looks? Who cares. Both look better than that fucking helicoptor.aventus wrote:I think the C-Type is complete bullshit, sorry for being so rude but I seriously can't find anything positive about it. Weak, slow, less cool-looking than the other ships... well
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
1. C-L has a fine laser, but I find that the shot is really pitiful compared to C-S. On later stages it just can't penetrate all the enemies in time to reduce the amount of fired bullets like C-S can. Sure you could use the laser, but why would you use the slow ship when you can use the A-L for fast, preemptive strikes?GaijinPunch wrote:Can someone tell me
1: The benefit of C-S over C-L? I find myself being a bigger bomb whore on bosses, so C-L gets me through them easier.
2: What the bees do, besides give you a handful of points.
2. If you get all 13 bees isnt the last one worth 1 mil? that's not too shabby if you ask me
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PROMETHEUS
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I think the C-S type obviously makes most of the game a lot easier due to killing everything on screen very quickly before they even shoot anything.
It doesn't quite work like that when you want to chain properly in the early stages (1, 2, 3, and let's say 4), but it comes more than handy in stage 5 and 6 (especially 5 imo). You can just shoot and survive easily while chaining in level 5's hardest areas, whereas doing the same with A-L takes a lot more dodging.
It's probably even more helpful in loop 2.
It doesn't quite work like that when you want to chain properly in the early stages (1, 2, 3, and let's say 4), but it comes more than handy in stage 5 and 6 (especially 5 imo). You can just shoot and survive easily while chaining in level 5's hardest areas, whereas doing the same with A-L takes a lot more dodging.
It's probably even more helpful in loop 2.
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To add on to what PRO said(and to prove my obssesion with this game), I have a few personal traits for each ship:
Type-A is the hot-headed young gun of the group. He's fast; flying in all sorts of directions to prove how effecient he is, but he can be reckless. His focus is straight forward, always avoiding the advice of others.
Type-B is the comedy relief. No one really takes him seriously, he's just there to crack jokes and shit. For instance,
Typa-A: Yes! We defeated Hibachi!
Type-B: Woot! Party on Endor!
See what I mean? Point and laugh at his antics.
Type-C is the grizzled war veteran. Hes been pulled out of retirement to defeat the Imperial army, who seek to awaken their leader Hibachi(Yeah...I got alot time on my hands). Nicknamed Death, the destroyer of worlds. His firepower spreads the field with amazing speed, and the slow grace of his ship avoids enemy fire. He is there to counsel to the first two pilots through the Galatic War(Yep, I could write a fanfic on DDP...shut up)
Seriously, I got like background stories on all 6 stages and shit...
I LOVE THIS GAME
Type-A is the hot-headed young gun of the group. He's fast; flying in all sorts of directions to prove how effecient he is, but he can be reckless. His focus is straight forward, always avoiding the advice of others.
Type-B is the comedy relief. No one really takes him seriously, he's just there to crack jokes and shit. For instance,
Typa-A: Yes! We defeated Hibachi!
Type-B: Woot! Party on Endor!
See what I mean? Point and laugh at his antics.
Type-C is the grizzled war veteran. Hes been pulled out of retirement to defeat the Imperial army, who seek to awaken their leader Hibachi(Yeah...I got alot time on my hands). Nicknamed Death, the destroyer of worlds. His firepower spreads the field with amazing speed, and the slow grace of his ship avoids enemy fire. He is there to counsel to the first two pilots through the Galatic War(Yep, I could write a fanfic on DDP...shut up)
Seriously, I got like background stories on all 6 stages and shit...
I LOVE THIS GAME
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GaijinPunch
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As far as I know, there isn't any rank system that affects the gameplay in DDP. The bees are simply bonuses to collect along the way. They gradually build up, until the last bee of the stage, which gives you a cool one million.GaijinPunch wrote:I usually find myself bombing mostof stage 5 & 6 anyway, so I don't mind C-L.
Do the bees raise the rank or anything? I thought I heard something to that affect. Sorry, I've never been much of a fan of this series.
You may be thinking of DDPDOJ, which does have rank, but its tied to hyper usage. Bees are also different in DOJ, in that they are each worth 1000 x your current chain count (last bee in the stage is 1000 x Chain x 2).GaijinPunch wrote: Do the bees raise the rank or anything? I thought I heard something to that affect. Sorry, I've never been much of a fan of this series.
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Yes, 13 bees on second stage = 200K, on third 400K, dunno about others but if you collect all 13 bees in level, in next-level your first bee will be worth double the first bee in first stage causing 200K bonus on 13th bee in second level easy?jeremycarrier wrote:Oh yeah, whoops sorry. 13 bees on first stage = 100k right?shoe-sama wrote:Uh it gives you 100k for first stage lol.
You need to bee chain a few stages to build it up to 1M.
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PROMETHEUS
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GaijinPunch wrote:Do the bees raise the rank or anything? I thought I heard something to that affect. Sorry, I've never been much of a fan of this series.
There IS a rank system in Dodonpachi, although I'm not sure how it increases / decreases exactly. I think it's probably linked to how much you score or how well you survive. Anyway you can put it in evidence by reaching stage 4 for example without dying and dying on purpose here. Compare the number of bullets those tanks shoot before and after you die : it's different.jeremycarrier wrote:As far as I know, there isn't any rank system that affects the gameplay in DDP.
As a matter of fact, it seems the very hard mode in Dodonpachi doesn't do much more than putting you in maximum rank from the start or something. You barely notice it :O
Rank in Dodonpachi only makes for slightly harder difficulty.
About the bees, they build up to 100k at stage 1, then 200k at stage 2, 300k at stage 3... up to 1 million somewhere later. It's definitely not a large source of points, but it still shouldn't be neglected.
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powerfuran
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To me, C-S advantages over C-L are noteworthy. Firts, it's slower than C-L and that's a huge advantage., in sections such as 2-3 needles. Since its shot is powerful, you just hold rapid fire and the chain goes up by itself. It's laser is weaker , but this comes in help in various moments (stage2 "mid-boss" tank, stage 4 halway), you manage to get the patterns in a slower (that means to me safer) way. And it can also chain everything, in everystage, in both loops. Br1 showed this capabilities live many many many times, and I, personally, got twice a 490 chain on stage 1-2.
Which ship one chooses, it depends on personal taste - way of tackling the game.
Bees actually gives you little points, but they count as a +1 hit! That's why I like to hit them, if I work the pattern properly.
Which ship one chooses, it depends on personal taste - way of tackling the game.

Bees actually gives you little points, but they count as a +1 hit! That's why I like to hit them, if I work the pattern properly.

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GaijinPunch
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freddiebamboo
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Yeah, DDP has very noticable rank - can't find the thread it was discussed in though, general concensus seems to be that it is tied to the multiplier value and how long you've lasted on a life. Like prometheus says, stage 4 and onward is where things get messy.PROMETHEUS wrote:GaijinPunch wrote:Do the bees raise the rank or anything? I thought I heard something to that affect. Sorry, I've never been much of a fan of this series.There IS a rank system in Dodonpachi, although I'm not sure how it increases / decreases exactly. I think it's probably linked to how much you score or how well you survive. Anyway you can put it in evidence by reaching stage 4 for example without dying and dying on purpose here. Compare the number of bullets those tanks shoot before and after you die : it's different.jeremycarrier wrote:As far as I know, there isn't any rank system that affects the gameplay in DDP.

Don't confuse rank with linear game difficulty. I'm really skeptical of what Prometheus says about stage 4, being I've played this seriously for over two years now, and have not seen this "noticable rank" behavoir.freddiebamboo wrote: Yeah, DDP has very noticable rank - can't find the thread it was discussed in though, general concensus seems to be that it is tied to the multiplier value and how long you've lasted on a life. Like prometheus says, stage 4 and onward is where things get messy.
Can you record a wolfmame replay to show this?PROMETHEUS wrote: There IS a rank system in Dodonpachi, although I'm not sure how it increases / decreases exactly. I think it's probably linked to how much you score or how well you survive. Anyway you can put it in evidence by reaching stage 4 for example without dying and dying on purpose here. Compare the number of bullets those tanks shoot before and after you die : it's different.
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freddiebamboo
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The speed of the stage 4 boss attacks is also a good way to see the rank in the game. I've not actually seen how bad stage 5 gets on a no miss, but I'm sure its not pretty.
Dave - I used to think that it was just the difficulty rising naturally with the stages, but I was using 2 different save states (B and C type) a while ago to practise the stage 4 chain (still no joy there unfortunately) when I noticed the no miss save state was a fair bit more ferocious.
I just did this test doing a perfect (ish, I don't bother chaining the little bits of stage 3 and no bees) run to the stage 3 boss and then save stating and doing a no miss on the boss and a then a life gone and 1 bomb used for it. I think 3 bullets got fired on the latter for the screenshot, but the top screenshot is a life lost on stage 2 and 1 or 2 lives lost on stage 3 along with some bombs on the boss and no 470 chain on stage 2.
Last edited by freddiebamboo on Fri May 04, 2007 12:17 am, edited 2 times in total.

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PROMETHEUS
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Yeah man just test it like I said yo~ If I'm telling you this it's because I've noticed and tested it myself. I'm not inventing things~Dave_K. wrote:Don't confuse rank with linear game difficulty. I'm really skeptical of what Prometheus says about stage 4, being I've played this seriously for over two years now, and have not seen this "noticable rank" behavoir.
Can you record a wolfmame replay to show this?
Anyway freddiebamboo's screenshots are proof it's true.
About the rank:
I'm pretty sure It's influenced also by the chain amount. I noticed it especially at the end of Stage 5: I find much harder surviving when I get the 780+ Hit chain. I don't think it's a coincidence... But, of course it might be.
About the ship:
I think that TypeB-L is the best of the game. It has quite the power and the speed of the TypeA, and you can pretty easily continue the chain with the lateral shot.
The TypeA-L is the worst, and the C-S is the best if you play for score IN THE FIRST STAGES: the most difficult thing in DDP is to keep the rythm, and the wide and weak shot of the C-S can really help.
BUT
In the last stages of the first and in the second loop TypeC-S is really very, very VERY slow and pretty weak: you just CANNOT fail ANYTHING because you don't have enough speed to escape.
IMO!
I'm pretty sure It's influenced also by the chain amount. I noticed it especially at the end of Stage 5: I find much harder surviving when I get the 780+ Hit chain. I don't think it's a coincidence... But, of course it might be.
About the ship:
I think that TypeB-L is the best of the game. It has quite the power and the speed of the TypeA, and you can pretty easily continue the chain with the lateral shot.
The TypeA-L is the worst, and the C-S is the best if you play for score IN THE FIRST STAGES: the most difficult thing in DDP is to keep the rythm, and the wide and weak shot of the C-S can really help.
BUT
In the last stages of the first and in the second loop TypeC-S is really very, very VERY slow and pretty weak: you just CANNOT fail ANYTHING because you don't have enough speed to escape.
IMO!

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GaijinPunch
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Sounds more like "oh, man, I'm going to fuck this up" syndrome. It's the same rank present in every single game.I find much harder surviving when I get the 780+ Hit chain. I don't think it's a coincidence... But, of course it might be.

RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.