STGT'11 Week 2: Daioh

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sikraiken
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Re: STGT'11 Week 2: Daioh

Post by sikraiken »

Icarus wrote:
sikraiken wrote:I see that Touhou is Harder is being lame and not showing almost any of their scores until the very end. Nice job guys. We can do that too I guess.
Pot, kettle, black, etc.
This situation reminds me of one with you years ago... : )
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Icarus
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Re: STGT'11 Week 2: Daioh

Post by Icarus »

sikraiken wrote:
Icarus wrote:
sikraiken wrote:I see that Touhou is Harder is being lame and not showing almost any of their scores until the very end. Nice job guys. We can do that too I guess.
Pot, kettle, black, etc.
This reminds me of something I said years ago to you... : )
Indeed. Still quite funny hearing this coming from you of all people, however.
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sikraiken
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Re: STGT'11 Week 2: Daioh

Post by sikraiken »

I played and posted real early this week at least. :D

I need to make this STGT (outside of the fun with my own team, of course) interesting to me somehow.
Last edited by sikraiken on Sun Aug 07, 2011 10:00 pm, edited 1 time in total.
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Smraedis
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Re: STGT'11 Week 2: Daioh

Post by Smraedis »

I'm really liking this, it is so much like the earlier STGTs right now :D
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Re: STGT'11 Week 2: Daioh

Post by Voxbox »

Voxbox - Team Sweden - 1,076,730 - 4 - MAME
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Re: STGT'11 Week 2: Daioh

Post by Tigershark »

Tigershark - Underdogs - 1,088,710 - 4 - ShmupMame 2.2

Plays a lot better without the lag.
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Icarus
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Re: STGT'11 Week 2: Daioh

Post by Icarus »

Smraedis wrote:I'm really liking this, it is so much like the earlier STGTs right now :D
Just like old times, huh? All we need now is someone to put down a last-minute

Team Scorepost!

and we're all set. ^_-
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Dragoforce
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Re: STGT'11 Week 2: Daioh

Post by Dragoforce »

Posting for DMC since he's moving house.

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Sapz
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Re: STGT'11 Week 2: Daioh

Post by Sapz »

Sapz - 9,972,550 - ALL - MAME

I'm at the point where I'm restarting in the first four stages, so I'm done, I think. =_=
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Re: STGT'11 Week 2: Daioh

Post by BSM »

sikraiken wrote:I see that Touhou is Harder is being lame and not showing almost any of their scores until the very end. Nice job guys. We can do that too I guess.
Well excuse me for learning the game bit by bit for the past week >>>:(

Besides, I only just got my ALL score last night and was phasing in and out from four hours sleep. My team (and certain other people) should know how much I value sleep.

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BaitySM - 17,103,260 - ALL - MAME

by the way have i mentioned i don't like this game yet
because i don't >:(
it's strikers with checkpoints
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[07:31] <Sapz> Point is, there's likely some secret technique
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Re: STGT'11 Week 2: Daioh

Post by ebarrett »

ebarrett - 4,588,780 - 12 - MAME

lame score by lame player at lame last day of lame game in a lame tournament
Last edited by ebarrett on Sun Aug 07, 2011 10:34 pm, edited 2 times in total.
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Erppo
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Re: STGT'11 Week 2: Daioh

Post by Erppo »

And yet again it seems I'm unable to reach my goal for the week.

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Erppo - 14,671,920 - ALL - MAME

Edit: Okay I had no idea people were so interested in my crappy work in progress scores. Also I looked through the old threads and just assumed this was the way it should be done. :D
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Re: STGT'11 Week 2: Daioh

Post by Sapz »

Icarus wrote:
Smraedis wrote:I'm really liking this, it is so much like the earlier STGTs right now :D
Just like old times, huh? All we need now is someone to put down a last-minute

Team Scorepost!

and we're all set. ^_-
Does this count? :P
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Icarus
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Re: STGT'11 Week 2: Daioh

Post by Icarus »

Sapz wrote:Does this count? :P
Fail! Do it properly with the right formatting! :mrgreen:
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BSM
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Re: STGT'11 Week 2: Daioh

Post by BSM »

Next week, then! :D
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[07:31] <Sapz> Point is, there's likely some secret technique
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Re: STGT'11 Week 2: Daioh

Post by ebarrett »

Icarus wrote:Fail! Do it properly with the right formatting! :mrgreen:
I'm trying to get kicked out of the team for rampant incompetence so they can draft Jaimers next year.
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Re: STGT'11 Week 2: Daioh

Post by Bananamatic »

on the bright side, they didn't draft me
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Icarus
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Re: STGT'11 Week 2: Daioh

Post by Icarus »

Bananamatic wrote:on the bright side, they didn't draft me
Who'd want to draft you?
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Mimeslayer
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Re: STGT'11 Week 2: Daioh

Post by Mimeslayer »

*sigh*
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3 subsequent runs made it to 1.1m, including one that went to stage 5. None beat this score. Disappointing week overall.
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Re: STGT'11 Week 2: Daioh

Post by Chaos Phoenixma »

Congrats on the 2-alls guys. I wonder if we'll be seeing any of those replays as vids.
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Re: STGT'11 Week 2: Daioh

Post by dex »

Bah, I did say no team name, almost missed 3 scores because of that.

Also, luy's score is not on the board because sikraiken noticed that the screencap shows 3 Ps after a clear, which should not happen, the only explanation we can think of is that the maximum firepower cheat must have been on. I'm still waiting on an explanation, but it's not ending on the scoreboard. Not for now, at least.

4 hours, 40 minutes left, updated.

also yay drama
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Re: STGT'11 Week 2: Daioh

Post by BulletMagnet »

BulletMagnet - 1,065,530 - 4 - MAME

Not a bad game overall IMO, but almost every single death you die is a particularly frustrating one.
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Re: STGT'11 Week 2: Daioh

Post by Rupert H »

Rupert H -1,430,170 - 5 - MAME

Can I blame this weeks' score on rioting and looting in my part of London? Yes, that's what I'm doing. Looters stole my high score so this lesser one will have to do.
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Re: STGT'11 Week 2: Daioh

Post by Emuser »

BulletMagnet wrote:BulletMagnet - 1,065,530 - 4 - MAME

Not a bad game overall IMO, but almost every single death you die is a particularly frustrating one.
You just have to know how to recover if you die. I died once on stage 13 earlier today and thankfully didn't die after that with a successful recovery.

Interesting observation on luy's score, I'm gonna see what happens when you clear the game with max firepower on and see if it does that same thing.

Finally, I think I've more or less hit my final score. I got a 2up on stage 8 but died twice on the stage 14 boss last night, didn't have autofire to easily kill it or else I would've hit 20 Mil.

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sikraiken
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Re: STGT'11 Week 2: Daioh

Post by sikraiken »

ResumeDPosition wrote: Interesting observation on luy's score, I'm gonna see what happens when you clear the game with max firepower on and see if it does that same thing.
http://www.youtube.com/watch?v=UvLrVSyFScc

Unlisted


Nice score, by the way.
Last edited by sikraiken on Sun Aug 07, 2011 11:37 pm, edited 1 time in total.
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Icarus
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Re: STGT'11 Week 2: Daioh

Post by Icarus »

Oh dear, luy. What the hell. First super-slow MAME and now this? :/
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Re: STGT'11 Week 2: Daioh

Post by Moniker »

Oh well, might as well slightly improve my shitty score. :| TBH, though, bells did ring when I finally cleared stage 4. :D

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Re: STGT'11 Week 2: Daioh

Post by Emuser »

sikraiken wrote:
ResumeDPosition wrote: Interesting observation on luy's score, I'm gonna see what happens when you clear the game with max firepower on and see if it does that same thing.
http://www.youtube.com/watch?v=UvLrVSyFScc

Unlisted


Nice score, by the way.
Yea theres no way now that I can get a score above 18.5-19 Mil now since I barely ever find random extends. Someday though I will surpass you in at least Daioh :/
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Re: STGT'11 Week 2: Daioh

Post by Aquas »

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Placeholder score unless I manage something better before time is up. Hilarious run, deaths here and there that got me very worried. But barely pulled through for a Lx0 2-ALL.
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Re: STGT'11 Week 2: Daioh

Post by Twiddle »

Twiddle - 1,279,810 - 5 - MAME

Well I tried
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