xxx1993 wrote:Good job, man.
Zaarock wrote:Congrats! that's a great score. Nice to see more people playing Astebreed, the scoring system is really fun. I always thought Stage 3 was the hardest. Score splits and PB comparison between stages should be implemented in more games.
Thank you both!
And special thanks to Zaarock, because what motivated me to score-chase Hard was your 43.7mil run on Youtube that I found per chance. I normally point to it whenever someone wants to see a scoring run of the game done well.
I always wanted to know more people who play this game, and I even gifted it to an acquaintance of mine who really wanted it. There's
this page on the Astebreed Wiki that I volunteered to write about, related to its gameplay and scoring systems, to try to help people get into this game.
I do agree on the scoring system being fun and even with Stage 5 being normally the one to score the most, I feel 3 is the hardest to route. Depending on background missiles/battleships to build Tension for Broodmare kills, and even missiles from some of these Broodmares, while having to kill them quickly so more of them spawn, makes me pretty much hold/release Scatter Shot (for lock-ons) and tap Blade in an odd rhythm. And then there's the second part of the stage later on where only Conchoids and Cycloids spawn that I have absolutely no idea on how to score reliably on.
At the very least a big part of the score in stage 5 is the boss fight, as it's possible to get 5 million without Time Bonus just on that fight.
And these two little features help me quite a lot, because I get to know how well I need to do and how well I can do in the middle of a run.
And here are the
individual stage PBs. I know 3 can be improved a little, but I wonder if 16m (or even something like 15.5m) is possible in 5.
Inactive.