lettuce wrote:Yeah I'd like to know this too, from my understanding you don't need a cable with a sync stripper in it?. But RGB32E's comment about the retrogamingcables one not having ground connections is worrying??
No need to worry. The ground issue was reported by someone earlier in this thread that wasn't getting a picture due to ground not getting connected to the mini from their source/cable through the SCART adapter sold by RGC. If your SCART cables have most of the ground pins connected to pins designated for ground, then there shouldn't be any problems.
lettuce wrote:The reason I wanted to make my own cable was the mini will be connected to my scart switcher, now I could get that cable Fudoh linked to but then I would need another scart to scart cable going from the adapter cable to the scart switcher, I always thought it was good practice to reduced the amount of cables going from one device to another as much as possible.
Minimizing the number of connections and distance is always a good thing. I think you have the right idea to build a RGB SCART out (using pin 19 instead of 20) to XRGB-mini 8MDIN cable.
lettuce wrote:That's why I wanted to know the pinouts on the mini 8 din on the xrgb mini, so I could make a cable that had a male scart connection on it not female
There's a space between pins 4 and 5, so you can always tell orientation based off of that. Hence, the diagram I posted on the wiki is looking at a female connector (i.e. looking at the XRGB-mini).
lettuce wrote:Question about the above image, is that looking at the din straight on or is it looking at if from the solder side?? Also would have the ground just to pin 4 be fine with out the other ground?
You can use either the hood or pin 4, or both! Once a 8MDIN plug is inserted to the mini both are electricly connected to each other (both connect to the same ground).
BuckoA51 wrote:Before I used the sync stripping equipped cable my N64 would not work with the mini, but everything else was fine.
Weird. What revision are you using? Did you amplify RGB with a NJM or THS amp, or was this with a direct connection without buffering? The only configurations I found that needed sync stripping prior to XRGB-mini firmware v1.07 was certain revisions of the Playstation and Sega Saturn. I'm wondering if using a sync stripper resolving your N64 issue is just a red herring (fix for an issue that could be resolved otherwise).