What [not shmup] game are you playing now?

Anything from run & guns to modern RPGs, what else do you play?
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Mortificator
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Re: What [not shmup] game are you playing now?

Post by Mortificator »

Played through Gungrave Overdose for the first time on normal, then on kick-ass to unlock most everything. I don't like the chaining system; destructible environments are cool when things get trashed as a side-effect of fighting, but not when you feel obligated to shoot everything to add to your chain. The big puffy projectiles make your pistols feel like paintball guns, and the short range means they'll vanish before hitting the other side of a decent-sized room. I've caught enemies appearing out of thin air when the game expects you to be looking the other way. The undodgable nature of many attacks makes it feel more like a brawler than a third-person shooter.

Despite the sloppiness, OD has a kernel of substance. I'll probably let the game digest for a while, then play some individual stages to form a complete opinion.
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Re: What [not shmup] game are you playing now?

Post by Ed Oscuro »

More of Realm of the Mad God.

For a flash game, it's...well, it's still not really deep. It is as deep as it needs to be, though. I'm surprised nobody here has talked about it before, because virtually everything shoots simple fast bullet spreads at you (occasionally there are pattern-ish things to deal with, mainly beams of stuff that are harmless but have some harmful aspect).

It's difficult to get started, because good items only drop from tough enemies. Tough enemies will kill you if you get close, unless they have some particular weakness you can exploit (predictable and gap-filled shot patterns usually). Death is permanent; you lose what's in your inventory and any changes to your character if you die. You get one chest to store up to 8 items when you start a game. Along with the grinding, things would be pretty dire for new players, if there weren't many other people out there helping. Thankfully, the game has a good community, and its mechanics inherently reward people for helping others. I have had random people come up to me and give me very powerful items on occasion, and I've also given away lots of stuff already and spent a fair amount of time with people.

The main downsides are that you can spend a lot of time with a player, soaking up damage and killing enemies for them (they still get the XP and they can get any items you like), but if they don't learn the basics they will die quickly. (Having a laggy connection can get you killed also. Also, the style of gameplay can get old after a while - you are essentially doing the same thing over and over; different classes have slightly different main attacks, and different magic-fueled secondary attacks, but it's still similar.)

Story time!

I got invited into a guild very quickly because I leveled myself up to the cap (lv 20 doesn't help nearly as much as good equipment, though, in terms of surviving and damage), and there have been some hilarious moments already.

In this parrticular guild, there is a founder, and a handful of leaders. One of the leaders is named RamsWig and showed up last night. First thing he does is calls a meeting, in another server. At this he asks us about something or other and we end up going to a EU server. Why? Because it's empty! Hooray, I guess? (Also laggy for members, and as I mentioned, anybody with half a brain knows you don't want your players to be playing in laggy conditions and losing their good equipment.) Then he informs us he will be taking a shower and "go play." When he gets back, we switch servers a few more times and then he tells the two of us left following him that he has gotten a something or other and we should follow him into a dungeon called the Snake Pit. We can't teleport, and soon after that it transpires that he is blaming us for losing a speed (per-character stat boost) potion (maybe to trade for the dungeon key so he could open it elsewhere). My guildmate attests he couldn't teleport and RamsWig tells him he's lying, and RamsWig storms off and tells us he will never help us again.

Soon after my bud and I opened an instance of the dungeon on our own by just wandering around the map and killing things. He had to leave due to damage so I ended up very slowly clearing out the rest of the dungeon myself. Hilariously, I got a speed potion.

Today I bumped into RamsWig again and offered to get him something (just because at this point I was still in my helpful person mode) so he could get adventuring quickly, and he opens a trade for me. "What's that?" I ask. "s]d," he says, a few times. Finally he gets it out, "spd." "That was hard to get," I explain. After cussing me out he declares, "you just showed your teamness." I guess I did. Or maybe I just read the guild rules, which state: "No begging for items." Not terribly long after, I saw a guild chat message that he had died.

Later on, I went into the main baddie's dungeon with a lot of people, making amazing progress, and got killed just as I was trying to pick up the highest-level ring I've seen yet. Lost my cool armor, awesome sword, a few other cool rare things, and the speed potion. No regrets!
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Re: What [not shmup] game are you playing now?

Post by Aquas »

Necronopticous wrote:Dragon Warrior II in the bag. On to Dragon Warrior III.

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Oh man, I'm also working on a DQ III file. That part is so goofy where you get to be the king. xD
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Re: What [not shmup] game are you playing now?

Post by blackoak »

Haha, I just finished DQ6 (and 3 last month). Going to start the psx DQ4 momentarily. I thought 6 was a little flawed... too many skills are useless and the latter half of the game has really weird pacing.
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Re: What [not shmup] game are you playing now?

Post by KAI »

Ace Combat Zero - The Belkan War

Grazing bullets for score, rising volume for epicness.
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Re: What [not shmup] game are you playing now?

Post by Necronopticous »

Aquas wrote:Oh man, I'm also working on a DQ III file.
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Re: What [not shmup] game are you playing now?

Post by Ed Oscuro »

Looked at a few more Chrome titles (a bunch, actually), just popped one in - Run Robo Run, from Kano Games. It's going straight back off the browser's App list.

It is a game about a robot that runs out of power, designed by robots whose robo-brains ran out of power midway into the brainstorming session. When somebody plugged them back in, their leader found his left hand was holding a Canabalt screenshot, and his right had somehow gotten into the office shredder and all his fingers were missing. The newly fueled robo-designers' eyebrows clinked into their foreheads with electric anticipation. "Of course! We need to deconstruct Canabalt! To the Game Surgery Room, lads!"

Here is an observation about powerups in games:

- Some games incorporate powerups into their designs but still allow you to play competently without them (Castlevania, Fire Shark). Powerups add a new element to a core game type.
- Some games incorporate powerups THAT ARE NEEDED TO PLAY FULL STOP, usually by fundamentally altering the gameplay parameters ("Tomb Raider: Angel of Darkness syndrome") AND the powerups must be bought or unlocked. Some of these still kind of fun: Flight is one of these - paper plane throwing game.
- Some games incorporate powerups like the previous category but there is nothing fun at all about the powerup unlocking progression process.

I don't know what has prompted the rush of games that really care to make you run that first gamut, only to see your character inevitably fail miserably, just so you can collect a crop of cash or doodads and see your character fail again a few dozen more times, until you either get everything unlocked or you give up in frustration. Unlike Muffin Knight, at least, I can't accuse Run Robo Run of this tactic in order to bilk the player of their money for upgrades. Flight, in particular, has a far too steep ramp (I won't call it "difficulty" because it's based on having the right unlocks) but if you abuse the "refresh the browser to re-run the section for cash" trick you can get going in style in a short while. The general idea behind it, see how crappy your paper airplane is before you unlock cool stuff, is not a bad idea in of itself, but a player shouldn't be punished by the fates for long and should be allowed to get something solid in gameplay. Flight is too slow to ramp up to speed, but when everything is unlocked, there is an interesting gameplay experience to be had.

Run Robo Run also has the problem of using the "upgrades" to mask that they've essentially taken Canabalt and had no good ideas to add to it. Monster Rush, on the other hand, was a worthwhile update to the Canabalt style of game design.

I don't think games in the second category are necessarily terrible. It's just that most of them are. Too many other games keep you from being a healthy, productive member of the virtual society (Realm of the Mad God springs to my mind, with its piddling 8 item vault limit for new players) in ways that are similar, but these are almost forgivable if they don't impact the basic gameplay.

Run Robo Run is a game that takes it to that extreme and far beyond (albeit very slowly). This game is so slow it measures distance in pixels. You've got to run dozens and dozens of times just to get a piddling amount of power and a lousy jump that doesn't reach halfway up the screen. After you unlock the basic shit, you're only marginally less shit than before, and still inevitably die a half minute to a minute into your run. Adding insult to injury, the usual tier progression system forces you to unlock a "butt stomp" move, at a cost of hundreds of the power orbs you've been collecting over ten damn runs, before you can unlock something useful, like making a jump not suck up more power than you can get from grabbing the orb you jumped to. And that butt stomp move (ugh) has the unfortunate effect of locking your character's movement for the next second or so, and it triggers if you miss a jump opportunity at the edge of a ledge - instead of jumping up to the next one, instead you're essentially stumbled on the ground and might hit an obstacle. Great game design, robo-brains! Headache-inducing bass-heavy non-music and a visually unreadable artsy-fartsy style with light white and pink blurred backgrounds, overlaid with the occasional (maybe important) unreadable thin white warning text are just bonuses!

Next up: Angry Gran Run. First person Canabalt! Can you smell the excitement?
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Re: What [not shmup] game are you playing now?

Post by hermit crab »

Tried Rocketeer on the NES for the first time yesterday. It's a run n gun. My initial impression was "meh, kinda crappy". Gave it a chance anyway and turns out the game is AWESOME. Ended up playing 'til 1AM when I eventually beat the final boss. After way too many continues lol...

Today I've been playing Mission: Impossible (also on the NES). It's cool I just wish there were some checkpoints, kinda frustrating to go to the beginning of the level every time you die. Especially since at least the first level is really long.
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Re: What [not shmup] game are you playing now?

Post by Ruldra »

I got stuck in Monkey Island, so decided to re-visit an old favorite of mine - Legend of Kyrandia.

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Despite last playing this over a decade ago, I still remembered almost everything and plowed through the whole thing pretty quickly. Last night I went through 3/4 of the game, and this morning I finished it. Quite surprising considering it took me months to beat it the first time.
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Re: What [not shmup] game are you playing now?

Post by Moniker »

On a whim, decided to replay Mega Man 6. It is now cemented as my favorite of the classic series, barring the magnum opus that is MM10. Used mostly the flame and knight weapons. Flame is a lot better than it appears; it looks like a sort of lame grenade that you toss and a little column of fire appears shortly after, but the thing is damn powerful. Takes out any regular enemy in 2 hits or less and doesn't consume ammo too quickly. The knight weapon is pretty similar to the boomerang of MMX; not as powerful as the flame, but great for taking out shielded enemies. I had long thought 6's weapons loadout was pretty lame, but they're all about shot trajectory, and there're moments for each of them.

Also used the Rush Power Adaptor extensively for the first time. It's also pretty interesting, trading mobility for short-range power. Good for normally indestructible enemies and bosses who like to get up close 'n personal.

Also nominating Flame Man's stage for best MegaMan, and by extension, videogame bgm ever. http://www.youtube.com/watch?v=tGdCFqy1ruM
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Re: What [not shmup] game are you playing now?

Post by MOSQUITO FIGHTER »

Currently playing Call Of Duty Black Ops II. I feel like a total sellout.

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Re: What [not shmup] game are you playing now?

Post by stryc9 »

I've been delving into Pier Solar, what an awesome game. I'm glad they did a reprint. Also Light Crusader from Treasure, which is packed with some real head-scratchers and I'm enjoying the Gunstar style magic mixing, as well as the combat.

Pretty underated if you ask me, but that's no surprise as BITD dudes like me were selling up our Mega Drives to get the Saturn and there's a lot of 16-BIT titles I missed as a result.
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Re: What [not shmup] game are you playing now?

Post by Ruldra »

Moniker wrote:Also nominating Flame Man's stage for best MegaMan, and by extension, videogame bgm ever. http://www.youtube.com/watch?v=tGdCFqy1ruM
Solar Man objects: http://www.youtube.com/watch?v=sfcrX10fucA
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xorthen wrote:You guys are some hardcore MOFOs and masochists.
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Re: What [not shmup] game are you playing now?

Post by njiska »

Ruldra wrote:
Moniker wrote:Also nominating Flame Man's stage for best MegaMan, and by extension, videogame bgm ever. http://www.youtube.com/watch?v=tGdCFqy1ruM
Solar Man objects: http://www.youtube.com/watch?v=sfcrX10fucA
I'll through in a Bright Man. https://www.youtube.com/watch?v=0vEU5OtKRfM

And Guts Man is probably my favourite of the original game. http://www.youtube.com/watch?v=CK4k4nADHJA
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Re: What [not shmup] game are you playing now?

Post by null1024 »

Super Street Fighter II [Genesis].

Why does the music suck so much? Previous revisions had such nice music [on the Genesis].
Running the game at 4 star turbo feels pretty great, like a much more modern fighter. Except my inputs drop like crazy because it's SFII and its input detection is rather unforgiving.

I don't think I will ever get how throws work in this game though, I'll be in throwing range, ready to throw, and just do a normal attack instead. Or I'll try to do a regular attack and I end up throwing. Only time I've ever gotten it to work consistently is during dizzy stun.
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Re: What [not shmup] game are you playing now?

Post by KAI »

Psychic Froce 2012EX

Touhou 13.5 seems to be a cheap copy of it, Taito should take legal actions against Tasofro.
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Re: What [not shmup] game are you playing now?

Post by Aquas »

Necronopticous wrote:
Aquas wrote:Oh man, I'm also working on a DQ III file.
What becomes of beauty that blossoms briefly, only to fade away?

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Oh man, have you secured the Pepper yet? That's my favorite quest resolve so far. Heh. Here's a tip by the way if you're not that far. The doors of the dungeon to rescue *x persons* for the Pepper quest are invisible against the edges of the walls. You won't see the doors, is what I mean. But the black bars of the overhead view.

I'm playing Star Ocean 4 again, this time on Chaos mode. Also, started playing a bit of Virtua Fighter 5 FS. Decided on Jean as my character. Got a lot to learn.
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Re: What [not shmup] game are you playing now?

Post by CHI »

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schmumps: as my sister would say!
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Re: What [not shmup] game are you playing now?

Post by Ruldra »

Replaying "The Dig". Got pretty far based on what I remembered from a previous playthrough, but then I got stuck and had no idea what to do next. Hopelessly wandered around the whole area countless times until I caved in and watched the solution on youtube. Now I feel bad for cheating and lost all motivation to keep playing.

This reminds me why I stopped playing adventure games back in the day. They're a blast when you know your way around, but SO infuriating when you don't know what to do. You can keep experimenting and exploring and all, but it reaches a point where you just feel it's a massive waste of time and give up.
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Re: What [not shmup] game are you playing now?

Post by njiska »

Ruldra wrote:This reminds me why I stopped playing adventure games back in the day. They're a blast when you know your way around, but SO infuriating when you don't know what to do. You can keep experimenting and exploring and all, but it reaches a point where you just feel it's a massive waste of time and give up.
The greatest thing to happen to adventure games was the death of pixel hunting. That and the death of bullshit "trick the player" gimmicks like King's Quest.
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Re: What [not shmup] game are you playing now?

Post by Necronopticous »

Aquas wrote:Oh man, have you secured the Pepper yet?
Yeah, we procured the Final Key last night, and tonight we got a couple of orbs.
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Re: What [not shmup] game are you playing now?

Post by Aquas »

Necronopticous wrote:
Aquas wrote:Oh man, have you secured the Pepper yet?
Yeah, we procured the Final Key last night, and tonight we got a couple of orbs.
Ah, farther than me now. Shoot, gotta get back to it.
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Re: What [not shmup] game are you playing now?

Post by ChainsawGuitarSP »

GHOSTS 'N GOBLINS 4: JI ARUTIMETTO IN MAKAI ARENA

Pretty cool game. I'm sure a few of you have heard about it. Apparently Red Arremer is quite OP but I hardly see them anymore, unlike that jerk Arthur who spams explosion spells all over the place, in addition to being able to double jump/fire up and down. I also have yet to encounter a single Lucifer, but I can chalk that up to general inexperience.
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Re: What [not shmup] game are you playing now?

Post by Arvandor »

Been playing Borderlands 2 mostly, but before that I was playing a lot of Mark of the Ninja... Which was freaking amazing, I loved that game. I highly recommend it to everyone who hasn't tried it yet.
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Re: What [not shmup] game are you playing now?

Post by njiska »

The Walking Dead - No Time Left

The final chapter of the best gaming experience I've had all year.
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Re: What [not shmup] game are you playing now?

Post by Arvandor »

njiska wrote:
Ruldra wrote:
Moniker wrote:Also nominating Flame Man's stage for best MegaMan, and by extension, videogame bgm ever. http://www.youtube.com/watch?v=tGdCFqy1ruM
Solar Man objects: http://www.youtube.com/watch?v=sfcrX10fucA
I'll through in a Bright Man. https://www.youtube.com/watch?v=0vEU5OtKRfM

And Guts Man is probably my favourite of the original game. http://www.youtube.com/watch?v=CK4k4nADHJA
Really? No Metal Man? https://www.youtube.com/watch?v=AREhaZ6O2Yo
What about Dr Wily Stage 1 also from 2? https://www.youtube.com/watch?v=HFKtYCcMWT4
I've always found that to be a favorite. There's so many good songs throughout the whole series though. And if you want to include the X games, well, I'm not too familiar with most of them, but the first game had about 3-4 really great songs.
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Re: What [not shmup] game are you playing now?

Post by Daigohji »

Sniper Elite V2. Most shooters have a sniper rifle, but so few are structured so you can make it your main weapon in single player. I don't think there's been a truly great dedicated sniping game yet, but this one is as good as it gets so far. Bullet ballistics can be tailored to your desired level of realism. Ambient noise can be used to mask the sound of your rifle. Hits on vital areas result in a brutal slow motion cutaway of the enemy's skeleton and innards as they crack and rupture. Granted it's yet another WWII nazi shooting gallery, the enemy AI is crap, and the story tying the missions together is weak, but it's a game built around one mechanic done well: it makes every successful longshot satisfying.

Sonic and All-Stars Racing Transformed. This knocked my socks off. Mediocre kart racing games seem to come out every other week, but this one stands alongside the better iterations of Mario Kart as a high point of the genre. In fact, it tops Nintendo's series in some ways. Mario Kart tracks convey the look of the games they reference, but many of the ones in Sonic Transformed are imbued with the gameplay style and personality of the source titles as well. The Super Monkey Ball track has those moments of choosing the slow, safe route or hurtling down narrow strips with an endless drop on either side. The Afterburner track sees your kart racing down the deck of an aircraft carrier, boosting to the edge, then transforming into a plane as you take to the sky with fighter jets whizzing past all around. The Skies of Arcadia track gets destroyed around you when warring armadas of flying galleons attack during the final lap. It's pure, glorious fan service, but backed by developer talent from the likes of Project Gotham and the console ports of Outrun 2. In fact, several of the more entertaining Heart Attack Mode challenges from Outrun 2 are remixed in Sonic Transformed's extensive and varied career mode. Eurogamer's glowing 9/10 review sums up my opinion of this game: http://www.eurogamer.net/articles/2012- ... med-review
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Re: What [not shmup] game are you playing now?

Post by Aguraki »

anyone here tried trackmania 2 canyon?
I had and really enjoyed trackmania united but not sure about canyon as I loved having differents cars and environments.
feedback welcome on that one.
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Re: What [not shmup] game are you playing now?

Post by Ruldra »

Arvandor wrote:Really? No Metal Man? https://www.youtube.com/watch?v=AREhaZ6O2Yo
What about Dr Wily Stage 1 also from 2? https://www.youtube.com/watch?v=HFKtYCcMWT4
I've always found that to be a favorite. There's so many good songs throughout the whole series though.
Aside from MM3, I haven't played much of the classic games. I had forgotten how good most of the tracks are: http://www.youtube.com/watch?v=6lKIkJRowjY - Top Man track is awesome.

Also, welcome back. Haven't seen you in ages.
Daigohji wrote:Sniper Elite V2.
I was pretty disappointed with the demo. The sniping mechanics are nice, but I didn't like how they could see you even if you were miles away behind cover. You'd take a peek and suddenly they'd all be alerted of your presence and fire at you.
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Re: What [not shmup] game are you playing now?

Post by Obiwanshinobi »

If you like Sniper Elite, check out Rogue Trooper (PC) by the same developer.
I must admit Sonic & All-Stars Racing Transformed is the first (!) kart racer I see to rival the looks of Jak X... on screenshots. It looks and sounds like those few Sega games I like (a lot) indeed. The question is "how does it perform?" I don't think that games of this sub-genre should be allowed to get away with sub-arcade performance easily.
Yes, I keep lavishing praise on Excite Truck, but that game does things racers don't normally do (and isn't primarily a racer dare I say).
If Sonic & All-Stars Racing Transformed run as smoothly as F-Zero GX, it'd be a potential system-seller to me (even moreso on the PC). If it doesn't, well, I have a number of arcade racers that do.
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