TFIV Rebirth dev thread

A place for people with an interest in developing new shmups.
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BPzeBanshee
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Re: TFIV Rebirth dev thread

Post by BPzeBanshee »

Holy crap that looks nice! Hopefully won't cause collision issues though eh?
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wondersonic
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Re: TFIV Rebirth dev thread

Post by wondersonic »

BPzeBanshee wrote:Holy crap that looks nice! Hopefully won't cause collision issues though eh?
no collision issue indeed ;)
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Makoto Sei
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Re: TFIV Rebirth dev thread

Post by Makoto Sei »

This is suck......How can I miss this thread till this far T-T
The result is very nice looking !
i won`t die for anything or anyone
nothing can stop me from enjoying my life
my scrapbook http://makotosei.deviantart.com/gallery/#_browse/scraps + my unit http://makotosei.deviantart.com/gallery ... cal-things
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BPzeBanshee
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Re: TFIV Rebirth dev thread

Post by BPzeBanshee »

Makoto Sei, good to see you're still around! :D
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Makoto Sei
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Re: TFIV Rebirth dev thread

Post by Makoto Sei »

BPzeBanshee wrote:Makoto Sei, good to see you're still around! :D

Thanks. Too many thing that i want to do make me not visiting this site for long time (busy playing battlefield2 to be precisely =_=; ).

Weird thing is, suddenly i got my curiosity toward GameMaker back, so I start to learning how it work in hope that someday I could create TF's Doujin like the others.But too bad......it seems it would take a long long time and way to make me understand about game scripts (well, there is "instance" script available on GameMaker, but....you know, Instant thing not giving us much freedom isn't ? )
i won`t die for anything or anyone
nothing can stop me from enjoying my life
my scrapbook http://makotosei.deviantart.com/gallery/#_browse/scraps + my unit http://makotosei.deviantart.com/gallery ... cal-things
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BPzeBanshee
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Re: TFIV Rebirth dev thread

Post by BPzeBanshee »

No idea what you're on about with 'instance' script but Game Maker now comes with a considerable amount of tutorials you can follow to get the basics, and when you're ready for serious shmup making GMOSSE (my own project) and indeed this forum has a lot on the stuff you can research. Not sure you'll get the same 3D goodness from TF4R in it though, that's really complex stuff. :P
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Makoto Sei
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Re: TFIV Rebirth dev thread

Post by Makoto Sei »

Ah, I'm Sorry for my strange choice of Words. Well, i call it instance because I don't have to write the code, just add (drag an drop to be precisely) here and there, and....voila ! it's Done !

But there also some problem, like : I want to make my sprite to work 8 ways, but only could make it move into 4 direction. There is Tutorial about it, but when I follow the step, it won't work. I guess it's just about patience here :D
i won`t die for anything or anyone
nothing can stop me from enjoying my life
my scrapbook http://makotosei.deviantart.com/gallery/#_browse/scraps + my unit http://makotosei.deviantart.com/gallery ... cal-things
ppmagoo
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Re: TFIV Rebirth dev thread

Post by ppmagoo »

Is the Cloud level playable anywhere?
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BPzeBanshee
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Re: TFIV Rebirth dev thread

Post by BPzeBanshee »

I don't think it is. Last playable demo I tested IIRC got as far as the Stargate after boss clear with no level transition.
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Makoto Sei
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Re: TFIV Rebirth dev thread

Post by Makoto Sei »

I wonder what's make the project halted.....
i won`t die for anything or anyone
nothing can stop me from enjoying my life
my scrapbook http://makotosei.deviantart.com/gallery/#_browse/scraps + my unit http://makotosei.deviantart.com/gallery ... cal-things
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wondersonic
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Re: TFIV Rebirth dev thread

Post by wondersonic »

Makoto Sei wrote:I wonder what's make the project halted.....
Because of numerous reasons leading to a lack of time :)

But hey, I'm managing to win some time by developing a framework. I hope to bring something serious soon. (but the next month, I'll be busy).
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wondersonic
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Re: TFIV Rebirth dev thread

Post by wondersonic »

BTW, the clouds are back in Unity3D.
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