DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
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BareKnuckleRoo
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Is the hitbox any smaller in Expert mode like it is in Futari God/Ultra (compared to other modes)?
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nasty_wolverine
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Pre ordered on play-asia, probably take a month from release date to arrive. cant wait to try expert mode.
Elysian Door - Naraka (my WIP PC STG) in development hell for the moment
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Warp_Rattler
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
So has anybody seen any indication that the platinum reissue will/will not be region free? IIRC, wasn't there some issue with one of the previous region-free releases (Futari or ESPGaluda 2?) where the reissue was locked?
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nasty_wolverine
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
mine shipped today, will let you know once it arrives in about, lets say, a month.Warp_Rattler wrote:So has anybody seen any indication that the platinum reissue will/will not be region free? IIRC, wasn't there some issue with one of the previous region-free releases (Futari or ESPGaluda 2?) where the reissue was locked?
edit: there is nothing like the smell of shipped game in the morning.
Elysian Door - Naraka (my WIP PC STG) in development hell for the moment
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
I don't think there ever was such an issue. The LE of Galuda 2 was region-locked, but the regular edition wasn't, and neither was the platinum re-release. I'd say you can safely order SDOJ.Warp_Rattler wrote:So has anybody seen any indication that the platinum reissue will/will not be region free? IIRC, wasn't there some issue with one of the previous region-free releases (Futari or ESPGaluda 2?) where the reissue was locked?
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Finally got around to downloading the patch. Is it true that the controls are supposedly improved? I don't notice any differences, but it's been a good 6 months since I've played that game. Answers are likely buried in this thread and I'm lazy.
[edit] Okay, seems there was a slight sound effects/voice patch, extra window bugfix, and say selectable in arcade mode via BACK button instead of r3. That it?
[edit] Okay, seems there was a slight sound effects/voice patch, extra window bugfix, and say selectable in arcade mode via BACK button instead of r3. That it?
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
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PAPER/ARTILLERY
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Didn't even know there was a patch... When was that put out?
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CStarFlare
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
IIRC it also fixed a big that allowed you to farm coins from challenges without clearing them.
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
So, I used to play this game with Type A - Laser. It was really easy to keep a chain going by just keeping laser on the whole time. Now I want to start playing with Type A - Shot. My chain is dropping all over the place. Anyone have any tips?
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
I honnestly think that Saidaioujou is the easiest chaining system, it's really hard to loose your chain, worst case scenario, it's just drop a little (1/3), of course, auto bomb kills your chain...
There is no secret technique, just know the enemies placement and manage to kill them at the right time, it's even easier in shot mode honnestly.
But obviously, Lasering big enemies to keep your chain going is one of the key. Don't even think of shooting mid boss or bosses, you HAVE to laser them or your chain will drop.
you kinda had your answer in your question "a chain going by just keeping laser on the whole time"
There is no secret technique, just know the enemies placement and manage to kill them at the right time, it's even easier in shot mode honnestly.

But obviously, Lasering big enemies to keep your chain going is one of the key. Don't even think of shooting mid boss or bosses, you HAVE to laser them or your chain will drop.
you kinda had your answer in your question "a chain going by just keeping laser on the whole time"
My scores: http://hiscores.shmup.com/player/7
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Play-Asia has it listed as region free.Warp_Rattler wrote:So has anybody seen any indication that the platinum reissue will/will not be region free? IIRC, wasn't there some issue with one of the previous region-free releases (Futari or ESPGaluda 2?) where the reissue was locked?
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
I'm going back to Type-A laser. Now, if I can only get the stage 4 mid-boss to stop kicking my ass that would be great!
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
That one is absolutely brutal. I fare best when I'm able to save up a hyper. You can beat it fairly quickly with, for instance, a lv5 hyper. This isn't really helpful if you are playing for score, though.finisherr wrote:I'm going back to Type-A laser. Now, if I can only get the stage 4 mid-boss to stop kicking my ass that would be great!
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Finally played this thing. Reached the 3rd boss on my first credit. Fuck, this shit is hard.

Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Spent all day on this thing today, it's a lot of fun and I feel barely any pressure to actually do well in the first 4 stages since stage 5 is so obnoxious that perfecting that stage is all that matters. So far my best run got me to stage 5, but my mind feels absolutely fucked. Tried to practice some Hibachi as well, but SHE IS A WHORE.
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
She's such a whore that I do everything possible to avoid her at the end and all clear the game without that bitch.
My scores: http://hiscores.shmup.com/player/7
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CloudyMusic
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Fired this up for the first time in a while. I thought the patch was supposed to address the brokenness of Wide Mode on 4:3 tate displays. I guess that wasn't actually the case? 
I finally feel like I'm getting the hang of judging the hitbox position, though. The way the hyper indicator moves in your peripheral vision (i.e., shifting around somewhat elastically as you move) really messed with my perception for a while.

I finally feel like I'm getting the hang of judging the hitbox position, though. The way the hyper indicator moves in your peripheral vision (i.e., shifting around somewhat elastically as you move) really messed with my perception for a while.
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nasty_wolverine
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
never had a problem with that, using tate crt.Keres wrote:Fired this up for the first time in a while. I thought the patch was supposed to address the brokenness of Wide Mode on 4:3 tate displays. I guess that wasn't actually the case?![]()
the shadows, i still sometimes confuse the last afterimage as the ship, and run into a bullet.Keres wrote: I finally feel like I'm getting the hang of judging the hitbox position, though. The way the hyper indicator moves in your peripheral vision (i.e., shifting around somewhat elastically as you move) really messed with my perception for a while.
Elysian Door - Naraka (my WIP PC STG) in development hell for the moment
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CloudyMusic
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
What I'm referring to is the fact that you couldn't stretch the playfield outside of the Wide Mode letterboxing, so you needed to turn Wide Mode off to play the game which would, in turn, cause the menus to expand far beyond the edges of the screen. (So, basically, you needed to turn Wide Mode on for the menus, and turn it back off to play the game.)nasty_wolverine wrote:never had a problem with that, using tate crt.Keres wrote:Fired this up for the first time in a while. I thought the patch was supposed to address the brokenness of Wide Mode on 4:3 tate displays. I guess that wasn't actually the case?![]()
Do you not have that problem?
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nasty_wolverine
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
as long as the game field is onscreen in full 4:3 glory, i dont really care. but yeah, the menus are weird with the wide mode off.Keres wrote: Do you not have that problem?
Elysian Door - Naraka (my WIP PC STG) in development hell for the moment
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Bought it from Play-Asia this past Thursday...waiting desperately for it to ship.
First played DDP on MAME (Sacrilege, I know), DOJ is my favorite shmup ever. Wrote a FAQ and made my first shmup artwork site b/c of it. DFK was a fun romp. I'm older now, not as much time to dedicate to games. Wrote a FAQ on this too. SDOJ being the swansong...I'm crazy psyched to play this, even though I know it'll beat my ass down repeatedly. Don't care. If I had $200 I'd have gotten the SLE. $30? I can do that! Sorry for the rant. Can't wait.
First played DDP on MAME (Sacrilege, I know), DOJ is my favorite shmup ever. Wrote a FAQ and made my first shmup artwork site b/c of it. DFK was a fun romp. I'm older now, not as much time to dedicate to games. Wrote a FAQ on this too. SDOJ being the swansong...I'm crazy psyched to play this, even though I know it'll beat my ass down repeatedly. Don't care. If I had $200 I'd have gotten the SLE. $30? I can do that! Sorry for the rant. Can't wait.
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Welcome back slateman, I hope you like the game (SDOJ), it is rather flashy especially compared to the dark style of DOJ. I love all the do-do games, but DDP is still my favorite in the series.
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
The steel bookcase has a different disc... What's the difference between the limited edition and the standard edition? Are the games any different? Are they the same game?Tyjet wrote:Hope people don't mind me posting photos of the SLE....
Just received my SLE this morning. I don't have a camera to do a video, but here are some unboxing photos (don't look if you want to see it for yourself). Sorry for the bad quality of these images as I took these in a rush:
SPOILER ALERT!
The large photobook:
Steel bookcase:
Stickers:
Flyer:
OSTs:
This box is huge compared to the other LEs I have:
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BulletMagnet
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
The game itself is the same across all versions, the two "limited" editions just come with extra collector stuff.
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
I see. It's because I was curious because the disc in the steel bookcase looked a bit different in than the disc in the standard edition, it has the Limited Edition's cover art instead of having Shuri, Hikari, and Maria on the disc art.
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
Not that I know of. I have the reissues of Espgaluda II, Mushihimesama Futari, and Muchi Muchi Pork/Pink Sweets and they all play on my US 360.Warp_Rattler wrote:So has anybody seen any indication that the platinum reissue will/will not be region free? IIRC, wasn't there some issue with one of the previous region-free releases (Futari or ESPGaluda 2?) where the reissue was locked?
Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
The super LE disc is colour and the standard edition disc is black and white.It also has different artwork (the same as the game case)
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)
The best thing I ever did with my copy was turning off the fuck awful voice acting in the options.
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