
The WORST Shooter you have ever played...
Possibly some more food for the sadists, via shmup.com's Hall of Shame:
Gunship 0.19 (30 votes)
Legion 0.29 (8 votes)
Deep Blue 0.35 (22 votes)
The Hunt for Red October 0.43 (41 votes)
Gadget Twins 0.71 (12 votes)
D-Force / Dimension Force 1.00 (6 votes)
S. S. Mission 1.03 (12 votes)
Acrobat Mission 1.04 (22 votes)
1945 I&II The Arcade Games 1.21 (18 votes)
Galax 1.32 (7 votes)
Rock On 1.33 (4 votes)
R-Shark 1.47 (18 votes)
Game Paradise 2 1.67 (15 votes)
Gunner's Broom 1.77 (8 votes)
Sagaia 1.81 (9 votes)
I removed the non-shmups i know about, probly missed a couple.
Gunship 0.19 (30 votes)
Legion 0.29 (8 votes)
Deep Blue 0.35 (22 votes)
The Hunt for Red October 0.43 (41 votes)
Gadget Twins 0.71 (12 votes)
D-Force / Dimension Force 1.00 (6 votes)
S. S. Mission 1.03 (12 votes)
Acrobat Mission 1.04 (22 votes)
1945 I&II The Arcade Games 1.21 (18 votes)
Galax 1.32 (7 votes)
Rock On 1.33 (4 votes)
R-Shark 1.47 (18 votes)
Game Paradise 2 1.67 (15 votes)
Gunner's Broom 1.77 (8 votes)
Sagaia 1.81 (9 votes)
I removed the non-shmups i know about, probly missed a couple.
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doctorx0079
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Nowhere near the bottom of the barrel. R-Shark and Sagaia in particular are decent playable games. The worst games are stick-figure, pointless, ancient garbage games. Low-low res, like 160x100, maybe monochrome, with pathetic beeps for sound. No precious backgrounds either, just plain black or worse, white or blue or some other color. Games where you shoot some stuff, and that's the whole game. Surely you've played one or two.unsane wrote:Possibly some more food for the sadists, via shmup.com's Hall of Shame:
Gunship 0.19 (30 votes)
Legion 0.29 (8 votes)
Deep Blue 0.35 (22 votes)
The Hunt for Red October 0.43 (41 votes)
Gadget Twins 0.71 (12 votes)
D-Force / Dimension Force 1.00 (6 votes)
S. S. Mission 1.03 (12 votes)
Acrobat Mission 1.04 (22 votes)
1945 I&II The Arcade Games 1.21 (18 votes)
Galax 1.32 (7 votes)
Rock On 1.33 (4 votes)
R-Shark 1.47 (18 votes)
Game Paradise 2 1.67 (15 votes)
Gunner's Broom 1.77 (8 votes)
Sagaia 1.81 (9 votes)
I removed the non-shmups i know about, probly missed a couple.
I'm talking CoCo Slipheed bad.
I hate to say it, but, kids just don't know how good they've got it these days . .

If you haven't played a game in less than 320x240, you don't know what bad graphics are. It's amazing that a few of those ancient games are still fun to play.
SWY: Games are just for fun
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evil_ash_xero
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I've heard much about Planet Joker, but have never played it. Divine Sealing however...ah, what a masterpiece. Well, maybe not. At least you get those nice cutscenes.CIT wrote:WTF, none of the shooters mentioned in this thread so far are bad.
Check out these piles of shit then you can come back and contribute constructively:
- Legion, PCE
- Deep Blue, PCE
- Honey In The Sky, PCE
- Divine Sealing, MD
- Planet Joker, SAT
s/m
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Dragon1952
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You guys are way off base and totally dissing too many good games due to biased points of view!
The WORST shooter ever, and worse even than many Nichibutsu classics like Legion and SFX.... is:
TURTLESHIP by Philko [coin-op] A game that never should have been born...!
Believe, all of those other mentions are elegant by comparison!
The WORST shooter ever, and worse even than many Nichibutsu classics like Legion and SFX.... is:
TURTLESHIP by Philko [coin-op] A game that never should have been born...!
Believe, all of those other mentions are elegant by comparison!
"wax on...wax off!"
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doctorx0079
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Decent graphics + R-Type clone = not that bad. Read my last post and try again Grasshopper.Dragon1952 wrote:You guys are way off base and totally dissing too many good games due to biased points of view!
The WORST shooter ever, and worse even than many Nichibutsu classics like Legion and SFX.... is:
TURTLESHIP by Philko [coin-op] A game that never should have been born...!
Believe, all of those other mentions are elegant by comparison!
Getting there, keep trying.Dave_K. wrote:Shooter Space Shot (PSX)
SWY: Games are just for fun
Fu Kung
In terms of getting the least value for your SNES dollar$, its still D-Force / Dimension Force .
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doctorx0079
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Re: Fu Kung
Sorry, when D-Force was mentioned before I was thinking R-Shark. Duh.DEL wrote:In terms of getting the least value for your SNES dollar$, its still D-Force / Dimension Force .
Does Vortex count as a shooter? At any rate it was a huge waste of space. I want to get back the time I wasted playing that POS. There are things the SuperFX chip can do and things it cannot do. Vortex is a perfect example of what the SuperFX cannot do. They took stuff from StarFox and tried to do Virtual On with it, but the technology wasn't there yet. You ended up with a barren monochrome world with nothing to shoot or do, mostly flat ground and horizon. Bah.
SWY: Games are just for fun
The worse SHMUP that I've played recently would be Chaos Field. I just can't get into it.
But my all time worse SHMUP would be the 32x's Kolibri. It played a lot like a revamped Defender, with a humming bird instead of a ship. Overall, the game is a totally stinker. And it stands as a good argument against reviving obscure protoshmup ideas.
But my all time worse SHMUP would be the 32x's Kolibri. It played a lot like a revamped Defender, with a humming bird instead of a ship. Overall, the game is a totally stinker. And it stands as a good argument against reviving obscure protoshmup ideas.
Worst Shooter
For the record I'm going with anyone who stuck Ghost Pilots up there: awesome logo, pile of shit game.
So far I've seen no defence for it either - could it be we're unanimous as a shmup collective on this one?
I hope so.
So far I've seen no defence for it either - could it be we're unanimous as a shmup collective on this one?
I hope so.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Cyber-Core is a decent game. I like it myselfROBOTRON wrote:What about Cybercore for TG16?
I actually liked it...but I hate the fact your power ups makes your ship grow to 1/4 of the screen making you so vulnerable to hits. Good music and visuals for the time though.

It is play pretty much in style and presentation to Dragon Spirit -- that is the feeling I am get -- It is like Dragon Spirit with insects. The game is not too difficult but I enjoy playing it and the music is pleasant.
A Turbo Grafx game that I find unsatisfactory would be Sinistron.
It play real slow and just feel bland. It is not worst game but just uninspiring.
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Pirate1019
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EDIT: BlazeOn has been mentioned in this thread. Boy, do I regret the thirty pesos I spent renting it...
Last edited by Specineff on Tue Dec 25, 2007 9:46 pm, edited 1 time in total.
Don't hold grudges. GET EVEN.
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elfhentaifan
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Nuke
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elfhentaifan wrote:how comes?320x240 wrote:Worst shooter I have ever played? The German made ones...

Trek trough the Galaxy on silver wings and play football online.
That's a good question. Why shouldn't Germans make good shmups? I really dont't know. Maybe it's just a question of a difference in mentality? Speaking broadly, German made shmups epitomize what I don't like in a shmup, like underpowered weapons, a giant hitbox, few enemy bullets, enemies that ram you from behind, enemies that point-blank you, bullets that are hardly visible, enemies that just drift in from the side and simply shoot forward etc. It's like they have taken what was limiting the 8-bit shmups and enlarged it. Taken as a whole this just ruins a game for me, even though most shmups will contain one or the other of these "design flaws".elfhentaifan wrote:how comes?
The thing is, I really want to like the typical Euro-shmup and find them facinating, but ultimately I just can't be bothered to play them - I just can't get into them. I did kind of like a cover-disk demo of Disposable Hero I played back in the day (That game was Dutch wasn't it?) I'm considering buying Söldner-X just to check if there have been any development to my liking.
I guess too, that I'm biased by having played a lot of homemade German shmups lately that have been really bad. No doubt German made shmups get a bad rap because there have probably been more shmups made there than in any other European country save the UK (and I used to hate IO, Armalyte, Uridium, Project-X, not to mention Finnish made ones like Delta and Sanxion.) A lot of those German made shmups have grown out of the demo-scene I guess, and then the focus is on other things than gameplay.
All in all, when I see a shmup is German made I expect stiff, undeveloped design, uninspired enemy and bullet patterns and a game that is basically low on dynamics. Of course, I'm ready to have my stereotypes challenged!
It is powerup of laser.
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elfhentaifan
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good pointNuke wrote:elfhentaifan wrote:how comes?320x240 wrote:Worst shooter I have ever played? The German made ones...
320x240 wrote:That's a good question. Why shouldn't Germans make good shmups? I really dont't know. Maybe it's just a question of a difference in mentality? Speaking broadly, German made shmups epitomize what I don't like in a shmup, like underpowered weapons, a giant hitbox, few enemy bullets, enemies that ram you from behind, enemies that point-blank you, bullets that are hardly visible, enemies that just drift in from the side and simply shoot forward etc. It's like they have taken what was limiting the 8-bit shmups and enlarged it. Taken as a whole this just ruins a game for me, even though most shmups will contain one or the other of these "design flaws".elfhentaifan wrote:how comes?
The thing is, I really want to like the typical Euro-shmup and find them facinating, but ultimately I just can't be bothered to play them - I just can't get into them. I did kind of like a cover-disk demo of Disposable Hero I played back in the day (That game was Dutch wasn't it?) I'm considering buying Söldner-X just to check if there have been any development to my liking.
I guess too, that I'm biased by having played a lot of homemade German shmups lately that have been really bad. No doubt German made shmups get a bad rap because there have probably been more shmups made there than in any other European country save the UK (and I used to hate IO, Armalyte, Uridium, Project-X, not to mention Finnish made ones like Delta and Sanxion.) A lot of those German made shmups have grown out of the demo-scene I guess, and then the focus is on other things than gameplay.
All in all, when I see a shmup is German made I expect stiff, undeveloped design, uninspired enemy and bullet patterns and a game that is basically low on dynamics. Of course, I'm ready to have my stereotypes challenged!
does Fren-ze say you something?

The war doesn't come into it. Hell, I'm even basing my masters thesis on the works of Goethe.elfhentaifan wrote:good pointNuke wrote:
I have watched the video and while it's no euro-shmup I find those kind of shmups, like Zuns, to be very boring. The bullet patterns look dynamic enough, but what about the players ship? Left, right, left, right isn't my idea of dynamics. Just because modern hardware let's you display more bullets than before doesn't mean you have to do it. I am willing to bet my life on the claim that this game is being made by ex demo-sceners. Of course I may be wrong.elfhentaifan wrote:does Fren-ze say you something?
It is powerup of laser.
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elfhentaifan
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elfhentaifan
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elfhentaifan
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