STGT'12 Week 2: V-V

Grunthos
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Re: STGT'12 Week 2: V-V

Post by Grunthos »

BareknuckleRoo wrote:
Grunthos wrote:Grunthos - Team RGF - 128,380 - ?? - Megadrive VV
Hate to be a party pooper.

http://shmups.system11.org/viewtopic.ph ... 94#p821994
Oh bugger. I didn't realise, sorry.
too tired to get the MAME version :(
And I just got a better score :(
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1up
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Re: STGT'12 Week 2: V-V

Post by 1up »

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AmidstStorm
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Re: STGT'12 Week 2: V-V

Post by AmidstStorm »

BareknuckleRoo wrote:
Grunthos wrote:Grunthos - Team RGF - 128,380 - ?? - Megadrive VV
Hate to be a party pooper.

http://shmups.system11.org/viewtopic.ph ... 94#p821994
Dex hasn't stated that the mega drive version isn't allowed...
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Grunthos
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Re: STGT'12 Week 2: V-V

Post by Grunthos »

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CHI
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Re: STGT'12 Week 2: V-V

Post by CHI »

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This could be my final score for this weeks game...

Edit:
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Last edited by CHI on Thu Aug 23, 2012 10:19 pm, edited 1 time in total.
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BareKnuckleRoo
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Re: STGT'12 Week 2: V-V

Post by BareKnuckleRoo »

Dex hasn't stated that the mega drive version isn't allowed...
The problem is the Mega Drive version isn't an exact port of the arcade game; it's got a number of differences from the original, just like how Grind Stormer arcade differs from V-V arcade with bombs instead of powerup meter, faster bullets, etc. For instance, the box in Stage 3 drops a 1up it seems in MD V-V whereas in the original arcade you have to not destroy the large box in order for a 1up to appear later in Stage 5. There's also this enemy in stage 1 - it's missing a whole set of bullets it normally fires at you in addition to the destroyable missiles, etc. That's all in addition to the screen size being changed, some other changes in enemy behavior/patterns, etc.

Considering the hardware the MD version's a good port, but it's too different from the arcade version to be acceptable in a scoring competition.
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The Coop
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Re: STGT'12 Week 2: V-V

Post by The Coop »

AmidstStorm wrote:
BareknuckleRoo wrote:
Grunthos wrote:Grunthos - Team RGF - 128,380 - ?? - Megadrive VV
Hate to be a party pooper.

http://shmups.system11.org/viewtopic.ph ... 94#p821994
Dex hasn't stated that the mega drive version isn't allowed...
It's pretty much a given that if you're playing in this tournament, unless it's otherwise stated in the first post, you should be playing the arcade version either via emulation, or the actual arcade board if you own it.
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deexor
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

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Gmintyfresh
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Re: STGT'12 Week 2: V-V

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Donkey
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Re: STGT'12 Week 2: V-V

Post by Donkey »

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Re: STGT'12 Week 2: V-V

Post by Pocket_Man »

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Re: STGT'12 Week 2: V-V

Post by Mimeslayer »

Apologies to the rest of my team, but I have to drop out of the tournament this year. Shortly after it began an unexpected shift occurred in my life and as a result I have lost a lot of the free time and energy I had. Best of luck to everyone still participating.
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Re: STGT'12 Week 2: V-V

Post by dan76 »

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Seems like I got a ton of points from the stage 4 boss. Shame I couldn't beat it - and never will. Another game I shall never play again!
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Re: STGT'12 Week 2: V-V

Post by KAI »

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Fuck, I died when the 1up item popped up, just in from of it.
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fvgazi
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

Post by Smraedis »

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Sorry for the poor score again, just didn't get the time.. would have easily broke 1 million if I had a few more hours.
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MrPopo
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Re: STGT'12 Week 2: V-V

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trhvmn
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

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ratsflif
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

Post by Ed Oscuro »

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Re: STGT'12 Week 2: V-V

Post by Tyranix95 »

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First time I've ever played this game.

And it looks like I suck at it.

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wariomona
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Re: STGT'12 Week 2: V-V

Post by wariomona »

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Always miss a power up at 2nd stage midboss and am not good enough to get all power ups in stage 3. I have never beaten the bullet hell section in stage 4 just after the "blobs", and don't feel like learning it. So no more V-V for me!
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

Post by BulletMagnet »

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Wish I'd had a bit more time for this one, it almost felt like I coulda actually gotten somewhere if I kept at it. Probably deluding myself though. :P
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Re: STGT'12 Week 2: V-V

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lol fuck this game
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Re: STGT'12 Week 2: V-V

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Re: STGT'12 Week 2: V-V

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