So which of these actually make the game better.bcass wrote:It is? Correct me if I'm mistaken, but the PCB doesn't have X-Mode, online Leaderboards, uploadable/downloadable replays, training modes, additional options or optional remixed soundtrack.

So which of these actually make the game better.bcass wrote:It is? Correct me if I'm mistaken, but the PCB doesn't have X-Mode, online Leaderboards, uploadable/downloadable replays, training modes, additional options or optional remixed soundtrack.
Massive LOLs here. What a gimp. Must be all that ash.charlie chong wrote:EVEN AFTER THE PORT HAS COME OUT YOU GUYS CAN'T STOP BITCHING ABOUT PCB OWNERS![]()
JUST BE HAPPY WID YOR EGGS BOGS PORT YOU TURDS
ALSO BCASS WHEN YOU GONNA LEARN KNOW ONE CARES ABOUT WHAT YOU THINK COS YOU A POINTLESS IDIOT MORE CONCERNED WITH SUPEFLUOS DETAILS THAN ACTUALLY PLAYING THE GAME.
CAN WE TALK ABOUT KETSUI'S EXCELLENT BULLET PATTERNS THAT GO SIDEWAYS AND ARE MORE FUN TO DODGE THAN BORING PATTERNS OF MUSHIMESAMA GAMES RATHER THAN DISPLAYS AND JEALOUSY PLEASE??
All of them.yosai wrote:So which of these actually make the game better.bcass wrote:It is? Correct me if I'm mistaken, but the PCB doesn't have X-Mode, online Leaderboards, uploadable/downloadable replays, training modes, additional options or optional remixed soundtrack.
Lololol yea testing to see how to unlock things in games equates to being a douche. Grow the fuck up. Yet another 4 year-old Achievement Whiner. I should just make a list in my signature of all the people around here who cry like babies whenever achievements are mentioned.adversity1 wrote:
lolol
try turning the douche setting off too thx
Precisely.Elixir wrote:Have fun listing like half of the forum's userbase then.
Good deal, thanks for the info, I didn't check out the wiki yet. Maybe we should add the clarification to the achievement thread.nZero wrote:Which is one of the reasons that I started the XBox 360 Shmup Achievement thread, since discussion about achievements tends to derail threads in Shmups Chat pretty quickly around here.
Also, yeah, according to the wiki, none of the Destroy [xxx] Boss achievements will unlock with No Bullet on.
Achievements are for assholes.MachineAres 1CC wrote:Precisely.Elixir wrote:Have fun listing like half of the forum's userbase then.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
bcass wrote:Massive LOLs here. What a gimp. Must be all that ash.charlie chong wrote:EVEN AFTER THE PORT HAS COME OUT YOU GUYS CAN'T STOP BITCHING ABOUT PCB OWNERS![]()
JUST BE HAPPY WID YOR EGGS BOGS PORT YOU TURDS
ALSO BCASS WHEN YOU GONNA LEARN KNOW ONE CARES ABOUT WHAT YOU THINK COS YOU A POINTLESS IDIOT MORE CONCERNED WITH SUPEFLUOS DETAILS THAN ACTUALLY PLAYING THE GAME.
CAN WE TALK ABOUT KETSUI'S EXCELLENT BULLET PATTERNS THAT GO SIDEWAYS AND ARE MORE FUN TO DODGE THAN BORING PATTERNS OF MUSHIMESAMA GAMES RATHER THAN DISPLAYS AND JEALOUSY PLEASE??
All of them.yosai wrote:So which of these actually make the game better.bcass wrote:It is? Correct me if I'm mistaken, but the PCB doesn't have X-Mode, online Leaderboards, uploadable/downloadable replays, training modes, additional options or optional remixed soundtrack.
Some of us disagree :/charlie chong wrote: .. but port better to play on an arcade cab
NEVER THAT
As these games are MADE FOR CABINETS, playing a port of such a game in a cab would make sense to anyone with a common sense. Playing the PCB on a TV however...dmauro wrote:Some of us disagree :/charlie chong wrote: .. but port better to play on an arcade cab
NEVER THAT
I mean, why would the port be "the better overall version" but not be better for a cab?
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
im with charlie....its just not the same....i wouldnt even enjoy my brandy.....and id probably feel foolish for wearing an evening jacketcharlie chong wrote:![]()
![]()
keep tinkering with your graphic settings i'm sure it will be fun
bye
I know this is half serious troll bait, but honestly other then the initial set up of TATE and over-scan size the video settings are no different then switching pcb's, just a few turns of the X and Y controls and you are good to go. That said I like both PCB's and port's, but all the extra's, practice mode, arrange mode's, and most importantly being able to watch replays on the full screen of my cab is just awesome.charlie chong wrote:![]()
![]()
keep tinkering with your graphic settings i'm sure it will be fun
bye
For sure, I was just frustrated as hell. Calmed down now, ready to give it another goman9child wrote:It happens. Whenever I start to get the hang of scoring in a shooter my ability to just stay alive takes an immediate hit because I get braver. But be attitude for gains.Eventually you break though.
Ketsui is turning out to be my favorite Cave game by far.
Personally, I always see Progear as being a kind of successor to ketsui in a lot of ways. I'm guessing it's because of working on the CPS2 hardware and making a horizontal shooter, the the bullets go anything but straight, often arcing down in a lazy parabola. There's also examples of the 'bullet maze' patterns on the stage three boss for example, a style that we see echoed in Ketsui, Mushihimesama, and most of Cave's output in the last ten years.charlie chong wrote:i feel the espgaluda 1 + 2 patterns carried on the tradition somewhat in places .. it was actually down to a programmer because ikeda apparently always wanted danmakus that were straight but the coder apparently had enough and wanted to try some different style patterns.
so how do you react to them ?? do you find them hard to dodge?
personally i think they make more sense for me to dodge thriough than any game cave has released since!
heres the quote from an adverse translation on cave stg
・Ketsui - Kizuna Jigokutachi "Uniform speed and a direct line" were the ironclad rules for Dodonpachi's danmakus, but Ichimura, the programmer for Daioujou, eventually whined about this so...(lol). This was a title where we really pushed his taste to the forefront and did "whatever we wanted".
OMG you didn't go all CAPS, should I worry?charlie chong wrote:![]()
![]()
keep tinkering with your graphic settings i'm sure it will be fun
bye
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
he had caps on AND was holding shift, it's double caps!11111emphatic wrote:OMG you didn't go all CAPS, should I worry?charlie chong wrote:![]()
![]()
keep tinkering with your graphic settings i'm sure it will be fun
bye
Thread saved.charlie chong wrote:YORKSHIRE PUDS
It feels like the faerie version of the OST. It's just not as hardcore sounding, if that makes any sense. I don't dislike it, but I stick to the arcade music.evil_ash_xero wrote:How are you guys liking the Arrange music? I think it's pretty darn good, but i'm not too pleased with the changes to the final boss theme.
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
I admit to not knowing the two ship types by name, but did you just contradict yourself?drunkninja24 wrote:Tiger Schwert. The Panzer Jager is a bit too fast moving for me. Plus if I get in a bind and need to clear the screen, the Panzer's a bit more effective at doing it without bombing.