New Capcom Classics Collection 2 announced for PS2 and XBox

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SuperGrafx
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Post by SuperGrafx »

Regardless, I'm getting this for Xbox.
The first volume had some questionable content choices, but the majority of what was there was good.
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WW3
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Post by WW3 »

Well, if that lineup is correct, and the games are excellent conversions, that's a killer pack, and I'd probably pay full price for it too (based on Strider, Varth & ST alone). I doubt they'll stick any online play on it but hey, this is definately what a dedicated gamer of my age (mid 20s) wants to see on these packs for a change, as opposed to 200 black & white Atari/Midway games over and over *yawn*
If it does turn out well, this will be Capcom crawling back to awesomeness after the hideous modernisation of Resident Evil 4, the lack of netplay on the Alpha Anthology, and the debacle of using the fucking Mega Drive conversion of Hyper Fighting for 360 Arcade! :X
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~Kid Icarus~
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Post by ~Kid Icarus~ »

Kiken wrote:
~Kid Icarus~ wrote:In every thread of every message board I've seen this posted (only about 3 admittedly) no-one gets excited about Three Wonders, which is one of my all time favourite arcade games. :(

WHY DOES NO-ONE REMEMBER MIDNIGHT WANDERERS!?!?!

WHERE IS THE LOVE FOR CHARIOT!?!?

WHY WAS DON'T PULL SO RUBBISH?!?!?!

So to conclude I wil buy this. :lol:
Because most people who know about those games already own the Saturn and/or PSX ports?

Wasn't Chariot's original title Roosters?
Maybe so, I thought they were quite hard to find though? Midnight Wanderers original name was Roosters, nt Chariot.
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Bishamon
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Post by Bishamon »

I'm excited about being able to play Strider on the GBA.

I just wish Black Tiger was included in the portable collection.
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Post by Carmen »

News of 1941 definetly excites me :P , but where is 19XX!?
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gunbird18
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Post by gunbird18 »

Alas, I too will mourn the exclusion of 19XX. I've played it on CPU for a long time now, and I just want to experience this on the big screen!

But it is very cool that other people can now experience some games that didn't even come within 500 miles of their local arcades. Thank you Capcom!
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chempop
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Post by chempop »

Can anyone tell me if Capcom has the power to release Dimahoo on console? Been playing it on Mame lately and am totally in love.. well you know what I mean.
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Post by Carmen »

"But it is very cool that other people can now experience some games that didn't even come within 500 miles of their local arcades. Thank you Capcom!"

Actually, you're totally right. Its so easy to be pessimistic when a game you want doesn't make it :P , but it is good to see these games given another round. I mean, I only bought the first CCC for Final Fight, but I ended up falling in love with at least ten other games, some I had never even heard of before!, easily.
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chtimi-CLA
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Post by chtimi-CLA »

how was the quality of the first collection? no tate filtered emulation i presume?
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Carmen
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Post by Carmen »

Heh, I'd answer that if I knew what "TATE-filtered emulation" was :? ? The games seem perfect enough, and I didn't notice any thing wrong in terms of the emulation (though I have never played the originals...)

There are a few quips here and there (do we really need three Street Fighter II variants?), and I don't like the way they manage the high scores (if you change ANY setting in the game, whatever score you receive will be placed in the catagory "Custom," so high scores with the difficuly at 'Easy' and 'Very Hard' will be combined in the same table!). All that aside, the games are AMAZINGLY fun.
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~Kid Icarus~
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Post by ~Kid Icarus~ »

Carmen wrote:News of 1941 definetly excites me :P , but where is 19XX!?
This collection is made up of CPS1 games. 19xx used the later CPS2 arcade board. Maybe we'll see a later collection of CPS2 games, though off the top of my head I can't think of many CPS2 games that are'nt tied up in other licences. :cry:
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welcometoyourdoom
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Post by welcometoyourdoom »

~Kid Icarus~ wrote:This collection is made up of CPS1 games. 19xx used the later CPS2 arcade board. Maybe we'll see a later collection of CPS2 games, though off the top of my head I can't think of many CPS2 games that are'nt tied up in other licences. :cry:
Actually, Super Street Fighter 2 Turbo runs on the CPS 2 board.
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~Kid Icarus~
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Post by ~Kid Icarus~ »

welcometoyourdoom wrote:
~Kid Icarus~ wrote:This collection is made up of CPS1 games. 19xx used the later CPS2 arcade board. Maybe we'll see a later collection of CPS2 games, though off the top of my head I can't think of many CPS2 games that are'nt tied up in other licences. :cry:
Actually, Super Street Fighter 2 Turbo runs on the CPS 2 board.
Indeed it does, but a quick google search indicates that the version on this compilation will actually be Street Fighter II Turbo, which would make more sense.
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Post by Turrican »

chtimi-CLA wrote:how was the quality of the first collection? no tate filtered emulation i presume?
Yeah - they are no tate, and filtered. and no 60hz for europe, too. (well, PS2 anyway)
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Post by Turrican »

jp wrote:Side Arms...


Probably the sole reason I sold my PC-Engine Duo R.


I regret that sale now... but oh how I hated that game.
Huh? you sold the system because you hated the game? Explain this to me - no, really. I wanted to buy Side Arms Duo - is the BC extra mode anything worthwhile?
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Post by BrianC »

~Kid Icarus~ wrote:
welcometoyourdoom wrote:
~Kid Icarus~ wrote:This collection is made up of CPS1 games. 19xx used the later CPS2 arcade board. Maybe we'll see a later collection of CPS2 games, though off the top of my head I can't think of many CPS2 games that are'nt tied up in other licences. :cry:
Actually, Super Street Fighter 2 Turbo runs on the CPS 2 board.
Indeed it does, but a quick google search indicates that the version on this compilation will actually be Street Fighter II Turbo, which would make more sense.
That doesn't make much sense at all since Street Fighter 2 Hyper Fighting is already in the first compliation. It's most likely Super Turbo that will be in the second Capcom Classics, not the original Hyper Fighting/Turbo. I have a feeling that Super Turbo may be some outsourced port and not the arcade one, though.
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Post by Ganelon »

Or even more likely, it'll just be a port of the PS SF Collection port, considering Capcom showed it had a knack for doing exactly that in the first CCC.
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Post by Ghegs »

Turrican wrote:I wanted to buy Side Arms Duo - is the BC extra mode anything worthwhile?
Side Arms is one of my favourite shmups period (which is one reason I'm especially looking forward to this collection), but the Before Christ -mode in Side Arms Special...gah. Horrible. You can't change weapons at will, your weaponry resets after each level, there are checkpoints instead of instant respawn...it's a very frustating experience. I think I got stuck in Stage 2 or 3 boss and just gave up on the whole thing.

Original Side Arms ftw.
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Yes, Roosters was original Japanese name of Chariots shmup

Post by PC Engine Fan X! »

For Kiken,

Yes, Roosters was the original Japanese name of the same game known in the USA as Chariots. The original Capcom powered CPS-1 Jamma motherboard PCB of Three Wonders was an arcade experience not to be missed. I do have the CPS-1 Three Wonders PCB myself. ^_~

As for the PCE/TG-16 ports of Sidearms in Hu-Card & CD-Rom2 formats, the real Sidearms arcade Jamma PCB is the one to own/play and does exists in two different Bios formats: original Japanese version from Capcom Co. Ltd. & USA version from Romstar.

The Japanese Bios version of Sidearms PCB is a tad bit different from the USA version in subtle ways: semi-animated extra title screen presented in JPN Bios ver. + # of games given per credit on dip switch settings actually gives more games per credit than on USA Bios ver. of Sidearms PCB.

I've always wonder what different about the original JPN Bios ver. of Sidearms PCB compared to USA Romstar version PCB of the same name.
My original Japanese Bios version Sidearms PCB provided me with the answers. ^_~

PC Engine Fan X! ^_~
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Post by Dandy J »

If anyone cares, SSF2X on this is arcade emulated. Finally an arcade perfect version of ST.
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Post by Ganelon »

Yeah, I just saw at SRK. With Sirlin at the helm, I have complete confidence in him holding true to his word. Of course, I'm not sure he or anybody else care that much about the other games but whatever. It's about time ST gets a good port. I'm even more pumped to getting this game when it comes out. No more fear of wakeup super from Dhalsim = gold.
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Post by dave4shmups »

sjewkestheloon wrote:am i the only one looking forward to the gba pack? i love strider and final fight, and i've never player the altered version of final fight or bionic commando. sounds like a lot of fun for a little dollar.
That version of Final Fight is REALY fun! I tried it out on an emulator out of curiousity, and had a blast! Great game.

This is excellent news!! :D :D As far as the 3 Wonders go, I've never even seen the PS1 port on Ebay, and the Saturn port is pretty pricey.

The only thing that worries me at this point is that this game already has a release date, in October, for Europe, but no exact release date for the US-which sounds eerily familiar to Taito Legends 2. :?
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Post by ST Dragon »

PFG 9000 wrote:Here's the list of games included:

Side Arms
1941
Black Tiger
Strider
Knights of the Round
Super Street Fighter II Turbo
Three Wonders
Eco Fighters
Avengers
Tiger Road
Captain Commando
Last Duel
Mega Twins
Varth
Magic Sword
Quiz and Dragons
The Speed Rumbler
Block Block
King of Dragons
Street Fighter
I'll be buying the compilation just for those 6 titles alone!

For the vertical shooters, I hope they'll add a stretched Panorama Yoko mode like Raiden Project on the PSX.

On a side note, the CAPCOM CLASSICS COLLECTION REMIXED on the
PSP looks nice:

Side Arms
1941
Legendary WingsForgotten World
Black Tiger
Strider
Final Fight
Bionic Commando
Three Wonders
Avengers
Block Block
Captain Commando
Last Duel
Mega Twins
Varth
Magic Sword
Street Fighter
Section Z
Quiz and Dragons
The Speed Rumbler

http://ww2.capcom.com/cccremixed/legendary_wings.html
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Post by doctorx0079 »

Here is 1up's slide show :

http://my.1up.com/do/slideshow?cId=3151536&mt=0

Can anyone tell me what games these are? The vertical space shmup looks especially intriguing. Also the one with the boy with a sword and the treasure chest.
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Post by dave4shmups »

doctorx0079 wrote:Here is 1up's slide show :

http://my.1up.com/do/slideshow?cId=3151536&mt=0

Can anyone tell me what games these are? The vertical space shmup looks especially intriguing. Also the one with the boy with a sword and the treasure chest.
Oh man, I don't see Magic Sword on there! :( And where the heck's Varth? I hope Capcom hasn't cut some games from the list. :(
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Post by tekneekz »

wow this collection is gonna blow the first one away cant wait!!
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Post by Bloodreign »

doctorx0079 wrote:Here is 1up's slide show :

http://my.1up.com/do/slideshow?cId=3151536&mt=0

Can anyone tell me what games these are? The vertical space shmup looks especially intriguing. Also the one with the boy with a sword and the treasure chest.
The shmup I can't remember, the boy with the sword looks to be Chiki Chiki Boys.
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Post by ASK »

ST Dragon wrote:On a side note, the CAPCOM CLASSICS COLLECTION REMIXED on the
PSP looks nice
Any idea how well shooters play on the PSP? I wouldn't imagine it to be too much fun without autofire, plus the whole thing going on with the sunken d-pad...
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Post by professor ganson »

ASK wrote:
ST Dragon wrote:On a side note, the CAPCOM CLASSICS COLLECTION REMIXED on the
PSP looks nice
Any idea how well shooters play on the PSP? I wouldn't imagine it to be too much fun without autofire, plus the whole thing going on with the sunken d-pad...
The d-pad really frustrates me for the shmups on this collection; I've stopped playing them, in fact. The mix is still worthwhile for the platformers.
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Post by dave4shmups »

professor ganson wrote:
ASK wrote:
ST Dragon wrote:On a side note, the CAPCOM CLASSICS COLLECTION REMIXED on the
PSP looks nice
Any idea how well shooters play on the PSP? I wouldn't imagine it to be too much fun without autofire, plus the whole thing going on with the sunken d-pad...
The d-pad really frustrates me for the shmups on this collection; I've stopped playing them, in fact. The mix is still worthwhile for the platformers.
That's part of the reason why I am getting this collection for the PS2; you can use the Street Fighter Anniversary Controller with the first collection, so it will probably work on the second.

OT, there was a photo in an issue of EGM this year of a PSP D-Pad with a quarter taped over it-the owner was so frustrated with the PSP's D-Pad that that's what they decided to do. It worked, evidently, and didn't damage the system.
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