Neon wrote:Blah Blah Blah, same things you've always been saying. If we're not TOTALLY OPEN MINDED by liking games everyone else likes, we're just trying to be hardcore and think we're better than everyone else.
Well, what can I say... I find it flattering that you somehow shown you read my previous posts on this subject ^_^. Yeah, that is basically what I've said so far.
Neon wrote:Your perspective is making you dismiss opinions opposite of yours to too great a degree. I'd say some of the criticisms leveled against the games you ardently defend are at least somewhat valid. Me, I can't stand Super Metroid or GTAIII for GAMEPLAY reasons. And for the same reasons I prefer Diet GoGo to say, Sonic games. To just assume everyone who doesn't like the games you do because they're not open minded is just plain insulting.
Well, now... My perspective isn't any different from the others at shmups, for the very true reason that I love the genre, and with anything that involves specialization, you get an acquired taste for some very weird / rather obscure games. I cannot stand sport games, most racing simulations, and generally fps. And I'd rather play Zanac Neo than those. So you see, despite what I've been saying so far, I'm really one of you. This is just like when I'm polemic towards collectors: I often hit the right nerve on them, because I know their weak spot, 'cause I'm one of them to an extent.
About defending these games "ardently" - I don't think games of that caliber need an ardent defense, really. They are in most cases (as you put it by bringing GTA into discussion) million sellers and what mainstream usually enjoy. I happen to think that there's a reason why gamers liked these titles, and no, that reason is not heavy advertising and masses enslaved by multinationals... Especially for the 16bit era, when the gamers were really a niche and quality had an huge impact on sales.
So you see, more than an ardent defense, I like to think to it as a simple reminder.
Neon wrote:You do realize the problem exists, probably to a much greater degree, at the other end of the spectrum? Mainstream folk who want nothing to do with 'weird' games and won't try to understand them or give them a fair chance.
Certainly I do! It's of course a shame, but it can't be helped. It's easier for "us" to be able to appreciate Recca AND Halo, than will ever be for someone who never got the urge to buy an import game to like both GTA and, say, a never-translated cult like Policenauts. Or even worse, people who are so acquainted with their beloved genres that would be scared even by the idea to play something as bizarre as Katamari. So yeah, you are perfectly right.
However, I don't post on "newbieboard 2.0" or GameFAQs or else, I post on shmups. So I criticize our spectrum's end because here's what's needed to do. Look, I do love when someone comes up with a website like
Twin Dreams and express to others just how delicious Umihara Kawase is. It's just the gamer's passion that I hope will never left me. It's these people (among which I'd humbly put myself too) which really get a grasp of what videogames are able to achieve.
It's just that I find stupid when people forget what the staples of a genre, or often the masterworks of a whole media form, are. So yeah, an archaeologist who "finds" Umihara deserves praise. One that forgets who is Mario and diss it because it's not obscure deserves to be kicked in his/her ass.
Thanks for the constructive criticism however, Neon. Your reply was intelligent enough to reassure me I spend my net time on a great forum, with great guys.
Neon wrote:And the other quote is from Rob, btw. Not a huge Castlevania fan but RKA and Hard Corps are great fun.
Sorry, man, my bad
Oh, and Rob... I too liked SotN better than Super Metroid (although it's perfectly sane to feel otherwise)... But the Snes offered that kind of awesome free-roaming adventure right in 1993. You know, I'd like to see you in 1993: "Super Metroid? Who cares!! I'll just wait four years and will play the awesome SotN!"
