Undead for C64 (our old game project resurrected)

Anything from run & guns to modern RPGs, what else do you play?
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MJR
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Re: Undead for C64 (our old game project resurrected)

Post by MJR »

It was a close call, but we managed to make a playable tech demo of Undead for Zooparty. Demo is not going to be available for download (it's just way too rough), but if anyone is in finland this weekend, you can try it at Zooparty with a real Commodore 64. Here is a short gameplay video, recorded with Winvice + cartridge image.

https://www.youtube.com/watch?v=ResrplTf3GQ

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MJR
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Re: Undead for C64 (our old game project resurrected)

Post by MJR »

It's been a year since last update here... I was busy with my actual day work, while learning to code with UE blueprints.

Vertical slice is done. It still has annoying bugs, but all the gameplay intent is in. I had to refactor all the code to allow adding more content.

https://youtu.be/pQonctXYqVU?si=LwMPOQ5bpfDQc5sK

I feel optimistic that I can soon start adding new enemies and levels.
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it290
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Re: Undead for C64 (our old game project resurrected)

Post by it290 »

Looking dope! Animation is unbelievably smooth. I take it this will eventually be a cartridge-only release?
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We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
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MJR
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Re: Undead for C64 (our old game project resurrected)

Post by MJR »

it290 wrote: Fri Apr 25, 2025 3:53 pm Looking dope! Animation is unbelievably smooth. I take it this will eventually be a cartridge-only release?
Thanks! I think this has as many frames as Street Fighter III.

This is certainly going to be cartridge-only release, since everything has to be streamed. And Steam, of course
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