
Idk that system just speaks to me
Its pretty dope. And it has the Spirit of Hideo Kojima floating around as the MSX platform was where he started his first major software projects.FinalBaton wrote:@Hoagtec @Austin I'm always fascinated by MSX platform and keep asking questions about it, I think it's inevitable that I'll be getting one at some point![]()
Idk that system just speaks to me
X68k emulation is decent, but certainly not a complete experience, there are a lot of special controlers and wierd stuff like 3D that will never be emulated. The library is a healthy size, but you do need to look beyond the basics, and get into the adult and doujin games too. Great system if it clicks with you, most newer buyers either sell it off within a few months, or keep forever.SamIAm wrote:To me, the X68000 looks like a boat: You don't want to own one, you want to be friends with a guy who owns one.
The list of good games on the system that are either exclusive or the best version available is very short, even by generous measures. Every time I consider picking one up, I always come back to the conclusion that the time and money would be better spent building a dedicated MAME PC and keeping an X68k emulator on it.
That's kind of what I mean, though. The peripherals, the doujin games, even the adult stuff, they're all things I'm pretty sure I'd enjoy experiencing in their true form once or twice, and that's about it. Don't get me wrong, there are a few games I'd love to have real-hardware access to at any time...but it's just a few, and that's not enough.SuperDeadite wrote:X68k emulation is decent, but certainly not a complete experience, there are a lot of special controlers and wierd stuff like 3D that will never be emulated. The library is a healthy size, but you do need to look beyond the basics, and get into the adult and doujin games too. Great system if it clicks with you, most newer buyers either sell it off within a few months, or keep forever.
Regardless of what documents you find on the internet, that is not the reality on the ground. Scart is just a plug type. The signals a display or a other device can handle are dictated by the specific chassis, not by any sort of "scart standard".nmalinoski wrote:It's been said multiple times that "SCART" does not refer solely to the connector, and this is backed up by both Wikipedia and the documents that I linked, so I think it's a bit disingenuous and misleading to refer to JP-21 as SCART; I can only see it confusing those who don't already understand that they are two separate things.Classicgamer wrote:As a side note, the RGB scart plugs in Japan...
It's always hard to balance this hobby with life's financial challenges. Intellectually an X68000 purchase doesn't make much sense in 2019. But, as a huge arcade fan who grew up in the 80's and 90's playing disappointing home ports, it's hard not to be curious about these machines.Austin wrote:I've wanted a X68000 as well for all of its arcade ports. I planned to drop a considerable chunk of change on one a couple of years ago, but inconveniently had other financial hurdles crop up and I put it on the back burner. Looking at it now it would be hard to justify for the price, so I'm definitely looking forward to a fully functioning MiSTer core to get my fix.
Having looked into its library, the games really do look fantastic. Some of the CPS1 ports I have seen however don't appear to be entirely flawless conversions so it's best to get that straight before taking the plunge. Final Fight for instance, the indoor area on stage 1 lacks the flashing lighting, the moving subway section lacks the passing trains in the background, and needless to say the three enemy limit is disappointing (the Sega CD version has a four enemy limit, still significantly less than the arcade game, but improved over the X68K version). That said, the ports still come far closer than anything else at the time and that's interesting to me.
Regarding the MSX talk, it's a different beast all together for obvious reasons. For people that like 8-bit stuff though I do think it's worth checking out. I have never owned actual hardware but emulated it frequently. Many of its arcade ports are a lot of fun, and I have a major soft spot for its Gradius/Nemesis games. The choppy screen scrolling takes some time to adjust to, but once you get used to it the games themselves are simply fun.
SCART *IS* just a connector which is able to carry any kind of signal.nmalinoski wrote:It's been said multiple times that "SCART" does not refer solely to the connector, and this is backed up by both Wikipedia and the documents that I linked, so I think it's a bit disingenuous and misleading to refer to JP-21 as SCART; I can only see it confusing those who don't already understand that they are two separate things.Classicgamer wrote:As a side note, the RGB scart plugs in Japan...
Exactly right.donluca wrote:SCART *IS* just a connector which is able to carry any kind of signal.nmalinoski wrote:It's been said multiple times that "SCART" does not refer solely to the connector, and this is backed up by both Wikipedia and the documents that I linked, so I think it's a bit disingenuous and misleading to refer to JP-21 as SCART; I can only see it confusing those who don't already understand that they are two separate things.Classicgamer wrote:As a side note, the RGB scart plugs in Japan...
It doesn't matter whatever the specs were given if all the TV producers didn't give a flying fuck about them.
Truth is that LOTS of TVs had SCART connectors with only Composite and mono audio connected and you were stuck with it, which is why there are several consoles and VHS Players which have sync wired as composite video.
There have been even contexts where S-Video was put through a SCART connectors (mainly on old Super8 cameras) and only a handful of TV were able to support it.
Always remember that while there have been standards, producers always did whatever the hell they wanted and were seldom following the documents provided.
So, yeah, you can go on and share what Wiki or tech docs say about SCART, but then you might end up with a TV which has a "SCART connector" and when you connect your console you'll be greeted with a beautiful black screen and (mono) audio only.
"BUT MUH RESOURCES SAID THAT SCART = RGB!!!11!11!! THERE ARE TECHNICAL DOCUMENTS!!1!!1!!!"
etc. etc.
EDIT: and just one more thing. You'll notice that most people telling you that "SCART is just a connector" are from Europe, and that's because we've been fucked in the ass more times than we could possibly count about this whole "RGB" thing and we're trying to warn other people before they go and spend money on some equipment thinking that just because there's a SCART connector they'll get RGB.
Those are things I've seen running through a SCART cable throughout my life:
RGBs
RGsB (mainly sony equipment)
S-Video
Composite Video
A strange signal somehow resembling Component, but was really more a RGsB with YUV color. I think it was something proprietary to Panasonic.
and an old, forgotten to gods digital video format, which wasn't SDI, but something that even predates that and can't really remember anything about that as I just read that on some ancient AudioVideo magazine. I think it was about a Projector.
fernan1234 wrote:It's not even clear what point is trying to be argued for there... But I guess we can all agree that SCART is awful, no matter how it is defined, and it is unfortunate that it became synonymous with RGB in the minds of many retro gaming and video quality enthusiasts. But at this point we have many other options.
In any event, this whole digression from the topic was prompted by ShootTheCore's simple recommendation to avoid using SCART (however defined) with an X68000 computer. It's good advice no matter how you look at it.
I'm not sure I follow your argument. You assert that SCART isn't a standard, but then later contradict that assertion by admitting it has a minimum guarantee of composite video.Classicgamer wrote:Regardless of what documents you find on the internet, that is not the reality on the ground. Scart is just a plug type. The signals a display or a other device can handle are dictated by the specific chassis, not by any sort of "scart standard".
A display having a scart port is a guarantee of nothing except composite video. It doesn't tell you anything about color space compatibility, refresh rate, resolution or even voltage.
I think we're talking about two different things.donluca wrote:...Truth is that LOTS of TVs had SCART connectors with only Composite and mono audio connected and you were stuck with it, which is why there are several consoles and VHS Players which have sync wired as composite video.
...
So, yeah, you can go on and share what Wiki or tech docs say about SCART, but then you might end up with a TV which has a "SCART connector" and when you connect your console you'll be greeted with a beautiful black screen and (mono) audio only.
...
EDIT: and just one more thing. You'll notice that most people telling you that "SCART is just a connector" are from Europe, and that's because we've been fucked in the ass more times than we could possibly count about this whole "RGB" thing and we're trying to warn other people before they go and spend money on some equipment thinking that just because there's a SCART connector they'll get RGB.
I think SCART became synonymous with RGB because there was support for it; there were first-party SCART cables wired for RGB sold in Europe (and I imagine there were first-party, RGB-capable JP-21 cables sold in Japan). I think that was the most practical way to get RGB out of these consoles until recently.fernan1234 wrote:It's not even clear what point is trying to be argued for there... But I guess we can all agree that SCART is awful, no matter how it is defined, and it is unfortunate that it became synonymous with RGB in the minds of many retro gaming and video quality enthusiasts. But at this point we have many other options.
yesfernan1234 wrote:Yes, but I'm talking about the present. At present we luckily have different and better ways to stick RGB into our monitors other than clunky SCART.
Whoa whoa whoa let's not get crazy here.Hoagtech wrote:Let’s all compromise and help each other instead of defining our points for no reason.
It's not really comparable. There's only a very narrow overlap of libraries at all and one of them can't be used as a computer.maxtherabbit wrote:I feel like having a MVS is a superior and cheaper option these days. That said I'd still kinda like an x68k because the 68k is my favorite micro
The Neo Geo is definitely cheaper now and back then but "better" is debatable.maxtherabbit wrote:I feel like having a MVS is a superior and cheaper option these days. That said I'd still kinda like an x68k because the 68k is my favorite micro