Best PSP screen: 2000, 3000, Go, or Street?
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FinalBaton
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Re: Best PSP screen: 2000, 3000, Go, or Street?
Thanks for the pics hoagtech!
And Dochartaigh and bobrocks for the infos
And Dochartaigh and bobrocks for the infos
-FM Synth & Black Metal-
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FinalBaton
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Re: Best PSP screen: 2000, 3000, Go, or Street?
BTW, the crispest results I have seen for the PSP on the TV in fullscreen, is a PSP plugged in the OSSC, which is plugged in a DVDO scaler and then to the TV. I believe this is the optimal solution for image quality as of now. nothing beats it. And this solution has reasonable input lag too, if I remember
Blalir has posted some pics on this forum and it looked incredible
Framemeister and XRGB 3 are also great, of course.
But I just wanted to try the PS TV, since I have one here
Blalir has posted some pics on this forum and it looked incredible
Framemeister and XRGB 3 are also great, of course.
But I just wanted to try the PS TV, since I have one here
-FM Synth & Black Metal-
Re: Best PSP screen: 2000, 3000, Go, or Street?
PSP GO is my favorite with decent response times and no super blur or artifacts.
But the Go is super uncomfortable and finding a grip is difficult now.
PSP 3000 is honestly fine just aside from the interlace like motion effects. Not too much of an issue when you get used to it tbh.
The 1/2000 take a LOT of time to get used to because of the very bad pixel response times. If you are fine playing games on the likes of a DMG or GBP and the like with the smearing in motion. You should be ok with these.
Personally don't see the point in upscaling PSP output as the 3D resolution is so low with no anti aliasing with a lot of dithering in many games (Combined with many games with sub 30PFS framerates), if you want to play it on a bigger screen. Just buy games and emulate them instead imo. People have made lots of codes to hack in higher framerates for many games as well.
But the Go is super uncomfortable and finding a grip is difficult now.
PSP 3000 is honestly fine just aside from the interlace like motion effects. Not too much of an issue when you get used to it tbh.
The 1/2000 take a LOT of time to get used to because of the very bad pixel response times. If you are fine playing games on the likes of a DMG or GBP and the like with the smearing in motion. You should be ok with these.
Personally don't see the point in upscaling PSP output as the 3D resolution is so low with no anti aliasing with a lot of dithering in many games (Combined with many games with sub 30PFS framerates), if you want to play it on a bigger screen. Just buy games and emulate them instead imo. People have made lots of codes to hack in higher framerates for many games as well.
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bobrocks95
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Re: Best PSP screen: 2000, 3000, Go, or Street?
Adrenaline ePSP running on a PSTV
Bilinear Filtering, Smoothing On (default for unmodded PSTV):
https://i.imgur.com/5UfNBZs.jpg
Bilinear Filtering, Smoothing Off:
https://i.imgur.com/8viakaN.jpg
White balance is off, but the sharpness difference is that pronounced in person.
Bilinear Filtering, Smoothing On (default for unmodded PSTV):
https://i.imgur.com/5UfNBZs.jpg
Bilinear Filtering, Smoothing Off:
https://i.imgur.com/8viakaN.jpg
White balance is off, but the sharpness difference is that pronounced in person.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
Re: Best PSP screen: 2000, 3000, Go, or Street?
Won't this result give scanlines to the picture?FinalBaton wrote:BTW, the crispest results I have seen for the PSP on the TV in fullscreen, is a PSP plugged in the OSSC, which is plugged in a DVDO scaler and then to the TV. I believe this is the optimal solution for image quality as of now. nothing beats it. And this solution has reasonable input lag too, if I remember
Re: Best PSP screen: 2000, 3000, Go, or Street?
No.Lawfer wrote:Won't this result give scanlines to the picture?FinalBaton wrote:BTW, the crispest results I have seen for the PSP on the TV in fullscreen, is a PSP plugged in the OSSC, which is plugged in a DVDO scaler and then to the TV. I believe this is the optimal solution for image quality as of now. nothing beats it. And this solution has reasonable input lag too, if I remember
The PSP outputs 480p. No scanlines.
Scanlines is an optional feature of the OSSC. Turn it off, no scanlines.
DVDO scalers have no idea what scanlines even are.
Re: Best PSP screen: 2000, 3000, Go, or Street?
I actually did some captures of how the PSP could look with OSSC+XRGB-mini and/or DVDO:
viewtopic.php?p=1260990#p1260990
Pretty much evidence that if the PSP's output looks bad on your display, it isn't the fault of the PSP. The PSP's component output is pretty good.
viewtopic.php?p=1260990#p1260990
Pretty much evidence that if the PSP's output looks bad on your display, it isn't the fault of the PSP. The PSP's component output is pretty good.
Re: Best PSP screen: 2000, 3000, Go, or Street?
Link?FinalBaton wrote:Blalir has posted some pics on this forum and it looked incredible
Re: Best PSP screen: 2000, 3000, Go, or Street?
For me it was the complete opposite, everything was extremely pixelated on the PS TV, on the PSP Go on the other hand it looked very good in comparison despite it being 480p.bobrocks95 wrote:Looks much better than a PSP with component out on my set, not sure what to say beyond that.
It would, overall for some reasons 720p seem to be the best choice for the PS TV as it looks the best, dunno why 480p was even included since it isn't even 854x480 (16:9 480p), but rather 4:3 480p which is weird for a console that is mainly to be used with PS Vita games (PS Vita games and PSP resolution is closer to 16:9 than to 4:3, for example in 720p PSP and PS Vita game would display at 1280x725, which is very close to 16:9 1280x720).bobrocks95 wrote:I use the 720p output from the PSTV, it looks better than its 480p output.
Look here, this is the PS Vita Exclusive Corpse Party: Blood Drive, the PS Vita resolution is 960x544 (the same exact aspect ratio as the PSP), this is a screenshot of the game in it's native resolution of 960x544:

While if you increase the resolution to 1280, you get 1280x725:

So it's not quite the same resolution as 1280x720, but very close.
On the other hand 1080i on the PS TV just looks weird, the resulting picture is very soft compared to 720p and the colors are just washed out compared to how they look like in 480p and 720p.
Re: Best PSP screen: 2000, 3000, Go, or Street?
Have you tried on multiple displays? 1080i looks fine here, it's obviously softer in motion on a modern display than 720p.Lawfer wrote:On the other hand 1080i on the PS TV just looks weird, the resulting picture is very soft compared to 720p and the colors are just washed out compared to how they look like in 480p and 720p.
Umm. 480p is 720x480, which is both a 4:3 and a 16:9 resolution. Pixels aren't always square...Lawfer wrote:It would, overall for some reasons 720p seem to be the best choice for the PS TV as it looks the best, dunno why 480p was even included since it isn't even 854x480 (16:9 480p), but rather 4:3 480p which is weird for a console that is mainly to be used with PS Vita games (PS Vita games and PSP resolution is closer to 16:9 than to 4:3, for example in 720p PSP and PS Vita game would display at 1280x725, which is very close to 16:9 1280x720).
It's probably there for compatibility reasons, so 854x480 (a very uncommon resolution) would be a bad idea.
Last edited by ZellSF on Tue Jan 23, 2018 9:18 pm, edited 1 time in total.
Re: Best PSP screen: 2000, 3000, Go, or Street?
No, but my display can do 1080i just fine on Xbox 360 whitout such major shift in colors, this is obviously an issue with the PS TV. I dunno if it would make a difference but what I have is actually a PS Vita TV (the Japanese version from Q4 2013 and not the US/EU version from Autumn 2014), 720p is just fine on it (aside from it being 720p and not looking as nice as 1080p content).ZellSF wrote:Have you tried on multiple displays? 1080i looks fine here, it's obviously softer in motion on a modern display than 720p.Lawfer wrote:On the other hand 1080i on the PS TV just looks weird, the resulting picture is very soft compared to 720p and the colors are just washed out compared to how they look like in 480p and 720p.
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FinalBaton
- Posts: 4474
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Re: Best PSP screen: 2000, 3000, Go, or Street?
I don't remember in which thread it wasLawfer wrote:Link?FinalBaton wrote:Blalir has posted some pics on this forum and it looked incredible
You could shoot him a private message, I'm sure he'll be happy to tell you which thread it was
Also I agree that 720p looks best on the PS TV (but then again I have a 720p TV. Well, 768p to be exact, but it looks good and that's what matters). I also had to fiddle with the PS TV's picture size option(by default it was a couple clicks smaller than the max size, but setting it to the max size improved picture quality. Once I dialed it in, Vita games looked pretty damn good. Provided that your display upscales 720p very well, they will look very clean via PS TV.
Here's a pic I took with my crappy phone camera. I mean, it looks prety clean to me :
Spoiler

-FM Synth & Black Metal-
Re: Best PSP screen: 2000, 3000, Go, or Street?
It always made me wonder why Sony decided to make the PSP/PSV resolution the AR they did. It's literally 4 lines off being a perfect 16:9 AR in the case of the Vita.Lawfer wrote:For me it was the complete opposite, everything was extremely pixelated on the PS TV, on the PSP Go on the other hand it looked very good in comparison despite it being 480p.bobrocks95 wrote:Looks much better than a PSP with component out on my set, not sure what to say beyond that.
It would, overall for some reasons 720p seem to be the best choice for the PS TV as it looks the best, dunno why 480p was even included since it isn't even 854x480 (16:9 480p), but rather 4:3 480p which is weird for a console that is mainly to be used with PS Vita games (PS Vita games and PSP resolution is closer to 16:9 than to 4:3, for example in 720p PSP and PS Vita game would display at 1280x725, which is very close to 16:9 1280x720).bobrocks95 wrote:I use the 720p output from the PSTV, it looks better than its 480p output.
Look here, this is the PS Vita Exclusive Corpse Party: Blood Drive, the PS Vita resolution is 960x544 (the same exact aspect ratio as the PSP), this is a screenshot of the game in it's native resolution of 960x544:
While if you increase the resolution to 1280, you get 1280x725:
So it's not quite the same resolution as 1280x720, but very close.
On the other hand 1080i on the PS TV just looks weird, the resulting picture is very soft compared to 720p and the colors are just washed out compared to how they look like in 480p and 720p.
Re: Best PSP screen: 2000, 3000, Go, or Street?
I think it's because 272 is divisible by 4/8/16 and 270 isn't. Also I don't see why true 16/9 aspect ratio would be important.
Fitting evenly into 1920x1080 would be important, but I sort of doubt Sony made TV use their primary concern when designing the PSP.
Fitting evenly into 1920x1080 would be important, but I sort of doubt Sony made TV use their primary concern when designing the PSP.
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Re: Best PSP screen: 2000, 3000, Go, or Street?
If playing PSP on a TV is best experience, then what are the best options?
Re: Best PSP screen: 2000, 3000, Go, or Street?
That depends what you want, using a PS TV hooked to a TV with HDMI with a DualShock 3 or 4 controller and you will get a fullscreen output, this would be the cheapest and easiest way to do it.Logan Jones wrote:If playing PSP on a TV is best experience, then what are the best options?
If not there is the PSP-2000/3000/Go that you hook through component cables to the TV and you use the console itself as a controller, however note that it will never fit the whole screen unless your have a Sony TV that supports it and even when you do other people mentioned that the resulting picture is quite blurry, basically what happens is that you get the game in its original 272p non-scaled in a 480i/p output (480p only the PSP-2000).
If not there is the PSP Go which you can turn into a console use together with a Dualshock 3, but you need a bunch of other stuff that could be kinda hard to get nowadays not to mention it is some work to setup, for one you need a PS3 to sync the Dualshock 3 to the PSP Go and you need a Dock craddle (not supplied with the PSP Go), a PSP-1000/2000/3000 AC adapater (not supplied with the PSP Go) and the PSP Go specific Component cables (not supplied with the PSP Go) and I think that's it. And the output will be similar to the one above, meaning a 272p picture non-scaled in a 480i/p output.
If not, you could get a PSP-2000/3000/Go and run them through an XRGB-3/Framemeister and have these video processors take the original 272p and upscale it fullscreen to a resolution of your choice.
If not you could get a PSP-2000/3000/Go and run them through an OSSC which you run into a DVDO and have these video processors take the original 272p and upscale it fullscreen to a resolution of your choice.
Re: Best PSP screen: 2000, 3000, Go, or Street?
I think it should be mentioned that you can connect a PSP to a PC and use any PC controller you want. It'll be a very messy setup (and sort of difficult to configure), but you don't have to use your PSP2000/3000 as a controller when playing on a TV.
Re: Best PSP screen: 2000, 3000, Go, or Street?
As long I don’t give up my native output I would be very interested.ZellSF wrote:I think it should be mentioned that you can connect a PSP to a PC and use any PC controller you want. It'll be a very messy setup (and sort of difficult to configure), but you don't have to use your PSP2000/3000 as a controller when playing on a TV.
How would I do that?
Copyright 1987
Re: Best PSP screen: 2000, 3000, Go, or Street?
This is most interesting. Any links as to how to set this up?ZellSF wrote:I think it should be mentioned that you can connect a PSP to a PC and use any PC controller you want. It'll be a very messy setup (and sort of difficult to configure), but you don't have to use your PSP2000/3000 as a controller when playing on a TV.
Re: Best PSP screen: 2000, 3000, Go, or Street?
First install CFW on your PSP, which is ridiculously easy nowadays and IIRC there's basically no way or reason to connect a PSP to PSN so no fear of bans either. Then follow this:
http://wololo.net/2014/06/27/how-to-pla ... y-aliko95/
Turn screen transfer off (since that takes a lot of PSP resources and might crash games).
The Windows drivers you need to install are unsigned so you'll also need this:
https://www.howtogeek.com/167723/how-to ... d-drivers/
http://wololo.net/2014/06/27/how-to-pla ... y-aliko95/
Turn screen transfer off (since that takes a lot of PSP resources and might crash games).
The Windows drivers you need to install are unsigned so you'll also need this:
https://www.howtogeek.com/167723/how-to ... d-drivers/
Re: Best PSP screen: 2000, 3000, Go, or Street?
Well I did all that and theres no response when I press buttons on my xbox controller. It's all configured and detected in remotejoylite options, but nothing happens when I press buttons. Seems to be a common issue when looking around too, but no fix. Oh well, such is homebrew.....
Re: Best PSP screen: 2000, 3000, Go, or Street?
So I was bored and tried it. OK the guide I linked to was severely outdated, so sue me. I was sure I used that last time. The PSP drivers were 32-bit only. Easiest way to get 64-bit drivers is to install PSPdisp: https://jjs.at/software/pspdisp.html. Assuming you got that working, RemoteJoyLite 0.19 doesn't work on 6.20+. You want RemoteJoyLite 0.19v2. Of course RemoteJoyLite 0.19 (and 0.20 which is older than 0.19v2
) downloads are everywhere and 0.19v2 is mostly relegated to less trustworthy download sources. The best I could find was this: https://www.neofighters.info/forum/show ... -00-a-6-60.
I played with it a bit and it worked great for anything not named Outrun 2006. That game hates plugins.

I played with it a bit and it worked great for anything not named Outrun 2006. That game hates plugins.
Re: Best PSP screen: 2000, 3000, Go, or Street?
aha now were getting somewhere. I get a response from the controller now, but whenever I press a button, the PSP menu seems to freak out moving up and down constantly.
EDIT: sussed it. My PS4 controller's second analog seems to be bugged with remotejoy, so I configured it using my xbox controller, and then just plugged my PS4 controller back in and now it works. Thanks!
EDIT: sussed it. My PS4 controller's second analog seems to be bugged with remotejoy, so I configured it using my xbox controller, and then just plugged my PS4 controller back in and now it works. Thanks!
Re: Best PSP screen: 2000, 3000, Go, or Street?
This is what I do, except I don't have an OSSC and go straight from a PSPgo into a VP50. What does the OSSC do, considering the output is already progressive and the VP50's upscaling is pretty good?Lawfer wrote:Logan Jones wrote:If playing PSP on a TV is best experience, then what are the best options?
If not you could get a PSP-2000/3000/Go and run them through an OSSC which you run into a DVDO and have these video processors take the original 272p and upscale it fullscreen to a resolution of your choice.
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Triple Lei
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Re: Best PSP screen: 2000, 3000, Go, or Street?
With the OSSC you can do 480p Line2x, so when you use the DVDO to stretch the PSP image to fill the screen, the picture will still look pretty sharp.jd213 wrote:This is what I do, except I don't have an OSSC and go straight from a PSPgo into a VP50. What does the OSSC do, considering the output is already progressive and the VP50's upscaling is pretty good?Lawfer wrote:Logan Jones wrote:If playing PSP on a TV is best experience, then what are the best options?
If not you could get a PSP-2000/3000/Go and run them through an OSSC which you run into a DVDO and have these video processors take the original 272p and upscale it fullscreen to a resolution of your choice.
Re: Best PSP screen: 2000, 3000, Go, or Street?
From earlier on this page:jd213 wrote:This is what I do, except I don't have an OSSC and go straight from a PSPgo into a VP50. What does the OSSC do, considering the output is already progressive and the VP50's upscaling is pretty good?Lawfer wrote:Logan Jones wrote:If playing PSP on a TV is best experience, then what are the best options?
If not you could get a PSP-2000/3000/Go and run them through an OSSC which you run into a DVDO and have these video processors take the original 272p and upscale it fullscreen to a resolution of your choice.
There's captures of a VP50 with and without a OSSC linedoubling the signal first. Maybe the VP50's upscaling is pretty good for some games, but for 2D pixel art games it's IMO unacceptable.ZellSF wrote:I actually did some captures of how the PSP could look with OSSC+XRGB-mini and/or DVDO:
viewtopic.php?p=1260990#p1260990
Pretty much evidence that if the PSP's output looks bad on your display, it isn't the fault of the PSP. The PSP's component output is pretty good.
Re: Best PSP screen: 2000, 3000, Go, or Street?
None of them look really good, they are just too blurry, the only one that I would consider any good would be this one:ZellSF wrote:There's captures of a VP50 with and without a OSSC linedoubling the signal first. Maybe the VP50's upscaling is pretty good for some games, but for 2D pixel art games it's IMO unacceptable.
How does PSP + OSSC 480p Line2x + DVDO compare to PSP + XRGB-3 Pixel Mapping (Integer Scaling) 4x?ZellSF wrote:PSP3000 + OSSC 480pX2 + DVDO VP50
Re: Best PSP screen: 2000, 3000, Go, or Street?
the XRGB result is bit sharper, but a less well scaled than the VP50+OSSC sample from above.How does PSP + OSSC 480p Line2x + DVDO compare to PSP + XRGB-3 Pixel Mapping (Integer Scaling) 4x?
The OSSC introduced a new sampling option for 480p sources a little while back (changing the horizontal number of samples taken before the upscale), which should make the x2 result (OSSC+DVDO) even better than before.
Re: Best PSP screen: 2000, 3000, Go, or Street?
PSP3000 + OSSC 480pX2 + XRGB-mini in GAME modeLawfer wrote:None of them look really good, they are just too blurry, the only one that I would consider any good would be this one:ZellSF wrote:There's captures of a VP50 with and without a OSSC linedoubling the signal first. Maybe the VP50's upscaling is pretty good for some games, but for 2D pixel art games it's IMO unacceptable.
ZellSF wrote:PSP3000 + OSSC 480pX2 + DVDO VP50
Is actually the most accurate to the source image. The DVDO capture is slightly artificially sharpened (by the scaling process).
But yes, the point was that the OSSC 480pX2 captures are the best looking ones.
Re: Best PSP screen: 2000, 3000, Go, or Street?
Did you try the since added "double samplerate" option with the PSP?