Super Street Fighter II X/Turbo in 240p

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FBX
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Re: Super Street Fighter II X/Turbo in 240p

Post by FBX »

Strider77 wrote:No, the PS1 version looks the part but there are some game play imperfections if you are a purist. Saturn version has a little slowdown on a stage or 2.
Is the HD Remix based on the PS1 version? I thought it was a standalone new version.
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donluca
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Re: Super Street Fighter II X/Turbo in 240p

Post by donluca »

FBX wrote:Is the HD Remix based on the PS1 version? I thought it was a standalone new version.
IIRC it's based on the Dreamcast version.
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D
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Re: Super Street Fighter II X/Turbo in 240p

Post by D »

donluca wrote:
FBX wrote:Is the HD Remix based on the PS1 version? I thought it was a standalone new version.
IIRC it's based on the Dreamcast version.
And the hd remix also has an option to display with old school original graphics.
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donluca
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Re: Super Street Fighter II X/Turbo in 240p

Post by donluca »

D wrote:And the hd remix also has an option to display with old school original graphics.
Partially true, unfortunately you're stuck with the redrawn high res backgrounds.
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Strider77
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Re: Super Street Fighter II X/Turbo in 240p

Post by Strider77 »

It looks terrible.... HD remix looks a mess both ways in my opinion.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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FinalBaton
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Re: Super Street Fighter II X/Turbo in 240p

Post by FinalBaton »

FBX wrote:There's also the "HD Remix" for the PS3 and xbox. Or is it not quite what you're looking for?
Thanks for the suggestion but that version doesn't interest me
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Re: Super Street Fighter II X/Turbo in 240p

Post by BONKERS »

Strider77 wrote:It looks terrible.... HD remix looks a mess both ways in my opinion.
I disagree to a large degree. But that's not the point of this thread.
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Strider77
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Re: Super Street Fighter II X/Turbo in 240p

Post by Strider77 »

Most agree it looks horrible.... those cheap ass backgrounds. We can derail a bit, it's within the margins.

Fugly....

Image

And it comes with the magical bonus of

"The Xbox360 version has 1.5-2.5 added frames of input delay over the arcade version, with the PS3 version having additional 3.5 frames of input delay."
Last edited by Strider77 on Tue Dec 29, 2015 12:19 am, edited 1 time in total.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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rugdoctor
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Re: Super Street Fighter II X/Turbo in 240p

Post by rugdoctor »

Why not get the Pandora box 3? CPS2 plays more or less great on it.
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FinalBaton
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Re: Super Street Fighter II X/Turbo in 240p

Post by FinalBaton »

My takeaway so far




Mame/Fightcade : Great way to play this. I haven't noticed much input lag on my crt monitor. the game runs very well and scanline presets make it look as awesome as it should.


Dreamcast : I can't imagine a console port being better than this. Zero load time and I haven't noticed any slowdown. There's even a dipswitch setting to tweak the rules and make it just like the arcade version of your choice.

Of course the raster is narrower than the arcade, so the backgrounds are less detailed here, as Fudoh pointed out. Also : not in 240p, but add a scanline generator and it should look great.
Last edited by FinalBaton on Tue Dec 29, 2015 12:34 am, edited 1 time in total.
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Strider77
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Re: Super Street Fighter II X/Turbo in 240p

Post by Strider77 »

It looks pretty close with the scanlines. I play it this way. The DC version that is.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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