"It's not the same". Emulation/Control: arcade games
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Re: "It's not the same". Emulation/Control: arcade games
Mortal Kombat 9 and 10 did fine without arcade releases. It's not a problem.
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Re: "It's not the same". Emulation/Control: arcade games
As a person who did exactly that (reproduced an entire cabinet with a 15khz WG monitor and put MAME inside it), I can tell you that it was absolutely worth the trouble.Xyga wrote:Putting aside games/systems still with accuracy issues, you can get extremely close with 15Khz emulation.
What annoys me the most with MAME though is how complicated and hermetic the various analogue controls settings are.
Seriously I've bothered for playing Ghox and Puchi Carat once using a DualShock...took me maybe two hours, one to find the working settings, one to adjust.
I think it's best to make custom .cfg or .ini for each game, in order to carry the configurations around with builds etc, but that's a fucking ton of work for anyone who's serious about playing those games with non-generic controls and overall setups.
If we stay in the zone of well-emulated titles, then almost anything can be done with MAME, but even so does that mean it's worth the trouble ?
There are people around who reproduce/rebuild entire fucking cabinets from sticker to ashtray, just for the one game they love...and they put a PC w/ MAME inside... at that point just buy the pcb people (unless it has become INSANELY EXPENSIVE or has become as rare as a smiling civil servant).
I didn't fully appreciate how awesome it is having every awesome standard resolution game with digital controls available without having to swap boards until I saw a friend fumbling with PCBs. It's a complete game changer. Swapping boards with a traditional JAMMA setup is simply a pain in the ass. I have an awesome frontend and can bounce between every game I like even though they ran on wildly different hardware. It's just so good. I have a 6 button SF2 control panel layout, and I have MAME configured so that A+B and C+D are mapped to Fierce and Roundhouse in Samurai Shodown II so I can do the hard attacks in those games with one button, and then I can just fire up a different game with the controls customized for that one.
There is no beating it. It's better than the real thing to me.
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Re: "It's not the same". Emulation/Control: arcade games
SH3 emulation in MAME isn't always going to suck, and you can't play Street Fighter 5 on your Supergun. I don't think it's as black and white as you're making it out to be. There is a lot of value to be gained with a nice, modern PC.Strikers1945guy wrote:bulbousbeard wrote:So say i wanted desperately to play Ibara. My 3 options are
1. Buy a new PC & arcade stick & play crappy ibara emulation
2. Buy and import a PS2 & ps2 arcade stick & Ibara copy for ps2. Play the no slowdown make your eyes bleed port
3. Make myself a cheap ass super gun and stick and back a year or so ago get an Ibara pcb for $300.
A decent PC rig with Monitor and stick or an import ps2 + stick + expensive copy of ibara would be around the pice of a cheap as hell supergun set up build by yourself and the Pcb. So weighing my options I'd rather have the real deal.
I get it though it's hassle and many are super happy with mames current setup or the ps2 port. I was just answering the question on accuracy as it pertained to games I want to play !
Also this feels off topic really to what the TC wanted to talk about so I'm done sorry
Re: "It's not the same". Emulation/Control: arcade games
I meant it for a game-dedicated cab, which is kind of what we're talking about here because of the specific controls etc. There are actually quite a number of people who care only about one game in particular and dream to have at home the exact same dedicated cab they were playing as a kid.bulbousbeard wrote:As a person who did exactly that (reproduced an entire cabinet with a 15khz WG monitor and put MAME inside it), I can tell you that it was absolutely worth the trouble.Xyga wrote:Putting aside games/systems still with accuracy issues, you can get extremely close with 15Khz emulation.
What annoys me the most with MAME though is how complicated and hermetic the various analogue controls settings are.
Seriously I've bothered for playing Ghox and Puchi Carat once using a DualShock...took me maybe two hours, one to find the working settings, one to adjust.
I think it's best to make custom .cfg or .ini for each game, in order to carry the configurations around with builds etc, but that's a fucking ton of work for anyone who's serious about playing those games with non-generic controls and overall setups.
If we stay in the zone of well-emulated titles, then almost anything can be done with MAME, but even so does that mean it's worth the trouble ?
There are people around who reproduce/rebuild entire fucking cabinets from sticker to ashtray, just for the one game they love...and they put a PC w/ MAME inside... at that point just buy the pcb people (unless it has become INSANELY EXPENSIVE or has become as rare as a smiling civil servant).
I didn't fully appreciate how awesome it is having every awesome standard resolution game with digital controls available without having to swap boards until I saw a friend fumbling with PCBs. It's a complete game changer. Swapping boards with a traditional JAMMA setup is simply a pain in the ass. I have an awesome frontend and can bounce between every game I like even though they ran on wildly different hardware. It's just so good. I have a 6 button SF2 control panel layout, and I have MAME configured so that A+B and C+D are mapped to Fierce and Roundhouse in Samurai Shodown II so I can do the hard attacks in those games with one button, and then I can just fire up a different game with the controls customized for that one.
There is no beating it. It's better than the real thing to me.
In this case why do they put a pc with MAME inside after all the effort ? ---- is what I meant.
Well, I imagine we could also ask the opposite; why buy pcb's if it's for playing on a crappy lcd monitor with horrible controls ?

Strikers1945guy wrote:"Do we....eat chicken balls?!"
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Re: "It's not the same". Emulation/Control: arcade games
Exactly. It's like when people get consolized NeoGeo MVS setups and connect them to a bad LCD. I don't see the point either. A GroovyMAME setup with an arcade monitor would be more accurate than that.Xyga wrote:Well, I imagine we could also ask the opposite; why buy pcb's if it's for playing on a crappy lcd monitor with horrible controls ?