oh yeahTurrican wrote:Cotton is Success guys. You know, the team behind Psyvariar / Sanvein

hehe... i mixed up their company logos (which looks almost the same)
Most of my info came from hereShatterhand wrote:Ok, I just checked it
MSX Columns says on the title screen "Sega 1990 - Reprogrammed by Telenet Japan".
Regarding Borderline, I didn't know it had an arcade version. Compile is usually credited only for the SG-1000 and MSX versions (Its also commonly credited as its first game ever, though some other people say it's A.E. )
Also, where did you get the info they've made Ghostbusters for the Mega-Drive and the Master System?
The Master System version is the Actvision one, which was released for the Atari 2600, Commodore 64 and MSX too. The Mega-Drive version is completely different, its a platform game, usually credited to Sega.
They also made a few PC games, which may be REAL hard to track now.
Regarding Thexder - am I correct in remembering that Game Arts ported this to Famicom which was then published by Square?rolins wrote: MSX
テグザー (Thexder)
Huh...Puyo Puyo Sun Ketteiban. First time I heard this, but also I'm not much of a Puyo fan. It's strange I've search around for credits to this game and all them says Compile.Koa Zo wrote:In Jan of 2003, Puyo Puyo Sun Ketteiban was released for Playstation and is credited to Compile on some websites. And while looking for info on that game I found that another game by the same name: Puyo Puyo Sun Ketteiban has been anounced for a 2006 release on PS2, and is also credited as being developed by Compile.
So are they really defunct, or what?
If any of you guys do endeavor to make a new Compile fan site hit me up and I'll get you some scans from the official guidebooks from Guardic Gaiden and Zanac. The ebay seller 16-bit just had an original Gunhed guide for $50.00 US, but I couldn't quite afford it and someone else seems to have purchased it.![]()
I'm always hoping that Super Aleste manga, or guide, (or whatever it was that was once linked from this forum) turns up for sale sometime.
Regarding Thexder - am I correct in remembering that Game Arts ported this to Famicom which was then published by Square?
I don't own a Dreamcast and I've never played Chaos Field or Radirgy, so this the first time I heard of these games. But they look amazing.AAA wrote:or Radirgy!highlandcattle wrote:don't forget Chaos Field ...
The list is a cache of a list from the official Compile webpage and probably not somthing some crazed Compile fan made up. Maybe it lists games that Compile was partially involved with as well as games they developed. Also, Ghostbusters SMS has some differences from other versions. It's a port of the Activision game, but I don't think it was designed by Activision. It makes no sense that Compile designed R-Type SMS either, but they actually did design that one.Shatterhand wrote:Rolins, I am not saying your info is wrong or anything.
I just want to point out HOW DAMN MESSY is the compile History.
I mean, it makes NO SENSE to have Ghostbusters in that list, neither Columns.. I mean, if it was made by Compile, WHY THE HECK is Telenet Japan credited at the title screen ?
I'm not saying that Compile made Columns and Ghostbusters all on their own, but took part in its development in some way. Maybe they did the sound effect and music, or help with code optimizations who knows. But you're right that their history is messy, and what makes it more difficult was they were not always credited for some of their work.Shatterhand wrote:Rolins, I am not saying your info is wrong or anything.
I just want to point out HOW DAMN MESSY is the compile History.
I mean, it makes NO SENSE to have Ghostbusters in that list, neither Columns.. I mean, if it was made by Compile, WHY THE HECK is Telenet Japan credited at the title screen ?
Yeah, I know that. I already knew this page before it was cached, when this went online for the first time (And it didn't look that nice, and it didn't had all those games in the list, they kept on updating it), many people on the MSX scene also went "WTF?".BrianC wrote:The list is a cache of a list from the official Compile webpage and probably not somthing some crazed Compile .
How do you check the code of roms like R-Type? Would be useful to discover hidden credits in a lot games Compile was never credited to like Devil's Crash (pc-engine). There no credits in that games at all.Shatterhand wrote: And the author of the BR-SMS emulator told me that if you check R-Type code, it says somewhere on it that it was made by Compile, and it has the full credits for it.
I remember seeing this page a few years ago, and Spriggan Powered looked awesome from the pictures. To think someone actually has the PCB is greedy, that person should let a mame dumper borrow it so it could be shared. I'm correct that Spriggan Powered hasn't been dumped yet right?Turrican wrote: This page:
http://www.ngy.1st.ne.jp/~momochi/untiku/u_comp.htm
List a rather obscure coin-op "Spriggan Powerd" among Compile works.