What would be considered the Big 5 on Sega Saturn?

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Re: What would be considered the Big 5 on Sega Saturn?

Post by PC Engine Fan X! »

Pretas wrote:
Squire Grooktook wrote:
Pretas wrote:I would say that the Saturn port of Silvergun has been obsoleted by the 360 XBLA version, which is a massive improvement in every way besides the omission of the Merry Dog collection screen. I'm not a fan of the retouched graphics in the 360 version, but you can disable them.
Doesn't the xbla version have an extra frame or two of input delay though?
Yes, but it has Ikaruga Mode, which is a much more enjoyable way to play Silvergun and not available in any other version. Chaining feels natural and fluid, rather than constrained and arbitrary.

I think Thunder Force V is more commonly thought of as a Playstation game in the West, even if it's an inferior port, because it was the only version to be localized.
Well, Working Designs had thought about doing the SS port of TFV to localize for the shmup fans stateside but were given the option to do the PSX port of TFV instead, hence why that version was released in the USA.

Later on during the American SS console's lifespan, American speciality video game retailer, Electronics Boutique, eventually did sell the JPN SS version of TFV + Thunder Force Gold Pack on the retail shelves but priced at $79.99 USD each (I thought that price for either copy was quite extravagant enough and passed up on them at that current point in time) brand new and picking up a SS Action Replay Cart to play SS imports was another necessary $19.99 add-on just to play them properly on USA region SS consoles. So it was $99.98 + tax just to play the original SS TFV + SS Datel Action Replay cart on a USA region SS console setup...damn!

It was cheaper just to buy the WD port of TFV easily during those days of the SS/PSX 32-bit console wars era, at least in the USA. Sure, Software Etc., Babbages, EB and Funcoland sold the PSX port of TFV localized by WD at the original MSRP of $39.99 USD back in the day (some game retailers were known to tack on a five bucks more to the asking debut price making it $44.99 USD instead -- Funcoland used to do this dirty price jacking practice for brand new games when they used to be in business, indeed).

I recall buying a brand new copy of Einhander for $44.99 USD from Funcoland brand new whereas across the street at the local Target store, Einhander could be had for a mere $39.99 USD instead. So naturally, went to Target & bought a copy at that attractive pricepoint and returned the more expensive copy back to Funcoland for a prompt refund that very same day that the USA region Einhander went on sale nationwide. Lesson learned the hard way. Of course, it was hard to predict which national retailers would carry Einhander on day one of debut though -- since it was distributed through SCEA for Squaresoft anyways. Only if the current SquareEnix developer/publisher were to do a proper prequel/sequel to Einhander, that'd be ace in my book (it ain't gonna happen though).

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BIL
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Re: What would be considered the Big 5 on Sega Saturn?

Post by BIL »

Wasn't just TFV that got DENIED either!
Victor Ireland wrote:We had come to the show to announce the Shooter megapack with Tecnosoft (Hyper Duel, Blast Wind, and Thunderforce packs) and some other stuff, and when I saw what SEGA had done, I nixed the E3 announcements and cancelled the deals (which ended up including transferring LUNAR to PS).
Yeowch! So many years and so much importing later, it still stings and burns!
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EmperorIng
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Re: What would be considered the Big 5 on Sega Saturn?

Post by EmperorIng »

I remember someone saying that they had met Bernie Stolar once, and was convinced that he was a total dudebro and asshole.
MrOldSchoolCool wrote: Battle Garegga
Radiant Silvergun
Layer Section
Batsugun
Soukyugurentai
I'd probably switch Darius Gaiden with RSG, for both partial and impartial reasons (a souped-up port on XBLA being one of the latter). But that aside you can't really go wrong with these games.
Pretas wrote: Cotton 2 is a gem of the Saturn STG library that seems to usually get overlooked in favor of its flashier, more accessible, but inferior semi-sequel Cotton Boomerang.
I've never played Cotton 2, but I've always been interested due to its neat cute-em-up horror style (before all that Deathsmiles craze :wink: ). Though the idea of command actions in a shmup sounds a little sloppy. Skull Fang had them and sucked big time, but I would think that Success is a far more competent shmup dev than the almost-dead-and-rotting Data East was. It's certainly cheaper than Boomerang, but that's not saying too much when both games are so pricey. I'll have to keep my eye out for it.

I recently picked up Guardian Force, and it's a great game. I don't think it would knock out any true saturn heavy hitter, but it's a very solid, fun, and imaginative effort. I can't seem to survive past stage 3 on one credit though. I recently bumped the score topic so you all can show me how good you are at the game. 8)
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Obiwanshinobi
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Re: What would be considered the Big 5 on Sega Saturn?

Post by Obiwanshinobi »

Metal Black seemed emulated plain perfectly last time I tried (so did Hyper Duel, but of course the latter on Saturn is massively enhanced), thus the reason to play the former on Saturn is RGB 240p and little else. Not that many folks would play it for the graphics (not all is bad, yet... you know).
Guardian Force, on the other hand, gives Zero Gunner 2 a run for its money. ZG2 is, at the end of the day, a lot like Sengoku Blade, i.e. Psikyo with slower bullets (no hum). Meanwhile, Guardian Force sports mighty fast bullets as soon as the training stage. Both are phony vertizontals (multi-directional autoscrollers), but Guardian Force is the one that doesn't fuck about.
Also, co-op in Guardian Force is boss.
Furthermore, I found so little fault with Shienryu I can only wonder why it's so underhyped. (For the time being my money's on the PSX port, but Souky's reputation doesn't seem to suffer from it quite as badly.) Even if (I say "if") it's only reskinned Raiden with quirky rank, we don't see that many Raiden-likes coming out of the woodwork anymore to justify frowning upon one upstart.
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Re: What would be considered the Big 5 on Sega Saturn?

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Re: What would be considered the Big 5 on Sega Saturn?

Post by Ed Oscuro »

Command actions, cute-em-up horror style (sort of, definitely some similarity in the first stage) -> Mystic Riders?
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Pretas
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Re: What would be considered the Big 5 on Sega Saturn?

Post by Pretas »

As a fighting game fan, I find Cotton 2 more interesting and fun to play with the command actions. They force you to consider every movement and frame more deliberately.
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Re: What would be considered the Big 5 on Sega Saturn?

Post by neorichieb1971 »

1) Batsugun
2) Sexy Parodius
3) Tengoku the game paradise (love the effects)
4) Radiant Silvergun
5) Battle Garegga
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Re: What would be considered the Big 5 on Sega Saturn?

Post by SuperDeadite »

For the lazy, there is a cheat code in Saturn Cotton 2 that unlocks everything, the extra control options, sound test, everything.

But the game plays perfectly using the proper commands. I suck at fighting games, but I can whip off Cotton 2's commands perfectly every time. If you know what you're doing, you don't have to constantly whip them off either, just keep a chain going and the game gets quite relaxing until that damn knight boss, he destroys me everytime.

Though to be fair I stick to the ST-V cart these days in my cab, so I have a nice anchored Sanwa. Not as much fun on a Saturn pad I'd say. The ST-V cart is nice too as I grew tired with fucking around with the RAM expansion (required for full sound effects).
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BIL
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Re: What would be considered the Big 5 on Sega Saturn?

Post by BIL »

Obiwanshinobi wrote:Furthermore, I found so little fault with Shienryu I can only wonder why it's so underhyped. (For the time being my money's on the PSX port, but Souky's reputation doesn't seem to suffer from it quite as badly.) Even if (I say "if") it's only reskinned Raiden with quirky rank, we don't see that many Raiden-likes coming out of the woodwork anymore to justify frowning upon one upstart.
It's a subtle distinction, but with the speedups and instant bombing I always thought Shienryu closer to Tatsujin, rather than a clone of a clone (Raiden/Kyuukyoku Tiger). I consider all six STV shooter ports essential, and with the others being fairly unique games Shienryu's workhorse Toaplanesque actually ends up standing out.
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Obiwanshinobi
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Re: What would be considered the Big 5 on Sega Saturn?

Post by Obiwanshinobi »

I don't really feel Shienryu is all that Raiden-like to be fair. The ship moves faster. It's two things those game have in common: the lightning weapon works very much like the bishop/toothpaste laser and... the detail. Mayn, look at all the detail.
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Re: What would be considered the Big 5 on Sega Saturn?

Post by BIL »

Has to be said, its direct lift of Raiden II's intro takeoff is impossible to ignore (and funny as hell!).

SPOT THE DIFFERENCE:

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Re: What would be considered the Big 5 on Sega Saturn?

Post by Mortificator »

And the golden robot that's Shienryu's penultimate boss (and who was the final boss in Daioh) is a hell of a lot like the one from Dogyuun.
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Re: What would be considered the Big 5 on Sega Saturn?

Post by Captain »

my personal top 5 shmups for the saturn.

5: Soldner X
4: Touhou 20
3: Turrican 3
2: Darius plus
1: Divine sealing
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gabrielesquaratti
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Re: What would be considered the Big 5 on Sega Saturn?

Post by gabrielesquaratti »

i have a lot of saturn shmups,most of them indeed,but i never cared about guardian force.
now i came to that thread and i've seen it many times on your answers...is that good?
cause i can found it for 70 euros,should i buy it? :mrgreen:
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Re: What would be considered the Big 5 on Sega Saturn?

Post by Obiwanshinobi »

Some found Guardian Force more playable with a stick, but I reconfigured the controls and Saturn pad works a treat. There's a thread already, as well as high scores and strategy topics.
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Re: What would be considered the Big 5 on Sega Saturn?

Post by gabrielesquaratti »

btw,my top 5 (of titles that i own)

1 batsugun
2 battle garegga
3 blast wind
4 hyper duel
5 strikers 1945 (I)
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Tarma
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Re: What would be considered the Big 5 on Sega Saturn?

Post by Tarma »

This is likely to change over time as there are still a handful of Saturn shooters I've not had the pleasure of trying out for myself.

However, my 5 pack for the Saturn, going on experience and in no particular order:

Hyper Duel
Battle Garegga
Souky
Blast Wind
Batsugun
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Re: What would be considered the Big 5 on Sega Saturn?

Post by evil_ash_xero »

MrOldSchoolCool wrote:

I always considered the following 5 games to be:

Battle Garegga
Radiant Silvergun
Layer Section
Batsugun
Soukyugurentai

That would be my exact list as well.
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