1CC novice

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ACSeraph
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Re: 1CC novice

Post by ACSeraph »

We're just saying it's not quite as easy as it's made out to be due to the last stage, and it sure as hell isn't Cave's easiest clear. I wouldn't recommend it to a total beginner.
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Bananamatic
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Re: 1CC novice

Post by Bananamatic »

you have up to 6 bombs a life, a bullet cancelling hyper and an autobomb on top of all that so it's not like you need to dodge anything

which cave game actually gets easier than that? i cleared it blind in 2 credits on an xbox controller, pretty sure that was my fastest clear ever with absolutely no idea of what to do
even futari BL original kills you straight away when you get hit, in DFK you can get hit 6 times in a minute and you can still easily clear
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ACSeraph
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Re: 1CC novice

Post by ACSeraph »

That's really an exaggeration. It may have been a blind clear for you but that still doesn't make it a free clear for exactly the reason BareknuckleRoo pointed out. If you cleared it blind it was because you were already above the games level from prior shmup experience. I on the other hand was relatively casual when I first played it, and I did not find it easy. The whole point of the thread is finding a game that's an easy first clear.

I cleared Mushi 1.5 blind on my first credit. But does that make it a beginner friendly free 1cc? Not really.

And yes, the examples I mentioned earlier are absolutely easier; there's no way you can claim SDOJ 360 Shot and IIX aren't unless you've just never played them.

DFK versus Futari BL probly depends on the person though. For me I found Futari much easier, but it also helps that I actually like Futari, unlike DFK which I just can't get into.
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BareKnuckleRoo
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Re: 1CC novice

Post by BareKnuckleRoo »

Futari BL also has Reco and her crazy fill the screen with bullets, lockon from anywhere, enormous damage laser. It's arguably the most crazy powerful shot type in any Cave game, if not any shmup since it has ridiculous coverage and damage.
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To Far Away Times
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Re: 1CC novice

Post by To Far Away Times »

The problem with DFK is that it isn't very good. :wink:

DFK stage 5 is a mess. I'm convinced that because the game had the autobomb feature in it CAVE decided to make a batshit difficult final level. Stage 5 isn't fun to play, even if the game gives you so many resources you can just spam through the difficult parts.

I'd argue Deathsmiles is CAVE's easiest clear. I watched a friend get the 1cc after a handful of attempts and he never tried to play games on one credit before that. It's also a great game.
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dunpeal2064
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Re: 1CC novice

Post by dunpeal2064 »

I practiced DFK Stage 5 for.... 2 hours, maybe, before I could no-miss it. Its not hard. The lazer wheels aren't even the hardest part in the stage imo.

Before doing any practice I cleared in 2 credits, you can make like 30 mistakes in the game, and stage 5 is the only decently challenging stage. Its 7 minutes long, so that is a mistake every 20 seconds, if you don't mess up before that. Not taking into account mistakes that you can negate with a hyper, or bomb/hyper invincibility time.

I definitely consider it easier than Futari BL for survival. I'd even say its easier than SDOJ 360 Shot, honestly.
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ACSeraph
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Re: 1CC novice

Post by ACSeraph »

dunpeal2064 wrote:I'd even say its easier than SDOJ 360 Shot, honestly.
No way in hell.

SDOJ barely has any patterns to dodge in the first place until the final boss, and if you make a mistake you can just recharge your health with a hyper. DFK gives you a fuck-ton of resources sure, but there's also a lot more opportunity to makes mistakes considering things are atually shooting at you.

You guys need to remember you were coming into DFK after a long history of shmup clears. Those games are night and day for a beginner.
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dunpeal2064
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Re: 1CC novice

Post by dunpeal2064 »

But, I played SDOJ 360 Shot after playing DFK :P

They are both very easy, but you can actually die in SDOJ, especially if you are a new player. If you get hit, and then hyper to refill your health and get hit again, dying is very likely. Whereas, you can get hit twice in a row in DFK, and still have so many resources left that you could even take a few more hits and clear.

Either way, DFK 1-ALL's difficulty is definitely not bad. If you can't cheese your way through stage 5, just watch a replay, and within the hour you will find youself reaching the last boss with so many resources that its silly. I can mess up my scoring route in every stage, and completely give up on the run, and its still going to be a clear. I can't say the same for Futari BL.
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gigetto
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Re: 1CC novice

Post by gigetto »

Thanks everyone for taking part in this discussion and giving suggestions.
You mentioned so many great games that I cannot wait to get stuck in and start playing them all.
I've had a busy week and week end so I have not managed to start on any game but the plan is to play Deathsmiles on Xbox 360 and Thunder Force III emulated. I'll keep you posted and hopefully I'll get my first CC.

By the way, do you have any suggestion on the best Genesis emulator and best settings?
If I have not 1CCed TF3 by Easter I will go back to Italy and get my Megadrive out of the cellar and take it back to the UK with me.
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Bananamatic
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Re: 1CC novice

Post by Bananamatic »

sdoj 360 shot is a novice mode though, laser would be a more fair comparison
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Meharis
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Re: 1CC novice

Post by Meharis »

By the way, do you have any suggestion on the best Genesis emulator and best settings?
If I have not 1CCed TF3 by Easter I will go back to Italy and get my Megadrive out of the cellar and take it back to the UK with me.
get yourself a real mega drive plus a mega everdrive and play on a crt. get the games you like of off ebay and then play the original modules... believe me the only way to play... but beware ! some of the most beloved shmups on the mega drive and the pc engine score bogus prices on ebay ! same goes for the pc engine/Turbo duo games !
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dunpeal2064
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Re: 1CC novice

Post by dunpeal2064 »

I don't play Genesis shmups on an actual Genesis, nor do I play them on a CRT. Still have managed to get a good experience and 1cc a handful of games.

May as well save yourself thousands of dollars and use GenPlus or something, unless you are a collector and enjoy buying all that stuff. Its certainly not the only way to play.
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gigetto
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Re: 1CC novice

Post by gigetto »

Meharis wrote: get yourself a real mega drive plus a mega everdrive and play on a crt.
Nice, I did not know about the everdrive. I'll get my Mega Drive as soon as I go back to Italy and buy a mega everdrive. Finding a CRT (or finding space for it) is going to be harder.
Thanks.
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Skykid
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Re: 1CC novice

Post by Skykid »

O. Van Bruce wrote: For some reason, Mushi allwas gets overshadowed by Futari even though it is a great game.
We already know the reasons. Mushi 1 is the more exciting, better paced and more replayable game, but its scoring system isn't up to scratch, sadly.
To Far Away Times wrote: I'd argue Deathsmiles is CAVE's easiest clear. It's also a great game.
It's not.

1.5 DFK C-Strong is a cakewalk. Power style and an attempt to score makes it much more difficult when there aren't a billion autobombs to save you.

Strong is like a novice mode, but Futari BL is still easier than Power. That game's stupid easy.
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dunpeal2064
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Re: 1CC novice

Post by dunpeal2064 »

I actually think scoring in DFK makes the game easier. There is a lot of room for minor error once you have your route set. Only the 2nd half of each stage is DDP-strict, messing up in the first half just amounts to losing a few Hit.

Futari BL Orig, on the other hand, gets way harder to survive as you impliment scoring. and pretty much any error ruins your run.

I wouldn't say Strong is quite Novice mode, if you are considering both loops. Still doesn't seem too bad for a Cave game, but certainly harder to get to, and kill Hibachi than any Novice mode I've played. For the 1-ALL, though, yeah.
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Skykid
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Re: 1CC novice

Post by Skykid »

dunpeal2064 wrote:I actually think scoring in DFK makes the game easier. There is a lot of room for minor error once you have your route set. Only the 2nd half of each stage is DDP-strict, messing up in the first half just amounts to losing a few Hit.
Second halves usually do me. I tend to attempt the extra stupid stuff, like trying to time out certain ura bosses and dying in the process. This is in reference to Power, which I usually make it near to clearing each time, before stg5 dicks me. I don't try to score in Strong, seems like a waste of time.
Futari BL Orig, on the other hand, gets way harder to survive as you impliment scoring. and pretty much any error ruins your run.
I was just referring to survival. I find the point blank scoring in FBL frustrating. These are the reasons I've said it's inferior to 1.5 original.
I wouldn't say Strong is quite Novice mode, if you are considering both loops.
Just one loop. It is damn easy though. You can soak thirty hits or something. If you conserve hypers and use those like bombs, in addition to your autobombs, it's tricky to lose.
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dunpeal2064
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Re: 1CC novice

Post by dunpeal2064 »

Skykid wrote: I don't try to score in Strong, seems like a waste of time.
:(

I like scoring with Strong, but this does seem to be the general consensus.
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Re: 1CC novice

Post by BareKnuckleRoo »

To Far Away Times wrote:DFK stage 5 is a mess. I'm convinced that because the game had the autobomb feature in it CAVE decided to make a batshit difficult final level. Stage 5 isn't fun to play, even if the game gives you so many resources you can just spam through the difficult parts.
Actually, it's probably the other way around. Remember, the original release of DFK didn't have autobombs (or the helicopter playable). It's possible that they added autobombs to v.1.5 as a way to try and balance out that extreme difficulty jump (I prefer how SDOJ does bombs though, having autobombs be a selectable choice with advantages both for having them and not having them).
By the way, do you have any suggestion on the best Genesis emulator and best settings?
Kega Fusion, as far as I know, is as solid as it gets. It also emulates Game Gear and Master System.
Skykid wrote:Strong is like a novice mode, but Futari BL is still easier than Power. That game's stupid easy.
The funny thing is that Futari BL, DFK 1.5 and SDOJ 360 mode all have one thing in common... they're actually not easy at all, they're really damn hard if you're playing seriously for score. In Futari BL, scoring means maxing out the stage rank so you get large amber when pointblanking, but you have to deal with a big speed increase on enemy bullets. DFK 1.5 heavily penalizes you for getting hit and using autobombs (and using Power style is obviously going the be difficulty) and if you're trying to get into the second loop, it's really quite difficult. SDOJ 360 on Shot is extremely rough even if it uses Novice mode patterns, because if you're aiming to score, you'll be using up most of your meter and staying at, or near one hit away from death constantly so you can maximize the amount of hypers you have to use and score constantly. They all have a large risk vs reward element to their play where if you want to get really good at scoring, it becomes significantly rougher on you than just aiming for the clear. Sure, in Futari BL you can just bomb whenever the rank maxes to keep it low and just get enough points for the extends, and you can sit on a full 10000 meter in SDOJ 360 for safety, but neither is going to reward you much.

I've played BL Original for score and while I thought it was fun, I agree that I think I like playing 1.5 more... the bosses don't last long enough in BL~
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Re: 1CC novice

Post by Meharis »

I'll get my Mega Drive as soon as I go back to Italy and buy a mega everdrive. Finding a CRT (or finding space for it) is going to be harder.
if your flatscreen handles upscaling properly the outcome should be ok. if you are really going to resurrect it and its an unmodded european model, do yourself a favour and get it modded with 50/60 hertz switch and get yourself a rgb cable and i swear you will have the time of your life with it :mrgreen:

if you are going down the emuway, i used gens+ with a 360 pad before but the 360 digicross suxx ass to be honest...
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Re: 1CC novice

Post by Shug »

gigetto wrote:Hello,

As I will be turning 40 this year I've decided to set myself various goals to achieve.
One of them is to 1CC a shoot'em up.
Which one would you suggest I should start with?
Thanks.

Regards,

Gigetto
Give this a look...

http://www.youtube.com/watch?v=mlMaOCUG9tU#t=214
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gigetto
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Re: 1CC novice

Post by gigetto »

I've started my 1CC adventure today with Deathsmiles on 360. I only played it twice but it seems like getting to the final level is very easy and then it gets tougher. I've completed it with 5 credits the first time I played it but all of them spent on the last level only.
I'll keep practising, but so far I really enjoy it.
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To Far Away Times
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Re: 1CC novice

Post by To Far Away Times »

Just practice the last level a few times and you should be good to go. Also, if you don't bomb on Jitterbug he gives you a 2 life cake. That should give you enough bombs to kill the final boss without having to dodge the more difficult patterns.

Glad you like it, by the way. Deathsmiles is a great game.
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Re: 1CC novice

Post by nesrulz »

To Far Away Times wrote:Also, if you don't bomb on Jitterbug he gives you a 2 life cake.
I just found out about this (n00b), thank you very much. :oops: 8)
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Re: 1CC novice

Post by tzakiel »

O. Van Bruce wrote:Mushihime-sama (not futari) original mode using S-power shot.

I'll go full retard and say it's the easiest Cave 1cc after Daifukkatsu 1.5 Bomb Style (but I don't like Daifukkatsu so play Mushihime-sama).

For some reason, Mushi allwas gets overshadowed by Futari even though it is a great game.
Maybe it's just because I play in mame, and who knows how much harder the emulation makes it, but I find mushi 1 to be hard. I can't survive more than a stage or two.
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