New NEOGEO / Dreamcast game: "NEO XYX" NG: DEV.TEAM 2013

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Ed Oscuro
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by Ed Oscuro »

too many preorders = varth?

:mrgreen:

Looks sexy, big medals get dropped fast though, so the medaling must be very gentle.

Can you add secret items like Dimahoo?
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by Op Intensify »

Might I suggest Trizeal medaling?
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by trap15 »

I get the feeling that the medal behavior in that video isn't final. It looks like the vector is always fixed right now.

Does look really nice and Toaplan though. I hope it's as good as it looks. Very Tatsujin Ou-like bomb, really awesome to look at.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by null1024 »

This is way cool. My lack of money [and Neo Geo hardware] is a problem though.

I'll probably get this if it gets a DC release.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by moh »

I would also like a dreamcast release :D

...and a dreamcast...
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by cdamm »

i wish it looked more 'manic'.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by BPzeBanshee »

Nice!

It'd be even cooler if this was a port of the actual XYX, which for all those ignorant of our Development subforum is one of Rozyrg's best game projects currently in development at the moment. The content is very similar, check it out.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by MommysBestGames »

I like the art a lot, and gotta say I'm fine with it not being so manic (though I'm probably the minority here--either way it is odd that it specifically says it's manic yet didn't look it. Could be just early I suppose!).
Count me in for a Dreamcast version.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by cdamm »

MommysBestGames wrote:I like the art a lot, and gotta say I'm fine with it not being so manic (though I'm probably the minority here--either way it is odd that it specifically says it's manic yet didn't look it. Could be just early I suppose!).
Count me in for a Dreamcast version.
i also have no problem with a non-manic shooter. but it is advertised as a manic game- and thats why at least i am a little let down by it.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by chempop »

Depends on what your definition of "manic" is. To me it means fast aimed bullets, to others it means bullet hell.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by Ex-Cyber »

They wrote "maniac", not "manic". The former can be plausibly read as implying lots of shmup fanservice rather than any specific style of play, which might even be what they were going for with that description.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by THE »

trap15 wrote:I get the feeling that the medal behavior in that video isn't final. It looks like the vector is always fixed right now.
The big medals are just a "distraction" for gold diggers, the important medals are those naughty small ones.

Btw. if you ever look for a freelancing 68k development job, contact me :)

cdamm wrote:i wish it looked more 'manic'.
This is "Rank 1" from currently 4 major rank steps. I was dying all the time while taking the video with one hand and playing with the other :oops: Need to get a descent HD camcorder with a stand.

This is clearly NOT a Danmaku! It has fast aimed shots all over the place, mixed with fixed patterns of course for a tasty mixture. On high ranks the screen gets crowded though...

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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by TransatlanticFoe »

This looks incredible so please port it to DC so I can give you my monies!
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by mice »

Now all, jump in here http://gzrgames.blogspot.se/ and give him the credit he deserve. Perry for president!
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by pestro87 »

"NEO XYX MVS LE is limited to 50-75 units worldwide!"

Source: http://www.ngdevdirect.com/product_info ... 221a921111

It's only for the Limited Edition (I hope...) but still... that's pretty scarce :S
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by GrantWindsor »

DC info for this game is located in their FAQ section.

http://www.ngdevteam.com/index.php?opti ... &Itemid=58
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by Ghegs »

pestro87 wrote:"NEO XYX MVS LE is limited to 50-75 units worldwide!"

Source: http://www.ngdevdirect.com/product_info ... 221a921111

It's only for the Limited Edition (I hope...) but still... that's pretty scarce :S
I seem to recall the Gunlord MVS LE was only 100 units or something like that, while the standard edition was ~500 units. But take that with a grain of salt, I could be just remembering wrong.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by gray117 »

truxton plus? ... love the look in general from this.

Tiny personal thing; not sold on the bomb - prefer the literal/mechanical aesthetic over something kind of ethereal/spiritual...
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by Ed Oscuro »

THE wrote:The big medals are just a "distraction" for gold diggers, the important medals are those naughty small ones.
More details on this? Sounds like Garegga powerups but in reverse. I read this as not saying that the small medals build a medal chain value while the large ones represent the point pickup (but maybe that would make sense). Or are you just having a bit of fun with us? :)
gray117 wrote:Tiny personal thing; not sold on the bomb - prefer the literal/mechanical aesthetic over something kind of ethereal/spiritual...
I don't know about the mechanics of bombing but the bomb looks perfect. The Truxton games use an almost silly-looking big screamy skull thing. (I only half-seriously suggested that they do variants of the bomb to cover all the Altered Beast formations - matching ship liveries or ship livery changing to match powerup type would be a cool idea but really more than could be expected).
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by Loris Biaggi »

I have no interest in a 400 euro indie game.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by Ed Oscuro »

That's ok because this game's speed/power balancing is for EXPERT, not medium.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by system11 »

Loris Biaggi wrote:I have no interest in a 400 euro indie game.
If you think you can make custom physical cartridges cheaper while still paying the bills, go for it.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by gray117 »

Ed Oscuro wrote:
gray117 wrote:Tiny personal thing; not sold on the bomb - prefer the literal/mechanical aesthetic over something kind of ethereal/spiritual...
I don't know about the mechanics of bombing but the bomb looks perfect. The Truxton games use an almost silly-looking big screamy skull thing.
Yeah I just meant literal/mechanical like a bomb = a bomb, not the mechanics of play, and yep I didn't like the skull thing in truxton either. That said it's a small personal preference - I can totally appreciate the tone they seem to be taking. The aesthetic certainly seems to be playing more to the medium rather than trying to out do itself.
Loris Biaggi wrote:I have no interest in a 400 euro indie game.
No, but then you probably don't buy new arcade games? ... The dc version will probably be closer to 40 euro. Either ways its always interesting to appreciate ng devs work on the neo geo even if the price narrows the market - product of passion more than an exercise in platform/pricing/distribution (an exercise that has it's own legitimacy, and is more common among indies). For all of that, it kind of makes ng dev even more unique, and interesting, albeit a bit less accessible - this doesn't necessarily make them 'better', but it certainly distinguishes their craft.
Last edited by gray117 on Thu Sep 20, 2012 5:37 pm, edited 1 time in total.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by BIL »

I wish every game had a screaming skull bomb. There's what, the Tatsujins, Gekirindan, Bornham's various bombs in Mahou Daisakusens and Garegga / Batrider... not enough!
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by NAVVARR »

Yeah, count me in for a DC version - probably a LE if its on the cards.

Any chance of a NeoGeo CD version?
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by To Far Away Times »

Diggin' the graphic style. It looks very 90's in all the right ways.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by EmperorIng »

NAVVARR wrote:Yeah, count me in for a DC version - probably a LE if its on the cards.

Any chance of a NeoGeo CD version?
Have NGDEV team ever, EVER made a New Geo CD version for any of their games? I'm genuinely curious.

I'll echo what everyone has said about this looking pretty good (though I could stand to see more!), and the music, tone, and style of the game put a big smile on my face.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by MOSQUITO FIGHTER »

Dat Bomb!
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by Op Intensify »

Have NGDEV team ever, EVER made a New Geo CD version for any of their games? I'm genuinely curious.
Last Hope got one.
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Re: New NEOGEO game: "NEO XYX" NG: DEV.TEAM 2013

Post by Ed Oscuro »

Doh, a quick check of the website showed no more Gunlords in stock. That was pretty quick. Would be a lovely thing to speculate with ($) as I bet print runs were very low. Definitely games for the 1% or so :mrgreen:
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