Organic shmups(or partially)

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Captain
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Re: Organic shmups(or partially)

Post by Captain »

Touhou and Guwange (living entities are considered organic)
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professor ganson
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Re: Organic shmups(or partially)

Post by professor ganson »

The blurring of the organic and the mechanical is such a cool theme. Too bad Cronenberg never made a shmup. R-Type rules artistically-- hard to think of one I like better.
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Ed Oscuro
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Re: Organic shmups(or partially)

Post by Ed Oscuro »

DjMcDougal wrote:Just curious a little off topic but what do you guys think of "In The Hunt" ?
It could be called the thinking man's shmup because you can play a game of chess off to the side while waiting for your sub to get places.

That said, I liked it tons - enough to buy the board recently, in fact. Pretty much the pinnacle of 2D art in a scrolling shooter, certainly at its time.
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professor ganson
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Re: Organic shmups(or partially)

Post by professor ganson »

In the hunt? It looks pretty nice, but I just can't play it. Some Irem games are just too hard for me, and that's one of them. Image Fight is another.
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Vyxx
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Re: Organic shmups(or partially)

Post by Vyxx »

professor ganson wrote:In the hunt? It looks pretty nice, but I just can't play it. Some Irem games are just too hard for me, and that's one of them. Image Fight is another.
I dunno, I mean I love harder games, but In The Hunt was just too... much of a mess imo.
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Drum
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Re: Organic shmups(or partially)

Post by Drum »

Anybody know if the art staff from Crying/Bio-Hazard Battle worked on Kolibri? Some of the enemies in Kolibri are very reminiscent of BHB.
IGMO - Poorly emulated, never beaten.

Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
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professor ganson
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Re: Organic shmups(or partially)

Post by professor ganson »

Vyxx wrote:
professor ganson wrote:In the hunt? It looks pretty nice, but I just can't play it. Some Irem games are just too hard for me, and that's one of them. Image Fight is another.
I dunno, I mean I love harder games, but In The Hunt was just too... much of a mess imo.
Yeah, I think that's the more important point and nicely put: it's a bit of a chaotic mess. I admire others who find it more intuitive and playable.

Re Kolibri: that's one very unique shmup, and organic in its own way. Didn't think much of it as a game, though.
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Captain
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Re: Organic shmups(or partially)

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It only uses mess-style graphics.

It's otherwise a great game.
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jigenbakuda
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Re: Organic shmups(or partially)

Post by jigenbakuda »

I also would suggest bio hazard battle, the whole game is very organic, from the stages to the ships to the enemies.

Check out the long play
http://www.youtube.com/watch?v=B2IgqcHC4Ms
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Captain
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Re: Organic shmups(or partially)

Post by Captain »

already mentioned.
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