(Big IIRC) This story is pretty accurate. The inviting push for STGs on 360 XBLA in the beginning was done by a guy named Ross Ericson. After he left about the time Triggerheart was put on there, the guy who replaced him was hating on STGs (probably because Triggerheart, Omega Five, and others weren't actually commercial successes) and was refusing arcade ports to a service called Live Arcade, but the third guy we have now is working with Cave and I think is responsible for whatever happened the past 2.5 years or so.bcass wrote:Yeah, that's right, it was definitely 5pb who wanted to port Cave's back catalogue to XBLA, not Cave. This was around the time when 5pb originally acquired the rights to port DOJ and Ketsui. I remember them saying they wanted to port more titles (via XBLA) if the first 2 sold well.StarCreator wrote:I think you're confusing 5pb and Cave a bit - I recall reading 5pb originally had XBLA hopes for DOJBL and Ketsui, but I don't know if Cave themselves ever really gave XBLA as much consideration.TrevHead (TVR) wrote:It didnt quite go as planned for Cave though. Same goes for XBLA which Cave was originally planning on releasing their shmups on. Unfortunatly MS at the time went though a change of management and make a U turn on their policy regarding Arcade ports forcing Cave to release Ketsui, DOJ BL and DS1 on disk. MS like big corps usually are cycle their execs and have since made another U-turn in their plans for XBLA / GOD and this is how things are atm.
Basically, what you need to know is whoever is in charge of the Worldwide Games Portfolio Manager position at Microsoft, controls what will be released on download. If you're not happy with something, that guy is who needs to be influenced.
But like I said, big IIRC.