Yeah, it can have multicoloured glowing wireframe and tons of parallax and an awesome, thumping dance soundtrack and they can call it Dangun Feveron 2!kid aphex wrote:not really the 'dark' i was lookin for...loli witches and giant cows ?undamned wrote:You've not played DS on 360, I take it?kid aphex wrote:id like to see at least one attempt by CAVE to go dark [aesthetically]
-ud
skykid's got the idea...something along the lines of last resort aesthetically.
really, id also love a really abstract aesthetic ala tron.
Cave Future plans
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Skykid
- Posts: 17661
- Joined: Sun Nov 18, 2007 2:16 pm
- Location: Planet Dust Asia
Re: Cave Future plans
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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agustusx
- Posts: 592
- Joined: Tue Dec 02, 2008 6:08 pm
Re: Cave Future plans
In comparison to Mushi and DS and many others, yeah. But standing alone it wasn't really that dark in game. The promo art was pretty dark though.originalz wrote:I always thought that DOJ was pretty "dark".
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undamned
- Posts: 3273
- Joined: Sat Jan 29, 2005 9:27 am
- Location: Phoenix
Re: Cave Future plans
Ok, Blade Runner kinda dark. I guess the darkness I see in DS is stages like the graveyard and such.kid aphex wrote:not really the 'dark' i was lookin for...loli witches and giant cows ?undamned wrote:You've not played DS on 360, I take it?kid aphex wrote:id like to see at least one attempt by CAVE to go dark [aesthetically]
-ud
skykid's got the idea...something along the lines of last resort aesthetically.
really, id also love a really abstract aesthetic ala tron.
-ud
Righteous Super Hero / Righteous Love
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gameoverDude
- Posts: 2269
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Re: Cave Future plans
IMO, the Blade Runner style would be nice in a side-scroller. Instead of the Neo-Tokyo look in Last Resort, set the 1st stage in a weathered L.A. style cityscape full of smog, smoke, and haze with an occasional bit of rain. Use Syd Mead's work as part of the inspiration for design. Run it on the new PC hardware, BUT keep the realtime rendered polygons far away from it. Prerenders done in HD (i.e. Death Smiles 360) would be best.
I bet Daifukkatsu might be the unnamed arcade port, but we probably won't see it for awhile due to DFKBL coming out in arcades. Then again, Cave doesn't have to release the DFKBL DLC immediately after the home port.
DDP Campaign Version needs a port. I'd also like to see a proper conversion of Ibara and Ibara BL, but the chance is probably less than jack shit.
I bet Daifukkatsu might be the unnamed arcade port, but we probably won't see it for awhile due to DFKBL coming out in arcades. Then again, Cave doesn't have to release the DFKBL DLC immediately after the home port.
Seconded. They did well with Futari. 5pb should have hired them for DOJBL in the first place instead of Aqua System- then there never would have been a DDPGate.emphatic wrote: Also, let's hope that the Ketsui port somehow goes into M2's hands instead.
DDP Campaign Version needs a port. I'd also like to see a proper conversion of Ibara and Ibara BL, but the chance is probably less than jack shit.
Kinect? KIN NOT.
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agustusx
- Posts: 592
- Joined: Tue Dec 02, 2008 6:08 pm
Re: Cave Future plans
It's the latest talk of the town.Lawfer wrote:What's DFKBL?
http://shmups.system11.org/viewtopic.php?f=1&t=29210
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LARGE KRO
- Posts: 63
- Joined: Mon Oct 09, 2006 10:52 am
- Location: Paris ,France
Re: Cave Future plans
Only lolis I liked were in this game. Probably because there is a reference to the japanese science fiction stuff here. Like in Ghost In The Shell, appearing like dangerous weapons by their own. Dark enough for me and surely more adult than most of their late stuff.agustusx wrote:I always thought that DOJ was pretty "dark".
In comparison to Mushi and DS and many others, yeah. But standing alone it wasn't really that dark in game. The promo art was pretty dark though.In comparison to Mushi and DS and many others, yeah. But standing alone it wasn't really that dark in game. The promo art was pretty dark though.originalz wrote:I always thought that DOJ was pretty "dark".
Personally i would really love to see a sequel to Progear or Ketsui if it does not go by a brand new "dark" or "adult" title.
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lgb
- Posts: 2179
- Joined: Thu Oct 18, 2007 2:12 pm
Re: Cave Future plans
more like go get Nazca or at least hiya, so as to return the favorkid aphex wrote:id like to see at least one attempt by CAVE to go dark [aesthetically]
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sikraiken
- Posts: 1139
- Joined: Tue Jan 25, 2005 11:08 pm
Re: Cave Future plans
I would like to see Cave make a mix between Progear and DOJ. I can dream...
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EPS21
- Posts: 575
- Joined: Wed Jul 15, 2009 1:20 pm
- Location: Seattle, WA
Re: Cave Future plans
I think as long as we have these cotton candy bullets in 'dark' games like Ketsui or DOJ, shmups by default can't delve into grimdark nonsense.
I don't know why anyone would want it either, the most common complaint in a revered 'dark,' revered shmup like Battle Garegga is that the bullets didn't stand out enough from the backgrounds.
I don't know why anyone would want it either, the most common complaint in a revered 'dark,' revered shmup like Battle Garegga is that the bullets didn't stand out enough from the backgrounds.
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TLB
- Posts: 1368
- Joined: Fri Oct 17, 2008 12:55 pm
Re: Cave Future plans
Me, too...sikraiken wrote:I would like to see Cave make a mix between Progear and DOJ. I can dream...
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hirounder
- Posts: 219
- Joined: Thu Mar 01, 2007 2:40 pm
Re: Cave Future plans
Dunno if it was already mentioned but according to Asada's last post of 2009 on his blog, Cave plans 4 console and 2 arcade releases in 2010. As for console releases I'm guessing those are Espgaluda II, Guwange XBLA, Deathsmiles II and that original new 360 game, which would mean no MMP, PS or DDPDFK ports til 2011. Unless 5pb gets some more licences from Cave
, and that's of course if everything goes ok with Ketsui's (hopeful) spring release.
http://cave-game.cocolog-nifty.com/blog ... -d5b8.html
http://cave-game.cocolog-nifty.com/blog ... -d5b8.html
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clp
Re: Cave Future plans
Id love to see cave do a true spiritual battle garegga sequel ie ibara with a ketsui aesthetic basically how it should of been in the first place .
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Necronopticous
- Posts: 2130
- Joined: Sat Sep 29, 2007 8:50 pm
- Location: Baltimore
Re: Cave Future plans
I'd like to see a dating sim with Reco.
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Icarus
- Posts: 7321
- Joined: Mon Jan 31, 2005 2:55 am
- Location: England
Re: Cave Future plans
Love-Plus-himesama?Necronopticous wrote:I'd like to see a dating sim with Reco.

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Observer
- Posts: 1516
- Joined: Sat Jul 12, 2008 11:23 pm
- Location: In a huge battleship
Re: Cave Future plans
More like "Mushihime-sama Futanari". SURPRISE, SURPRISE!Icarus wrote:Love-Plus-himesama?Necronopticous wrote:I'd like to see a dating sim with Reco.
I thought Guwange was coming for PC (via Steam or whatever) if Microsoft kept being annoying regarding approval?

NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
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Jockel
- Posts: 3073
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- Contact:
Re: Cave Future plans
Who would want Guwange for PC?
There already is Guwange for PC, it's called MAME. ^_~
There already is Guwange for PC, it's called MAME. ^_~
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Cuilan
- Posts: 1165
- Joined: Sun Jul 19, 2009 1:37 am
- Location: safespot
Re: Cave Future plans
That would be a dream come true.Observer wrote:More like "Mushihime-sama Futanari". SURPRISE, SURPRISE!
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nZero
- Posts: 2608
- Joined: Wed Jan 26, 2005 1:20 am
- Location: DC Area
- Contact:
Re: Cave Future plans
Needs more trap Palm.Cuilan wrote:That would be a dream come true.Observer wrote:More like "Mushihime-sama Futanari". SURPRISE, SURPRISE!

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TrevHead (TVR)
- Posts: 2781
- Joined: Sat Jul 11, 2009 11:36 pm
- Location: UK (west yorks)
Re: Cave Future plans
still it would be cool if they did a PC version and added extra features and modes like they do with their console ports. Plus does the mame version run perfectly? ive never tried it but im guessing it doesntJockel wrote:Who would want Guwange for PC?
There already is Guwange for PC, it's called MAME. ^_~
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Van_Artic
- Posts: 477
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- Contact:
Re: Cave Future plans
http://dl.dropbox.com/u/684344/ira061013.gifnZero wrote:Needs more trap Palm.Cuilan wrote:That would be a dream come true.Observer wrote:More like "Mushihime-sama Futanari". SURPRISE, SURPRISE!
you called?
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joeboto
- Posts: 235
- Joined: Wed Jul 30, 2008 1:47 pm
Re: Cave Future plans
i liek that!
source please. need more images.
It is to us a sufficient body in which, fairies and it is packed and can group of play.
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evil_ash_xero
- Posts: 6268
- Joined: Thu Jul 12, 2007 6:33 am
- Location: Where the fish lives
Re: Cave Future plans
you guys are so greek
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
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Van_Artic
- Posts: 477
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- Contact:
Re: Cave Future plans
i really don't know, i just searched once Mushihimesama in japanese Google images, and bumped on a random cave fanart site, with a majority of Esp and Ketsui drawingsjoeboto wrote:i liek that!
source please. need more images.
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lmagus
- Posts: 170
- Joined: Fri Jul 18, 2008 7:35 pm
Re: Cave Future plans
All I wanted was DDP DFK for X360 
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SFKhoa
- Posts: 2582
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- Contact:
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undamned
- Posts: 3273
- Joined: Sat Jan 29, 2005 9:27 am
- Location: Phoenix
Re: Cave Future plans
Here's the Mushi Futari artist's site, FYI: http://www1.odn.ne.jp/haccan/Van_Artic wrote:i really don't know, i just searched once Mushihimesama in japanese Google images, and bumped on a random cave fanart site, with a majority of Esp and Ketsui drawingsjoeboto wrote:i liek that!
source please. need more images.
-ud
Righteous Super Hero / Righteous Love
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Nico87
- Posts: 208
- Joined: Fri Dec 04, 2009 5:24 pm
- Location: Norway
Re: Cave Future plans
You kinda forgot Ketsui among those four console-releases. Scratch Guwange.hirounder wrote:Dunno if it was already mentioned but according to Asada's last post of 2009 on his blog, Cave plans 4 console and 2 arcade releases in 2010. As for console releases I'm guessing those are Espgaluda II, Guwange XBLA, Deathsmiles II and that original new 360 game, which would mean no MMP, PS or DDPDFK ports til 2011. Unless 5pb gets some more licences from Cave, and that's of course if everything goes ok with Ketsui's (hopeful) spring release.
http://cave-game.cocolog-nifty.com/blog ... -d5b8.html
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Cuilan
- Posts: 1165
- Joined: Sun Jul 19, 2009 1:37 am
- Location: safespot
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EOJ
- Posts: 3227
- Joined: Fri Mar 11, 2005 6:12 am
- Location: Hawaii
- Contact:
Re: Cave Future plans
No, Cave isn't publishing Ketsui (5pb is), so naturally you shouldn't add it to the list of games Cave plans to publish.Nico87 wrote:You kinda forgot Ketsui among those four console-releases. .hirounder wrote:Dunno if it was already mentioned but according to Asada's last post of 2009 on his blog, Cave plans 4 console and 2 arcade releases in 2010. As for console releases I'm guessing those are Espgaluda II, Guwange XBLA, Deathsmiles II and that original new 360 game, which would mean no MMP, PS or DDPDFK ports til 2011. Unless 5pb gets some more licences from Cave, and that's of course if everything goes ok with Ketsui's (hopeful) spring release.
http://cave-game.cocolog-nifty.com/blog ... -d5b8.html
