Most irritating music/sound f/x in a shmup

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PC Engine Fan X!
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Re: Most irritating music/sound f/x in a shmup

Post by PC Engine Fan X! »

Herr Schatten wrote:Raiden Fighters Jet.

Worst music ever.
The single layer PCB of RFJ does have them short 'n' snippy looping BGM tunes during gaming sessions. Best to play/own the much better SP1 cart version of RFJ for it's awesome stereo BGM tunes output from the get-go.

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Darkseed
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Re: Most irritating music/sound f/x in a shmup

Post by Darkseed »

The music in the second stage of Border Down is pretty horrible. It sounds like the soundtrack to some 70's sitcom.
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honorless
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Re: Most irritating music/sound f/x in a shmup

Post by honorless »

With the responses to this thread and a couple of others, I guess my taste in music being shitty = 100% CONFIRMED.
CStarFlare wrote:
evil_ash_xero wrote:Muchi Muchi Pork's pig girls are incredibly annoying.
this, and pink sweets
fixed :)

Why anyone thought it would be a good idea to make the character yelp when you bullet-scrape in a bullet hell game is completely beyond me.
ZOM wrote:I know I probably am the only one on this planet who actually likes Mushi's death-scream.
I don't mind it. Reco's not nearly as bad as Palm anyway.
...Though I also think the whistle is the best part of 1942's "music", so you may be in very poor company. :(
video games suck
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sideshow
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Re: Most irritating music/sound f/x in a shmup

Post by sideshow »

Deep Blue for the turbo grafx has some very garbly sound effects although there isnt much positive to be said about the game.
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Udderdude
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Re: Most irritating music/sound f/x in a shmup

Post by Udderdude »

Darkseed wrote:The music in the second stage of Border Down is pretty horrible. It sounds like the soundtrack to some 70's sitcom.
Border Down's OST overall is great, and Yasuhisa Watanabe is awesome. Sounds like you just don't like that style of synth-pop videogame music.
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Enhasa
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Re: Most irritating music/sound f/x in a shmup

Post by Enhasa »

Darkseed wrote:The music in the second stage of Border Down is pretty horrible. It sounds like the soundtrack to some 70's sitcom.
Worst first post ever.
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Kollision
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Re: Most irritating music/sound f/x in a shmup

Post by Kollision »

Enhasa wrote:
Darkseed wrote:The music in the second stage of Border Down is pretty horrible. It sounds like the soundtrack to some 70's sitcom.
Worst first post ever.
Seconded. :?
The 2nd BGM is, in fact, my favorite in the whole game.
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gameoverDude
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Re: Most irritating music/sound f/x in a shmup

Post by gameoverDude »

I find 1942's music more hilarious than just plain bad. It sounds like someone spitting into a mike and spamming on a dog whistle. :lol: Giga Wing's "COME ON!" BGM rocks BTW.

The low energy warning sound in 1943 is annoying. This seems to be a Capcom trademark- thankfully it's a little less hideous than the alarm clock noise on SNES Magic Sword when you're about to die.
Darkseed wrote: The music in the second stage of Border Down is pretty horrible. It sounds like the soundtrack to some 70's sitcom.
You can't be serious.
Last edited by gameoverDude on Fri Nov 13, 2009 10:38 pm, edited 1 time in total.
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BIL
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Re: Most irritating music/sound f/x in a shmup

Post by BIL »

Gradius (AC's) music gets on my nerves a little. Has a rather harsh sound, exacerbated by a few tracks being a bit tuneless to begin with. Salamander's arcade BGM has a hint of the same tinniness, but vastly better tunes.
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Re: Most irritating music/sound f/x in a shmup

Post by toaplan_shmupfan »

1942 background drum and whistle sounds.
Exed Exes main BGM when not in a Hi-point area or Boss area (other games like Xevious and Vulgus also have repetitive music, but this game's BGM is much louder).
NES version of Magmax BGM.
Warning sound during the stage 1 "Out of Danger" big ship crash into the water in Arrow Flash.
All enemy sounds in the Taito Legends PS2 version of Phoenix.
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Gespenst
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Re: Most irritating music/sound f/x in a shmup

Post by Gespenst »

Everything the announcer said in Thunder Dragon 2

Blazing Star's announcer, too.


ALL Raiden Fighters' BGM
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Rozyrg
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Re: Most irritating music/sound f/x in a shmup

Post by Rozyrg »

Twin Cobra on NES.. great game; but those scratchy high notes are just murder on my ears!

I can still hear the classic tunes through the 8-bit chaos, though.. so it's not THAT bad.
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ChurchOfSolipsism
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Re: Most irritating music/sound f/x in a shmup

Post by ChurchOfSolipsism »

honorless wrote: Why anyone thought it would be a good idea to make the character yelp when you bullet-scrape in a bullet hell game is completely beyond me.
Exactly what I thought when I watched the video. It's so fucking annoying although I was merely watching a darn video and not playing the game for hours. Jeez I really hope the xbox version will include a switch off voices-option.

SockPuppetHyren wrote:Irori from ESP RA.DE. That voice is so grating that t almost (just almost) turned me off from playing the game. Shit, every line that comes out of her mouth is singularly annoying.
This is generally a problem with shmups that have people flying around instead of proper starships or similar. Especially when you're pissed off by the fact that you die all the time, then it starts REALLY grating on your nerves...
Leandro wrote:Blazing Star

BONUS!
I'd play that game much more often if it wasn't for that annoying commentator... :(
BIL wrote: Sun Jun 02, 2024 11:01 pm Imagine a spilled cup of coffee totalling your dick and balls in one shot, sounds like the setup to a Death Wish sequel.
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thewestexit
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Re: Most irritating music/sound f/x in a shmup

Post by thewestexit »

Oh man, nobody's mentioned the bullet SFX in Rayxanber III? I can't remember which one was the one that drove me crazy... maybe it was the yellow one?

Also, I agree on the Thunder Dragon 2 announcer, he sounds like he has marbles in his mouth and/or was dropped on his head as a small child.
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Re: Most irritating music/sound f/x in a shmup

Post by ROBOTRON »

Thunderforce II announcer at the very beginning of the game....it pisses me off that I can't understand what the ll he is saying!!!

"It is interesting that you resist...nano, good luck!"
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BIL
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Re: Most irritating music/sound f/x in a shmup

Post by BIL »

It's actually meant to be two different speakers - the MD version cuts a lot of the X68k's speech.

"This is Exceliza, I want to fly now." "Roger, good luck." Guy says "I want to fly now" like he's finally decided what to order at the drive-through that morning.

Also missing is "STOLY" (intro) "Do you want to continue more?" (Continue) and the hilarious "Shit!!" (Game Over), among others.

I still hear the Genesis' shield pick-up speech as "Bring that shit on," every time.
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MathU
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Re: Most irritating music/sound f/x in a shmup

Post by MathU »

Most of the sound effects in R-Type II, especially the charging noise.
Of course, that's just an opinion.
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BIL
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Re: Most irritating music/sound f/x in a shmup

Post by BIL »

I find Irem's late-80s shooters the ones with the best music, yet worst sound effects. The BGM has this bright, metallic yet harmonious ring, and the compositions are driving yet sometimes toweringly intricate by contemporary standards (X-Multiply's "The Rolling Worms" exemplifies this, crunchy and sinister as hell).

At the same time the SFX for pickups and explosions are annoyingly chirpy, along with most other events. Not without practicality (good to know you've pulled off that reverse Force reattachment by the fanfare alone), but still more grating than necesary.

Not that I know of any coin-op shooter from the period with explosion sfx as meaty as stuff from the mid-90s on... Konami and Toaplan did this a lot too. Twin Cobra's Genesis port has way punchier explosions than the arcade game. (lower volume before clicking) AC vs MD.
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gs68
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Re: Most irritating music/sound f/x in a shmup

Post by gs68 »

Bill wrote:It's actually meant to be two different speakers - the MD version cuts a lot of the X68k's speech.

"This is Exceliza, I want to fly now." "Roger, good luck." Guy says "I want to fly now" like he's finally decided what to order at the drive-through that morning.

Also missing is "STOLY" (intro) "Do you want to continue more?" (Continue) and the hilarious "Shit!!" (Game Over), among others.

I still hear the Genesis' shield pick-up speech as "Bring that shit on," every time.
"MAP'S DRAWN."
"MAP'S DRAWN."
"MAP'S DRAWN."

and on an unrelated note,

"ENCROACHMENT OVER 90%!"
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BIL
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Re: Most irritating music/sound f/x in a shmup

Post by BIL »

Ah, RayCrisis. "Hello my master!" "er, hi2u!"
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Re: Most irritating music/sound f/x in a shmup

Post by Skyline »

The soundtrack from Rabio Lepus is absolutely awful...boss theme from stage 3 is pretty good in a weird sort of way, but that's not redeeming enough

Star Force gets kind of grating after a while, same for Halley's Comet

Gigawing's CPS-2 soundtrack is fine. Gigawing's DC soundtrack, on the other hand...

Zing Zing Zip is kind of annoying to play with the sound on.

Announcer from Donpachi...wow shut the fuck up you fat fuck

Is it just MAME, or is Rezon's BGM just the same loop over and over?
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Re: Most irritating music/sound f/x in a shmup

Post by linko9 »

Skyline wrote:Announcer from Donpachi...wow shut the fuck up you fat fuck
What? He's by far my favorite shmup announcer. Much better than the lady in DDP, who just sounds bored.
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Re: Most irritating music/sound f/x in a shmup

Post by toaplan_shmupfan »

Twin Cobra's Genesis port has way punchier explosions than the arcade game.
They also remixed the drum tracks vs. how the arcade sounds. In particular, stage 2 and stage 4 BGM sound almost like hard rock/heavy metal drumming vs. the synth sounds.
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My ears are bleeding when ....

Post by fireleo4 »

i hear the "Start up Jingle" from SDI (/Master System). The Music is also horrible.

Also the voices from Kuu-ga (MD) sounding like someone lost his tung.

Brrrrr.
fireleo4 - blast off´n score!
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Re: Most irritating music/sound f/x in a shmup

Post by Battletoad »

Skyline wrote:Gigawing's CPS-2 soundtrack is fine. Gigawing's DC soundtrack, on the other hand...
Yeah that´s exactly what I thought. Especially stage 1, 7 and the boss theme are awesome in the Arcade version and (stage 6 in both versions). How did they manage to fuck up so badly in the Dreamcast version? :(
Only thing that´s better on the DC Giga Wing is the stage 5 music.
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Re: Most irritating music/sound f/x in a shmup

Post by Shatterhand »

Many valid points on the thread (Xevious, the low-range shot from Omega Fighter ,1942..) ..

But I have to give one more nod to the announcer from Thunder Dragon 2. I'd rather keep on listening the soundtrack of 1942 for an entire day than have a conversation with that guy for 5 minutes.
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Re: Most irritating music/sound f/x in a shmup

Post by Darkseed »

Udderdude wrote:
Darkseed wrote:The music in the second stage of Border Down is pretty horrible. It sounds like the soundtrack to some 70's sitcom.
Border Down's OST overall is great, and Yasuhisa Watanabe is awesome. Sounds like you just don't like that style of synth-pop videogame music.
I generally love synthy music and am quite disturbed by some of the posts on here dissing some of my favorite game music. For some reason that song I mentioned just clicks the wrong way with me and am actually shocked that others think I'm nuts for not liking it.

Just shows how subjective music can be.
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Enhasa
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Re: Most irritating music/sound f/x in a shmup

Post by Enhasa »

Much better second post. ;) Which of your favorite game musics are getting dissed here, btw?

We clearly need someone to run a top 10 or 25 shmup soundtracks poll. I wonder how close that would just be to the normal top 25.
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Re: Most irritating music/sound f/x in a shmup

Post by ZOM »

Flame shield.....READY!
Impenetrable adamant armor.....CHECK!
Unidentified alien alloy helmet.....ON!

RADIANT SILVERGUN's SOUNDTRACK IS CRAP!

*runs away*
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Enhasa
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Re: Most irritating music/sound f/x in a shmup

Post by Enhasa »

Sakimoto's best shmup soundtrack is Shippu Mahou Daisakusen by far. :)
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