When they did go wrong: Psikyo edition

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Rob
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Post by Rob »

kengou wrote:Strikers 2945 II
:o
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nimitz
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Post by nimitz »

ZG2 = best psikyo games(sic).
The game looks great the bosses are really nice, the multi-directionnal shooting aspect is really well made. the game has/had lots of potential...

but, dont you find the first 4 levels really boring? as in way too easy.
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P_HAT
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Post by P_HAT »

nimitz wrote:
ZG2 = best psikyo games(sic).
The game looks great the bosses are really nice, the multi-directionnal shooting aspect is really well made. the game has/had lots of potential...

but, dont you find the first 4 levels really boring? as in way too easy.
Try 2nd loop :P
In 75% of shmups first 4 levels a boring after some practice.
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Rob
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Post by Rob »

Image

Dammit I forgot Zero Gunner.
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nimitz
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Post by nimitz »

^that sums it up pretty well, but I see it more as a comparison chart than a absolute score chart (10 not meaning 10/10).

and in this case Gunbird 2 should be higher than 10, maybe 12 or so.

In 75% of shmups first 4 levels a boring after some practice.
Well I dont find the first four levels of GB 2, DB, Strikers 2, Strikers 1999 boring. And I havn't played ZG2 THAT much
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P_HAT
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Post by P_HAT »

nimitz wrote:^that sums it up pretty well, but I see it more as a comparison chart than a absolute score chart (10 not meaning 10/10).

and in this case Gunbird 2 should be higher than 10, maybe 12 or so.

In 75% of shmups first 4 levels a boring after some practice.
Well I dont find the first four levels of GB 2, DB, Strikers 2, Strikers 1999 boring. And I havn't played ZG2 THAT much
I think GB2 is 4/10 game :lol:
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nimitz
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Post by nimitz »

maybe this is a bad idea but,

why is that?
moozooh
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Post by moozooh »

Because it's very long, full of retardedly cheap attacks you have no chance of surviving on reflex alone, and looks uninspired and similar to other Psikyo fantasy-themed games? Just taking a guess. :roll:
FYI, I don't have fun playing a supposedly manic game that, instead of relying on your ability, requires you to memorize timing of all the attacks and their blind spots in order to make any progress. Some people like it, I don't.
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Mortificator
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Post by Mortificator »

Rob wrote:
kengou wrote:Strikers 2945 II
:o
You know he's just saying that to get you into bed.
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P_HAT
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Post by P_HAT »

moozooh wrote:Because it's very long, full of retardedly cheap attacks you have no chance of surviving on reflex alone, and looks uninspired and similar to other Psikyo fantasy-themed games? Just taking a guess. :roll:
FYI, I don't have fun playing a supposedly manic game that, instead of relying on your ability, requires you to memorize timing of all the attacks and their blind spots in order to make any progress. Some people like it, I don't.
+1
my english a too crappy to wrote something like this, so i just quote moozooh post :oops: :lol:
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cigsthecat
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Post by cigsthecat »

The vast majority of people disliking Psikyo games are simply uninformed. I'd say Psikyo went wrong with their horizontal games, other than that they were really solid with some standout perfect games. Rob's chart is pretty accurate.
"The art director is always listed as the art director in their games. The programmer is always listed as the programmer."
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FIL
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Post by FIL »

He's rated Pilot Kids a little too highly i'd say.
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elfhentaifan
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Post by elfhentaifan »

P_HAT wrote:
moozooh wrote:Because it's very long, full of retardedly cheap attacks you have no chance of surviving on reflex alone, and looks uninspired and similar to other Psikyo fantasy-themed games? Just taking a guess. :roll:
FYI, I don't have fun playing a supposedly manic game that, instead of relying on your ability, requires you to memorize timing of all the attacks and their blind spots in order to make any progress. Some people like it, I don't.
+1
my english a too crappy to wrote something like this, so i just quote moozooh post :oops: :lol:
so you only quoted your 1000 posts? :wink:
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P_HAT
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Post by P_HAT »

Hah)



Also i think PK a awesome game :lol:
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