lettuce wrote:TheRetromancer wrote:Honest to god, I've got nothing. All the standard possibilities (accidental solder bridge, power surges, component failures) seem to be ruled out by your other modded NES. I mean, unless you somehow hit upon a one-in-a-million way of installing the NESRGB board that would let it work for a bit and THEN fry something (which I strongly doubt), I am at a total loss to explain what's happening.
My only other course of action would be to try plugging into a different wall socket - who knows?
Ok it gets weirder, I stumbled upon that if i inserted the spike volleyball cart without pushing it down in the locked position then the NES powered up fine, as soon as i pushed the cart down i lost all power, this is the same for all 3 NES consoles!.
You can see the burn mark on the pcb, guess that was the bad one then....
Would could have caused this to happen?
OK, hard to be too sure of what's going on without some hands-on time with these consoles, but here's a theory...
First, the cartridge, when plugged in, is like any other part of the system - the system doesn't have a lot of protection for the CPU, power supply, etc. when a cartridge draws too much power or applies too much voltage to something. The problem here may be as simple as a cartridge drawing too much current.
One possible explanation for why a cartridge might draw too much current is a short circuit, perhaps caused by "tin whiskers". (Over time, solder joints accumulate mineral deposits - little "whiskers" of metal growing off the solder joint. If "whiskers" grow too much, it can result in a short circuit. Tin whiskers are less common with leaded solder, which I think was still commonly used in production electronics in the late 1980s/early 1990s... But it's one possibility.) It could also be that one of the ROM chips got zapped in a way that produced a short circuit - I don't know how likely either scenario is... Or maybe someone altered this cart in the past and screwed it up?
If there were a short circuit in the cartridge's power supply pins, it would draw more and more current from the power supply until something fails. In this case, the rectifier diodes. If you were using an AC power supply, you might have seen all four rectifier diodes fail, but because you were using a DC power supply, only two of them (the ones passing current) failed.
As for the humming - I'm still not sure. If you blew out half of your rectifier using a DC supply then switched to an AC supply, your NES would get voltage for only half of the AC phase (so roughly 1/120 of a second of power, then power off for 1/120 of a second, etc., assuming the regulator circuit/capacitor isn't able to smooth that out) - that could almost certainly account for the "buzzing". You'd expect to hear a
60 Hz tone, which is pretty low, but you might hear higher pitches as well depending on what sound the NES makes during that 1/120 of a second of "on" time.
You might open up the cartridge and take a look, see if the solder joints look like they have "whiskers". It's also possible that the cartridge was just flat-out fried at some point, and this somehow resulted in a short-circuit path across one of the ROM chips' power pins or something. If you're not able to find a solution, I'd be wary of trying this cart in any more systems. Next time it might kill more than the power supply...
As for replacing the diodes - there are two ratings you have to concern yourself with: current limit and breakdown voltage.
Current limit is how much current you can put through the diode before it is in danger of blowing up. This needs to be higher than the amount of current your NES will use. (Somewhere around 1A-1.5A I think? It should be printed on the system. Bear in mind that NESRGB takes additional power as do items like everdrive carts.)
Breakdown voltage is how much voltage the diode can block - this should be higher than the voltage of any power supply you'll use with the system. (I'd say go for at least 25V, even though you're probably not gonna use a power supply greater than 10V)
Just search for "rectifier diode" and you'll get some decent candidates.