Trizeal coming to dreamcast (not very long now :D))
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PsikyoPshumpPshooterP
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this whole story makes me laugh.
one thing that makes me laugh is that there's freeware better than XII stag.
another, wich just makes me dies laughing is that there's companies who survive quite well (i suppose) by only making PC software (shangai alice anyone?)
but since they totally want their games to be in stores, too bad eh?
i heard triangle service site has been shut down, too.
EDIT: and it was wrong.
one thing that makes me laugh is that there's freeware better than XII stag.
another, wich just makes me dies laughing is that there's companies who survive quite well (i suppose) by only making PC software (shangai alice anyone?)
but since they totally want their games to be in stores, too bad eh?
i heard triangle service site has been shut down, too.
EDIT: and it was wrong.
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Thunder Force
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Trizeal has completely different music. XIIStag music only plays when playing a stage with the secret XIIStag ship. And I don't see how 2D sprite art (XIIStag) and 3D spinning polygons (Trizeal) can be considered exactly alike either... in fact they're nothing alike.PsikyoPshumpPshooterP wrote:the graphics and music sounds and look exactly like XII Stag.

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TWITCHDOCTOR
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PsikyoPshumpPshooterP
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ok you got a point..but lets not get all worked up until its gets released and the forum can have thier hands on it and how well/poor the gameplay is..Thunder Force wrote:Trizeal has completely different music. XIIStag music only plays when playing a stage with the secret XIIStag ship. And I don't see how 2D sprite art (XIIStag) and 3D spinning polygons (Trizeal) can be considered exactly alike either... in fact they're nothing alike.PsikyoPshumpPshooterP wrote:the graphics and music sounds and look exactly like XII Stag.
The cave whore count in this thread is unbelievable!!!
icepick wrote:I was thinking the same thing... Hopefully it will be thought of more as a nice inclusion (which it is, IMO), and perhaps harking back to XII Stag.Skyline wrote:I just hope the altered gameplay of the XIISTAG ship dosen't overshadow the main Trizeal ship's basic play. :/
I presume it's included strictly as fan service, since the scoring mechanics from XII Stag are absent.Blue Lander wrote:What I wonder about the XIISTAG stuff is, will you need to use that ship if you want to compete for a high score? With all the score multiply stuff, you could probably rack up a much higher score than with the regular old ship.
From Rhydeen-FMI's impression, the main scoring point in Trizeal is utilizing the three weapons to clear as many enemies as possible (end stage % bonus) and collect medals in order. Many times the enemy patterns are dispersed where the XII Stag ship would not be best for score attack.
Consequently im sure people are laughing at you for not being able to recognise the huge difference from a registered company with overheads versus a group of home coders.The vagrant wrote: another, wich just makes me dies laughing is that there's companies who survive quite well (i suppose) by only making PC software (shangai alice anyone?).
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Indeedy LOL Shangai Alice is just a doujin group al members probably have other jobs.Kron wrote:Consequently im sure people are laughing at you for not being able to recognise the huge difference from a registered company with overheads versus a group of home coders.The vagrant wrote: another, wich just makes me dies laughing is that there's companies who survive quite well (i suppose) by only making PC software (shangai alice anyone?).
I thought this was quite well known info.I read it in one of the posts of the old forums.Besides he helped out with Orientalsofts G-stream which was also made up of old Seibu members.Well If anybody is up to it we can check names on Raiden Fighters and Raiden and XIIstag to check it.Neon wrote: source?
the only difference i see is that the latter is guys who do games that get high praise, do a little cash and its fine, while the former is guys that wanted to be ambitious and go pro, screwed up and are now crying for help.Kron wrote: Consequently im sure people are laughing at you for not being able to recognise the huge difference from a registered company with overheads versus a group of home coders.
and im lauhing even more.
Yes, I agree that it's hilarious when people trying to put food on the table for them and their families, face hard times. Truly comedy gold.The vagrant wrote:the only difference i see is that the latter is guys who do games that get high praise, do a little cash and its fine, while the former is guys that wanted to be ambitious and go pro, screwed up and are now crying for help.Kron wrote: Consequently im sure people are laughing at you for not being able to recognise the huge difference from a registered company with overheads versus a group of home coders.
and im lauhing even more.
I think I'll spend the time "lauhing" at your spelling instead. Goodbye.
yeah... what dumbasses :P
TRIZEAL PWNS JOO ALL!
No seriously... as bad as it may or may not be... it still owns all you whiners bigtime.
I'll admit, with all the bad reports, I was prepared to be disappointed, but the video put all my fears to rest. I'm a sucker for an old school shmup. I just hope there aren't any major gimmicks which might cramp my style.
TRIZEAL PWNS JOO ALL!
No seriously... as bad as it may or may not be... it still owns all you whiners bigtime.
I'll admit, with all the bad reports, I was prepared to be disappointed, but the video put all my fears to rest. I'm a sucker for an old school shmup. I just hope there aren't any major gimmicks which might cramp my style.
Skyline wrote:/me reads thread over
...so....much....drama...
.....
...I can't fucking WAIT to play this game. :lol:
In our day, founding a game company to create shmups is NOT "trying to put food on the table for you and your family". It may be brave, idealistic, but without the talent to be successful in such a small market niche, it´s primarily incredibly stupid. There are plenty of career alternatives if you just want to put food on the table.Yes, I agree that it's hilarious when people trying to put food on the table for them and their families,
Perhaps so, but laughing at them for failure would seem unreasonable to say the least.raiden wrote:In our day, founding a game company to create shmups is NOT "trying to put food on the table for you and your family". It may be brave, idealistic, but without the talent to be successful in such a small market niche, it´s primarily incredibly stupid. There are plenty of career alternatives if you just want to put food on the table.Yes, I agree that it's hilarious when people trying to put food on the table for them and their families,
What was the poster laughing at? Shattered dreams, financial loss and hardship ahead. Laughing at a confirmation that all we will ever be able to do, is waste our lives in day jobs that slowly push us into the grave.
I'll be first in line to laugh if he gets outsourced or his employer folds. Assuming he has one, people who aren't yet in the working world frequently have little grasp of the seriousness of these matters.
maybe at Triangle Service´s unability to reach a realistic self-esteem. Videogames are a medium to entertain, there is no case of an ingenious artist whom no one understands in this industry. A game that fails to entertain people is not a good game, no matter how much passion its maker might have invested.What was the poster laughing at? Shattered dreams, financial loss and hardship ahead.
that´s a question of perspective. Why do you think your life would be "wasted" in a day job? How did you get the conception that your life is too important to be bothered with such mundane matters? I´m encountering this attitude all the time, everybody thinks they´re way too important for primitive work, it´s just that this primitive work needs to be done for the world to work the way we want it to work. Not appreciating simple tasks is an all too common mistake making people unnecessarily unhappy. I know quite a few people who "realized their dreams" by working in the game industry (or what other dream they had), only to become terribly disillusioned about it, losing the fun of playing games, hating their customers, hating their work. There are many more people playing games than there are people involved in making games, so it´s only natural not everyone can join the industry for a living.Laughing at a confirmation that all we will ever be able to do, is waste our lives in day jobs that slowly push us into the grave
You misinterpret me Raiden.
My point was not people stuck in day jobs meaning basic tasks, I mean stuck in miserable day jobs. My work depresses me, constantly. There I am, a technical person with a technical mind, having to take direction from technical incompetants, on matters that logically they employed me to deal with. It wasn't always like this, but companies can change. The axe of being replaced with contractors looms above continually.
There are thousands of people out there like me, stuck in jobs that make them miserable for whatever reason. Stuck in jobs that are boring, and genuinely make little use of their skills. Stuck in jobs where their potential can never be realised, simply because the guy in the next cubicle licks boots better. We do this, because we have to, that's how life is in the world where money = happiness. There is no option, unless you want to go down the route of living off the state. Not my scene, I have too much self respect not to try.
For myself and the thousands upon thousands like me, for someone to make a go of something they want to do for a living, is faint a glimmer of hope - it says that maybe, just maybe - it's possible to escape the maddening stupidity of (for example) corporate life and do something you enjoy.
Maybe it will succeed, maybe it will fail - this goes for Trizeal which will stand on its own merits, or fall on its own sword.
My objection in the beginning, was not people saying it may suck, it may not suck, and so on - that's for Triangle Service to decide. If it fails and they fail with it, well it's a shame but at least they will have tried. They'll have to get day jobs I guess, and rejoin the rat race. That's life.
No, my objection was someone drawing humour from the situation of people who tried, and potentially have failed. I see no humour there. None at all.
Pick this one apart too if you like, if you feel you need to score a few more badass points. The last effort was very impressive, almost awe inspiring.
My point was not people stuck in day jobs meaning basic tasks, I mean stuck in miserable day jobs. My work depresses me, constantly. There I am, a technical person with a technical mind, having to take direction from technical incompetants, on matters that logically they employed me to deal with. It wasn't always like this, but companies can change. The axe of being replaced with contractors looms above continually.
There are thousands of people out there like me, stuck in jobs that make them miserable for whatever reason. Stuck in jobs that are boring, and genuinely make little use of their skills. Stuck in jobs where their potential can never be realised, simply because the guy in the next cubicle licks boots better. We do this, because we have to, that's how life is in the world where money = happiness. There is no option, unless you want to go down the route of living off the state. Not my scene, I have too much self respect not to try.
For myself and the thousands upon thousands like me, for someone to make a go of something they want to do for a living, is faint a glimmer of hope - it says that maybe, just maybe - it's possible to escape the maddening stupidity of (for example) corporate life and do something you enjoy.
Maybe it will succeed, maybe it will fail - this goes for Trizeal which will stand on its own merits, or fall on its own sword.
My objection in the beginning, was not people saying it may suck, it may not suck, and so on - that's for Triangle Service to decide. If it fails and they fail with it, well it's a shame but at least they will have tried. They'll have to get day jobs I guess, and rejoin the rat race. That's life.
No, my objection was someone drawing humour from the situation of people who tried, and potentially have failed. I see no humour there. None at all.
Pick this one apart too if you like, if you feel you need to score a few more badass points. The last effort was very impressive, almost awe inspiring.
Well, I'm site admin, not a moderator. I do not (and will not, it's not my job) get involved in the moderation dance. I actually don't agree with heavy moderation, light flaming and trolling is fine by me personally, when people bottle it all up, forums become a tepid listless place, with deep issues which are never aired.
As I say though, I'm not a moderator and I don't make the rules, though I comment on them from time to time.
As I say though, I'm not a moderator and I don't make the rules, though I comment on them from time to time.
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Super Laydock
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And WHY exactly is this a meaningful comment? Please try to restrain yourself sometime NEON. This sort of comments and getting personal cannot lead to anything good I think...Neon wrote:I think YOUR FACE should be banned after one warning.Also in my opinion, mods you need to be taking firmer control of the forum, if people flame and troll, they should be banned after one warning.

Barroom hero!
Bathroom hero!
Bathroom hero!
That doesn't answer S. Laydock's question.Neon wrote:I wasn't serious.

Did the DC Trizeal info page always have the bandana and soundtrack information on the bottom of the page? I must've missed it before, but, the text above both of them makes me wonder as to whether or not the two items are indeed Sega Direct/retail store pre-order exclusives. I'm wondering if there'll be something bizarre (okay, not so bizarre) like the extras spilling over to places as with Chaos Field Expanded for GCN.
\\ /\/\ \
Well, Laydock assumed I was doing the flaming. In reality uw was suggesting I should be banned (because if you disagree with a mod, it's trolling). However, rather than taking offense at something I read on the internet, I tried to defuse the situation with a (quasi) humourous, ironic remark.That doesn't answer S. Laydock's question.
Honestly, I just don't care anymore. Hardcore DC fans will doubtless love the game, I probably won't buy it. The end.
Last edited by Neon on Thu Feb 24, 2005 5:28 am, edited 1 time in total.
Pick this one apart too if you like, if you feel you need to score a few more badass points. The last effort was very impressive, almost awe inspiring.
I wasn´t interested in "scoring badass points", but in a serious discussion. Offtopic alright, so if my comments are regarded as trolling, I´ll stop doing it. I´m just very uncomfortable with any kind of dictated enthusiasm, that´s why I spoke up. I´m not thinking that "we need more shmups" or "more shmup developers", because I think there are quite a few almost eternal works of art already. The only kind of new shmup I´m looking for is one that´s even better than these, and that´s bound to be rare. But I don´t believe in the monkey writing Shakespeare approach of just making so many games that by chance, the ingenious one is among them.Also in my opinion, mods you need to be taking firmer control of the forum, if people flame and troll, they should be banned after one warning.
That´s only my opinion, it doesn´t contribute, so if I´m supposed to keep it to myself, I´ll do so. But in that case, someone please tell me to, I don´t want to be spending my time thinking about whether remarks like the one quoted are directed towards me or not.
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TWITCHDOCTOR
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Seriously, some of you guys need to step down offa that soapbox you're standing so highly upon.
Try not to read too much between the lines, most of the time people speak their minds here, without much meaning other than the point at hand.
Don't forget, this thread is supposed to be about a new Dreamcast game...a shmup no less?
Try not to read too much between the lines, most of the time people speak their minds here, without much meaning other than the point at hand.
Don't forget, this thread is supposed to be about a new Dreamcast game...a shmup no less?
Personally I cant wait, I played it whilst out in Japan and really enjoyed it. Its reminds me of slap fight etc.
I find it crazy that people are saying its poor when they haven't even played it. From the lmited time I spent with it I would play this over Gigawing2 any day. But then again I take most shooters as they come and dont care who wrote them.
But each to their own, however when I get a shooter out I hope people dont Judge it before playing it.
I find it crazy that people are saying its poor when they haven't even played it. From the lmited time I spent with it I would play this over Gigawing2 any day. But then again I take most shooters as they come and dont care who wrote them.
But each to their own, however when I get a shooter out I hope people dont Judge it before playing it.
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Blue Lander
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Thunder Force
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It's safely predictable that opinions will be wildly divided. Sort of like during the initial weeks of the release of Border Down, where a lot of people called that game a lame doujin...qatmix wrote:I'd be interested to see what people actually think about this once they play it.
True, that.qatmix wrote:I know that some of my mates will love it as they really have gone off the latest breed of shooters (Bullet fests).. I suppose it depends on what camp you sit in.. or indeed if you sit in both.