STGT'12 Week 4: ESPGaluda

Erppo
Posts: 1146
Joined: Sun Jan 09, 2011 8:33 pm
Location: Finland

Re: STGT'12 Week 4: ESPGaluda

Post by Erppo »

Erppo - 52,857,660 - ALL - Ageha - MAME

Image

The first run of the whole week that I bothered to finish.
Image
User avatar
Smraedis
Posts: 1128
Joined: Thu Jan 27, 2005 7:33 pm
Location: Manchester, UK
Contact:

Re: STGT'12 Week 4: ESPGaluda

Post by Smraedis »

Smraedis - 36,713,410 - ALL - Ageha - PS2
The Unknown? I'm the one who knows!
My shmup achievements | and my Superplays!
chum
Posts: 1042
Joined: Sat Jul 30, 2011 8:08 pm

Re: STGT'12 Week 4: ESPGaluda

Post by chum »

chum - 37,265,670 - ALL - Ageha - mame

Fucked up scoring stage 3, died too many times after that, have no clue how to score 5-1 (popcorn ships all over the place)

Awful, but getting better.
User avatar
Rupert H
Posts: 646
Joined: Sun Dec 30, 2007 4:25 am
Location: London

Re: STGT'12 Week 4: ESPGaluda

Post by Rupert H »

Rupert H - 9,894,310 - 4 - Tateha - PS2
dex
Posts: 465
Joined: Sun Jul 27, 2008 6:20 pm

Re: STGT'12 Week 4: ESPGaluda

Post by dex »

Updated.
User avatar
shmuppyLove
Posts: 3708
Joined: Thu Apr 07, 2011 1:44 pm
Location: Toronto

Re: STGT'12 Week 4: ESPGaluda

Post by shmuppyLove »

woo woo woo woo woo woo woo broke 10M and first time to stage 5.

Stage 4 boss I was bombing like mad and had to suicide a few times to get some green gems.

Image

shmuppyLove - 12,504,830 - 5 - Tateha - MameUI32 143u9
FreezingInferno
Posts: 4
Joined: Sat Jul 28, 2012 4:22 pm

Re: STGT'12 Week 4: ESPGaluda

Post by FreezingInferno »

Image

FreezingInferno- 3,608,490- Stage 3- Ageha- MAME
User avatar
SuperSoaker360
Posts: 745
Joined: Thu Jan 05, 2012 2:19 am

Re: STGT'12 Week 4: ESPGaluda

Post by SuperSoaker360 »

Okay, so time for an actual attempt. A bad one at that.

Image

SuperSoaker360 - 17,203,300 - 5-2 - Ageha - Shmupmame2.2
I don't get what I'm doing wrong to score.
1CC List | YouTube Channel | Twitter | RebKMG/KMG
RegalSin wrote:Wait a minute, everything else is better then an aerodactyle, with a man face on it.
Chaos Phoenixma
Posts: 1304
Joined: Thu Jan 06, 2011 7:12 pm

Re: STGT'12 Week 4: ESPGaluda

Post by Chaos Phoenixma »

I'm not really sure how to score either. I think I'd probably be around that too if I hadn't died right at the start of 5-2 and got somewhere far into it. And I'm just saying it now incase someone does try to call falsificare, but I said stage 6 instead of 5-2 out of laziness in my submission.
User avatar
Smraedis
Posts: 1128
Joined: Thu Jan 27, 2005 7:33 pm
Location: Manchester, UK
Contact:

Re: STGT'12 Week 4: ESPGaluda

Post by Smraedis »

Smraedis - 38,494,010 - ALL - Ageha - PS2

I'll get 40 million, I know I can do it...
The Unknown? I'm the one who knows!
My shmup achievements | and my Superplays!
User avatar
Sik-07
Posts: 133
Joined: Fri Jan 07, 2011 12:00 pm
Location: England

Re: STGT'12 Week 4: ESPGaluda

Post by Sik-07 »

Image

Sik-07 - 22,627,370 - 5-2 - Tateha - PS2
User avatar
MommysBestGames
Posts: 463
Joined: Thu Jan 21, 2010 7:46 pm
Location: Cornfields of Indiana
Contact:

Re: STGT'12 Week 4: ESPGaluda

Post by MommysBestGames »

MommysBestGames - 5,147,550 - Stage 3 - Tateha - shmupmame

Really neat. I like how complex it is, with so many scoring options. I don't love the giant, solid waves of bullets on some bosses that I can pass through for some reason though. I mean, I guess I'm in between the bullets even though they are touching? Wasn't auto-bombing..just squeaking through I guess.
Made a giant arcade-adventure: Pig Eat Ball. Also made shmup with multi-ships: Shoot 1UP DX, Gunstacking game: Serious Sam Double D XXL, and more shooters.
Image
User avatar
shmuppyLove
Posts: 3708
Joined: Thu Apr 07, 2011 1:44 pm
Location: Toronto

Re: STGT'12 Week 4: ESPGaluda

Post by shmuppyLove »

MommysBestGames wrote:MommysBestGames - 5,147,550 - Stage 3 - Tateha - shmupmame

Really neat. I like how complex it is, with so many scoring options. I don't love the giant, solid waves of bullets on some bosses that I can pass through for some reason though. I mean, I guess I'm in between the bullets even though they are touching? Wasn't auto-bombing..just squeaking through I guess.
The bullets have very small hitboxes. It's crucial to dodging some patterns and yes seems like magic sometimes.
User avatar
FIL
Posts: 1025
Joined: Sat Dec 15, 2007 3:13 am
Contact:

Re: STGT'12 Week 4: ESPGaluda

Post by FIL »

Small improvement. I've not been up to much shumping this week but I've put in a few credits most days.

FIL - 10,191,020 - 5 - Ageha - mame+

Image
Image
Skullboy
Posts: 11
Joined: Mon Aug 16, 2010 1:04 am

Re: STGT'12 Week 4: ESPGaluda

Post by Skullboy »

Skullboy - 1,761,620 - 2 - Tateha - shmupmame

Fun game. This is my first time playing something from Cave. I don't know if I'll have a chance to improve this week...
User avatar
DJ Incompetent
Posts: 2373
Joined: Tue Jun 13, 2006 10:28 pm
Location: Murda Mitten, USA

Re: STGT'12 Week 4: ESPGaluda

Post by DJ Incompetent »

Welp, that boss got my full attention

DJ Incompetent - 18,419,330 - 5-2 - Tateha - PS2
User avatar
BareKnuckleRoo
Posts: 6226
Joined: Mon Oct 03, 2011 4:01 am
Location: Southern Ontario

Re: STGT'12 Week 4: ESPGaluda

Post by BareKnuckleRoo »

shmuppyLove wrote:
MommysBestGames wrote:MommysBestGames - 5,147,550 - Stage 3 - Tateha - shmupmame

Really neat. I like how complex it is, with so many scoring options. I don't love the giant, solid waves of bullets on some bosses that I can pass through for some reason though. I mean, I guess I'm in between the bullets even though they are touching? Wasn't auto-bombing..just squeaking through I guess.
The bullets have very small hitboxes. It's crucial to dodging some patterns and yes seems like magic sometimes.
Yeah. Unlike Touhou games, Cave games tend to make all their bullets have the same hitbox size (like 1 pixel I think) so no matter what each bullet looks like you only die if you touch the very center. Also, if your movement speed is fast enough, you can actually sneak through solid bullet lines because I think if you're fast enough you don't cross through every single pixel-onscreen and thus it won't register a hit. I've done this against 5-1 Seseri's attack where you have to move around the large orb in the middle of the screen - you can cross that line of bullets with Ageha if you time it right. Video of this being done in Mushihimesama too: http://www.youtube.com/watch?v=JxFQaupVL0w&t=0m59s
User avatar
Gus
Posts: 934
Joined: Fri Aug 19, 2011 4:54 am

Re: STGT'12 Week 4: ESPGaluda

Post by Gus »

GUS - 34,225,480 - ALL - Ageha - MAME

Utter shit run but whatever. Fuck this tourney.
Zerst
Posts: 480
Joined: Mon Aug 02, 2010 5:21 pm

Re: STGT'12 Week 4: ESPGaluda

Post by Zerst »

Image
Zerst - 41,192,010 - ALL - Ageha - Wolfmame145
Dimahoo is a fun game.
<trap15> C is for Bakraid
Aettaa
Posts: 27
Joined: Wed Jul 11, 2012 3:53 am

Re: STGT'12 Week 4: ESPGaluda

Post by Aettaa »

Image

Aettaa - 36,570,150 - ALL - Ageha - MAME

I now have a vague idea how scoring works.
User avatar
Smraedis
Posts: 1128
Joined: Thu Jan 27, 2005 7:33 pm
Location: Manchester, UK
Contact:

Re: STGT'12 Week 4: ESPGaluda

Post by Smraedis »

Smraedis - 38,953,450 - ALL - Ageha - PS2
Image

38 million 5 times in a row...
The Unknown? I'm the one who knows!
My shmup achievements | and my Superplays!
ebeb
Posts: 63
Joined: Fri Jun 08, 2012 10:33 pm
Location: Bay Area, CA

Re: STGT'12 Week 4: ESPGaluda

Post by ebeb »

This game is awesome.

Ebeb - 28,195,050 - ALL - Ageha - MAME

Image
Image
DK64_MASTER
Posts: 62
Joined: Tue Aug 24, 2010 6:08 am

Re: STGT'12 Week 4: ESPGaluda

Post by DK64_MASTER »

Sorry team, I've tried and tried for a few days and have been unable to get this game working on my system. Pity, as it seems like a high scoring/short and fun game to play. I hope we have a 3rd score this week, and I am disappointed :(.

Anyone one else, don't worry about giving me advice on how to get the game working. With under 4 hours left, it's unlikely I'll even be around long enough to play 1 credit even if I manage to get it to work.
Kyper
Posts: 213
Joined: Mon May 07, 2007 11:30 pm
Location: Toronto, Canada
Contact:

Re: STGT'12 Week 4: ESPGaluda

Post by Kyper »

Kyper - 23,814,660 - 5-2 - Ageha - MAME

Image

I'd like to 1CC something in STGT, but I just plain suck...
Image
User avatar
Naut
Posts: 292
Joined: Wed May 12, 2010 3:39 am

Re: STGT'12 Week 4: ESPGaluda

Post by Naut »

Naut - 41,430,210 - ALL - Ageha - Mame

Couldn't find any time to play.
Image
User avatar
Bpwner
Posts: 4
Joined: Sun Jul 29, 2012 10:09 pm

Re: STGT'12 Week 4: ESPGaluda

Post by Bpwner »

Bpwner - 6,002,280 - 4 - Ageha - Mame .144

Image
User avatar
Yazphier
Posts: 237
Joined: Fri Aug 20, 2010 10:56 am
Location: Sweden

Re: STGT'12 Week 4: ESPGaluda

Post by Yazphier »

DK64_MASTER wrote:Anyone one else, don't worry about giving me advice on how to get the game working. With under 4 hours left, it's unlikely I'll even be around long enough to play 1 credit even if I manage to get it to work.
... it's roughly 24 hours left..
.... O.o ...Image
Image Image
replays and inps
User avatar
RNGmaster
Posts: 2388
Joined: Mon Aug 02, 2010 9:08 pm
Location: Seattle, WA

Re: STGT'12 Week 4: ESPGaluda

Post by RNGmaster »

Image

RNGmaster - 42,138,110 - ALL - Ageha - Shmupmame 2.2

No miss to 5-2, bumped into a stray Alice Clone bullet during a cancel. Fuck everything.

BUT I FUCKING BEAT NAUT THAT COUNTS RIGHT
User avatar
azinth
Posts: 205
Joined: Mon May 25, 2009 4:29 am

Re: STGT'12 Week 4: ESPGaluda

Post by azinth »

Azinth - 38,307,410 - ALL - Ageha - shmupmame

garbage
User avatar
Zodiac0
Posts: 12
Joined: Wed Jul 11, 2012 6:23 am

Re: STGT'12 Week 4: ESPGaluda

Post by Zodiac0 »

Zodiac0 - 36,469,950 - All - Ageha - Shmupmame
Image
Image
Post Reply