Shmup stinkers
Re: Shmup stinkers
Take Strikers 1945 off the list already.I mean this and not Soldner X? The fuck?
Oh, and if you ask me, Gates of Zendocon and Zarlor Mercenary.
Oh, and if you ask me, Gates of Zendocon and Zarlor Mercenary.
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XBox Live Name: Katbizkitz
XBox Live Name: Katbizkitz
Re: Shmup stinkers
Aw man, these are great. Thanks stryc9.stryc9 wrote:Take Strikers 1945 off the list already.I mean this and not Soldner X? The fuck?
Oh, and if you ask me, Gates of Zendocon and Zarlor Mercenary.
Gates of Zendocon (Atari Lynx)
Zarlor Mercenary
As for Strikers 1945+ *headache*...
So many people have said it's a poor entry in a decent series, but I can't personally comment as I've not played this particular game and don't have much affection for Strikers in general.
However... from a personal perspective and having just watched the video through almost entirely, I'd have to agree I can't see what makes this a stinker folks. It's got some slow bullets early on and like emph said, it might be in a crappy resolution - but what makes it a real clanger?
It doesn't look particularly broken, some of the boss bullet patterns are nice and there's plenty going on. It appears to be pretty fluid as well...
The list is meant to be for stuff that's bordering on broken or just mind numbingly dull or horrible. This doesn't look like it's quite there.
Anyone else got any thoughts on it, cos this is one particular game that's really dividing opinion. Just keep in mind 'stinker' is the important word in your assessment, and that would be something that resembles this:
Sol Divide (Arc/Saturn/PS2)
Others I'm a little unsure about:
EDF (is this really that bad? Looks average perhaps, but playable.)
Blast Wind - I've just taken this off. It looks easy, but shit, I've see worse shmups than this.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Shmup stinkers
Re: Strikers 1945 Plus - Yes it pales against the other Strikers games, but considering the hardware - and that is a consideration - it is a great approximation of the original games. It ain't no stinker.
And before the backlash begins regarding the Lynx entries, I had both of these steaming piles when I was a kid. Of couse, money being tight back then I played both of them a hell of a lot, and thought the scaling effects were really cool. It was a 16 bit colour handheld afterall. But even back then I knew they were kinda pants - I was an arcade player even back then and I already knew what a good Shmup was! And playing them today in 2011 they are no better. In fact both appear to be a lot worse.
And before the backlash begins regarding the Lynx entries, I had both of these steaming piles when I was a kid. Of couse, money being tight back then I played both of them a hell of a lot, and thought the scaling effects were really cool. It was a 16 bit colour handheld afterall. But even back then I knew they were kinda pants - I was an arcade player even back then and I already knew what a good Shmup was! And playing them today in 2011 they are no better. In fact both appear to be a lot worse.
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XBox Live Name: Katbizkitz
XBox Live Name: Katbizkitz
Re: Shmup stinkers
Gates of Zendocon is awesome :(
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: Shmup stinkers
Here we go again.Drum wrote:Gates of Zendocon is awesome

Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Shmup stinkers
The person who posted this video likes the game. The people commenting on the video like the game. Sol Divide is hideous and well below average for Psikyo, but it's not bad. It's more like 16-bit console shooters than arcade shooters from the late 90s, which might be the hang-up (or it's just the Mortal Kombat gfx).Skykid wrote:Just keep in mind 'stinker' is the important word in your assessment, and that would be something that resembles this:
Sol Divide (Arc/Saturn/PS2)
Re: Shmup stinkers
Ugh, I really hate Sol Divide man. It's a pretty horrible game.Rob wrote:The person who posted this video likes the game. The people commenting on the video like the game. Sol Divide is hideous and well below average for Psikyo, but it's not bad. It's more like 16-bit console shooters than arcade shooters from the late 90s, which might be the hang-up (or it's just the Mortal Kombat gfx).Skykid wrote:Just keep in mind 'stinker' is the important word in your assessment, and that would be something that resembles this:
Sol Divide (Arc/Saturn/PS2)

The concept is fine and I can see potential in the fantasy role-playing/shmup hybrid - but it just doesn't hang together right.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Shmup stinkers
No really. It's almost like a sequel to 4-D Warriors, and that is basically the best shooter of all time.Skykid wrote:Here we go again. :)Drum wrote:Gates of Zendocon is awesome :(
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
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dunpeal2064
- Posts: 1781
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Re: Shmup stinkers
It is playable. It even has 2p. However, those are its only 2 solid points. It came out in 1995, so using that to compare it to others of its time, its just awful. Really bad sound effects, ugly background, and the pixels "twitch" about randomly due to bad programming.Skykid wrote:
EDF (is this really that bad? Looks average perhaps, but playable.)
.
Re: Shmup stinkers
Are we talking about the Jaleco horizontal shooter? Came out in 1991 not 1995, even got a three-quarter assed SNES port. Boring but not unplayably terrible like a lot of the games in the list. In the vein of horis that came out around that time and got SNES ports, I'd like to nominate BlazeOn for the list.dunpeal2064 wrote:It is playable. It even has 2p. However, those are its only 2 solid points. It came out in 1995, so using that to compare it to others of its time, its just awful. Really bad sound effects, ugly background, and the pixels "twitch" about randomly due to bad programming.Skykid wrote:EDF (is this really that bad? Looks average perhaps, but playable.)
.

Re: Shmup stinkers
Yeah EDF is bland and boring but not awful.
Plus as far as I know it's the only game to feature homing cheerios as a weapon, IIRC when you power up in stage 2. Unfortunately in stage 3 the weapon turns into blue golden grahams so of course you stop playing.
Plus as far as I know it's the only game to feature homing cheerios as a weapon, IIRC when you power up in stage 2. Unfortunately in stage 3 the weapon turns into blue golden grahams so of course you stop playing.
"In short, it comes down to spirit" - dodonpachi developper Kohyama.
Re: Shmup stinkers
I have to admit I didn't give it a chance because of the horribly cheesy graphics .. I mean.. holy cow! I'd much rather be playing Sengoku BladeRob wrote:The person who posted this video likes the game. The people commenting on the video like the game. Sol Divide is hideous and well below average for Psikyo, but it's not bad. It's more like 16-bit console shooters than arcade shooters from the late 90s, which might be the hang-up (or it's just the Mortal Kombat gfx).Skykid wrote:Just keep in mind 'stinker' is the important word in your assessment, and that would be something that resembles this:
Sol Divide (Arc/Saturn/PS2)
Humans, think about what you have done
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Herr Schatten
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Re: Shmup stinkers
I actually don't really want to talk about Submarine Attack any more, but from your comments I feel I haven't made myself clear enough.
That's not what I meant. The game does look pretty nice. When I'm talking about level design, I mean the gameplay. The levels are just not structured in any meaningful way, the enemies just seem to have been put in randomly by the developers. It definitely crosses the line into 'awful' territory by stage 4, when enemies start materializing right ontop of you.devilmanozzy wrote:It has good color and graphics for the era and system. Seen much worse from that system.Herr Schatten wrote: - It has next to no level design
My fault, I didn't describe the problem precisely enough. Yes, there are plenty of enemies on screen, but they don't pose a threat and/or are instantly destroyed. There's actually little incentive to ever move your ship, so the game looks busy, but it feels like there's nothing happening nonetheless.devilmanozzy wrote:Looks pretty busy to me. Not Crazy busy, but not a lot of empty time.Herr Schatten wrote: - nothing really happens for quite long stretches of time
I actually do agree with you on that point. A game does not have to be hard to be enjoyable. Remember that earlier in this thread I defended Star Parodier, which is an awesome game despite being very easy. Submarine Attack, however, doesn't have these qualities.devilmanozzy wrote:But not ever Shmup needs to be as tough as nails either. I get the idea we may not have much we agree on. I read your review, and from that I may download it and give it a spin. I am a old school casual gamer, and I don't need games to murder me. Sometimes enjoyment comes from the old school graphics and music and a steady flow of enemies, which is what that game does seem to have. I feel your being nicky-picky here.Herr Schatten wrote: I posted more in-depth impressions here.
Re: Shmup stinkers
Talking of submarines, what about Ocean Commander?
On PC, PS2, NDS and now Wii it is truly shit.
But then Critical Depth and In The Hunt can reassure us that not all submarines make for poor shmupping
On PC, PS2, NDS and now Wii it is truly shit.
But then Critical Depth and In The Hunt can reassure us that not all submarines make for poor shmupping


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dunpeal2064
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Re: Shmup stinkers
Is wikipedia wrong? It says 1995, as does every other source I can findnZero wrote:Are we talking about the Jaleco horizontal shooter? Came out in 1991 not 1995, even got a three-quarter assed SNES port. Boring but not unplayably terrible like a lot of the games in the list. In the vein of horis that came out around that time and got SNES ports, I'd like to nominate BlazeOn for the list.dunpeal2064 wrote:It is playable. It even has 2p. However, those are its only 2 solid points. It came out in 1995, so using that to compare it to others of its time, its just awful. Really bad sound effects, ugly background, and the pixels "twitch" about randomly due to bad programming.Skykid wrote:EDF (is this really that bad? Looks average perhaps, but playable.)
.
http://en.wikipedia.org/wiki/Earth_Defense
If I am wrong, then apologies. But if not, then comparing it to other 1995 shooters, I still hold it as a stinker.
However, I do agree there are worse, but to me that doesn't take it out of the stinker catagory
Re: Shmup stinkers
Okay, we're talking about different games. The one in the OP is Jaleco's Earth Defense Force (1991 Arcade).dunpeal2064 wrote:Is wikipedia wrong? It says 1995, as does every other source I can find
http://en.wikipedia.org/wiki/Earth_Defense
If I am wrong, then apologies. But if not, then comparing it to other 1995 shooters, I still hold it as a stinker.
However, I do agree there are worse, but to me that doesn't take it out of the stinker catagory
Edit - Hm, yeah, The Earth Defend does look pretty lame even for an unlicensed Megadrive game.

Re: Shmup stinkers
You want to add this because it's bad? Or were you just mentioning it cos it's a hori snes shmup?nZero wrote:BlazeOn
Video looks a little slow, but not terrible:
http://www.youtube.com/watch?v=jxMw7wk3BFk
Whoops, that's my bad. I didn't realise it was the wrong game (it was 'Earth Defense' originally cited.) I'll fix it and replace with the proper vid. Looks like the Jaleco one is safe.nZero wrote: Okay, we're talking about different games. The one in the OP is Jaleco's Earth Defense Force (1991 Arcade).
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Shmup stinkers
So Gates of Zendocon. Exactly what is good about it after you take into account the stupid level design, gluggy controls and ridiculous enemy graphics? I won't mention the poor music cos just about every Lynx game sucked when it came to tunes. It was a poor man's shmup even back then, I mean fuck, Gradius and R-Type already existed. The only thing it had going for it was that it was a shooter for your Atari Lynx. Let's face it; they were in short supply...
Seriously Drum try playing it again today. I play heaps of shooters from that era and they still hold up, but this, this just sucks.
Funny how no ones tried defending Zarlor Mercenary yet. It had a few things right (like good graphics) and it was tough as leather, but MAN your shots are slow. What is it with Euroshmups and slow shots? Even Soldner X2 has slow shots. I don't get it.
Seriously Drum try playing it again today. I play heaps of shooters from that era and they still hold up, but this, this just sucks.
Funny how no ones tried defending Zarlor Mercenary yet. It had a few things right (like good graphics) and it was tough as leather, but MAN your shots are slow. What is it with Euroshmups and slow shots? Even Soldner X2 has slow shots. I don't get it.
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XBox Live Name: Katbizkitz
XBox Live Name: Katbizkitz
Re: Shmup stinkers
doctorx0079 kindly PM'd me this morning with a youtube vid for Silpheed on the CoCo2, so that's now added to the list. I don't really know what's going on in that vid, the trajectory appears to converge to the middle of the screen, including your bullets.
Just to save you having to go to the front page, this is the list so far. Would be nice to hear any final disagreements to any of these so I can trim it down to the essential stinkers, and if anyone can find the missing vids, that would be cool too:
Ghost Pilots
X-Plan
D-Force
Gulf War 2
Sky Smasher
B-Wings
Twin Eagle 2
MX5000
Silpheed (CoCo 2)
Mission Craft
Magic girl
arbalester (Arcade)
Planet Joker
Trevor McFur in the Crescent Galaxy
Fuzzy Shooting
Blue Hawk
Spectrum 2000 (PC)
Stagger 1
Varia Metal
Xenon 2 (Megadrive version)
Pollux (Arcade)
Rock On
Terra Cresta 3D
Philosoma (PSX)
Gaia Seed (PSX)
Sol Divide (Arc/Saturn/PS2)
Strike Gunner S.T.G. (Snes)
Divine Sealing
Thunder Spirits (Snes Thunder Force)
Broken Thunder
Cho Aniki (PCE)
Cho Aniki (Saturn)
Steam Hearts (PCE/Saturn)
Curse
X-Dazedly Ray (Megadrive - commentary is terrible)
D-Return (x68000)
The Earth Defend/Earth Defense (MD)
Alien Gate (CDi)
Family Games I (CDi)
Asuka & Asuka
Shin Chuuka Taisen
Strike Force Hydra
Twin Eagle
Zing Zing Zip
Bio-Ship Paladin (Megadrive/Genesis ver.)
Retro Force
Eight Forces
Super Mate Mate Laser
Prötothea
Deep Blue (PCE)
Galg (Famicom)
1942 Joint Strike
Honey in the Sky
Cyber Core
Psychic Storm
Air Raid (Atari 2600)
Razor2 Hidden Skies
Bomber Raid (Master System)
Resurrection of Heaven's Liquor
Captain Tomaday (with annoying commentary) Neo Geo
Legion
Espial
Bermuda Triangle (SNK) Arcade
Flying Tiger (Dooyong) Arcade
Gulf Storm (Media Shoji) Arcade
R-Shark (Dooyong) Arcade
The Last Day (Dooyong) Arcade
Darius+ (The Edge)
Blast Works: Build and Destroy (Wii)
Submarine Attack (SMS)
Strikers 1945 Plus (Neo Geo)
Gates of Zendocon (Atari Lynx)
Zarlor Mercenary
Ocean Commander (Wii)
Just to save you having to go to the front page, this is the list so far. Would be nice to hear any final disagreements to any of these so I can trim it down to the essential stinkers, and if anyone can find the missing vids, that would be cool too:
Ghost Pilots
X-Plan
D-Force
Gulf War 2
Sky Smasher
B-Wings
Twin Eagle 2
MX5000
Silpheed (CoCo 2)
Mission Craft
Magic girl
arbalester (Arcade)
Planet Joker
Trevor McFur in the Crescent Galaxy
Fuzzy Shooting
Blue Hawk
Spectrum 2000 (PC)
Stagger 1
Varia Metal
Xenon 2 (Megadrive version)
Pollux (Arcade)
Rock On
Terra Cresta 3D
Philosoma (PSX)
Gaia Seed (PSX)
Sol Divide (Arc/Saturn/PS2)
Strike Gunner S.T.G. (Snes)
Divine Sealing
Thunder Spirits (Snes Thunder Force)
Broken Thunder
Cho Aniki (PCE)
Cho Aniki (Saturn)
Steam Hearts (PCE/Saturn)
Curse
X-Dazedly Ray (Megadrive - commentary is terrible)
D-Return (x68000)
The Earth Defend/Earth Defense (MD)
Alien Gate (CDi)
Family Games I (CDi)
Asuka & Asuka
Shin Chuuka Taisen
Strike Force Hydra
Twin Eagle
Zing Zing Zip
Bio-Ship Paladin (Megadrive/Genesis ver.)
Retro Force
Eight Forces
Super Mate Mate Laser
Prötothea
Deep Blue (PCE)
Galg (Famicom)
1942 Joint Strike
Honey in the Sky
Cyber Core
Psychic Storm
Air Raid (Atari 2600)
Razor2 Hidden Skies
Bomber Raid (Master System)
Resurrection of Heaven's Liquor
Captain Tomaday (with annoying commentary) Neo Geo
Legion
Espial
Bermuda Triangle (SNK) Arcade
Flying Tiger (Dooyong) Arcade
Gulf Storm (Media Shoji) Arcade
R-Shark (Dooyong) Arcade
The Last Day (Dooyong) Arcade
Darius+ (The Edge)
Blast Works: Build and Destroy (Wii)
Submarine Attack (SMS)
Strikers 1945 Plus (Neo Geo)
Gates of Zendocon (Atari Lynx)
Zarlor Mercenary
Ocean Commander (Wii)
Last edited by Skykid on Tue Feb 01, 2011 3:26 pm, edited 1 time in total.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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EinhanderZwei
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Re: Shmup stinkers
Why, nobody to defend Philosoma? It's the best PS1 shooter after Einhander, and that's what it gets?



In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
Sega tried and failed. Nintendo didn't even try. (c) Specineff
Re: Shmup stinkers
My ears!EinhanderZwei wrote:Why, nobody to defend Philosoma? It's the best PS1 shooter after Einhander, and that's what it gets?![]()

Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Shmup stinkers
I played Gates of Zendocon about half a year ago. What a great game! Pretty depressing that you're dragging it through the mud on the very same page that somebody is putting forward In the Hunt as an example of a good shooter. Troubling.stryc9 wrote:So Gates of Zendocon. Exactly what is good about it after you take into account the stupid level design, gluggy controls and ridiculous enemy graphics? I won't mention the poor music cos just about every Lynx game sucked when it came to tunes. It was a poor man's shmup even back then, I mean fuck, Gradius and R-Type already existed. The only thing it had going for it was that it was a shooter for your Atari Lynx. Let's face it; they were in short supply...
Seriously Drum try playing it again today. I play heaps of shooters from that era and they still hold up, but this, this just sucks.
Funny how no ones tried defending Zarlor Mercenary yet. It had a few things right (like good graphics) and it was tough as leather, but MAN your shots are slow. What is it with Euroshmups and slow shots? Even Soldner X2 has slow shots. I don't get it.
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: Shmup stinkers
Is 1942 Joint Strike really that bad? I haven't played it, but the videos and such make it look fairly interesting.
Re: Shmup stinkers
We desperately need a a *facepalm* smileyEinhanderZwei wrote:Why, nobody to defend Philosoma? It's the best PS1 shooter after Einhander, and that's what it gets?![]()
Re: Shmup stinkers
Hahh, this is a difficult one to place. I played it quite a bit when it first came out. It's got a moderate challenge but only toward the end of the game. For the most part it's slow and pretty dull (to match the sepia colour palette.) It has a scoring system based on proximity, so point blanking things is the hook - but despite this it just doesn't ever feel like it gets underway. It's a bit of a yawnfest and very easy to walk away from and forget about.Heartwork wrote:Is 1942 Joint Strike really that bad? I haven't played it, but the videos and such make it look fairly interesting.
Is that stinker material? You decide.

Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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EinhanderZwei
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Re: Shmup stinkers
Facepalm would be just if Philosoma had ugly graphics, boring gameplay and stupid story... and if oh-so-almighty Cave ripped off its constant camera switches and made it better. Until then, my point won't changeVyxx wrote:We desperately need a a *facepalm* smileyEinhanderZwei wrote:Why, nobody to defend Philosoma? It's the best PS1 shooter after Einhander, and that's what it gets?![]()

In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
Sega tried and failed. Nintendo didn't even try. (c) Specineff
Re: Shmup stinkers
Let me join you then.EinhanderZwei wrote:Why, nobody to defend Philosoma? It's the best PS1 shooter after Einhander, and that's what it gets?![]()
I didn't really play Philosoma to the fullest, but I thought it was pretty decent. The orientation changes were cool, and the atmosphere was great.
People might not like it, but it evidently doen't belong to the "stinker" category.
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Herr Schatten
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Re: Shmup stinkers
Indeed.Drum wrote:somebody is putting forward In the Hunt as an example of a good shooter. Troubling.
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EinhanderZwei
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Re: Shmup stinkers
It's a fun and beautiful game, but it's more like Metal-Slug--in-the-vehicle-all-the-time (obviously), so not a pure 100% ture shmupHerr Schatten wrote:Indeed.Drum wrote:somebody is putting forward In the Hunt as an example of a good shooter. Troubling.
In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
Sega tried and failed. Nintendo didn't even try. (c) Specineff
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worstplayer
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Re: Shmup stinkers
Nobody mentioned Fire Hawk (the Korean arcade one, not the NES one) yet? Good lord that game sucks. I could write a few reasons why, but you wouldn't believe me anyway, you really have to play it to believe something so shitty can even exist. It's in MAME, so try it youself.
EDIT: a short gameplay video: http://www.youtube.com/watch?v=apPmYzCo8Xw
And no, those deaths aren't edited, hit detection in this game is really that bad.
EDIT: a short gameplay video: http://www.youtube.com/watch?v=apPmYzCo8Xw
And no, those deaths aren't edited, hit detection in this game is really that bad.
Last edited by worstplayer on Tue Feb 01, 2011 6:57 pm, edited 1 time in total.
"A game isn't bad because you resent it. A game is bad because it's shitty."