zubiri wrote: C Full auto = totally useless
Whys that?
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
Well that is far from being the hardest part in the run lol :p As far as I know slowdown is identical or extremely similar compared to the PCB. I got very consistent at clearing 1-5 without bombing or dying, the only part in loop 1 that's still a problem for me (I die about 40%) is the 1-6 boss, mostly 2nd and last patterns. Other than that I can just fuck anything else up by chance so I clear loop 1 without bombs or death about 30% of the time.jpj wrote:nice one pro.
actually, for me the most impressive part was the 850 chain on 1-5 :idea: you get some crazy slow down with the C button in places - is this true for the original pcb version?
obviously it is now time to upgrade to DOJ 8)
Probably will be done in a couple of weeks. At least a video of the run should be made by then, I'll post a link here. I will also most definitely make some kind of omake video with the best moments from my runs (I recorded and kept all 391 of them) in the future.MX7 wrote:So when are you uploading it to superplay?
Lol, that's crazy. That omake video is going to take hours that way. :PPROMETHEUS wrote:I recorded and kept all 391 of them
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
4x391 = 1564% harder!!PROMETHEUS wrote:Fuck I just realized more people had answered my topic about speed there, and I hadn't seen the last answers implying I was indeed probably running the game 4% faster than it should. All of my 391 runs where played at that wrong speed then, I wonder how much harder it made them T___T I feel so stupid.
Yeah, those 500 hits aren't really hard to get, although perhaps you are confronted to low consistency regarding survival, as this stage depends heavily on very strict memorization to be played safely I think. Then learning to do the beginning and end parts require more methodical skills but as a result they're also more fun to play. (that part to connect the 2 red planes need a super perfect timing, hardest in the whole game)Arvandor wrote:I haven't even THOUGHT about trying to chain 1-6. Usually I can get a 500ish combo in there, starting at the first of the large bees and the honeycomb turret spawner, all the way up to the 4 bees and green ships right before the large red planes. Mostly I just can't do the intro at all, or the very end.
Yeah C-S is definitely much easier to play at first. The gap probably gets thinner when you learn to chain all the stages, C-S will have more trouble on bosses and probably some of its chains are harder to pull.captpain wrote:Well, just got 48 million on 1-6 (as opposed to just shy of 40 at 2-2) because instead of playing with A-L, I tried C-S once and that's what happened. I swear, it's like easy mode for stages 5 and 6, just "push button to get combo"... the only thing that was a problem was the stage 5 boss's big fireballs.