Milestone release 'Karous' - Arcade 2006 / Dreamcast 2007
-
GaijinPunch
- Posts: 15682
- Joined: Mon Jan 31, 2005 11:22 pm
- Location: San Fransicso
How's that spread across your 3 weapons? Or did you mean 48 each?Kiken wrote:48 is my max for the end of stage 1 as well. I think the all 60 thing is just for the Attract Mode as it's demonstrating all 3 weapons at max attack format.GaijinPunch wrote:my best is 48 by the start of the 1st boss, although it's usually 42 or 43. Level 180 by level 2? I don't think so.
No, 48 total.zakk wrote:How's that spread across your 3 weapons? Or did you mean 48 each?Kiken wrote:48 is my max for the end of stage 1 as well. I think the all 60 thing is just for the Attract Mode as it's demonstrating all 3 weapons at max attack format.GaijinPunch wrote:my best is 48 by the start of the 1st boss, although it's usually 42 or 43. Level 180 by level 2? I don't think so.
Shot ~15
Sword ~20
Shield ~18
That was on a really good run though... normally I'm closer to 40 total (especially on Hard Mode where the weapons level up more slowly). To score really well, you need to focus on leveling up Sword, since it's absurdly powerful and most of the enemies are really susceptible to it.
The rumoured first day sales that I read were 2000, not 200. And considering that Radirgy on DC only had a 4000 piece print run, I'd assume that Karous had an equally small run. So 3000 is a solid 75%. That's not bad at all for such a small production item.RyanDG wrote:I know sales really don't matter to many people - but after rumored first day sales of only 200 units, Karous is said to have sold 3K its first week.
For the rumored last DC title (like pretty much every other release before it), I'm not quite sure what to think about those numebrs...
I honestly think they should have done a split between a regular version and an LE that included the OST (and perhaps some custom remixes) of 3000 and 2000 pieces respectfully.
-
- Posts: 67
- Joined: Sat Feb 17, 2007 11:15 pm
- Location: Monterey Peninsula, CA
I guess in the end, Karous and THE did well with their print runs. I hope this convinces Sega that Naomi/GD-ROM production is still a viable option and that they allow production to continue. With some luck we may get Exzeal and Broken Thunder as the REAL final official Dreamcast games.Kiken wrote:The rumoured first day sales that I read were 2000, not 200. And considering that Radirgy on DC only had a 4000 piece print run, I'd assume that Karous had an equally small run. So 3000 is a solid 75%. That's not bad at all for such a small production item.RyanDG wrote:I know sales really don't matter to many people - but after rumored first day sales of only 200 units, Karous is said to have sold 3K its first week.
For the rumored last DC title (like pretty much every other release before it), I'm not quite sure what to think about those numebrs...
I honestly think they should have done a split between a regular version and an LE that included the OST (and perhaps some custom remixes) of 3000 and 2000 pieces respectfully.
-
angrycoder
- Posts: 232
- Joined: Mon Jan 31, 2005 1:34 pm
- Location: Pennsylvania, USA
Yes please Kiken, I made a post a few hours ago in the HS score thread. I would really like some score tips. I did about 10 complete runs this morning in easy mode, all averaging around ~450 mill. I see yours and g19's score are 100-200 million higher than that. I am pretty much at a loss as to what I could do to better my score.
I guess I just don't have a deep enough understanding of the scoring system to exploit it properly. This is basically what I've been doing:
1. Kill as much stuff and cancel as many bullets as possible to level up weapons as quickly . Usually I focus on leveling up my sword, the shot is generally 10 levels behind, while the shield lags way behind in the single digits. I don't know if I should be focusing on leveling up all the weapons evenly. Do lower level weapons level up faster than the higher ones? If not, i guess there isn't much point in attempting to even out the leveling.
2. Wipe out every wave possible to generate the blue score powerups. Don't collect the blue icons until they have been whacked with the sword enough times to generate more points
3. Since there doesn't seem to be an extra life bonus, at least in easy mode, waste all my extra lives on the last boss to generate extra blue score powerups.
4. Try to kill the bosses as slowly as possible without letting them time out - done to maximize bullet cancelling and weapon levels.
Question for you, is it even possible to destroy the steath bomber type ships that appear in waves of 3? I think they show up 2-4 times in easy mode, and I've never been able to kill a single one. Is there some trick to killing them and do they award uber bonus points?
I guess I just don't have a deep enough understanding of the scoring system to exploit it properly. This is basically what I've been doing:
1. Kill as much stuff and cancel as many bullets as possible to level up weapons as quickly . Usually I focus on leveling up my sword, the shot is generally 10 levels behind, while the shield lags way behind in the single digits. I don't know if I should be focusing on leveling up all the weapons evenly. Do lower level weapons level up faster than the higher ones? If not, i guess there isn't much point in attempting to even out the leveling.
2. Wipe out every wave possible to generate the blue score powerups. Don't collect the blue icons until they have been whacked with the sword enough times to generate more points
3. Since there doesn't seem to be an extra life bonus, at least in easy mode, waste all my extra lives on the last boss to generate extra blue score powerups.
4. Try to kill the bosses as slowly as possible without letting them time out - done to maximize bullet cancelling and weapon levels.
Question for you, is it even possible to destroy the steath bomber type ships that appear in waves of 3? I think they show up 2-4 times in easy mode, and I've never been able to kill a single one. Is there some trick to killing them and do they award uber bonus points?
Well, it took a whole year for Radilgy to sell out; let's see how long it will take for the entire print run of Karous to sell.
Trigger Heart Exelica Limited Edition on the other hand is already sold out at NCSX, only weeks after its release. From what I've been told the LE is also sold out in stores in Tokyo. That's probably a good indication as to which new release people prefer.
Trigger Heart Exelica Limited Edition on the other hand is already sold out at NCSX, only weeks after its release. From what I've been told the LE is also sold out in stores in Tokyo. That's probably a good indication as to which new release people prefer.
Leveling up Sword through attacking should be a priority. Leveling up Shield by using the power-ups (swat them until they turn into the orange shield icons) should be a focus early on.angrycoder wrote:1. Kill as much stuff and cancel as many bullets as possible to level up weapons as quickly . Usually I focus on leveling up my sword, the shot is generally 10 levels behind, while the shield lags way behind in the single digits. I don't know if I should be focusing on leveling up all the weapons evenly. Do lower level weapons level up faster than the higher ones? If not, i guess there isn't much point in attempting to even out the leveling.
By the end of level 3, Sword should be at least at level 50 and Shield should be somewhere around 45 or more.
Shot is going to level up one way or another so don't pay too much attention to it.
It's possible to destroy everything in the game.... assuming you're using the right weapon.angrycoder wrote: Question for you, is it even possible to destroy the steath bomber type ships that appear in waves of 3? I think they show up 2-4 times in easy mode, and I've never been able to kill a single one. Is there some trick to killing them and do they award uber bonus points?
The enemies in question should flash orange when attacked with either shot or sword. Guess what? That's a hint to let you know what that enemy is weak against (in this case, Shield... park you shield on top of them to destroy them). So be sure to pay close attention to what colour an enemy or a certain part of an enemy flashes when it's attacked. That's to inform you what it's weak against.
Well, there is already a DVD for this. I'll try to capture a successful run though (I really have consistency problems in stages 4 and 5).zlk wrote:A trizeal replay would also be nice....
Since the game does save general config data, I would assume that it would keep track of earned credits (I've never continued while playing and some games only award additional credits for credit-feeding... not time spent playing). However, given that this is certainly their easiest title, I don't think placing a limit on the credits is really that bad.Ceph wrote: Does that mean you can't earn additional credits in Karous?
-
GaijinPunch
- Posts: 15682
- Joined: Mon Jan 31, 2005 11:22 pm
- Location: San Fransicso
I've found the best place to level up the shield is the second form of stage 2 boss. When he shoots all that shit, just sit there. Rightas the first one hits you, go into DFS but don't shoot or swing your sword. Go to the right arm, absorbing the next wave, and then the left arm absorbing the next. Rinse->Repeat. You can get a couple of levels per cycle.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
The stage 3 mid-boss is also an excellent place to level up the Shield.GaijinPunch wrote:I've found the best place to level up the shield is the second form of stage 2 boss. When he shoots all that shit, just sit there. Rightas the first one hits you, go into DFS but don't shoot or swing your sword. Go to the right arm, absorbing the next wave, and then the left arm absorbing the next. Rinse->Repeat. You can get a couple of levels per cycle.
Warming up to this one now - it's quite nice really, although the main sprite is a little confused looking. Not an instant bite like Exelica, but definitely worth some of my time and money.
System11's random blog, with things - and stuff!
http://blog.system11.org
http://blog.system11.org
They might be seriously abusing the item juggling nonsense. It's much tougher to start in Karous than it is in Radirgy.NTSC-J wrote:I haven't seen any records posted in Arcadia yet but at HEY the highest score for Hard mode is around 10 billion. I don't remember the EXP level though.
Of course, it might also be possible to milk the TLB.
-
hermosaguy
- Posts: 497
- Joined: Fri May 26, 2006 10:33 pm
- Location: Hermosa Beach, CA