Dodonpachi Dai-Ou-Jou [Arcade/PS2/X360]
In some ways it was easier, in some ways it may have been harder. I found it interesting that the demonstrations in attract mode were different. Other than that, most of the changes I can probably attribute to playing the game on a monitor, or perhaps not having the off-centred hitbox that I hear exists in the PS2 version. On a monitor my perspective is smaller so I found that of course it was easier to avoid projectiles near my ship, but it was harder to notice projectiles that weren't yet very close to my ship. The net result was that very first time I played the PCB, I made it to stage 1-5 and got pretty far into it with type A-E (which never happened on the PS2 version), so whatever changes there were, they were for the better, overall (the main drawback was that I couldn't hear the game's music so well over the background noise. lol).jpj wrote: how did you find playing the PCB version?
Actually, I asked whether the machine saved scores or not because I was hoping you would walk into Lovegety Station arcade one day, see the scoreboard, and have your head explode. Uhh, sorry for wiping you off the ranking...SFKhoa wrote:Rocking that DOJ @ Lovegety, eh?
Damn, 104M.... makes my 17M score look like cake.
Kaiser - 25,780,720- A-E - 1-ALL - 798 Hit
1CC, my score won't get to the list but fuck THAT, 1cc is all that counts
1CC, my score won't get to the list but fuck THAT, 1cc is all that counts
Zenodyne R - My 2nd Steam Shmup
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elfhentaifan
- Posts: 1528
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Sorry dude, i'm quitting from playing shmups for now, as you know my life is a mess and i can't really concentrate on finishing anything with decent score, so noelfhentaifan wrote:try to increase youre score by at least 8mil to get on the list
Zenodyne R - My 2nd Steam Shmup
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A_Civilian
- Posts: 111
- Joined: Sun Oct 14, 2007 9:13 pm
- Location: Rosemead, CA
Last edited by A_Civilian on Tue Jun 02, 2009 1:07 am, edited 1 time in total.
Eh, there's nothing to explain, really. S-type has a stronger, wider normal shot. L-type has a stronger, wider laser. E-type has both, but only gives you two bombs (which only makes sense to use if you're good enough to no-miss most of the game).
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
I noticed something very peculiar about the scoreboard. There is not a single 1-ALL score on the board. I have played some credits of this before. I got a decent ~38M run which ended just before the stage-5 boss. Next time I play it, I will post a 1-ALL score which will hopefully be enough to get on this board.
Also, after the loop, does this version start on zero lives and give you one after every stage clear? Or there is something else at work?
Also, after the loop, does this version start on zero lives and give you one after every stage clear? Or there is something else at work?
if you beat the stage 5 boss, but haven't satisfied the conditions to enter the second-loop, the game will list your score as a 1-5 with no special recognition.wiNteR wrote:I noticed something very peculiar about the scoreboard. There is not a single 1-ALL score on the board. I have played some credits of this before. I got a decent ~38M run which ended just before the stage-5 boss. Next time I play it, I will post a 1-ALL score which will hopefully be enough to get on this board.
Also, after the loop, does this version start on zero lives and give you one after every stage clear? Or there is something else at work?
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
Hello, chief! Let's post a score, why not?
This score may not be anything special in this thread, but for me, it was a masterpiece of a run. I chained all of stage two (except for the last two bees), the part of stage three before the midboss, stage five until the DDP 4th boss cameo (with plenty of hypers acquired from getting over three thousand hits on the stage four boss--never happened before), and stage four until the elevators, and some other segments. I could never have done this if it weren't for the PCB.
malik11 - 141,810,160 - A-E - 1-5 - 1860 Hit
This score may not be anything special in this thread, but for me, it was a masterpiece of a run. I chained all of stage two (except for the last two bees), the part of stage three before the midboss, stage five until the DDP 4th boss cameo (with plenty of hypers acquired from getting over three thousand hits on the stage four boss--never happened before), and stage four until the elevators, and some other segments. I could never have done this if it weren't for the PCB.
malik11 - 141,810,160 - A-E - 1-5 - 1860 Hit
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A_Civilian
- Posts: 111
- Joined: Sun Oct 14, 2007 9:13 pm
- Location: Rosemead, CA
score-wise, you're looking at maybe 5 mill off the stage 1/2/3 boss, to give you an idea. it's usually more important in terms of filling your hyper meter though. if you hyper the first boss, and take out his arms whilst they are rotating, you can gain three hypers ready for the start of stage 2. hypering the stage 4 boss can be very beneficial for points (especially in black label), if you're feeling brave. and it's better to die on a boss than have the rank creeping up and die during a level anyways
hope that helps
hope that helps
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
Wow, thanks! That makes it all worthwhile. Hopefully the shmups coming to Xbox 360 will have replay saving, and maybe I'll be able to upload some more. loljpj wrote:on an arcade forum i visit, some people were after tips on the game, and i linked them to you youtube stuff i think you're a good player
@ A_Civilian: Yeah, and if you use hypers in stage one, for example, you will be left with only one hyper for the boss or the next stage. You may as well just use that one hyper to get a couple million points extra and potentially another two hypers for stage two, on top of the hypers that you can milk from the turrets, like jpj said.
You might just get one extra hyper by hypering the stage two boss, but if you can survive doing so (or you think you will likely die and may as well use the hyper while you can, like me), you're essentially getting something (an extra couple of million points) for nothing.
You might just get one extra hyper by hypering the stage two boss, but if you can survive doing so (or you think you will likely die and may as well use the hyper while you can, like me), you're essentially getting something (an extra couple of million points) for nothing.
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Necronopticous
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- Location: Baltimore