Last iteration, I actually jumped both and proceeded to remove the regulator... Let me add it back in.sazyario wrote:Both J3 & J5 need to be jumped
I have a sync stripper that takes in a SCART cable. The SCART cable is from the author of NESRGB.
Last iteration, I actually jumped both and proceeded to remove the regulator... Let me add it back in.sazyario wrote:Both J3 & J5 need to be jumped
Where did you source your replacement PPU chip from, as i need one for a suspect NES Console i bought?jepjepjep wrote:Just ordered a replacement NES PPU, I'll see if it makes a difference when it arrives (fingers crossed).
What you have there is the old composite bypassed. When debugging an install always go to the simplest setup and work up from there. I would get a simple composite (RCA) plug and wire V and GND to it. Plug directly to yellow plug on TV, and set nesrgb to natural. If you got regular picture start adding components. If you got picture issues then nesrgb not installed correctly.mrkotfw wrote:Just tried J3 and J5 shorted WITH the voltage regulator and it doesn't work.
Here are the images: Image 1 Image 2
Edit:
I just tried composite output with the NESRGB enabled and I get: http://i.imgur.com/xzwq0FT.jpg
Why not? The LM1881 accepts a wide range of input sync levels including TTL level, and I know for a fact that daisy chaining LM1881s, although a pointless exercise; has no ill effects on either the sync output or the chips themselves.sazyario wrote:What kind of sync stripping device are you using?
Are you feeding it ppuv or v? Do not feed it cs#.
Why are you questioning me? Do you own an SLG-In-A-Box or a GBS-8220?mufunyo wrote:Why not? The LM1881 accepts a wide range of input sync levels including TTL level, and I know for a fact that daisy chaining LM1881s, although a pointless exercise; has no ill effects on either the sync output or the chips themselves.sazyario wrote:What kind of sync stripping device are you using?
Are you feeding it ppuv or v? Do not feed it cs#.
You are talking about sync strippers. They will accept almost anything, including CS#. Whatever you then hook up to the output of the sync stripper doesn't matter. If you have a different experience, I would be interested to know about it. No need to get hostile.sazyario wrote:Why are you questioning me? Do you own an SLG-In-A-Box or a GBS-8220?
I do. I know what it looks for.
My current setup is an SLG in a box which is a GBS-8220 +Sync Strike + SLG3000.mufunyo wrote:You are talking about sync strippers. They will accept almost anything, including CS#. Whatever you then hook up to the output of the sync stripper doesn't matter. If you have a different experience, I would be interested to know about it. No need to get hostile.sazyario wrote:Why are you questioning me? Do you own an SLG-In-A-Box or a GBS-8220?
I do. I know what it looks for.
Put a voltage divider on the output of the LM1881, and adjust it until you get a picture. Had a similar issue with the LM1881 & a Sony CXA2075M. The Lm1881 from a MVS-1C board's sync line amped the sync signal too high for the CXA2075M. Putting a voltage divider between it and the CXA2075M and lowering the Sync signal fixed it.sazyario wrote:My current setup is an SLG in a box which is a GBS-8220 +Sync Strike + SLG3000.mufunyo wrote:You are talking about sync strippers. They will accept almost anything, including CS#. Whatever you then hook up to the output of the sync stripper doesn't matter. If you have a different experience, I would be interested to know about it. No need to get hostile.sazyario wrote:Why are you questioning me? Do you own an SLG-In-A-Box or a GBS-8220?
I do. I know what it looks for.
The sync strike uses the common lm1881. I have fed PPUV, CS# and V into this. (Thank god I uses pin headers on my installs).
The GBS-8220 doesn't output any video unless it's fed PPUV.
CS# if I recall correctly, on the NESRGB board is the V output put through an lm1881.
Apoloboy just mentioned it has been determined earlier in the thread that CS# doesn't play nice with being stripped.
Further reenforcing my recommendation of using PPUV.
I also recall at least once in an XRGB Mini thread that PPUV created the best and most reliable results on a mixture of older and newer firmwares.
I apologize for coming off as hostile. I just don't arguing about real world results.
I won't bother doing that because my setup works already.Pasky wrote:Put a voltage divider on the output of the LM1881, and adjust it until you get a picture. Had a similar issue with the LM1881 & a Sony CXA2075M. The Lm1881 from a MVS-1C board's sync line amped the sync signal too high for the CXA2075M. Putting a voltage divider between it and the CXA2075M and lowering the Sync signal fixed it.sazyario wrote:My current setup is an SLG in a box which is a GBS-8220 +Sync Strike + SLG3000.mufunyo wrote: You are talking about sync strippers. They will accept almost anything, including CS#. Whatever you then hook up to the output of the sync stripper doesn't matter. If you have a different experience, I would be interested to know about it. No need to get hostile.
The sync strike uses the common lm1881. I have fed PPUV, CS# and V into this. (Thank god I uses pin headers on my installs).
The GBS-8220 doesn't output any video unless it's fed PPUV.
CS# if I recall correctly, on the NESRGB board is the V output put through an lm1881.
Apoloboy just mentioned it has been determined earlier in the thread that CS# doesn't play nice with being stripped.
Further reenforcing my recommendation of using PPUV.
I also recall at least once in an XRGB Mini thread that PPUV created the best and most reliable results on a mixture of older and newer firmwares.
I apologize for coming off as hostile. I just don't arguing about real world results.
I never bothered to scope the input/output of the LM1881, I guess I should when I have time. I know the Sony CXA2075's are very picky about the sync signal, your SG3000 or whatever might be as well.
Oh yes, I know. I'm asking if wiring up the NESRGB to a mini din 9 or 10 like either a Gen2 or Saturn (respectively) would allow me to use the appropriate Sega cable rather than having to buy the proprietary one.ApolloBoy wrote:A Saturn AV cable won't fit in a Genesis 2/3 AV port (10 pins vs. 9).Einzelherz wrote:Or a Saturn plug, since apparently that would work too?
Well yes, but you'd have to remove the caps and 75 ohm resistors on the NESRGB since the cable already has them. The caps shouldn't matter that much but you'll get a darker picture if you leave the 75 ohm resistors there.Einzelherz wrote:Oh yes, I know. I'm asking if wiring up the NESRGB to a mini din 9 or 10 like either a Gen2 or Saturn (respectively) would allow me to use the appropriate Sega cable rather than having to buy the proprietary one.
So is this what all the pro modders are doing then, just using the internal Nintendo fitted regulator and not Tim's? As the heatsink on that gets super hot to the touch with everything at stock and the NESRGB not even fitted!?Pasky wrote:If you're talking about the one included by Tim, I've measured it and it's gotten to 201* Farenheit. That little dinky copper plane it has isn't sufficient. The stock regulator is sufficient to power everything, and that thing shouldn't get hot at all with the giant heat sink it has.
lettuce wrote:So is this what all the pro modders are doing then, just using the internal Nintendo fitted regulator and not Tim's? As the heatsink on that gets super hot to the touch with everything at stock and the NESRGB not even fitted!?Pasky wrote:If you're talking about the one included by Tim, I've measured it and it's gotten to 201* Farenheit. That little dinky copper plane it has isn't sufficient. The stock regulator is sufficient to power everything, and that thing shouldn't get hot at all with the giant heat sink it has.
As Tim has mentioned earlier in this thread, CS# is the output from sync stripped PPUV (PPU pin 20) via a EL1881 (not a LM1881).sazyario wrote:CS# if I recall correctly, on the NESRGB board is the V output put through an lm1881.
Neither do I? I've installed a number of NESRGB boards using Tim's voltage regulator and never found it to get more than slightly warm to the touch. Could be where you're mounting it, or that you've connected it to the stock voltage regulators output instead of input.mrkotfw wrote:Tim's V regulator burns and the NES heat sink is nowhere near as hot. I still don't understand myself.
A Genesis 2 RGB cable is probably the last cable you'd ever want to reuse! See Tim's comments in the Genesis buzzing audio thread!ApolloBoy wrote:Well yes, but you'd have to remove the caps and 75 ohm resistors on the NESRGB since the cable already has them. The caps shouldn't matter that much but you'll get a darker picture if you leave the 75 ohm resistors there.Einzelherz wrote:Oh yes, I know. I'm asking if wiring up the NESRGB to a mini din 9 or 10 like either a Gen2 or Saturn (respectively) would allow me to use the appropriate Sega cable rather than having to buy the proprietary one.
Not sure, you could try emailing him though.Zer0-2k11 wrote:Does anybody know when Tim is going to restock more NESRGB boards?. He's been out of stock for a little while now...
Understandable, Sony sets have a history with good comb filters.Moosmann wrote:I connect my unmodified US NES via Video/Audio Chinch to my Sony W6 this week. With the Option "Game" and "Bevorzugte Anzeigegeschwindigkeit" it is possible to make the composite video quality a little better. But i have to try 1-2 times to switch from off to on to get the right picture. Take a look: