Dodonpachi Saidaioujou

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MR_Soren
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Re: Dodonpachi Saidaioujou

Post by MR_Soren »

n0rtygames wrote:What is this trap stuff people keep mentioning?

I wasn't aware traps were starting to make an appearance in shmups!

Deathsmiles II has a trap.
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finisherr
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Re: Dodonpachi Saidaioujou

Post by finisherr »

MR_Soren wrote:
n0rtygames wrote:What is this trap stuff people keep mentioning?

I wasn't aware traps were starting to make an appearance in shmups!

Deathsmiles II has a trap.
How much for an 8th in said trap?
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Re: Dodonpachi Saidaioujou

Post by matrigs »

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O. Van Bruce
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Re: Dodonpachi Saidaioujou

Post by O. Van Bruce »

n0rtygames wrote:What is this trap stuff people keep mentioning?

I wasn't aware traps were starting to make an appearance in shmups!
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Can't believe no one has posted him...
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Cuilan
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Re: Dodonpachi Saidaioujou

Post by Cuilan »

I'm not exactly sure how it happened, but I'm enjoying what this thread has turned into for the past couple of pages.
GhostSeed wrote:Dengeki has a interview up today with the producer for the 360 version.

http://news.dengeki.com/elem/000/000/556/556662/

Anyone care to translate/share any info from the interview?
Famitsu also did an interview with Asada recently, and someone posted a translation here:

http://www.neogaf.com/forum/showpost.ph ... stcount=57
:lol:
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SuperSoaker360
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Re: Dodonpachi Saidaioujou

Post by SuperSoaker360 »

-The port will have an anime intro with a song by Aya Hirano - a first for any Cave game! The anime is being done by a well-known company. It will be previewed early next year.
Dodonpachi - The Anime

-This will definitely be their last X360 game.
:lol:
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joeboto
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Re: Dodonpachi Saidaioujou

Post by joeboto »

last i heard about hirano aya is when she got bashed reallllly hard by otakus due to her sleeping around with her band members. and her back to business seiyuu work is SDOJ? :roll:
It is to us a sufficient body in which, fairies and it is packed and can group of play.
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Re: Dodonpachi Saidaioujou

Post by O. Van Bruce »

SuperSoaker360 wrote:
-The port will have an anime intro with a song by Aya Hirano - a first for any Cave game! The anime is being done by a well-known company. It will be previewed early next year.
Dodonpachi - The Anime
More than that, this

-The arrange mode is being done by S.Yagawa, Ikeda, and Ichimura. S.Yagawa is doing the basics, while Ikeda and Ichimura are programming the rest. Only one character is playable in this mode (the new character, voiced by Aya Hirano). There will be difficulty settings based on shot type, like in the arcade game. It will have a heavy story mode, fully voiced. It will be quite unlike any previous arrange modes or black label modes.

I don't know how to feel about this... a Cave game with a real story mode...
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KAI
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Re: Dodonpachi Saidaioujou

Post by KAI »

Aya slut, Anime intro, story mode and no arranged soundtrack, I'm not liking this!!!
The anime is being done by a well-known company
Gainax
Kyoani
4°C
Shaft
a 3rd rate korean company

any bets?
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O. Van Bruce
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Re: Dodonpachi Saidaioujou

Post by O. Van Bruce »

KAI wrote:Aya slut, Anime intro, story mode and no arranged soundtrack, I'm not liking this!!!
Shit, I've been missing this... now I'm starting to feel nervous...


BTW.


Gainax -> For Epicness
Kyoani -> For full Moe
4°C
Shaft -> For strange things...
a 3rd rate korean company


My bet is on Kyoani, for obvious reasons.
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SuperSoaker360
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Re: Dodonpachi Saidaioujou

Post by SuperSoaker360 »

The idea of a story mode for an arrange is nice and all, but I would much rather an arrange focusing more on the gameplay.
-The game will also have social aspects such as 3 player co-op teams that compete for online prizes like exclusive gamer icons. The scores of the three ships will accumulate and be posted as one score per team.
Seems interesting I suppose. Cave is really trying to go all out on this one but I'm not too sure on how things are going to turn out at this point.
-The arrange mode is being done by S.Yagawa, Ikeda, and Ichimura. S.Yagawa is doing the basics, while Ikeda and Ichimura are programming the rest. Only one character is playable in this mode (the new character, voiced by Aya Hirano).
So Aya is the trap?
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KAI
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Re: Dodonpachi Saidaioujou

Post by KAI »

O. Van Bruce wrote:My bet is on Kyoani, for obvious reasons.
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I smell lots of porn doujinshis aproaching fast.
Last edited by KAI on Sat Nov 10, 2012 9:30 pm, edited 2 times in total.
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Re: Dodonpachi Saidaioujou

Post by EmperorIng »

These not-necessarily-focused-on-gameplay additions can only give the game more sales and appeal outside its intended audience. Everyone goes gaga for RSG's story mode, after all.
joeboto wrote:last i heard about hirano aya is when she got bashed reallllly hard by otakus due to her sleeping around with her band members. and her back to business seiyuu work is SDOJ? :roll:
otakus want their waifus pure.
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Astraea FGA Mk. I
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Re: Dodonpachi Saidaioujou

Post by Astraea FGA Mk. I »

Sorry to break the momentum of your trap discussion but I'm out of the loop, will the 360 version be released outside Japan? How certain?
I got a Japanese 360 not long ago for this and the other non region free shmup releases which remains unopened for christmas.
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Re: Dodonpachi Saidaioujou

Post by Jeneki »

O. Van Bruce wrote:It will have a heavy story mode, fully voiced.
Based on the arcade videos I've seen so far, the game seems fully voiced already :P . I kind of hope they'll have separate volume settings for those.
Typos caused by cat on keyboard.
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Re: Dodonpachi Saidaioujou

Post by O. Van Bruce »

Astraea FGA Mk. I wrote:Sorry to break the momentum of your trap discussion but I'm out of the loop, will the 360 version be released outside Japan? How certain?
I got a Japanese 360 not long ago for this and the other non region free shmup releases which remains unopened for christmas.
There is a rumour that a localizing company will release SDOJ in the west on the same moment that the Japanese release.

Not sure if "west" comprise PAL + NTSC-A or only NTSC-A...
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Muchi Muchi Spork
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Re: Dodonpachi Saidaioujou

Post by Muchi Muchi Spork »

I've lost the ability to tell which replies are serious or sarcastic. This can only be the work of Asada. His ideas are worse than his shooting game skills. They are even worse than his posing stances. Worse than his camo pants even.
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Re: Dodonpachi Saidaioujou

Post by TrippyCake »

This is officially my first Day-1 buy
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Re: Dodonpachi Saidaioujou

Post by AweOfShe »

Jeneki wrote:I kind of hope they'll have separate volume settings for those.
I'm pretty sure you won't have to worry about that. :)
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Re: Dodonpachi Saidaioujou

Post by dan76 »

-The arrange mode will be 16:9 vertical, a first for Cave (and for the X360, I believe).
wtf

Announcement in March... and there I was hoping for a Feb release.
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Re: Dodonpachi Saidaioujou

Post by O. Van Bruce »

Jeneki wrote:
O. Van Bruce wrote:It will have a heavy story mode, fully voiced.
Based on the arcade videos I've seen so far, the game seems fully voiced already :P . I kind of hope they'll have separate volume settings for those.
It's not about that... I'm thinking more along the lines of Touhou or Trouble Witches...
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Re: Dodonpachi Saidaioujou

Post by Van_Artic »

this is looking sooooooooooo good
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KAI
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Re: Dodonpachi Saidaioujou

Post by KAI »

FULL VOICE like Trollerheart Exelica Enhanced.
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Re: Dodonpachi Saidaioujou

Post by emphatic »

-The arrange mode will be 16:9 vertical, a first for Cave (and for the X360, I believe).
This will surely look stupid unless you TATE. Right?

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Re: Dodonpachi Saidaioujou

Post by ciox »

emphatic wrote:
-The arrange mode will be 16:9 vertical, a first for Cave (and for the X360, I believe).
This will surely look stupid unless you TATE. Right?

It will be playable, just a bit awkward.
Jamestown and Snops Attack are vertizontals with an aspect ratio of 16:10.

http://www.youtube.com/watch?v=_EyHVKcwm_Y&t=2m&hd=1 - Snops
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Re: Dodonpachi Saidaioujou

Post by trap15 »

joeboto wrote:last i heard about hirano aya is when she got bashed reallllly hard by otakus due to her sleeping around with her band members. and her back to business seiyuu work is SDOJ? :roll:
I think that's how they got her for SDOJ; no one wants a slut voice-actor, so she's probably really cheap now :lol:
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Re: Dodonpachi Saidaioujou

Post by Special World »

Really excited for this, since I've been playing DOJ recently. Looks like everything I want out of Dodonpachi; I really don't think the series should pursue the fiddlier aspects of Cave scoring like DFK did. I think simplicity is its greatest asset. Combine that with flashy score items and loose chain breaks, and I'm on board.

I'm sure it's way too hard for me, but that's fine.
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Re: Dodonpachi Saidaioujou

Post by O. Van Bruce »

trap15 wrote:
joeboto wrote:last i heard about hirano aya is when she got bashed reallllly hard by otakus due to her sleeping around with her band members. and her back to business seiyuu work is SDOJ? :roll:
I think that's how they got her for SDOJ; no one wants a slut voice-actor, so she's probably really cheap now :lol:
There you had to say it...

every time I hear that I shed a lonely tear in my heart. So much idiocy in Japan...
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KAI
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Re: Dodonpachi Saidaioujou

Post by KAI »

In contrast, slut singers are popular in america. So much idiocy everywhere.
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Re: Dodonpachi Saidaioujou

Post by Cuilan »

I bet that "big announcement" they're making in March will be a Windows 8-exclusive PC port of SDOJ. Since Microsoft Japan is apparently helping out so much with the 360 port of SDOJ, I think it would make sense.
EmperorIng wrote:These not-necessarily-focused-on-gameplay additions can only give the game more sales and appeal outside its intended audience.
That's not always the case. The 360 port of Senko no Ronde DUO being a good example. I dunno if this is a good gamble to make, considering past examples. Cave will at least need to market this feature really hard so that the feature's target audience is well-aware of it.
:lol:
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