Why don't you???trap15 wrote:Just shut the fuck up please. I think literally everybody on this forum is sick of your shit.
Mr "I know nothing".
Skykid asked me to elaborate, so I did.
Why don't you???trap15 wrote:Just shut the fuck up please. I think literally everybody on this forum is sick of your shit.
That's obviously a matter of opinion. Certainly the notion of FF7 being one of the most traded in games in history supports your theory, yet its stature amongst FF fans implies that maybe some people just don't get it.Skykid wrote:It would be really great if they didn't remake FFVII though. Such an average game.
In my opinion it's a matter of fact.That's obviously a matter of opinion.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Well, you weren't clear, and should have spelled it out as being rhetorical.Skykid wrote:I didn't ask you to elaborate. It was a rhetorical question and answer.
The appeal is mostly nostalgia as it was the first 3D Final Fantasy game released. The change in graphics didn't do anything to change the gameplay, the easily transferable Materia system makes characters more or less carbon copies of each other aside from their limit breaks, and the only really noteworthy thing about it is that it basically introduced (or is to blame for) a lot of minigames within the game itself. It's not really a stellar RPG by any means; it's fairly linear and character creation basically consists of levelling materia. It looked pretty for its time, I guess, but earlier entries like FF5 with its job system and FF6 with its open-ended, non-linear second half of the game felt more interesting. FF6 also was much more ambitious in terms of its dungeons, the multi-party dungeons are particularly interesting to play. FF7 also introduced the unpleasant mechanic of having the main character be unremovable from battle (you always have to have Cloud fighting for some reason, even though you've got a large cast), which I consider a no-no in an RPG. I like to play with whatever party formations I please, it's not interesting to have one guy arbitrarily forced to always be part of the party. FF7's also frankly a bit easy. Once you learn that the Sadness status ailment makes you take less damage (30% less) with only a minor setback (half limit gain), you'll be using Tranquilizers to make your party permanently depressed the rest of the game. Go drug abuse! Oh well, there's always the superbosses.replayme wrote:To label it as average is maybe your way of arguing that you weren't able to understand its appeal or appreciate it when you played it.
Additionally the original translation is a horrible mess and the game's pacing is needlessly strung out and overly slow.BareknuckleRoo wrote: Average is a generous way of describing it. It's not really aged well, and is generally overrated.
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
I like how you say that without any data at all. Well, I'll just assume you overestimate FFVII and underestimate Myst. No reason to think otherwise! (Incidentally, even though Cyan is very manpower-limited, they still released versions of Myst - the 3D version - and Riven for Apple devices.)Ganelon wrote:FFVII isn't Myst in that it still has high interest in the major platform it's being sold on that we have data for.
Really I always viewed it as a way of implementing FF6's limit breaks in a manner in which more than 5 or 6 people would know that they even exist. You'll get no argument from me that making ~7 something skills that are relevant for only 15 minutes is wasteful..BareknuckleRoo wrote:Probably worst of all, one of the central mechanics, limit breaks, is basically a half-assed ripoff of a better game mechanic. Lufia 2 (made a year earlier) did the whole "take damage, build up meter" thing better a year before on the SNES - equipment determined what specials you had, so some equipment with bad stats actually had good IP skills so there was more strategy involved in equipment selection compared to FF7 where it's usually just use your highest level limit
FF6's barely even counts in my opinions - desperation moves are basically a "when you're at low HP, using Fight might randomly use an upgraded attack", they're not really controllable enough or versatile enough to be comparable.BryanM wrote:Really I always viewed it as a way of implementing FF6's limit breaks in a manner in which more than 5 or 6 people would know that they even exist.
Actually:BareknuckleRoo wrote:FF7's also frankly a bit easy. Once you learn that the Sadness status ailment makes you take less damage (30% less) with only a minor setback (half limit gain), you'll be using Tranquilizers to make your party permanently depressed the rest of the game. Go drug abuse! Oh well, there's always the superbosses.
It's unrealistic to expect the remake to not have the production values that match or are at least in the same ballpark as those of the mainline FF. A Tose or an ArtePiazza farmed out cash-in with insignificant graphical improvements over the original wouldn't sit well with the fanbase. It's certainly not what everyone expects of a Final Fantasy VII remake nor how SE would go about making it had they finally decided to give it a go. The PS3 tech demo set the initial bar for the remake and the standards and expectations have only risen since then. Not to mention that a console Final Fantasy title that's not "full 3D" is never going to pull in the kind of numbers so as to proudly carry the banner of a "SquareEnix savior".Ganelon wrote:Yeah, that was full 3D, which I already covered above...
There are some four hundred RPGs on the PSX(give or take fifty) and FFVII is not even as good as half of them? Really now. Hating on FFVII is so not in vogue anymore, guys and gals. It's all about Call of Duty and Assassin's Creed now(and mobile gaming).BareknuckleRoo wrote:Average is a generous way of describing it.
I could be, but I already provided data in the form of most awaited remake on many media lists and top-selling status on PSN classics. It's not an ideal data set but it's the only data I'm aware of and not conjecture that "a remake of FFVII won't work because a recent remake of a game from a dead genre was largely ignored." If you're disagreeing with my assertion that an FFVII remake is profit just waiting to happen, then the ball is in your court to disprove what I'm saying or just draw the line in the sand.Ed Oscuro wrote:I like how you say that without any data at all. Well, I'll just assume you overestimate FFVII and underestimate Myst. No reason to think otherwise! (Incidentally, even though Cyan is very manpower-limited, they still released versions of Myst - the 3D version - and Riven for Apple devices.)
Why unrealistic? None of Square's remakes so far has come close to the quality of the latest installments. And all of Square's remakes—including the upcoming FFX|X-2—have been outsourced. I'm not certain whether outsourcing is the right choice here but even you're admitting that FFVII would be an easy cash-in regardless of who remakes it. And that was my initial point in the first place: that Square is sitting on easy profit for a rainy day. And in the meantime, it's busy remaking SaGa games...Jonathan Ingram wrote:It's unrealistic to expect the remake to not have the production values that match or are at least in the same ballpark as those of the mainline FF. A Tose or an ArtePiazza farmed out cash-in with insignificant graphical improvements over the original wouldn't sit well with the fanbase.
lol media listsGanelon wrote:I could be, but I already provided data in the form of most awaited remake on many media lists and top-selling status on PSN classics. It's not an ideal data set
Nope.If you're disagreeing with my assertion that an FFVII remake is profit just waiting to happen, then the ball is in your court to disprove what I'm saying or just draw the line in the sand.
This is a good time to see which websites are sponsored by MS, btw: Only those that aren't seem to be reporting this story.According to a leaked copy of the full legal agreement behind the promotion, video creators "may not say anything negative or disparaging about Machinima, Xbox One, or any of its Games" and must keep the details of the promotional agreement confidential in order to qualify for payment. In other words, to get the money, video makers have to speak positively (or at least neutrally) about the Xbox One, and they can't say they're being paid to do so.
Late reply, but I think this is wrong.wariomona wrote:Wouldn't it be better if all the consoles sold as well as each other? If Microsoft wasn't here, Sony would be doing what Microsoft were planning with the drm because console gamers wouldn't have a choice. Remember they patented those disc ID chips sometime not too long ago. The price of the ps4 would probably be higher too. Sony's keeping Microsoft from becoming demons AND vice versa.
I really don't know where you get your superiority complex from. Your opinion is valid, but taken in context, forms a minority and is not a fact. FF7 has a Metacritic rating of 92 - from an army of tastemakers who have an army of followers paying heed to every word they say.Skykid wrote:In my opinion it's a matter of fact.That's obviously a matter of opinion.
I used that word on you yesterday.replayme wrote:But to impose your dogmatic viewpoints on other
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Understood. And sorry for the confusion.Skykid wrote:I used that word on you yesterday.replayme wrote:But to impose your dogmatic viewpoints on other
If a person expresses an opinion based on a belief or understanding, they should be presenting the notion as a fact or what's the point of expressing it?
"I think this is really good... maybe. I mean I'm not quite sure, it's just my inkling. I mean, I really like it personally, but maybe others don't."
Fuck all that. Commit or hold your tongue.
Fez has a metacritic rating of 91. It's a pretentious turd of a puzzle game riddled with a freakishly large number of serious bugs masquerading as a platformer. But it looks pretty, and has a competent soundtrack, so it must be game of the year! God Hand, one of the best beat 'em ups ever made, has a measly 73 critic rating. Anyone who plays God Hand seriously will tell you the combat is fucking incredible, but it's an intimidating game because, like shmups, it's actually challenging. Let's not forget this:replayme wrote:FF7 has a Metacritic rating of 92
"Trash" is a little too harsh. It is entertaining, what with its consistent change of scenery and characters yelling at/trying to have sex with one another. It isn't in the same bucket as Legend of Dragoon. Or worse, Breath of Fire 1. Breath of Fire 1, a game with utterly no redeeming trait besides "eh the characters are pretty to look at and are furry if you liek that sort of thing". A game that you can transform into a bumblefuck of a dragon or do the Dragon Ball fusion dance, and still somehow falls short of playing the original Dragon Quest on the NES.BareknuckleRoo wrote:It's trash, and as Bananamatic points out, it's fucking easy to break.
10x better than DMC3's camera tbhevil_ash_xero wrote:Cheap graphics, and fucked up camera come to mind.
lol looks like MS gaming division hit an all time low, does not surprise me console wars are serious businessFriendly wrote:Nice, Eurogamer is now reporting about the Xbone marketing scandal: http://www.eurogamer.net/articles/2014- ... one-report
And it's also hitting mainstream media http://metro.co.uk/2014/01/21/microsoft ... e-4271088/
I wonder if any legal action will be taken, as this seems to be a clear breach of advertising regulations both in the US and Europe.
RegalSin wrote:America also needs less Pale and Char Coal looking people and more Tan skinned people since tthis will eliminate the diffrence between dark and light.
Where could I E-mail or mail to if I want to address my ideas and Opinions?