XRGB-3

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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Muhahah Valkyria Chronicles II upscaled to 1080p with XRGB-3 through the Gefen:

http://i40.photobucket.com/albums/e236/ ... 1283808820

http://i40.photobucket.com/albums/e236/ ... 1283808820

Photobucket decided to downscale the images a bit but oh well... The scaling from the PSP's 480x272 to full 1080p is pretty damn good! Far better than the Optoma and my TV, and only through the XRGB can i get full screen without loosing correct aspect. NICE! The image seems slightly sharper IRL btw.

Unfortunately this doesn't work with the V-sync setting ON so slight stuttering will occur. If only Micomsoft would concentrate on the sync issues... :( Changing HDTV timing to HIGH or LOW made no difference here.

Akumajo could you ask Micomsoft if they could make it possible to save different resolution settings for the various firmware banks? I.e i would like B0 mode to always be in 1920x1080 (widescreen) and B1 in 640x480 (4:3) - Even though the output is fixed to 720x480 the resolution setting DOES make a difference in placement and with of the pixels. B2 mode would also be nice to set to a separate resolution and aspect from B0 just in case.

EDIT: Also separate V-sync settings please :)

This would save A LOT of time switching between systems. It's what Konsolkongen-mode is all about.

EDIT2: Perhaps even Firmware Bank switching from the buttons on the front panel. That would be nice not having to go through the menus each time but instead just pressing a button i.e the headphone buttons, highlighting the new firmware bank (indicated by the four LED's on the bottom front of the unit), powering off and back on again. But i might be asking too much here, don't know if it's even possible :)

DAMN those are some good ideas!
Pocket_Man
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Re: XRGB-3

Post by Pocket_Man »

still no luck updating my firmware :cry:
tomorrow ill try my sisters pc as last chance, but i think im stuck
on the old firmware.
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Kiel
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Re: XRGB-3

Post by Kiel »

Hmm, that's really weird. I was able to with my parents netbook (since i use a mac)
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RGB32E
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Re: XRGB-3

Post by RGB32E »

Pocket_Man wrote:still no luck updating my firmware :cry:
tomorrow ill try my sisters pc as last chance, but i think im stuck
on the old firmware.
How about you dump your config using dxdiag?

1. Start ->
2. Run ->
3. Enter "dxdiag" (without the quotes) and press Enter ->
4. Choose either prompt for driver signing checking ->
5. Wait while HW is scanned ->
6. Click the "Save All Information" button to save out info

Another computer might work as well... I seem to have had a similar issue with my nForce4 mobo, but was still able to flash the XRGB-3. Different mobos do different things unfortunately... Adding a USB PCIe card with a different USB chipset still did not remedy the USB issues with nForce4 chipsets.... TMI... :p
Sabishii Hito
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Re: XRGB-3

Post by Sabishii Hito »

FYI:

I tested the XRGB-3 with a Sharp Aquos 40D68UR 42" LCD Television both via VGA and DVI/HDMI adapter. No 1080p joy either way; it doesn't support resolutions that high on VGA and as for the XRGB's DVI ouput, well we know how flaky that is when it comes to HD LCD TVs. Tried the usual techniques, i.e. setting the XRGB to 4:3, FULL HD Low, blah blah.
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RGB32E
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Re: XRGB-3

Post by RGB32E »

Sabishii Hito wrote:FYI:

I tested the XRGB-3 with a Sharp Aquos 40D68UR 42" LCD Television both via VGA and DVI/HDMI adapter. No 1080p joy either way; it doesn't support resolutions that high on VGA and as for the XRGB's DVI ouput, well we know how flaky that is when it comes to HD LCD TVs. Tried the usual techniques, i.e. setting the XRGB to 4:3, FULL HD Low, blah blah.
:?

Would you mind adding your results to the XRGB-3 wiki (i.e. Add a table for your 40D68UR)? :D

http://junkerhq.net/xrgb/index.php/XRGB-3#Tests

EDIT:
Table created... http://junkerhq.net/xrgb/index.php?titl ... section=74
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EatenByGrues
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Re: XRGB-3

Post by EatenByGrues »

So I was curious if anyone had any luck dealing with overscan on systems like the Genesis/Megadrive and the Saturn?

Konsolkongen, a few posts back you mentioned using a Gefen VGA to DVI Scaler PLUS Adapter to fix some issues with overscan is that correct?

Now I know you are using a lot of PAL stuff so I wasn't sure if this was something PAL specific or if it would also apply to NTSC consoles such as the Geneis Model 1? What exactly is the setup you are using? (i.e. console -(SCART)-> XRGB3 -(VGA)-> Genfen -(DVI)-> TV ) something like that?

I tried using a cheap VGA->HDMI adapter and while that got rid of some of the overscan there was way too much loss of signal quality to make it worth using (I grabbed one of the $30 ones off of monoprice).
Image
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

The issue i have with overscan is that my TV will only display a 1:1 (no overscan) image when fed a 16:9 image. Pretty stupid to say the least. Using the Gefen VGA to DVI scaler plus's scaling function set to 1080p the TV constantly receives a 16:9 image and the aspect can be controlled by the Gefen. The result is no overscan and the picture is still in a 4:3 ratio :)

I'm not exactly sure if your problem is anything like mine? Could you please take a picture showing the problem?
Now I know you are using a lot of PAL stuff so I wasn't sure if this was something PAL specific or if it would also apply to NTSC consoles such as the Geneis Model 1? What exactly is the setup you are using? (i.e. console -(SCART)-> XRGB3 -(VGA)-> Genfen -(DVI)-> TV ) something like that?
Actually the games i play are 60Hz 99.9% of the time :) I only mentioned the added 50Hz support by using the Gefen because that allowed me to play my PAL copy of Alien Soldier somewhat properly :)

My setup is like this:

Console -(RGB)-> XRGB-3 -(VGA)-> Gefen -(DVI to HDMI)-> TV Panasonic S20
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EatenByGrues
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Re: XRGB-3

Post by EatenByGrues »

Sorry this took a while, had to get my camera working again. These aren't the best quality shots but they should give you the basic idea. Now these first two are coming straight from the XRGB3 to the VGA port on the TV:

Notice in this Sonic 2 screenshot the little colored dots in the corner and the weird row of flipped tiles at the bottom. Granted this is just what the genesis outputs (if you run it in an emulator and have the overscan turned on you can see these same artifacts.)
Image

Image

This second batch is coming from my $30 VGA->HDMI adapter:

Image

Image

It improves the overscan issues, but there is still a bar on the left (not to mention the loss of image quality).

Also I didn't realize it until I posted these on here but it is hard to tell that is a widescreen samsung LCD, not a 4:3 set.
Image
causticsoda
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Re: XRGB-3

Post by causticsoda »

Hi all,

Lots of great info in this thread! I have not been able to find an answer to my problem though, hopefully someone can help.

I have a XRGB-3 unit outputting in VGA mode @ 1080p

The unit works perfectly when connected to my Dell 24" monitor, however when I use it with my Samsung 46" HDTV I am having major problems.

The Samsung TV seems to have a feature where it will place the TV into standby mode when it does not detect any input for the input source that is currently selected. When I am using the XRGB-3 with this TV, it seems to erroneously detect that there is no input on the vga source, and switch the tv into standby mode. If I leave everything running, it just gets itself into a loop, where the TV will switch to standby, then on again, then standby again, etc... obviously this makes playing games impossible.

This does not happen with other inputs on the vga source, such as Xbox 360 via VGA.

Has anyone else experienced anything like this? any known fixes?

Thanks!
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RGB32E
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Re: XRGB-3

Post by RGB32E »

causticsoda wrote:Hi all,

Lots of great info in this thread! I have not been able to find an answer to my problem though, hopefully someone can help.

I have a XRGB-3 unit outputting in VGA mode @ 1080p

The unit works perfectly when connected to my Dell 24" monitor, however when I use it with my Samsung 46" HDTV I am having major problems.

The Samsung TV seems to have a feature where it will place the TV into standby mode when it does not detect any input for the input source that is currently selected. When I am using the XRGB-3 with this TV, it seems to erroneously detect that there is no input on the vga source, and switch the tv into standby mode. If I leave everything running, it just gets itself into a loop, where the TV will switch to standby, then on again, then standby again, etc... obviously this makes playing games impossible.

This does not happen with other inputs on the vga source, such as Xbox 360 via VGA.

Has anyone else experienced anything like this? any known fixes?

Thanks!
What is the model number of your Samsung 46" HDTV?

Do other output resolutions from the XRGB-3 display on your TV?

What firmware bank(s) are you using (e.g. B0/B1)?

There should be a PC power management setting on your TV... try turning that off (why I was asking for TV model #).

Have you tried B0 mode with a DVI to HDMI cable @ 1080p?
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

EatenByGrues wrote:Sorry this took a while, had to get my camera working again. These aren't the best quality shots but they should give you the basic idea. Now these first two are coming straight from the XRGB3 to the VGA port on the TV:
It's supposed to look like that :) For some strange reason most MegaDrive games fill up the overscan area with color instead of black (like the Saturn does). Here is what it looks like on my setup. Pretty much the same:

Image

Image

Some of the newer MegaDrive games does use black borders which look nicer. But this is normal :)

I'm sure Fudoh can do a better job explaining why this is. But as far as i understand the XRGB-3 takes the MegaDrives 320x224 resolution, doubles it to 640x448 and outputs in 720x480. The difference between 640x448 and 720x480 is the overscanned (underscan?) area which is simply drawn blue by the MegaDrive. Playing a Saturn game in 320x224 wont make the image fill out more but the borders will be black.

Hope that makes sense :)
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EatenByGrues
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Re: XRGB-3

Post by EatenByGrues »

Ok so the genfen does nothing to correct that? I just wanted to verify that.
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

There is little to correct :) I can understand that you wish to get rid of the borders, but they are part of the output image from the XRGB-3. Perhaps your TV has an overscan or zoom setting that you can use to get rid of them?
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EatenByGrues
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Re: XRGB-3

Post by EatenByGrues »

It's not that big of a deal. The TV does some overscan correction via the HDMI ports (as you can see in the second set of shots) but it's not perfect. I was hoping the genfen might be able to adjust the image to the left a little. I wasn't really clear on what capabilities it had. Thanks for clearing things up though.
Image
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Fudoh
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Re: XRGB-3

Post by Fudoh »

You can do complete overscan adjust / zoom & image masking on the bigger video processors (Optoma, DVDO etc).
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

EatenByGrues wrote:It's not that big of a deal. The TV does some overscan correction via the HDMI ports (as you can see in the second set of shots) but it's not perfect. I was hoping the genfen might be able to adjust the image to the left a little. I wasn't really clear on what capabilities it had. Thanks for clearing things up though.
The Gefen can shift the image to the left. But then it's no longer centered for the Saturn. I play the Saturn the most so that's why i haven't adjusted it for MegaDrive :)
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Kiel
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Re: XRGB-3

Post by Kiel »

my samsung does the same thing so I just use it with hdmi in B0 mode. I will try with the pc power option.
RGB32E wrote:
causticsoda wrote:Hi all,

Lots of great info in this thread! I have not been able to find an answer to my problem though, hopefully someone can help.

I have a XRGB-3 unit outputting in VGA mode @ 1080p

The unit works perfectly when connected to my Dell 24" monitor, however when I use it with my Samsung 46" HDTV I am having major problems.

The Samsung TV seems to have a feature where it will place the TV into standby mode when it does not detect any input for the input source that is currently selected. When I am using the XRGB-3 with this TV, it seems to erroneously detect that there is no input on the vga source, and switch the tv into standby mode. If I leave everything running, it just gets itself into a loop, where the TV will switch to standby, then on again, then standby again, etc... obviously this makes playing games impossible.

This does not happen with other inputs on the vga source, such as Xbox 360 via VGA.

Has anyone else experienced anything like this? any known fixes?

Thanks!
What is the model number of your Samsung 46" HDTV?

Do other output resolutions from the XRGB-3 display on your TV?

What firmware bank(s) are you using (e.g. B0/B1)?

There should be a PC power management setting on your TV... try turning that off (why I was asking for TV model #).

Have you tried B0 mode with a DVI to HDMI cable @ 1080p?
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Kiel
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Re: XRGB-3

Post by Kiel »

Nope, my Samsung does not have that option. :(
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Your TV probably doesn't support the 1080p resolution through VGA. I believe most TV's doesn't...?
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Kiel
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Re: XRGB-3

Post by Kiel »

It does, I can run the xrgb in B0 with either VGA or HDMI in 1080p. It just won't do B1 :(
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Ah i misunderstood you then. That sucks :( Have you tried switching the V-sync option?
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em0ti0n
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Re: XRGB-3

Post by em0ti0n »

Kiel wrote:It just won't do B1 :(
your TV probably doesn't recognize XRGB's VGA output in B1 which has 720x480 resolution while your TV expects 640x480 on VGA input
cm8833
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Re: XRGB-3

Post by cm8833 »

Hello,

Maybe somebody on this forum can give me some advice. Recently I got a XRGB3 and today I finally had some time to test it. However, it doesn’t seem to work properly when it comes to B1 mode. When using B0 mode everything seems to be fine. I connected a PSX and Supergun + PGM without any trouble. But as soon as I’m using B1 mode everything seems to be messed up. I don’t get a stable picture when I connect the Supergun. And though I do get a stable picture when the PSX is connected, I can’t turn off vertical scanlines completely. There are always some slight vertical scanlines remaining. Anyone had this kind of trouble before as well?

By the way, I’m using firmware 2.12e and also installed B1 mode.
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Try resetting the unit to get rid of the vertical scanlines.

Turn off the XRGB-3
Hold down Menu + OK
Power on the unit and release the two buttons.

Hopefully that will remove the vertical lines :)
killersquirel
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Re: XRGB-3

Post by killersquirel »

I just got my XRGB-3 last week and have been enjoying amazing looking saturn gameplay. I tried to hook up my psp-2000 and get full screen action, but I'm having trouble with this. I put the english 2.12 firmware loaded on the XRGB-3. I looked at the wiki and I choose the fpga to b0, then when I go to change the screen size to D2 zoom I cannot choose that option. I tried using b1, b2, and b3 as well, but they all wont let me choose the d2 screen zoom. Any ideas what I'm doing wrong?

Thanks,
Mike
cm8833
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Re: XRGB-3

Post by cm8833 »

Thanks Konsolkongen!

Followed your advice and the vertical scanlines are gone now.

You don't have any idea what to do about the unstable picture
of the supergun?
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Nope sorry. I have the same problem with my consolized Neo Geo 4-slot and Master System games on a MegaDrive with Master System Converter II. A possible solution could be using a RGB to component transcoder of some sort. I have no idea if it will actually work but i think there is a good chance. I'm on the lookout for a Xselect-D4 (also a Micomsoft product http://www.micomsoft.co.jp/xselect-d4.htm ) which will converter RGB to component and more. Unfortunately they are out of production and very hard to find :(

Glad you got rid of the vertical lines. Remember to reset the XRGB-3 when flashing the firmware. Just in case :)
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

killersquirel wrote:I just got my XRGB-3 last week and have been enjoying amazing looking saturn gameplay. I tried to hook up my psp-2000 and get full screen action, but I'm having trouble with this. I put the english 2.12 firmware loaded on the XRGB-3. I looked at the wiki and I choose the fpga to b0, then when I go to change the screen size to D2 zoom I cannot choose that option. I tried using b1, b2, and b3 as well, but they all wont let me choose the d2 screen zoom. Any ideas what I'm doing wrong?

Thanks,
Mike
I think thats a bug in the 2.12 firmware. They released a fix for it shortly after.

Here is the most current English firmware (should be fixed):
http://www.micomsoft.co.jp/xrgb3_update ... 2eRev2.exe

And here is the most current Japanese firmware (2.21) with screengrabbing tools and more:
http://www.micomsoft.co.jp/xrgb3_update ... 2_21aJ.exe

I use the Japanese firmware and it works fine with the D2 zoom.
killersquirel
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Re: XRGB-3

Post by killersquirel »

I'm now having a new problem where the update tool is not recognizing my xrgb-3. I have tried to reset the XRGB-3, and that didn't do any help. Anytime I try to run the update tool I get a message saying that the XRG-3 has not been recognized, please connect the XRGB-3 and rerun the update tool. Any idea how to fix this? I'm running windows 7. Thanks in advance.

-mike
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