We all do, Bonkers. We all do.BONKERS wrote:Ugh, man. I wish the GCN Component cable wasn't like 300$ on Ebay right now.
Gameboy Advance RGB NTSC
-
Einzelherz
- Posts: 1279
- Joined: Wed Apr 09, 2014 2:09 am
Re: Gameboy Advance RGB NTSC
-
bobrocks95
- Posts: 3663
- Joined: Mon Apr 30, 2012 2:27 am
- Location: Kentucky
Re: Gameboy Advance RGB NTSC
I've tested the ultra low lag on my consumer Trinitron as I said earlier in the thread and it works, but not using S-Video.Ed Oscuro wrote:Oh lol, I totally misread your answer. Yeah, I'd hope this works with PAL-land people and their fancy RGBs!
Consumer TV will be an interesting test - I'm hopeful it will work; cheap PVMs aren't really that complicated inside.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
-
BONKERS
- Posts: 425
- Joined: Thu Dec 11, 2014 10:41 am
Re: Gameboy Advance RGB NTSC
It'd be awesome if some people could put together some cables of Unseen's clone for sale. I'd pay decent for thatEinzelherz wrote:We all do, Bonkers. We all do.BONKERS wrote:Ugh, man. I wish the GCN Component cable wasn't like 300$ on Ebay right now.
-
BazookaBen
- Posts: 2159
- Joined: Thu Apr 17, 2008 8:09 pm
- Location: North Carolina
Re: Gameboy Advance RGB NTSC
Apparently these programs aren't detected by the games as being a "Game Boy Player". I played Drill Dozer yesterday (which has rumbling cart) and it is supposed to use the GCN controller's rumble when you have it in the Game Boy Player. Instead, I could hear the cart rumbling in the player. I wonder if it's possible to fix that.
-
darcagn
- Posts: 607
- Joined: Tue Mar 04, 2008 3:26 pm
- Contact:
Re: Gameboy Advance RGB NTSC
Depresses me that I parted with mine on eBay for a mere $60 eight years ago.Einzelherz wrote:We all do, Bonkers. We all do.BONKERS wrote:Ugh, man. I wish the GCN Component cable wasn't like 300$ on Ebay right now.
Now I really want another. I wish someone were producing these boards, I'd install it in my 'Cube, I don't need any all-in-one cable solution.
-
opt2not
- Posts: 1289
- Joined: Fri May 20, 2011 6:31 pm
- Location: Southern California
Re: Gameboy Advance RGB NTSC
Dammit, looks like the SD Media Launcher is out of stock at codejunkies. Anyone know of another source?
-
BazookaBen
- Posts: 2159
- Joined: Thu Apr 17, 2008 8:09 pm
- Location: North Carolina
Re: Gameboy Advance RGB NTSC
Wow, I got there just in time. Wonder if this thread has something to do with that?opt2not wrote:Dammit, looks like the SD Media Launcher is out of stock at codejunkies. Anyone know of another source?
They pop up on ebay, usually with the card and disc separately, and you'll pay a little more. Like $50 opposed to $30
-
segasonicfan
- Posts: 456
- Joined: Tue Jul 04, 2006 5:20 am
- Contact:
Re: Gameboy Advance RGB NTSC
If you can stand 480i, get a GBA Innovation adapter and mod if for RGB. I LOVE it, works wonderfully and nothing beats playing on the real hardware:
http://retrorgb.com/gbargb.html
http://retrorgb.com/gbargb.html
I design retro gaming add-ons and repair old consoles 
My Website: Segasonicfan Designs http://www.segasonicfan.wixsite.com/retro
My Website: Segasonicfan Designs http://www.segasonicfan.wixsite.com/retro
-
bobrocks95
- Posts: 3663
- Joined: Mon Apr 30, 2012 2:27 am
- Location: Kentucky
Re: Gameboy Advance RGB NTSC
If you want to get technical, the GBP is real hardware, but I know what you mean.
Has anyone contacted Code Junkies about the SD Media Launcher being out of stock? A re-stock seems really unlikely, but it's worth a shot.
Has anyone contacted Code Junkies about the SD Media Launcher being out of stock? A re-stock seems really unlikely, but it's worth a shot.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
-
blizzz
- Posts: 1150
- Joined: Fri Sep 16, 2011 6:19 pm
- Location: Germany
- Contact:
Re: Gameboy Advance RGB NTSC
[s]The SD Media Launcher is out of production, at least that's what I get on the EU page.[/s]
Edit: Nevermind, they just changed the url. Using the old url gives an error that it "may have been discontinued or renamed".
Edit: Nevermind, they just changed the url. Using the old url gives an error that it "may have been discontinued or renamed".
You can use a GBA to control the Game Boy Player.segasonicfan wrote:nothing beats playing on the real hardware
-
12345
- Posts: 144
- Joined: Sat May 31, 2014 11:08 am
Re: Gameboy Advance RGB NTSC
Why do you guy necessarily need the SDML? There are other/better options to choose from than the expensive Codejunkies hardware.
-
BazookaBen
- Posts: 2159
- Joined: Thu Apr 17, 2008 8:09 pm
- Location: North Carolina
Re: Gameboy Advance RGB NTSC
Like what?12345 wrote:Why do you guy necessarily need the SDML? There are other/better options to choose from than the expensive Codejunkies hardware.
-
12345
- Posts: 144
- Joined: Sat May 31, 2014 11:08 am
Re: Gameboy Advance RGB NTSC
http://www.gc-forever.com/wiki/index.ph ... g_Homebrew
You can even build your own SD gecko:
http://www.gc-forever.com/wiki/index.php?title=SDGecko
You can even build your own SD gecko:
http://www.gc-forever.com/wiki/index.php?title=SDGecko
-
BazookaBen
- Posts: 2159
- Joined: Thu Apr 17, 2008 8:09 pm
- Location: North Carolina
Re: Gameboy Advance RGB NTSC
Thanks, a bunch of good solutions in there. Didn't know the SD Card adapter is passive, that's pretty neat.12345 wrote:http://www.gc-forever.com/wiki/index.ph ... g_Homebrew
You can even build your own SD gecko:
http://www.gc-forever.com/wiki/index.php?title=SDGecko
It does suck about the region locked Action Replay. Makes life difficult for anybody buying a PAL cube to use their GB Player in RGB.
-
opt2not
- Posts: 1289
- Joined: Fri May 20, 2011 6:31 pm
- Location: Southern California
Re: Gameboy Advance RGB NTSC
I was finally able to find a SD Media Launcher, but it's a PAL version.
I currently own an region modded NTSC Gamecube, with the high-priced component cables, so I'm wondering would this still work for me? Or do I definitely need to have a PAL GC?
I currently own an region modded NTSC Gamecube, with the high-priced component cables, so I'm wondering would this still work for me? Or do I definitely need to have a PAL GC?
-
BazookaBen
- Posts: 2159
- Joined: Thu Apr 17, 2008 8:09 pm
- Location: North Carolina
Re: Gameboy Advance RGB NTSC
My guess is that the Action Replay may launch at 50hz, but the homebrew GBA player will probably run correctly.
-
Strider77
- Posts: 4740
- Joined: Thu Jul 27, 2006 7:01 am
Re: Gameboy Advance RGB NTSC
So let me get this straight....
I've got a Japanese Gamecube with a region switch for USA stuff. I also have a official component cable.
So is the only other thing I need is that SD media launcher and a GBA player?
I've got a Japanese Gamecube with a region switch for USA stuff. I also have a official component cable.
So is the only other thing I need is that SD media launcher and a GBA player?
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
-
BazookaBen
- Posts: 2159
- Joined: Thu Apr 17, 2008 8:09 pm
- Location: North Carolina
Re: Gameboy Advance RGB NTSC
Yeah, the Action Replay, SD Card Adapter, and GB Player, to be precise. You may have to buy them separately on ebay (or make your own card adapter) now that they're sold out on the site.
-
Strider77
- Posts: 4740
- Joined: Thu Jul 27, 2006 7:01 am
Re: Gameboy Advance RGB NTSC
So the action replay and card adapter are separate items then? The action replay is just a disc correct?
Are the Wii and GC card adapters the same thing?
Are the Wii and GC card adapters the same thing?
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
-
BazookaBen
- Posts: 2159
- Joined: Thu Apr 17, 2008 8:09 pm
- Location: North Carolina
Re: Gameboy Advance RGB NTSC
Action replay is a disc, yeah. They're sold together as "SD Media Launcher" on the codejunkies website, but they're out of stock now (hopefully not for good). Don't know what Wii adapter you're talking about, but if it goes in the GC memory card slot, then yeah, it's the same thing. All it does is route the SD Card pins to GC Memory Card pins, no conversion or anything taking place. That's why you can make your own fairly easily.Strider77 wrote:So the action replay and card adapter are separate items then? The action replay is just a disc correct?
Are the Wii and GC card adapters the same thing?
-
lev11
- Posts: 122
- Joined: Sat Dec 20, 2014 1:25 am
Re: Gameboy Advance RGB NTSC
Here are some samples of the audio pop, using the same intro sequence, grabbed via spdif, running the different versions of gameboy interface and a gameboy player. The pops are more noticeable on the intros than on the playthru as there's no background music.
Link is a zip with mp3s within, file names indicate which version game was loaded with: https://app.box.com/gbi-v-gbp-spdif
Link is a zip with mp3s within, file names indicate which version game was loaded with: https://app.box.com/gbi-v-gbp-spdif
-
12345
- Posts: 144
- Joined: Sat May 31, 2014 11:08 am
Re: Gameboy Advance RGB NTSC
So if I'm hearing it correctly the pops are more frequent the lower the latency is right?
-
lev11
- Posts: 122
- Joined: Sat Dec 20, 2014 1:25 am
Re: Gameboy Advance RGB NTSC
I think there's less in the ultra low latency version (GBI_ULL.mp3) and about the same in the other two, 'latest' and 'low latency'.
But in the play through using the low latency version they're pretty hard to pick out.
But in the play through using the low latency version they're pretty hard to pick out.
-
Strider77
- Posts: 4740
- Joined: Thu Jul 27, 2006 7:01 am
Re: Gameboy Advance RGB NTSC
What are the negatives of using the gameboy player in 480p (NTSC) with component cables vs using the media launcher and this new software? Excluding not having scanlines or it being 240p.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
-
BazookaBen
- Posts: 2159
- Joined: Thu Apr 17, 2008 8:09 pm
- Location: North Carolina
Re: Gameboy Advance RGB NTSC
It's been discussed a lot in this thread and others.Strider77 wrote:What are the negatives of using the gameboy player in 480p (NTSC) with component cables vs using the media launcher and this new software? Excluding not having scanlines or it being 240p.
Basically:
1. GBA's have a slightly lower refresh rate than the Gamecube does, so the Gameboy Player ends up duplicating a frame every couple of seconds to stay in sync with the Gameboy hardware/software, which causes a noticeable stutter.
2. The Gameboy Player has a few frames of input lag, I forget exactly how many.
The Ultra-low latency homebrew fixes both these problems by forcing the proper refresh rate from the gamecube.
-
bobrocks95
- Posts: 3663
- Joined: Mon Apr 30, 2012 2:27 am
- Location: Kentucky
Re: Gameboy Advance RGB NTSC
Also Extrems (developer for Swiss video mode forcing) said that the GBP adds blurring in 480p. If you force 480p through Swiss that doesn't happen.
Last edited by bobrocks95 on Tue Jun 09, 2015 3:58 pm, edited 1 time in total.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
-
Unseen
- Posts: 738
- Joined: Sun May 25, 2014 8:12 pm
- Contact:
Re: Gameboy Advance RGB NTSC
Nope, not me. Swiss is emu_kidid's project.bobrocks95 wrote:Also Unseen (developer for Swiss video mode forcing) said that the GBP adds blurring in 480p. If you force 480p through Swiss that doesn't happen.
GCVideo releases: https://github.com/ikorb/gcvideo/releases
-
bobrocks95
- Posts: 3663
- Joined: Mon Apr 30, 2012 2:27 am
- Location: Kentucky
Re: Gameboy Advance RGB NTSC
Whoops, meant Extrems, not sure how I goofed that one. emu_kidid does the bulk of the work, Extrems developed the video patching.Unseen wrote:Nope, not me. Swiss is emu_kidid's project.
PS1 Disc-Based Game ID BIOS patch for MemCard Pro and SD2PSX automatic VMC switching.
-
Strider77
- Posts: 4740
- Joined: Thu Jul 27, 2006 7:01 am
Re: Gameboy Advance RGB NTSC
Well I've had a GC component cable for years now and picked up a GB Player via trade at a local shop this weekend. Now I'll have to track down the rest.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
-
lev11
- Posts: 122
- Joined: Sat Dec 20, 2014 1:25 am
Re: Gameboy Advance RGB NTSC
Another potential option would be to get a XenoGC (cheap on ebay), you should then be able to boot Swiss from your own mini DVD.Strider77 wrote:Well I've had a GC component cable for years now and picked up a GB Player via trade at a local shop this weekend. Now I'll have to track down the rest.