DoDonPachi Saidaioujou coming to Xbox 360 (REGION-FREE!)

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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by trap15 »

Please make it Yagawa.
Please make it Yagawa.
Please make it Yagawa.
Please make it Yagawa.
Please make it Yagawa.
Please make it Yagawa.
Please make it Yagawa.
Please make it Yagawa.
Please make it Yagawa.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by AntiFritz »

Cagar wrote:"The arrange mode is something that’s atypical of the Dodonpachi we know"
Dodongaluda confirmed. Kakusei mode turns your ship into flying element doll.
As long as their's traps, it'll sell.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by O. Van Bruce »

Cagar wrote:"The arrange mode is something that’s atypical of the Dodonpachi we know"
Dodongaluda confirmed. Kakusei mode turns your ship into flying element doll.
Image

HOW WOULD THAT EVEN WORK?
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by moozooh »

You chain enemies with your hyper penis laser, the press the kakusei button and absorb bullets with your vagina aura to cash-in.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by KAI »

O. Van Bruce wrote:HOW WOULD THAT EVEN WORK?
It will be something like this

Image
Image
Cagar
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Cagar »

KAI wrote:
O. Van Bruce wrote:HOW WOULD THAT EVEN WORK?
It will be something like this

*image*
Awesome. It would work.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Bananamatic »

Cagar wrote:"The arrange mode is something that’s atypical of the Dodonpachi we know"
Dodongaluda confirmed. Kakusei mode turns your ship into flying element doll.
all arranges are shit and this will be no exception
you heard it here first
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by KAI »

Ibara~
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by moozooh »

PS2 Espgaluda Arrange, DOJ Death Label, and DFK Arrange A respectfully disagree.
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Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Illyrian »

Bananamatic wrote:
Cagar wrote:"The arrange mode is something that’s atypical of the Dodonpachi we know"
Dodongaluda confirmed. Kakusei mode turns your ship into flying element doll.
all arranges are shit and this will be no exception
you heard it here first
Pink Sweets Arrange, numptyballs O_O
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by chempop »

"The arrange mode is something that’s atypical of the Dodonpachi we know"
Dodongaluda confirmed.
Possibly, after all they did cross ketsui with dfk-bl... If they do use characters to replace the ships they could change outfits based on which mode is in effect (normal, kakusei, over, etc).
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by KAI »

DragonInstall wrote:Espgaluda III needs to happen.
there you have it.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by DrTrouserPlank »

I will begrudgingly buy this and probably not play it.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Illyrian »

Don't forget to complain about it at as well.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Tokyo-J »

Is the next Arcade show this month?

Think Cave has anymore Arcade games up their sleeves?
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Jeneki »

Meh Galuda gold. I DEMAND A SCREEN FULL OF KETSUI 50 CUBES!
Typos caused by cat on keyboard.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by chempop »

Awwwww come on... Galuda gold is the best!
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by KAI »

Arrange mode B

Image

Love the new operator.
Image
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by AweOfShe »

I would buy ten copies.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by pestro87 »

KAI wrote:Arrange mode B

Image

Love the new operator.
LMAO :D!!! Stuff like this is one of the main reasons why I like to visit this forum.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Jeneki »

chempop wrote:Awwwww come on... Galuda gold is the best!
Yea I know. Just wanted to see if KAI would do it. :D
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by pestro87 »

Apart from the Ketsui 50 blocks and Galuda gold, I'm also expecting to see a second Hyper meter that you can trigger while you're on a Hyper à la DaiOuJou X-Mode :P
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by AntiFritz »

pestro87 wrote:Apart from the Ketsui 50 blocks and Galuda gold, I'm also expecting to see a second Hyper meter that you can trigger while you're on a Hyper à la DaiOuJou X-Mode :P
DOUBLE BREAK
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Giest118 »

They'll obviously combine every scoring system. EVERY scoring system. The chaining from DFK, the multiplier cash-in from MushiFutari, the gakusei and bullet cancelling from Galuda; ALL OF THEM. The score from each system will be separate, and your total score will be all of the scores multiplied together. Every time the total score counterstops, it resets to zero and you get a counterstop point. If you counterstop the counterstop counter, you get an x16 multiplier to all of your scores and you add a point to your counterstop counter counter. The x16 stacks, meaning that if you counterstop the counterstop counter twice, you get an x256 multiplier. Three times and you get x4096. etc. If you make any mistakes in any of the systems, you lose that multiplier and have to start over again.

That one's free, Cave. You're welcome.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by trap15 »

Worlds Greatest Scoring System
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by KAI »

in progress.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by O. Van Bruce »

Giest118 wrote:They'll obviously combine every scoring system. EVERY scoring system. The chaining from DFK, the multiplier cash-in from MushiFutari, the gakusei and bullet cancelling from Galuda; ALL OF THEM. The score from each system will be separate, and your total score will be all of the scores multiplied together. Every time the total score counterstops, it resets to zero and you get a counterstop point. If you counterstop the counterstop counter, you get an x16 multiplier to all of your scores and you add a point to your counterstop counter counter. The x16 stacks, meaning that if you counterstop the counterstop counter twice, you get an x256 multiplier. Three times and you get x4096. etc. If you make any mistakes in any of the systems, you lose that multiplier and have to start over again.

That one's free, Cave. You're welcome.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Tokyo-J »

This thread has completely ran off the rails.

Hoping to get some news on a release date / localization soon.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by O. Van Bruce »

Tokyo-J wrote:This thread has completely ran off the rails.

Hoping to get some news on a release date / localization soon.
release date: spring 2013

localization: Probably gonna be released the same day as Japan's.
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Re: DoDonPachi Saidaioujou coming to Xbox 360 (Spring 2013)

Post by Tokyo-J »

O. Van Bruce wrote:
Tokyo-J wrote:This thread has completely ran off the rails.

Hoping to get some news on a release date / localization soon.
release date: spring 2013

localization: Probably gonna be released the same day as Japan's.
I know this info already. Was hoping they have a concrete date soon. Feb always seems like a great month for shmups.
A Hardcore gamers reaction to the Lack of Kinect games. Apparently i could of played Dodonpachi with it if i beat a entirely in Japanese Visional Novel piece of shit game called Instant Brain
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