DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
PCB
ERM - 317,573,427,180 - Area 5 - B-Power - Autobomb Off
Died two early ridiculous deaths. Got mad and no missed to the last stage. Got slaughtered by the belts.
Feel like i've got potential for at least twice this score if i nail down a good last stage strategy.
Edit: Put in that this is on the PCB.
moozooh wrote:I think that approach won't get you far in Garegga.
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
X360 - Black Label
Sai.KKS - 133.736.426.553 - Area 5 - C-Power - Autobomb Off
Quite happy with that run really. Completely wrecked my old score :V
Goddamn laser rings still getting me on Stage 5 though...
Sai.KKS - 133.736.426.553 - Area 5 - C-Power - Autobomb Off
Quite happy with that run really. Completely wrecked my old score :V
Goddamn laser rings still getting me on Stage 5 though...
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
All updated.
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
X360 - Black Label
SAN - 245,623,127,637 - 5 Boss - C-Power - Autobomb off
Black Label Arrange
SAN - 523,160,286,585 - 5
SAN - 245,623,127,637 - 5 Boss - C-Power - Autobomb off
Black Label Arrange
SAN - 523,160,286,585 - 5
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
360 - 1.5
SPZ - 95,455,646,827 - Omote 2-ALL - A-Strong
I started playing this again, intent on getting an Ura clear and hitting 12 digits. So close. ;_; I missed out on the 1-3 chain here; if I'd managed it, the score would probably be around 1200 oku. I'll work on this.
SPZ - 95,455,646,827 - Omote 2-ALL - A-Strong
I started playing this again, intent on getting an Ura clear and hitting 12 digits. So close. ;_; I missed out on the 1-3 chain here; if I'd managed it, the score would probably be around 1200 oku. I'll work on this.
STGT '11 - #1 | STGT '12 - #1
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
got the PAL version and...
SOMEONE STOP ME PLEASE AAAAAAAAAAAAAAAAAAAAAAAAAAAAA
1.51
01. BLZ - 3,091,417,851,951 - EX Boss2
SOMEONE STOP ME PLEASE AAAAAAAAAAAAAAAAAAAAAAAAAAAAA
1.51
01. BLZ - 3,091,417,851,951 - EX Boss2
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Haha, good job, people! Board updated.
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Working on 1-5, my current best is 1256 oku for the stage chain but I tightened it up a little since then so I'm thinking maybe 1400 if I get it down. I'll try and work this into a run. This is the mother of all chaining stages for sure. It's so hard to do it consistently, but such a blast to play.
STGT '11 - #1 | STGT '12 - #1
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
360 - 1.5
SPZ - 48,698,962,280 - Omote 2-ALL - A-Bomb
Can anybody say 'hipster ship'? This thing makes the game so much harder, Jesus. Needing to dodge the 4th Ura midboss DDP style is good fun, though.
SPZ - 48,698,962,280 - Omote 2-ALL - A-Bomb
Can anybody say 'hipster ship'? This thing makes the game so much harder, Jesus. Needing to dodge the 4th Ura midboss DDP style is good fun, though.
STGT '11 - #1 | STGT '12 - #1
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Here's my bad first day scores. I could get the 1-all, but I'll wait on that as I want to try out Eschatos also.
360- 1.5
Enigma- 3,723,333,120 - 1-5 Boss - B-Strong
Must of done something right as I got the first score extend on stage 2. And by right I mean less wrong. Omote route the entire run as I don't know how to get into the Ura route yet.
360- 1.5
Enigma- 1,977,378,102 - 1-5- C-Strong
Edit: Got a cheesy 1-all with B-Strong, but it didn't beat that score due to all sorts of suck. The attacks in this game are pretty hard if I'm having trouble with getting through with autobomb while I 1-all'd DOJ BL with Exy. Either way, none of these are easy games.
360- 1.5
Enigma- 3,723,333,120 - 1-5 Boss - B-Strong
Must of done something right as I got the first score extend on stage 2. And by right I mean less wrong. Omote route the entire run as I don't know how to get into the Ura route yet.
360- 1.5
Enigma- 1,977,378,102 - 1-5- C-Strong
Edit: Got a cheesy 1-all with B-Strong, but it didn't beat that score due to all sorts of suck. The attacks in this game are pretty hard if I'm having trouble with getting through with autobomb while I 1-all'd DOJ BL with Exy. Either way, none of these are easy games.
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Actually DFK is easy on the first loop, especially with Strong. :V
I think .ASP's "de-lazynator beam" hit you in the wrong game. :DSapz wrote:SPZ - 48,698,962,280 - Omote 2-ALL - A-Bomb
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
true. It is definitely an easier 1-all and 2-all, but still I'm not used to the patterns yet. They seem so much more dense and Laser Wheels are definitely pretty hard. I just hope I can get somewhat good at any of the modes someday.
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third_strike
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Chose Type B power aleatory and did my last run before my wired 360 joystick die.
Code: Select all
06. Third_strike - *91,707,857,514 - 2-3 Omote
07. Ratikal - *24,092,166,910 - 1-5
08. Aliquantic - *16,224,643,756 - 2-2 Omote
09. ROBIVY64 - 3,143,232,909 - 1-5
10. araraspamwitch - *3,111,782,311 - 2-2 Omote
11. Akraten - 2,048,363,386 - 1-5
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Movin' up...
PCB
ERM - 454,540,825,168 - Area 5 - B-Power - Autobomb Off
Dang you're anal.
PCB
ERM - 454,540,825,168 - Area 5 - B-Power - Autobomb Off
Dang you're anal.
Last edited by Eaglet on Sun Nov 20, 2011 12:12 pm, edited 1 time in total.
moozooh wrote:I think that approach won't get you far in Garegga.
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Proper format, please.
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
360 - 1.5
SPZ - 110,920,323,032 - Ura EX Boss2 - A-Strong
Happy to hit the big 12 digits, but god damnit, I game over'd halfway through the final phase after using NINE BOMBS on Taisabachi since I messed up my hyper carryover from 2-5. Worst screwup ever.
I'll be back. [/Schwarzenegger]
SPZ - 110,920,323,032 - Ura EX Boss2 - A-Strong
Happy to hit the big 12 digits, but god damnit, I game over'd halfway through the final phase after using NINE BOMBS on Taisabachi since I messed up my hyper carryover from 2-5. Worst screwup ever.
I'll be back. [/Schwarzenegger]
STGT '11 - #1 | STGT '12 - #1
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
I hope you'll get to the chopper once you're through with Type A.
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Update MY chopper score already.moozooh wrote:I hope you'll get to the chopper once you're through with Type A.
Very impressive score Sapz.
You ever done a Hibachi clear?
moozooh wrote:I think that approach won't get you far in Garegga.
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Does this count?Eaglet wrote:You ever done a Hibachi clear?
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Haha, thanks for the plug. I haven't cleared him on a real run yet, but I'm hoping to do so soon and take the top A-S spot while I'm at it, if I can get my act together.
STGT '11 - #1 | STGT '12 - #1
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Bananamatic
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
I remember when we thought that the only way a no miss could be done is safespot abuse in 1.00
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Wow!
Really impressive!
You ever tried it with the BL one? A wee bit more fierce.
And no, moozooh, it doesn't count.
A Hibachi clear is a run with Hibachi destroyed.
Really impressive!
You ever tried it with the BL one? A wee bit more fierce.
And no, moozooh, it doesn't count.
A Hibachi clear is a run with Hibachi destroyed.
moozooh wrote:I think that approach won't get you far in Garegga.
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Actually the BL Hibachi is easier despite his attacks being more fierce, as you have a near-endless supply of hypers that actually can cancel bullets, unlike in 1.5, and the red shot also provides additional offensive power. Zatsuza, on the other hand, is the hardest of the three.
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
That might be true for Bomb/Strong. Haven't tried those.
Running out of hypers in Power though means you're fucked... in the ass.
Destroying Hibachi in BL Power is definately a lot harder than in Bomb/Strong.
Running out of hypers in Power though means you're fucked... in the ass.
Destroying Hibachi in BL Power is definately a lot harder than in Bomb/Strong.
moozooh wrote:I think that approach won't get you far in Garegga.
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
That works the other way too with Power Hibachi in 1.5 being by far the hardest of the bunch. With every style, the BL version is a lot easier than the 1.5 version with the same style. This is because BL adds the weird safespot for the first two attacks and in addition to BL hypers being a lot more powerful and cancellable, you can also spam them in a row to trivialize the final attack with Bomb/Strong. Power still has the small advantage of storing an extra hyper and the stronger BL hypers are a lot more effective in dealing with the final.
Actually I don't think even Zatsuza is that hard, though I have obviously never faced it. Based on the videos, the same safespots are still there and you can trivialize the final attack in the same way. The Zatsuza conditions also guarantee that you will always be facing it with at least 5 lives so I don't think it's that hard to beat if you know what you're doing.
Actually I don't think even Zatsuza is that hard, though I have obviously never faced it. Based on the videos, the same safespots are still there and you can trivialize the final attack in the same way. The Zatsuza conditions also guarantee that you will always be facing it with at least 5 lives so I don't think it's that hard to beat if you know what you're doing.
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Yes I'm doubleposting.
360 - 1.5
Erppo - 463,118,457,103 - 2-5 Ura - C-Power
360 - 1.5
Erppo - 463,118,457,103 - 2-5 Ura - C-Power
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Wow, I wonder who will prevail in this battle!
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
360- 1.5
Enigma- 4,386,562,047- 2-1 Omote- B-Strong
Still need a lot of practice on the first loop as I still get destroyed by lots of stuff. I credit fed after game overing on 2-1 just to see what the loop would be like, and I got destroyed even more. It will be a long time until I can hope to stand any chance at it.
Enigma- 4,386,562,047- 2-1 Omote- B-Strong
Still need a lot of practice on the first loop as I still get destroyed by lots of stuff. I credit fed after game overing on 2-1 just to see what the loop would be like, and I got destroyed even more. It will be a long time until I can hope to stand any chance at it.
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Re: DoDonPachi DaiFukkatsu — 1.5, Black Label, Novice, Arrange++
Oh yeah.
PCB
ERM - 568,487,854,330 - Area 5 Boss - B-Power - Autobomb Off
No missed to fourth boss. Died on a pretty simple attack.
Sucked ass through the start of stage 5 and all the way to the second midboss.
Died after last boss' first attack.
I really need to sit down and just practice the last stage.
PCB
ERM - 568,487,854,330 - Area 5 Boss - B-Power - Autobomb Off
No missed to fourth boss. Died on a pretty simple attack.
Sucked ass through the start of stage 5 and all the way to the second midboss.
Died after last boss' first attack.
I really need to sit down and just practice the last stage.
moozooh wrote:I think that approach won't get you far in Garegga.