
and yeah, i think iuchi did a great job on ikaruga's soundtrack
Ikaruga is very good, but I have to admit its particular chaining system just isn't my favorite (though better IMO than Radiant Silvergun's 3 colors). That said, I admire Treasure's decision to make it something different. You have to cool it on the trigger at times, sometimes quickly tapping the button for snipe shots to avoid accidentally shooting an enemy with opposite color to your current chain- it's like the Silent Scope of shmups.Shatterhand wrote:Their shmups aren't bad, but are overrated indeed. Both RSG and Ikaruga are pretty good, but waaaaay overrated (I dislike RSG, but I can see why people like it so much. I do enjoy Ikaruga, though I suck at chaining). Gradius V is AWESOME though, and actually I find it to be underrated.... maybe the lack of a score system made possible for them to design the levels with more freedom, and they made a masterpiece. Silpheed: The Lost Planet is garbage. People say its more due to gamearts controlling the development of the game, but it seems they didn't had any idea of what made the original Silpheed so enjoable.
I'm still waiting for a shmup based on film noir or an old black and white movie!henry dark wrote:Ikuraga and RSG are like the joint Citizen Kanes of the shoot em up genre.
And that's basically my problem with RSG, I must say. When I got the game and begun playing, I really felt overwhelmed by it. I don't remember any other shmup kicking my ass as badly as RSG. With some practice I could manage to get a little better at the game, but it just didn't feel that much fun.jp wrote:Radiant Silvergun's problem is that it is painfully hard to get into. Like, if you're just starting, its going to murder you. But once you get it, its amazing. Everything about is just top notch. Once you start playing RS for score and understand the levels, then it really does become the best shmup ever made.![]()
But I don't think very many people have put the time into RS to fully appreciate it. And thats its main flaw: You HAVE to put in time to be able to play it. You HAVE to score well to get anywhere with it. Otherwise the bosses take forever and will murder you.
Just because it's a masterpiece doesn't mean it's not overrated.ktownhero wrote:There's nothing overrated about Ikaruga, it's a masterpiece.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
Most Treasure games are like that though, really-not just their shmups. It's just their style.And that's basically my problem with RSG, I must say. When I got the game and begun playing, I really felt overwhelmed by it. I don't remember any other shmup kicking my ass as badly as RSG. With some practice I could manage to get a little better at the game, but it just didn't feel that much fun.
in one of the translations on gamengai iuchi talks about the difficulty of silvergun and how there's quite a lot to learn in order to play it well. it was a deliberate design choice because he wanted to make a shooter for the hardest of the hardcore, because those fans were the ones keeping 2D shooters aliveit290 wrote:Most Treasure games are like that though, really-not just their shmups. It's just their style.And that's basically my problem with RSG, I must say. When I got the game and begun playing, I really felt overwhelmed by it. I don't remember any other shmup kicking my ass as badly as RSG. With some practice I could manage to get a little better at the game, but it just didn't feel that much fun.
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
jpj wrote:in one of the translations on gamengai iuchi talks about the difficulty of silvergun and how there's quite a lot to learn in order to play it well. it was a deliberate design choice because he wanted to make a shooter for the hardest of the hardcore, because those fans were the ones keeping 2D shooters aliveit290 wrote:Most Treasure games are like that though, really-not just their shmups. It's just their style.And that's basically my problem with RSG, I must say. When I got the game and begun playing, I really felt overwhelmed by it. I don't remember any other shmup kicking my ass as badly as RSG. With some practice I could manage to get a little better at the game, but it just didn't feel that much fun.
I 1cc Gunstar Heroes with 3 days of playing it (I remember getting the game on a friday evening, finishing the game on monday morning). Alien Soldier took just a little longer, surely no more than a couple of weeks (Damn level 20it290 wrote:Most Treasure games are like that though, really-not just their shmups. It's just their style.And that's basically my problem with RSG, I must say. When I got the game and begun playing, I really felt overwhelmed by it. I don't remember any other shmup kicking my ass as badly as RSG. With some practice I could manage to get a little better at the game, but it just didn't feel that much fun.