Drachenherz wrote:null1024 wrote: Drachenherz wrote:Assassin's Creed Brotherhood, PC
Ah, jeez. I got this through OnLive for $1 [they had a promotion where your first game only cost $1], and I love it -- I just haven't played it nearly as much as I should.
And yes, OnLive. I have a netbook with a better-than-Intel video chip, but is 1GHz, and a laptop with an assy Intel video chip, but 2.1GHz. Neither will ever hope to get more than 6 FPS running this game locally.
OnLive... I just had to google it... I just can't imagine something like that working properly... I mean, seriously? Streaming the game as a video to you, and sending your inputs via internet to the server? Doesn't it lag terribly, thus rendering the games unplayable?
So, my question to you: how does it feel, playing the games with OnLive? Is the lag killing the fun or are the games actually playable?
It's surprisingly good considering what it is. There's about as much lag as there is on one of the assier HDTVs upscaling a lo-def signal.
The only real issue I've had is if your connection starts to die on you for whatever reason [e.g, someone else gets on your wifi network and starts a torrent
], it's like watching a scratched DVD. Horrible.
Also, I'd never purchase a game full price through OnLive. They run nice, yes, but what if OnLive is down or I don't have internet at a time? I'd be $50 the poorer for no good reason.
I'm thinking about doing the subscription thing though [about $10/mo for unlimited access to most of their library? Yesssssss.].
I'm absolutely amazed about the whole video thing though, the fact that they can actually do it fast.
Go try it out, you can install the runner for free, and you can play 30 minute demos of most of the games on the site.
I'd never play a shmup over this service, but it works well enough for most other things.
Also, there was this one indie breakout game on the service that I really wonder why was there -- it's too fast paced a game for the service. Playing something like Split/Second is fine, tried out Borderlands and it felt fine, etc. They had Unreal Tournament on there, bad move, too fast a game. It's really game specific too, because apparently they optimize their servers and video quality for certain games over others.