Ketsui X and Daioujou Black Label X - Ports for Xbox 360

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
User avatar
evil_ash_xero
Posts: 6268
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by evil_ash_xero »

I never played the PCB of Mushi, but I could tell the PS2 one looked terrible.
User avatar
Special World
Posts: 2220
Joined: Thu Sep 10, 2009 2:12 am

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Special World »

I agree about the Mushi port. I never played the arcade version either but the PS2 version was so damned washed out looking.

And BLEX better look better than the PS2 version, at this point I'm not even sure why I'm fucking buying it.
http://catstronaut.wordpress.com/
  • catstronaut loves games
User avatar
EOJ
Posts: 3227
Joined: Fri Mar 11, 2005 6:12 am
Location: Hawaii
Contact:

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by EOJ »

Special World wrote: And BLEX better look better than the PS2 version, at this point I'm not even sure why I'm fucking buying it.
Simple: you can't play Black Label on the PS2 version.
User avatar
ncp
Posts: 781
Joined: Sun May 24, 2009 9:17 pm
Location: Tampa, FL

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by ncp »

Black label is too good. There's a ton of minor changes (and one major change: the hypers) that just make the game play so much more enjoyable. I broke my white label score by almost 30mil on my second ever credit of black label :lol:
User avatar
2dvertical
Posts: 255
Joined: Sun Apr 12, 2009 9:43 pm

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by 2dvertical »

Are there any screengrabs comparing the graphics between the ps2 and xbox360 version of ddp?
User avatar
Shelcoof
Posts: 1530
Joined: Mon Nov 03, 2008 9:36 pm
Location: Canada

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Shelcoof »

I own both versions and I personally find the 360 version looks much better than the PS2 version.

My HDTV settings are both configured the exact same way for both PS2 and Xbox 360 both using component cables. (JP 360 only has component no HDMI).

PS2 is soo damn pixelated while the 360 is a lot cleaner and smoother. I personally thought the 360 version looked better.
User avatar
ncp
Posts: 781
Joined: Sun May 24, 2009 9:17 pm
Location: Tampa, FL

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by ncp »

Are you turning off smoothing on the PS2 version? PS2 version looks perfect.
User avatar
DC906270
Posts: 993
Joined: Wed Apr 27, 2005 7:34 pm
Location: THE UK!!!

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by DC906270 »

Are there any screengrabs comparing the graphics between the ps2 and xbox360 version of ddp?
hardly any difference as far as my eyes can tell, comparing from memory my ps2 connected to a sony crt by rgb, and the 360 vers. connected to a sony 1080p lcd by HDMI. looks nigh on the same.
Last edited by DC906270 on Sun Jan 17, 2010 10:29 pm, edited 1 time in total.
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Phellan Wolf »

Any news or rumors on what will be included in the LE of Ketsui??
User avatar
Shelcoof
Posts: 1530
Joined: Mon Nov 03, 2008 9:36 pm
Location: Canada

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Shelcoof »

ncp wrote:Are you turning off smoothing on the PS2 version? PS2 version looks perfect.
I leave it on default. But I'll take a look at it now just to make sure. :)
User avatar
msm
Posts: 479
Joined: Mon Jun 05, 2006 6:25 pm
Location: uk

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by msm »

Shelcoof wrote:I own both versions and I personally find the 360 version looks much better than the PS2 version.

My HDTV settings are both configured the exact same way for both PS2 and Xbox 360 both using component cables. (JP 360 only has component no HDMI).

PS2 is soo damn pixelated while the 360 is a lot cleaner and smoother. I personally thought the 360 version looked better.
yeah on a HDTV (assuming it's not a HD CRT?) the 360 version should look better even if they are both over component the 360 is capable of outputting higher resolutions which work better with a HDTV (probably because the xbox will do the scaling better than the tv). on a CRT the ps2 version looks spot on :)
User avatar
GaijinPunch
Posts: 15952
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by GaijinPunch »

DC906270 wrote: hardly any difference as far as my eyes can tell, comparing from memory my ps2 connected to a sony crt by rgb, and the 360 vers. connected to a sony 1080p lcd by HDMI. looks nigh on the same.
The PS2 version will always be a better representation of the PCB. If you don't have a low res monitor though, the 360 version will likely be smoothed better, but will never be any match if you're using the games native display.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
Animaitor
Posts: 401
Joined: Thu Jan 29, 2009 9:33 am
Location: Tokyo

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Animaitor »

By "looking better" I guess you guys are comparing the PS2 and 360 versions to the arcade one. Since the PCB works on a CRT by default, you will get scanlines. Unless you use an XRGB for the console port while connected to a HDTV or LCD you are missing a lot.
xavierjesus wrote:Fcuking love sticks made from random objects. I'm off now actually to buy a plastic vagina...
User avatar
Udderdude
Posts: 6334
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Udderdude »

The 360 port is more like smear-o-vision than smoothed. :/
User avatar
bcass
Posts: 2688
Joined: Wed Mar 30, 2005 11:10 am

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by bcass »

That's an exageration. I have the PS2 and 360 ports, and I haven't noticed any significant difference when playing both on a CRT using RGB Scart.
User avatar
Udderdude
Posts: 6334
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Udderdude »

bcass wrote:That's an exageration. I have the PS2 and 360 ports, and I haven't noticed any significant difference when playing both on a CRT using RGB Scart.
I've seen the 360 port on an XM-29 over VGA cable, and it does in fact look awful. Sorry, it just does.
User avatar
EOJ
Posts: 3227
Joined: Fri Mar 11, 2005 6:12 am
Location: Hawaii
Contact:

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by EOJ »

VGA and RGB are quite different. VGA outputs 480p or higher, for starters, which will make the game look quite blocky on a monitor. RGB on the X360 outputs 480i which VGA cannot do.

I've played the X360 port and the PS2 port through RGB on the same monitor, and of course the PS2 port looks better (it's outputting 240p!), but the X360 port is acceptable (w/ smoothing OFF) unless you can't live without scanlines. Looks the same as Deathsmiles or Raiden Fighters Aces or any other port that outputs 480i with no smoothing on.

I put up with the slightly lesser graphic quality of the X360 port on a CRT because it contains Black Label, which is pure awesomeness. :D
User avatar
evil_ash_xero
Posts: 6268
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by evil_ash_xero »

With all these cables and tv types, it seems no one can get a clear answer what looks good. Hell, someone tried to convince me that DS arcade looked "great" on a CRT. Insanity!

On my CRT tv(using component cables through a Color Stream Toshiba), the 360 port looks a bit smoothed out. If you have the "smooth" filter turned on, then it will make it looked blurred. It does not look blurred with it off, just a little less detailed.

It also seems a bit darker too.
User avatar
EOJ
Posts: 3227
Joined: Fri Mar 11, 2005 6:12 am
Location: Hawaii
Contact:

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by EOJ »

evil_ash_xero wrote:Hell, someone tried to convince me that DS arcade looked "great" on a CRT.
It looks "great" compared to how it looks on an LCD. :wink:
User avatar
Animaitor
Posts: 401
Joined: Thu Jan 29, 2009 9:33 am
Location: Tokyo

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Animaitor »

EOJ wrote:
It looks "great" compared to how it looks on an LCD. :wink:

...without XRGB on the mix. Really, people with LCD or HDTVs trying to play games that output 240p should get an XRGB!!
xavierjesus wrote:Fcuking love sticks made from random objects. I'm off now actually to buy a plastic vagina...
User avatar
EOJ
Posts: 3227
Joined: Fri Mar 11, 2005 6:12 am
Location: Hawaii
Contact:

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by EOJ »

No X360 game outputs 240p.

But you're right about XRGB. Unfortunately it's expensive and most people don't know much about it, let alone where to buy one.
User avatar
evil_ash_xero
Posts: 6268
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by evil_ash_xero »

I attempted to play PS2 games on an HDTV and almost vomited. So, I ordered my XRGB3 a couple days back. It's sinful that these new televisions butcher almost every system but two.

Let me rephrase that..LCD television. I had an RCA 1080i CRT that everything from PS2 to PS3 looked phenomenal on. Hell, even Saturn didn't look that bad. Just a little blurry. Too bad the tube went bad. :(
User avatar
Special World
Posts: 2220
Joined: Thu Sep 10, 2009 2:12 am

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Special World »

How did I not know that Ketsui has been up for pre-order for like... forever?
http://catstronaut.wordpress.com/
  • catstronaut loves games
User avatar
Shelcoof
Posts: 1530
Joined: Mon Nov 03, 2008 9:36 pm
Location: Canada

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Shelcoof »

Just compared the two versions of DOJ and I didn't see much of a difference really.

Well there are differences but I don't care lol
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Phellan Wolf »

Any chances thtat 5pb re-release the game again with the patch in, in physical format of course.
Because I am looking for the game on ebay, but it is quite expensive, and you can find it in Akiba between 3000-4000 yens used, but I don't live in japan, damn :(
User avatar
Animaitor
Posts: 401
Joined: Thu Jan 29, 2009 9:33 am
Location: Tokyo

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Animaitor »

EOJ wrote:No X360 game outputs 240p.

But you're right about XRGB. Unfortunately it's expensive and most people don't know much about it, let alone where to buy one.
For PS2, PSOne, Saturn, Mega Drive, PCE, SNES, NES, etc. will be fine as long as the game outputs 240p. But you are correct, for the 360 (and Dreamcast) Extron Emotia + XRGB will do the trick.
xavierjesus wrote:Fcuking love sticks made from random objects. I'm off now actually to buy a plastic vagina...
gray117
Posts: 1235
Joined: Fri Jul 25, 2008 10:19 pm
Location: Leeds

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by gray117 »

Phellan Wolf wrote:Any chances thtat 5pb re-release the game again with the patch in, in physical format of course.
Because I am looking for the game on ebay, but it is quite expensive, and you can find it in Akiba between 3000-4000 yens used, but I don't live in japan, damn :(
Doubt it. Wouldn't have thought it would be worth their while re-mastering this disc; there is only a limited market for it in the first place. Secondly, I doubt microsoft would want the publicity taint of a broken cert/approval/disc process related to their console. Thirdly no one will want to bother about possibly redeeming original owners or the fallout from that. You never know though... maybe a limited edition?

...doubt any re-release though - the patch will probably just close a bug fix issue [or several] and that will be that...
User avatar
Udderdude
Posts: 6334
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Udderdude »

Phellan Wolf wrote:Any chances thtat 5pb re-release the game again with the patch in, in physical format of course.
Because I am looking for the game on ebay, but it is quite expensive, and you can find it in Akiba between 3000-4000 yens used, but I don't live in japan, damn :(
Seeing as they were caught red-handed with Arika's code on there, I really doubt it. They likely gave up all distribution rights by now.
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Phellan Wolf »

Udderdude wrote:
Phellan Wolf wrote:Any chances thtat 5pb re-release the game again with the patch in, in physical format of course.
Because I am looking for the game on ebay, but it is quite expensive, and you can find it in Akiba between 3000-4000 yens used, but I don't live in japan, damn :(
Seeing as they were caught red-handed with Arika's code on there, I really doubt it. They likely gave up all distribution rights by now.
I see so I'd better hurry up before it increases in value in the black market.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by dmauro »

Animaitor wrote:for the 360 (and Dreamcast) Extron Emotia + XRGB will do the trick.
Dreamcast is capable of 240p. Link
Post Reply